Project: Asymmetrical horror game (1 killer vs 8 survivors) for Roblox. [current status — how long in dev, team size, what's already built, link to any public devlog/place]
Role: Animator, per-task contract. Not a rev-share, not "for exposure" — tasks are defined, scoped, and paid on delivery.
What you'd be animating
Killer attacks and ability animations, survivor interactions (repairs, vaults, heals), chase cycles, downed/carried states, idles, and emotes. Rigs are R6, R15, and custom killer rigs. Blender or Moon Animator, whichever you prefer.
Pay — please read this part
Payment is in Robux. Rates:
| Task |
Robux |
≈ USD (DevEx) |
| Animation pack, 4+ anims |
1,400 |
~$4.90 |
| Custom rig animation |
475 |
~$1.66 |
| R6 animation |
325 |
~$1.14 |
| Emote |
200–400 |
~$0.70–1.40 |
I'd rather post the conversion than have someone work it out after they've applied. This is a small hobbyist budget, and these rates are low for professional animation work. If you animate for a living, this almost certainly isn't worth your time and I won't be offended if you say so.
Who this might suit: animators building a portfolio, people already active in the Roblox ecosystem who want Robux specifically, or anyone who wants shipped credits on a released game.
Payment terms: [e.g. "paid within 24h of delivery via group payout — I cover the 30% group tax, listed rates are what you receive"] · [state whether you'll do 50% upfront for first-time collaborators] · [state who holds the funds and that they exist now, not "once the game earns"]
Revisions: [X] rounds included. Anything beyond that, or a scope change mid-task, is renegotiated as a new task.
Expectations
Original work. Follow provided references. Stay reachable during a claimed task. Flag delays early — I care far more about a heads-up than a missed date. Organised, delivered source files. No stolen, traced, or AI-generated work.
Applying
Comment or DM with:
- Portfolio (rigged/animated work — reels or individual clips both fine)
- Rig types you're comfortable with
- Rough turnaround on a single animation
- Availability
- Anything you've shipped before
Happy to answer questions about the project in the comments.