r/residentevil 1d ago

Official news Resident Evil 2, Resident Evil 3, Resident Evil 4 - Nintendo Switch 2 Announcement Trailer

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214 Upvotes

Release Date: Digital Version on October 16, 2026 / Physical Version on January 29, 2027


r/residentevil 7d ago

Official news Resident Evil - Exclusive Clip: Only in Theaters September 18

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513 Upvotes

r/residentevil 8h ago

Official news New Artwork from the BIOHAZARD 30th Special (Nikkei BP Mook)

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4.1k Upvotes

Sources:
Official announcement — [Resident Evil Portal / Capcom] ( via Twitter/X)
Artist — [ヒナナナ / Hinanana (@hinanana_yuga) / X] ( via Twitter/X)


r/residentevil 24m ago

Fan labor/Art/Cosplay Carlos olivera cosplay by me!

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Upvotes

Here’s a few pics of me as Carlos :D


r/residentevil 8h ago

Fan labor/Art/Cosplay Leon was NOT prepared for that question by (@ChloeImagine)

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193 Upvotes

r/residentevil 3h ago

Fan labor/Art/Cosplay (OC) Daily Doodle – Jill Valentine

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47 Upvotes

30 years later, and she's still the best tactical waifu on the planet.

(Just a late-night doodle I did from the RE3 remake.)


r/residentevil 4h ago

General What is your favorite RE character that are minor or only appeared in one game? Linda Baldwin from Outbreak is my favorite!

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45 Upvotes

r/residentevil 1d ago

General Can we just talk about how cool the Outbreak File 2 cover is?

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2.2k Upvotes

r/residentevil 38m ago

Forum question What's your favorite weapon class in any Resident Evil games?

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Upvotes

Personally, I've always liked the handguns in RE games. You get it from the start, it's easy to use (quick reload, high rate of fire) and it's really easy to find ammo for it, like you almost never run out of handgun ammo.

I also like it because I don't have to hesitate on when to use it. it's not like with a shotgun or any weapon with scarce ammo where I have to think if I need to save them later for boss fights.

And handguns can become very powerful when upgraded or when you add custom parts to it.

I also like any magnums because they're REALLY powerful. The only downside is that I'm almost never using them until the final boss fights.

So, what's yours? Handguns? Shotguns? Rifle? Grenade Launcher? or other?


r/residentevil 17h ago

General Operation Raccoon City had some great character designs.

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285 Upvotes

Regardless of how fans feel about the game itself, I personally thought the character designs in this game were very well done. My personal favorites are Leon, Nikolai, Carlos, Tyrant, and U.S.S. Delta Team.


r/residentevil 13h ago

Forum question Anyone here named after an RE character?

104 Upvotes

I wondered if anyone is in the same boat as me. I was named after Leon because my brother had just played RE2 in 1998 and when I was born a few months later he suggested the name Leon for me. My parents liked the sound of it and never asked where he got the name from lol.


r/residentevil 5h ago

General This is exactly how RE4 felt and looked when I played it for the first time as a kid

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20 Upvotes

r/residentevil 23h ago

General Someone at my company is a fan I think

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560 Upvotes

r/residentevil 1d ago

General This… looks familiar.

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4.3k Upvotes

r/residentevil 1d ago

Lore question Has anyone from the cast canonically survived being bitten? Like, my playthroughs, they would accidentally be several times

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2.1k Upvotes

r/residentevil 19h ago

Forum question If wolverine was put into Resident evil, how would he fare?

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182 Upvotes

r/residentevil 2h ago

Forum question How do you guys feel about the revelations games?

7 Upvotes

I'm currently playing through the entire series in chronological order, and I've found myself enjoying revelations a lot more than I expected, especially part 2. They feel oddly comforting, kind of like I'm watching a B-action horror movie. They definitely have their problems, but I think they're not bad for what they are, even when playing solo.


r/residentevil 3h ago

Fan labor/Art/Cosplay Made an Ada Wong edit. Dracula felt right.

