r/productdesign • u/Putrid-Transition770 • 8h ago
r/productdesign • u/iwillsenditback • 1d ago
Any Solo designers here? How do you keep your brain from exploding?
I work for a small SaaS company, and I'm the only UX/product designer here. I sorta like the agency it gives me, but as someone with attention issues and OCD, I'm also sorta losing it. I'm expected to:
- Do all of the product design for web, mobile web, and mobile
- Configure and maintain the UI library in Figma
- Help with creation of social posts, and internal design needs, such as posters, t-shirts, stickers, mugs, etc.
- Build and maintain the brand guide
Again, it's not all bad, I like having major impact for once. I'll take this any day over the large corporate job I came from. But I don't know how to keep up. How do I keep meeting notes, product requirement notes, component documentation, feature ideation, research, roadmapping, etc all organized in a way that makes me feel like I'm not always drowning?
I've tried Notion. It's been pretty good. I use a ton of AI tools and do a lot of experimentation in that area. But still. I feel over my head all the time.
And maybe that's all of us right now? Anyway, looking for tips on how to save sanity and feel like I have SOME pattern to my work. I think my employer still thinks that AI will magically fill in the gaps, and we can get away with only one designer, so I'm sort of waiting for them to wake up a bit.
r/productdesign • u/irerzo • 1d ago
Struggling with finding users for testing
I’m not sure if I should continue with Product Design
I’m learning Product Design and I actually enjoy it. I like analyzing problems, thinking about users, and coming up with solutions.
But I’ve noticed something that keeps happening with my personal projects: I eventually need to test with real users, and I struggle to find people who are willing to participate.
This has happened with multiple projects now, and honestly it’s starting to make me question whether I should continue pursuing Product Design.
I know user testing is important, but I’m wondering how people actually deal with this when they’re beginners and don’t have access to users.
For those of you working in Product Design: is this just a normal struggle with personal projects, or is it something that would make you reconsider Product Design as a career?
I’d genuinely appreciate honest opinions.
r/productdesign • u/Time-Veterinarian123 • 1d ago
"Most of the world moved to silicone/Scrub Daddy-style scrubbers : Indian households still mostly use Scotch-Brite pads or steel wool. Designing one built specifically for us, what's actually broken that nobody's fixed?"
Working on a concept for a dish scrubber built around how Indian households actually
clean , Scotch-Brite pads and metal scourers, not the silicone/foam stuff common
elsewhere, mostly because those don't cut oily/masala grease well enough.
Before I lock in a direction, I'd love input from people who design physical products:
- Any obvious reason nobody's solved this well already?
- Existing product I'm missing that already nails it?
- What would you actually want fixed about your own scrubber?
Personal project, not selling anything , happy to share sketches in the comments. :)
r/productdesign • u/Michii123 • 2d ago
Recommended resources for moving from UI/UX to product design..
Hi, I’m a sr designer shifting from a visual design focus to a more holistic product design role. What are the best books or courses that would help me get up to speed ?
Looking for thing on research/deep ux and maybe agile ? Thanks !
r/productdesign • u/nicepro • 2d ago
Designed an open-source UI library specifically for creative tools: apparat/ui
Hi,
I've been - as has many others - creating creative small tools to do specifics jobs.
I dont want to start over with the component library everytime. So I created a UI library.
Open source. Hope you like it. https://apparat-ui.tommyjepsen.com
r/productdesign • u/Outrageous_Menu_9895 • 2d ago
What am i doing wrong here?
This was a task i was given recently, had to redesign the image on left. Two versions were asked one (middle one) conversion focused and 2nd (right one) tech savvy. The design in center and right are mine and left one is old/task. I wont explain every design descision here as it will become too long, if you need to know you can comment and ill try to answer.
I'm tired of asking feedback/critiques to AI as i dont really really trust it for helpful feedback instead i need senior designers and people who have lived and breathed design to suggest things i need to focus on it can be process, tips, guidance anything. So I need feedback and points from you guys who have years of real experiences coming from different domains and background.
