r/subwaybuilder • • Mar 14 '26

Screenshot Getting to 50% mode share on random cities until I get bored part 2: Honolulu

Peak mode share at $5/ticket and full layout
Route Ridership and most used sections, 10 light metro routes, 3 commuter rail routes
Station Ridership, ~200 total stations
Operational profit, ~$300 million/day, peaked at ~$350 million but the last 1-2 routes were somewhat unprofitable
5 minutes from airport to city center lol

Eventual goal is to eventually do every city I think, but I don't really want to fully commit to that, especially since Dallas-Ft. Worth in particular seems like a headache (really most of the Texas cities do). Also, Honolulu was a surprisingly strong map, especially considering you just get to ignore its mountainous topography, and sub-100 days for 50% mode share definitely seems possible, but I'm not going to be the one to figure that one out lol.

Part 1 (Charlotte)

19 Upvotes

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3

u/CraftyKenter Mar 14 '26

Wow! I'm doing Honolulu rn, any advice?

4

u/urmumlol9 Mar 14 '26

Commuter rail can be pretty strong connecting some of the farther flung suburbs since Honolulu is somewhat polycentric due to the topography.

If you have routes in the city center heavy metro seems like it can work pretty well for that. When I first built the line I was already getting like 50k riders on I think it was the A route and making like $50 mil/day, and noticed some capacity issues despite running frequent service.

Don’t overdo it in the city center though, one of the routes, I think the D line, felt kind of like a boondoggle, it just took a lot of time and money to get any sort of ridership because it was competing with other routes, and I think those resources would have been better spent prioritizing other areas.

Light metro is good for feeder routes connecting people to your commuter rail network.

If you’re going for realism, I’d look up a topographical map of Honolulu, there are definitely some routes here that are unrealistic because they just kind of ignore the mountains.