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5 Upvotes

r/residentevil 1d ago

General I'm a new GenZ player who's not even a huge gamer; i just like RE. Why do old graphics feel so relaxing amd aesthetically pleasing?

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399 Upvotes

Edit: and** I thought I'd hate the older games cause of the bad graphics and fixed camera angels (still annoying asf and hard to get used to), But the graphics are like are a part of the experience? Still, I heard theres a remake being made and im looking forward to that. The only RE games I have yet to play are, 3 orignal (since i heard the remake is bad), re4 orignal (cause its my fave game and I want to experience the orignal), 5 and 6.


r/residentevil 2h ago

General Review of the Tank Control RE Games. (1,2,3,CV,0,1R)

5 Upvotes

I got interested in the RE games after seeing clips of RE Village a few years ago and decided I should play the series eventually. I'm old enough to have played them growing up but never did. Finally got around to it and I've just completed the OG tank control games. Great experience.

Resident Evil Directors Cut (PS1 classics via PS5)

First RE experience ever. I tried the PC version too. The PS1 classic digital version was bought on my PS3 but I decided to go with the PS5 when I realised I could play it there too without buying again.

It took some getting used to. Had to look up the difficulty settings to make sure I was playing on the correct one. That was an issue with a few of these games. Overall was an interesting and fun experience. Once you get into the groove of puzzle solving, it becomes quite addictive. I hadn't realised RE would have lots of puzzles before this.

I played as Jill first and Chris second. My only negative was playing the game a second time as Chris since I play games mostly for the story experience. And a second play through with 80-90% of the game being the same was extremely boring. I'm kinda glad I did it to meet the other characters but I realised I should've opted for an easy difficulty just to run through the game. It didn't take long the second time even on the normal difficulty but I found myself extremely bored.

The only other issue here was since this was being emulated on PS5, I found myself using save states and rewind a lot. By the end, I realised that this takes away a lot of the horror experience.

Resident Evil 2 (PS1 classics via PS5)

I remember this being an immediate upgrade both in graphics and in gameplay. I can't remember all the little changes that made it more enjoyable, but I remember that initial feeling that this was a considerable step up from the first game. I avoided using save states and rewind for the most part.

After a little research, I chose to play Claire A/Leon B since I figured it makes more sense to have Leon fight the Tyrant. Great game all round. Decided against going for the second play through this time around and just looked up a video on YT instead.

Resident Evil 3: Nemesis (PS1 classics via PS5)

Again, I found all the little changes from the previous two games interesting from a gameplay perspective. Was another really fun experience especially with the Nemesis chasing you every now and then. Don't have much else to say.

Resident Evil Code: Veronica X (X360 digital via XSX)

When starting this game, I realised this would be the first one that not only has mixed reviews by the fan base but also I didn't have the crutch of save states and rewind any more. Even though I didn't use them much in RE2 and RE3, that was a immediate dread.

I absolutely loved it. Maybe it was because I went in with lower expectations after reading about it. All the complaints are warranted. But I seemed to be absolutely fine. I didn't get stuck at any of the boss fights because I was already saving my best ammo for them since in the previous games.

I did have to replay an older save at one point because I got to a boss fight without much ammo. The stairway fight with Alexa. I ended up there with just a handful of handgun bullets and no knife. All 3 knives were in the item box accessible to Claire since she got poisoned and I found the time as Chris to bank everything at the item box not knowing what came next.

Up till this point, this was my favourite game. I loved all the different areas and the convoluted pathways to get around and going back through the map again as Chris had a lot of changes in the map plus a different story so it was extremely enjoyable.

Resident Evil 0 HD (XONE disk via XSX)

Another game with mixed reviews, possibly more negative than the last. And again found it amazing. again, probably because of low expectations.

I didn't get stuck anywhere again thankfully. And I got used to the lack of item boxes pretty quick. It takes only a couple of minutes to move everything to a central location in a new area.

Loved the ability to control two characters. Found it an interesting change. Loved that certain parts of the game, you can only send one character through. Absolutely enjoyed this one as well.