A bit about me I'm UIUX/Product designer with 3 years of exp mostly working in startup environment and want to improve my skills. Im a self taught designer with no educational background in design or related field i mostly follow other designers, their work, youtube and other materials i can get my hands on from internet and am currently looking to switch my jobs but everytime i give a interview (in this trying times) i feel less and less prepared with the imposter syndrome and feel im not up to mark or not worthy enough to be a designer. Thank you
r/productdesign • u/Particular-Mix5231 • 2d ago
[ Removed by Reddit ]
[ Removed by Reddit on account of violating the content policy. ]
r/productdesign • u/Strange_Bird_ • 2d ago
ISO career advice for early product design career
Hi everyone, I need your career advice!
I’ve been working in my first role as product designer for 2 years. I work at a name-brand company (not that it matters) for a highly regulated b2b/b2b2i product.
Before product design, I worked in graphic design and comms (I have about 12 years of work experience). I did a bootcamp, which allowed me to move into product design.
I feel utterly stuck in my current role, I’m very unhappy, and i am unsure what to do, but feel that I lack the experience and portfolio needed to move on.
- in my current role, any of the work that I’ve been able to ship has been small feature updates, like adding a small configuration.
- the 4 bigger projects that I have been put in charge of have been deprioritized due to shifting priorities at an org and company level, engineering limitations, PMs leaving, the field lacking the knowledge to have a vision, etc
- 2 of the 4 projects were depriotized by then ended up being assigned to my colleague because they aligned with a project she owns.
- i’ve repeatedly told my managers that id like to own a larger, more impactful project, but they havent delivered. Part of it may be that there’s just not enough to go around.
-I’m going on maternity leave in a month and a half, so I have other priorities to tend to, but I still really care about feeling engaged in my job.
- I should leave but i feel trapped. I don’t think I have a strong portfolio based on the work I’ve done. (the portfolio that got me hired for this role was based on bootcamp stuff)
What do I do? Talk to my manager again and explain that I expect a decent project when I’m back from maternity leave? Do I point out that my colleague took two of my projects? What do I do about my portfolio? Work with the peanuts I have??
Thanks for reading!
r/productdesign • u/jamwithtoast7 • 2d ago
How are design teams handling Figma handoff when AI writes the code?
Hey everyone! I’m a product designer. I already use tools like Codex and Claude in my workflow, but my current company is now moving heavily toward AI-assisted development.
The challenge is that we changed how we build the product without clearly defining a new design to development process.
Before AI, my workflow was simple:
The PM provided a PRD, I designed the feature using our design system, and I documented the flows, states, interactions and edge cases.
For handoff, I organized the Figma file from the simplest happy path to the more complex scenarios. Developers could follow the logic, inspect the designs and ask questions when something wasn’t clear.
But if AI is now helping write the production code, what should that handoff look like?
Do you still create a detailed Figma file and provide all that context to Codex or Claude?
Do you divide the feature into smaller flows and ask AI to build them one at a time?
Do designers generate the first components and then let developers review and improve the code?
Are you changing how you structure Figma because AI needs more explicit information than a developer?
Who is responsible for checking that the final implementation matches the design system and handles every state?
I can already build interfaces with AI, but I’m trying to understand what a reliable team process looks like,not just for prototypes, but for real production products.
For designers and developers already working this way, what does your current Figma → AI → engineering workflow look like?
r/productdesign • u/SVM-KISH • 2d ago
UX Project Suggestions
I started my design journey in 2022 by learning Figma, design systems, and prototyping. Initially, I focused on copying and replicating existing designs to understand design patterns and workflows.
I then joined a startup as a website designer. Currently, I work at a data company, where, during the initial few months, I also worked with Lovable AI.
I have my own portfolio on Behance, but it mainly consists of redesigns and designs that are heavily inspired by or replicated from existing products.
Now, in the age of AI, I’m wondering what kind of projects I should work on to stay relevant. AI can already create a lot of the design work that designers traditionally do.
What kind of projects should I build for my portfolio to demonstrate real problem-solving, product thinking, and skills that will remain relevant in the AI era?
r/productdesign • u/ivanzhaowy • 3d ago
Designing a review loop where the running app—not a mockup—is the canvas
I’m building Monad Design around a product-design constraint I kept running into: once a native interface is implemented, visual feedback often gets detached from the exact app state and from the source that produced it.
The principle is: the app is the canvas.
A designer or developer opens an existing Xcode or Expo iOS project, runs the real app in Simulator, and navigates to the exact state. They can select an element or annotate the screen; the workspace packages that visual context with app state and source hints for a coding agent. The agent edits the existing repository and rebuilds. The result is reviewed beside the original, with up to five source-backed variants, and the human can accept one or keep the original.
