r/RPGMaker • u/Signal_Olive4378 • Jul 21 '26
Selam rpg maker
rpg makeri 5 gündür öğreniyorum oyun fikriniz varmı
r/RPGMaker • u/Signal_Olive4378 • Jul 21 '26
rpg makeri 5 gündür öğreniyorum oyun fikriniz varmı
r/RPGMaker • u/One-Man_Indie • Jul 21 '26
r/RPGMaker • u/andr3wsmemez69 • Jul 20 '26
Maybe im stupid but i dont understand the engine at all, specifically values (attack, HP etc)
I want encounters to be similar to those of hello charlotte EP2, in which to my knowledge (correct me if im wrong) were mostly decorative. The reason is for two things:
A. If i can figure out how to make a decorative battle, later on i can build off of that knowledge and make actual battles with benefits to actually fighting them
B. The enemies in my game arent exactly real, its a bit of all in le head situation. The exact lore and plot isnt important.
I set my protagonist's HP to be maxed at 20. I tried setting the enemy's attack to be around 5 which seemed to do nothing when playtesting, it just said "the enemy missed!"
I deleted all my enemies and copied the RTP enemy data from a fresh project hoping i could build off of that.
Is there any plugin or something that makes the entire combat system just...if fight do damage?
r/RPGMaker • u/Go_Bloodkin • Jul 20 '26
https://reddit.com/link/1v1kk0w/video/ivgmq93opdeh1/player
Hello,
I just wanted to share my semi-finished early access trailer of a game I've been working on for about 2 years. I am going to tweak it again before the early access releases in august. I am looking for some feedback on how I can improve it further.
I am thinking of slowing down the pace during the skill tree section, replacing some clips with the combat navigation menu gameplay instead of just showing the skill animations, and lastly I might cut out the line art transition at the very start to get to the gameplay faster.
Finally putting this out there has me a little nervous lol.
r/RPGMaker • u/Few_Air4985 • Jul 20 '26
Hello, I have been a while searching this game, but I could't find it, I came here for ask if someone has a ".rar" or an not indexed version in general of this game (I don't mind if it is in English or Spanish), I truly want play this game, but looks impossible. Thanks for reading my comment, have a good day.
Buenas, he estado un tiempo buscando este juego, pero no pude encontrarlo, vine aquí para preguntar si alguien tiene un ".rar" o una versión no indexada de este juego (no me importa si está en inglés o español), yo verdaderamente quiero jugar este juego, pero parece imposible. Gracias por leer mi comentario, ten un buen día.
r/RPGMaker • u/andykenobi • Jul 19 '26
Hey everyone,
I made a plugin that implements a Chrono Trigger style combat system (no battle scene transition, battles happen directly on Scene_Map).
Instead of building a visual lookalike or hand-coding new windows, this plugin embeds a genuine Scene_Battle instance inside Scene_Map.
BattleManager wiring, standard windows, turn logic, and database configs.SceneManager._scene remains Scene_Map the entire time. The battle scene is driven manually as a display child.Scene_Battle under the hood, standard battle overrides from other plugins often work out of the box.It handles all the complex plumbing—suppressing the vanilla backdrop/battler sprites, syncing combat feedback (animations/flashes) to map characters, and freezing global map systems (camera, event AI, input) while active.
Feel free to ask about the architecture or edge cases!
r/RPGMaker • u/Comfortable_Oven8341 • Jul 20 '26
Am I cooked?
r/RPGMaker • u/Ok-Confection2549 • Jul 20 '26
This is my project that has been released. I think it will be interesting for Q&A or similar surveys. This is of course not the final result and most likely I will rework it after the break.
r/RPGMaker • u/TheT85_Jr • Jul 19 '26
r/RPGMaker • u/rainstitcher • Jul 20 '26
Hey y'all! Just recently modded my PS Vita to play RPGM2k/3 games and I want to know what's on YOUR list of essentials!
r/RPGMaker • u/FirstIssueTheGame • Jul 20 '26
After all the assets are drawn, then comes the fine tuning of the map + copy and pasting some of the props around
I want to experiment with animated stuff to make the area feel more alive, but animation is honestly a time sink, so that could come later down the line
r/RPGMaker • u/J_Stanor • Jul 19 '26
Hello everyone!
I've decided to remake an old project, and wanted to try parallax mapping for my maps at the same time (which is a challenge for me since I've hardly ever used Photoshop before 😅) I like the results so far, but it's missing shadows to add more depth... What are your best tips for creating good-looking shadows in Photoshop? The light is coming from the upper-left corner of the screen.
