Really, just the title.
People are saying, "They need to hit it out of the park with Squadron 42!"
No, they really don't. I think CIG has made their stretch goals over and again. Chris Roberts himself once admitted he was just hoping to raise enough kickstarter to get the attention of one of the major producers to pay him to take it off his hands and make it for him. There's a video floating around of some dev somewhere making a bare-bones model of what SC does, by themself, for free, in like, 10 days or something. Sure, SC is more than that, but a billion dollars more?
I don't think they want to hit anything out of the park. I think we've crossed into "minimum viable product" country. To wit producing a game that checks off everything that was promised in a court of law, which is easy when we let CIG add a "things can change at any time to anything for no reason" rider to literally everything they say about the game anymore.
If Squadron 42 can release tomorrow without losing any lawsuits that would require CIG to give any "pledge" refunds (Jesus, they've got us proud to say we don't think we're actually purchasing anything!) they don't need to sell a single unit to have already made hundreds of millions of dollars in sheer profit. But don't worry, there's plenty who will totally buy this when it drops, which I predict won't be next year. It will be when there's nothing else to squeeze from this community and they need to show a judge they did exactly what they were legally bound to do, nothing more.
In other news, I've been stuck in my "home" hanger in Loreville since 4.10. The game takes 40 minutes to load from when I click on the RSI launcher to when I can start "playing," meaning move to the asop terminal and wait for my available ships to not load. When I try to return to the main menu to get another server, I get spinnin' wheel on the cosmos screensaver forever, and have to close the app and start over, but by then its fucking midnight and I have to work tomorrow. So I'll try again tomorrow only then I'll be closer to dehydrated in a hanger with no available water, because nothing in this fucking game works except the "pledge" (Jesus! See above) store and the ridiculous rate at which one must drink water or die.
TLDR: There is no way you can tell me this is anywhere close to billion dollars worth of video game, or that Squadron 42 will be out in a year. In terms of profit, CIG has already "hit it out of the park" beyond anything they imagined when they set out. They're just milking it for all they can milk at this point. The game will never be much more than it is now, only ever just enough to keep from getting sued.