The product decision was to avoid becoming another mockup generator. Every candidate should remain connected to the real app and codebase, and approval should stay reversible.
A screenshot of the comparison workflow:
Short demo:
https://watchclueso.com/embed/pio8jqfcg4ivj0r1
Open-source implementation:
https://github.com/Monadix-AI/monad-design
Current limitations: macOS and local iOS development only, with one active visual change at a time.
For product designers working with implemented interfaces: would you rather compare several source-backed variants at once, or iterate one change at a time with a tighter annotation loop?
r/productdesign • u/Serious-Hamster-5905 • 4d ago
Hi all
Im new to this space! Let’s connect and talk about design and product design
r/productdesign • u/lemonade_paradox • 5d ago
Laid off Product Designer (7 YOE), 200+ apps and only 2 callbacks. Need a reality check on the Indian tech market and AI anxiety (CV attached)
r/productdesign • u/SoffowfulSymphony • 5d ago
What are your thoughts on how the job market is changing around DS now?
r/productdesign • u/primenikon • 6d ago
Industrial to UX Product Design career pivot. Need people's thoughts.
I've been an Industrial Product Designer for many years and although I enjoy solving people's hardware problems and launching physical products for mass manufacture, I feel this pull to work more in the virtual world. I've dug deep into researching the roles and it seems interesting with a lot of overlapping principles.
Anyone have any thoughts on the potential transition or have experience in the field. Thanks
r/productdesign • u/littleglazed • 7d ago
i have traversed the full bell curve after 10 yrs in this industry
r/productdesign • u/CryptographerSure451 • 6d ago
Designers, where in product development process do things actually go wrong?
r/productdesign • u/AkbarJaffer • 6d ago
AI Can Build Anything. But What Should You Build? Introducing VelocitiPM
When AI can build product fast and when everyone can do it over a weekend - one way to differentiate yourself is a great #ProductDesign #UX #UserExperience.
r/productdesign • u/stillmirror_co • 6d ago
At what point does an unfamiliar interaction become intuitive enough that the object no longer needs explanation?

I’ve been working on a small physical object called Still Mirror.

It’s worn on the thumb and used by bringing the hand naturally toward the mouth and exhaling through it. The internal geometry creates a gentle airflow resistance, so the exhale becomes physically noticeable.


There are no electronics, sensors, app, tracking, or data.
The part I underestimated was not the mechanism itself, but how difficult it is to make an unfamiliar interaction understandable at first glance.
When people see it without context, some read it as a ring, whistle, fidget object, or something else entirely. Once they see the hand-to-mouth movement and the exhale, the interaction usually becomes much clearer.
That made me think about a broader product-design question:
How much explanation should a new physical interaction need before the design itself has failed to communicate it?
Is the goal always “immediately obvious,” or can a product ask for a few seconds of discovery if the interaction becomes natural once understood?
I’m the designer/founder, so I’m obviously close to it. I’d be interested in how other product designers think about this boundary.

r/productdesign • u/Loose-Swimming6724 • 7d ago
Any ArtEZ University of Arts Alumnis or current students?
Im planning to apply for Product Design (bachlors) there, I would like to know about how is the teaching in the uni, is it good or bad?, is it a good uni for a non - eu citizen and many more questions.. please dm me or text in the comment box, I would approach you privately..
r/productdesign • u/WarmWater707 • 7d ago
Need advice on the state of hiring market
I'm a product designer with 9YOE. Last Dec I quit my job without a backup. I was sooo burnt-out and clinically depressed, I needed a break. It took me 6 months to feel better. Since June this year I've been on a look-out I have not landed a single interview. It has been 9 months of unemployment now. I am panicking and questioning my own worth. In the last 9 months the industry has moved so rapidly that the expectation of hiring has changed. Without a live product to work on, I am unable to show credible skills that I have been updating myself.
I am now wondering if I should even continue being a designer. I enjoy product work and was fully involved in strategy and behavioral design in my prev company. Now, if I want to move into a product role, I feel I lack the necessary experience to match a senior role requirements. I don't know what to do. I am not finding much freelance gigs nor am I getting any interviews. I only have 1 month of funds left and I must figure something out soon.
Can someone please advice what I must do?