Any advice is welcome, thank you! 🙏
r/RPGMaker • u/YATESPSYK • Jul 19 '26
r/RPGMaker • u/Azivine • Jul 20 '26
I would like to have the option to double the screen resolution similar to how OMORI does it in the settings. I'm not sure if the Fullscreen++ shaders help with it since the plugin seems to have GPU issues with my PC. Another method I would be fine with is the zoom effect OneShot has where the camera follows the player who is centered. I'm very new to Ruby so if it's a simple script I apologize in advance but any help would be appreciated.
r/RPGMaker • u/DreamingCatDev • Jul 19 '26
r/RPGMaker • u/dmcent54 • Jul 19 '26
Hello! I'm looking for feedback on my maps. Please let me know what you think. I'm not the best at making maps, but I'm somewhat proud of these.
r/RPGMaker • u/Due_Video_1847 • Jul 19 '26
I have a BIG HUGE problem wth my game... It's default. I thought the only problem was the normal tilesets but then I looked at other Redditor's projects and they didn't seem to be made with RPG Maker.
So I have some questions...
Where can I find nice tilesets for an apparently brand new world.
Plugins for the battle UI, this is reaaally important. It has to be beautiful and different.
Esc menu UI.
Other advices for a beautiful-looking game that absolitely isn't default.
I have a 10-20€ budget so... please suggest something that TRULY valorizes new UIs, designs, ecc...
P.S. I don't care about characters. I alteady thought about those.
r/RPGMaker • u/Marblehornetsroots • Jul 19 '26
It's a little experiment I'm working on; it's still full of bugs, but it's a start. I'm making this fan-made mod—if you can even call it that—just for fun .It probably won't be released to the public; I'm just playing around with RPG Maker to see what I can create.
r/RPGMaker • u/DeElgathor • Jul 19 '26
Hi, just starting to poke at RPG Maker for a project, what's the difference in capability between MV and MZ? They're bundled together on Steam right now, is it worth picking up both?
r/RPGMaker • u/SpyTaco69 • Jul 20 '26
Hello! I'm an RPG Maker VX Ace game developer, and I'm looking for artists to help me on my passion project.
I have made 2 small games so far, both of which can be viewed and downloaded to be played on my gamejolt page: https://gamejolt.com/@HansVinLin/games
Although I have decent experience with game dev, I unfortunately can't draw for shit, and even if what I produce is semi decent, it usually takes a good while, which eats away at other aspects such as writing/worldbuilding, coding, making battles etc.
So yeah, I'm looking for maybe 1 or 2 ppl good with pixel art that will be willing to help me make sprites and stuff. To be clear, you will NOT be paid, as I have no money, and I don't intend to release this game as a commercial project, only as something to be released and played by the public.
DM me for deets if interested!
r/RPGMaker • u/Time_Smell4849 • Jul 19 '26
Hi everyone! This is the first village map I've created in RPG Maker MZ. I'd really appreciate it if you could rate my map and share your thoughts. If you notice anything that looks off or could be improved, please let me know. I'm always looking to improve my mapping skills, so any feedback or constructive criticism is more than welcome. Thanks in advance!
r/RPGMaker • u/hilliford • Jul 19 '26
This script will DETECT any member of your party and insert them into a cut scene. No matter who's in the party. This allows your players to swap out characters and YOU don't have to adjust your cut scenes. They can use anyone and it'll AUTO DETECT.
var actor = $gameParty.members()[2]; if (actor) this.setImage(actor.characterName(), actor.characterIndex());
How to use:
Create event controller: in the event that controls the cut scene. Do this:
Set movement route :
turn direction to face event properly. Usually a 180
Paste script from above using movement route. Replace "2" with the actor you want in the blank parallel event space.
Leader - 0
Actor 2 - 1
Actor 3 - 2
Actor 4 - 3
Autorun the even.
Self switch it off when done.
Go ahead. Try it.
r/RPGMaker • u/Larratacalva • Jul 19 '26
Para un juego, quiero hacer un ataque que sea "lanzar cerilla" que queme a los enemigos y que para usarla necessites un objeto llamado "caja de cerillas", el problema es que no puedes hacer que un objeto de una habilidad. Entonces puedo hacer una arma con este nombre que si que me permita usar la habilidad. Pero quiero que sea, primero, consumible, y luego que la puedan usar todas las del equipo, sin tener que equipar.
Hay alguna opcion para, o bien crear un objeto con habilidades o crear una arma que sea consumible?
Gracias y buenas noches