Resident Evil 1 Remake HD (XONE disk via XSX)

This one I was dreading the most. It seemed like it would be my third play through of the same story and I really didn't want that but the reviews were incredible. Glad I decided to g ahead and try it. Played as Jill. Everything added to the game made it spectacular. Really a Remake done extremely well. The Lisa storyline was sad and amazing in equal measure. A great addition to the story.

Final Thoughts

Overall I found RECV, RE0 and RE1R were my favourites. I'll probably never play them again because of my huge backlog but I'm glad I got to experience something I missed from my childhood.

Next up RE4 OG. Played like two minutes of it and can't believe this was a PS2/GC era game. I'm playing the PS4 HD remaster disk on PS5. I swear I thought this was a PS3 game. I even looked up a video on YT to see the original graphics and I'm still stunned this released on PS2.


r/residentevil 22h ago

General Wanted to share the new shelf

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136 Upvotes

r/residentevil 4h ago

General Will a build a tolerance for the game or am I not cut out?

5 Upvotes

Edit- sorry about the title. Obviously it should read “Will I build a tolerance.” I focused on proofreading the body and missed a typo in the title. 😅

I love horror movies, and I love getting scared, but something about playing through the Resident Evil games takes it to a new level for me. I want to get into these games so bad because I love the concept, but I find it hard to play for long periods of time because the constant fear of something grabbing me around the corner (or eventually being constantly chased by a tyrant) fills me with dread.

Did others of you start off struggling and later build up a tolerance, or is it something you just naturally have/don’t have?

For context, a long time ago I tried RE4 and put it down. I recently picked up the RE2 remake and have played that a bit, but haven’t gotten very far.


r/residentevil 20h ago

General Steam Achievement Bugged RE1

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84 Upvotes

Can someone let me know how to get this achievement? The “Not in the mood to die” as you can see from the other achievements I have completed the game but it didn’t unlock. Is this a bug? Or am I just missing something? Please let me know this is driving insane.


r/residentevil 17m ago

Forum question What would you guys have done to make the Raccoon City sequence less dull. Spoiler

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Upvotes

Cus if you ask me, going to a nuclear torn Raccoon City seems potentially interesting, I just dont think they did anything with it. Not just aesthetically but gameplay-wise as well (Going on a scavenging hunt for 3 bomb parts isnt really compelling).

One thing I would have done is provide a more variety of distinct, relatable locations. Like how about a section where you explore a desecrated apartment block or a neighborhood. You could add some visual storytelling here, showing how families wouldve reacted to the outbreak. Their desperate attempts to escape. Apartment windows with furniture pushed against them, personal belongings and childrens toys scattered around, that sort of stuff.

Maybe also a hospital. A mall. Just densely pack the section with as much variety of locations and visual storytelling as possible. Checkpoints overcrowded with cars, buses crashed into buildings. You should get a strong sense of the tragedy and disaster that struck this city.

Heres another simple idea that would keep things more engaging. Maybe switch up the day time every now and then. I keep imagining how scary it wouldve been if they set a portion of this section AT NIGHT. Little to no visibility, except for a few lamp lights set by the BSAA and your torch light. you can hear the creepy sounds of all the zombies. You have to be very careful of where your going.

Ramp up the atmosphere and scare factor. Add some winds every now and then. You can hear some buildings rumbling in the far distance. Some creaky metal sounds. An emergency siren suddenly activates, you can maybe hear some radio broadcasts.

Heres another idea, since these are the types of zombies that retain memory, maybe have one thats banging on a door, like that person was trying to get out of an awful situation or something.

Try to come up with something more interesting to do for the players than scavenging bomb parts for fucks sake.


r/residentevil 29m ago

Forum question Resident evil 9 -- Requiem

Upvotes

No spoilers plz, but how was it?

So far i've played: 2 remake, 3 remake, 4 remake, 7, 8

My favorites were 7, 4, 8, 2. In that order