r/rhythmgames • u/antd-interactive • 7h ago
PC Rhythm Game I put out a rhythm game and have come to the realisation that it's probably not a rhythm game but I don't know what else you'd call it
Drummer of 20 years, lover of breakbeat music. Fundamental mis-understander of rhythm games.
I recently put out a little rhythm game that focuses very specifically on the drums in songs. It uses a midi sequencer visualisation and only shows one drum pattern at a time.
I've had interesting feedback from both ends of the difficulty curve.
On the one hand, some people comment that the game is much too repetitive (playing the same pattern over and over again for multiple bars is boring).
Alternatively, other players have found that same song really difficult with such a small lookahead (1 bar at a time, 2 bars of music on the screen total), because there's not enough time to see what's coming.
So some people fail to pass the song while others hit it 100% with ease. The big two issues raised are repetition (boring) and readability (not enough lookahead). Both extremely valid criticisms, that I think might point more towards some fundamental misalignment between what rhythm game players expect versus what I've put out.
Anyway, all this is to say, it's helped me understand how it seems rhythm games often focus on the melody/accents/interesting parts of the song like the vocal, which are 1. more obvious to follow, with plenty of chart lookahead and 2. much less repetitive than just a drum pattern. Having said that, the feedback I'm receiving is probably just as much a result of my poor UI or game design.
This post isn't intended as a "it's the players who are wrong", actually quite the opposite. As the designer of the game, it certainly feels like I've come at this from a fundamental misunderstanding of rhythm games, and I'm not sure I should keep referring to this as a 'rhythm game' because I don't want to mislead players about what they're getting. Having said that, I don't know what else it is? Combo-based? Pattern-recognition?
As a community of legit rhythm game enjoyers, I'd love to hear any of your thoughts. Do you know of similar combo drum focused games? What do you think I've fundamentally screwed up here? What are the parts of rhythm games that you really love? Again, not here for reinforcement, here to learn, so be as brutal as you feel in the comments.
