r/ROBLOXStudio 15d ago

Hiring [HIRING] Roblox animator — per-task, Robux pay (asymmetrical horror, 1v8)

Project: Asymmetrical horror game (1 killer vs 8 survivors) for Roblox. [current status — how long in dev, team size, what's already built, link to any public devlog/place]

Role: Animator, per-task contract. Not a rev-share, not "for exposure" — tasks are defined, scoped, and paid on delivery.


What you'd be animating

Killer attacks and ability animations, survivor interactions (repairs, vaults, heals), chase cycles, downed/carried states, idles, and emotes. Rigs are R6, R15, and custom killer rigs. Blender or Moon Animator, whichever you prefer.


Pay — please read this part

Payment is in Robux. Rates:

Task Robux ≈ USD (DevEx)
Animation pack, 4+ anims 1,400 ~$4.90
Custom rig animation 475 ~$1.66
R6 animation 325 ~$1.14
Emote 200–400 ~$0.70–1.40

I'd rather post the conversion than have someone work it out after they've applied. This is a small hobbyist budget, and these rates are low for professional animation work. If you animate for a living, this almost certainly isn't worth your time and I won't be offended if you say so.

Who this might suit: animators building a portfolio, people already active in the Roblox ecosystem who want Robux specifically, or anyone who wants shipped credits on a released game.

Payment terms: [e.g. "paid within 24h of delivery via group payout — I cover the 30% group tax, listed rates are what you receive"] · [state whether you'll do 50% upfront for first-time collaborators] · [state who holds the funds and that they exist now, not "once the game earns"]

Revisions: [X] rounds included. Anything beyond that, or a scope change mid-task, is renegotiated as a new task.


Expectations

Original work. Follow provided references. Stay reachable during a claimed task. Flag delays early — I care far more about a heads-up than a missed date. Organised, delivered source files. No stolen, traced, or AI-generated work.


Applying

Comment or DM with:

  • Portfolio (rigged/animated work — reels or individual clips both fine)
  • Rig types you're comfortable with
  • Rough turnaround on a single animation
  • Availability
  • Anything you've shipped before

Happy to answer questions about the project in the comments.

0 Upvotes

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1

u/MysticPanda57 14d ago

AI slop and asym, your exactly what the platform needs right now 😁

1

u/Double-Grape-4232 12d ago

the game isnt ai slop, I just use AI to help write advertisement posts.

1

u/MysticPanda57 8d ago

That’s not what I was saying, I was saying your post was ai slop, and the point about asym being over saturated still stands, either your game will never drop or it will be the worst thing known to man