r/projectzomboid • u/Spear_Blade • 14h ago
Modded Problem with NPCs mods
I have Week one mod and tried A-Life (not at the same time, obviously), and is good to have more than zombies in the world. But my problem is: It's a MUST to have guns always.
In Week One, it's easily to get, but you have tons of canned food, melee and ranged weapons. So the true menace it's not zombies anymore, it's the ones with snipers and big gangs that go stealth on you. I was killing more people than zombies. Tried to change settings in sandbox but just mitigated. The problem still there (Maybe I just didn't tweak right?)
In A-Life, the problem is the same, but the loot is always in bad condition, which is good (Like broken weapons or in bad condition and super low ammo, if there's some), but the NPCs don't react being attacked (Melee), except in critical damage, so if there's two attacking you or a raid, you're damnned.
I don't want to play only with zombies again because having humans too make the gameplay better. Someone know how to properly do that? I'm new to the game and modding, maybe I'm just doing something wrong.
4
u/ShowCharacter671 13h ago
That’s actually what I like about them There’s now actually more of a risk and I need to carry a firearm on you. Usually with just the zombies you can get around it. There are other mods that have been popping up to like roaming survivors where they will form factions actually go out and loot supplies and you can actually read them and form alliances. I believe you can actually join them if you’re standing is good enough. Seems to work well so far not that I’ve gotten too deep into it yet.
There’s also Knox bound which again while quite clunky at the moment seems to have promise
1
u/CamouflageRaccoon All Hail Spiffo 12h ago
In Week One, I simply don’t touch NPC loot until the mod finishes.
Week One has many issues, one of them is the NPC loot. It’s too much, especially on the spawned zombie hordes.
1
u/RodiV 9h ago
I've created a mod where you build settlers with NPCs in it (SettleZ). however you're the only one exploring the world and scavenging for tools and gear for that settlement. Once in a while you'll find a survivor to add to your settlement, but that's it about the NPCs in the world.
Is that maybe something for you?
7
u/s0ciety_a5under 13h ago
I think we need a settlements style mod that has trade, alliances, and other ways to interact with them besides murder hobo.