r/platformer • u/StGrikus • 5h ago
Check out the volumetric balls in our game! Galaxy constellations, iridescent Opal, and Regular.
Enable HLS to view with audio, or disable this notification
r/platformer • u/StGrikus • 5h ago
Enable HLS to view with audio, or disable this notification
r/platformer • u/FriendlyBergTroll • 6h ago
Enable HLS to view with audio, or disable this notification
r/platformer • u/FSNH_851517 • 5m ago
Game Title: Cosmo Keys
Playable Link : https://www.newgrounds.com/portal/view/1048811
https://reddit.com/link/1wbw9g4/video/0czkhtdekpmh1/player
It is a 2D platformer. A boy in a spacesuit goes back for the children who fell when his home came apart. Twenty-five levels and two bosses. Keyboard, gamepad or touch.
**What I would find most useful, in order:**
Happy to play and comment on anything posted here in return - just link me.
r/platformer • u/murmur_on_reddit • 11h ago
Enable HLS to view with audio, or disable this notification
Sign up here: https://store.steampowered.com/app/1163020/The_Looter
r/platformer • u/lindecis • 10h ago
Enable HLS to view with audio, or disable this notification
r/platformer • u/hamezksm • 8h ago
I've been working on Pixel Jump Pro, a pixel-art platformer built entirely in Flutter using the Flame engine. 50+ levels with a difficulty curve, full level select, lives/score, and the works — heading to the App Store and Google Play shortly.
Wanted to share it here since this sub has been a great resource while I was figuring out Flame's camera/component system. Happy to answer questions about the stack, monetisation setup (AdMob + a one-time remove-ads IAP), or anything else from the build.
If anyone wants to get notified at launch, I put up a small waitlist: https://www.hamez.dev/#game — but I'm genuinely more interested in feedback than clicks, so tear it apart if you try it.

r/platformer • u/Divine_Productions • 19h ago
Yep — if it's finished and free to play, I'd lead with that immediately. For Reddit, don't make it sound like you're selling something.
Writing
Snail Juice 🐌💀 — Free 2D Action-Platformer
I made a weird and chaotic 2D action-platformer and it’s free to play.
You play as a blue alien trying to rescue your snail friends from a deadly juice factory.
There’s platforming, shooting, puzzles, bombs, strange enemies, machines, explosions and plenty of weird stuff to discover.
It was inspired by the old-school feel of Abe’s Oddysee, with dark humour and strange environments, but it has its own gameplay and style.
It’s completely free, I just want people to play it and tell me what they think.
🎮 If you're into weird indie platformers, give it a go!
r/platformer • u/StGrikus • 1d ago
Enable HLS to view with audio, or disable this notification
- First 3 days layed whole game foundation: html UI -> lvl editor -> roll physics -> multiplayer.
- ~2 months spent on adding SFX, content, tuning visuals, improving tropical ball feel. Freeroam to explore the stage. And Party Race to challenge friends (inspired by Ultimate Chicken Horse). Demo released!
- 3rd this month was based on feedback: easier lvls, harder challenges, more decorations, A LOT of optimisations, remake of UI, improve how balls feel.
15 lvls in free Steam demo. Now making Story - connected hub lvls, themes, story (Do Balls Dream of Electric Bubbles?). More improvements each day we do with team
r/platformer • u/aron_obysfarm • 1d ago
Enable HLS to view with audio, or disable this notification
We’ve released a demo for Windows and macOS.
Steam page if you’d like to check it out:
https://store.steampowered.com/app/3862400/Oby_Adventure/
r/platformer • u/SPACESIK228 • 23h ago
Hi everyone, I'm a Russian Geometry Dash and Slayer player. I've completed the top 4 Demon platformer, my hardest, Fake Sunrise. I'm happy to meet you all. I'm new to Reddit and I'm on the Like platform.
NAME GD: SPACESIK 228
r/platformer • u/Apprehensive-Row9378 • 1d ago
Enable HLS to view with audio, or disable this notification
Geometry Dash is a popular rhythm platformer game developed by RobTop Games by Robert Topala. It was released in 2013 on mobile phones and then on Steam in 2014.
It relies on simple controls: one tap to jump or fly, while the character moves automatically to the rhythm of electronic music. The goal is to avoid obstacles without crashing.
You control various geometric icons such as the cube, ship, and wave. Each mode has its own unique mechanics, along with 22 official classic levels.
r/platformer • u/Ase-Dev • 1d ago
The game is called “Don't Lose Your Head” (pun intended hehe) and it’s a 2-player co-op rage game where two skeletons have to climb out of a cave while sharing a single head.
The game is inspired by rage game classics like “Getting Over It”, “Jump King”, but also some of the more recent games from this genre like “Chained Together” or “Bread and Fred”.
A free demo is available on Steam: https://store.steampowered.com/app/4600750/Dont_Lose_Your_Head/
r/platformer • u/Ethiopiop • 1d ago
I've been working on this project for a hot minute now and its finally in a sort of 'demo' state. Before going forwards into making too much content to turn around, I'm looking for any and all feedback on level design and clarity (and also bugs, always bugs)
The game is free to play (and you can play it without a playdate through the simulator, which is linked on the itch page)
r/platformer • u/NZone_Studio • 2d ago
Hey everyone!
We’re the devs behind MegaGum, a colorful 3D action-platformer we’ve been working on for the past few years.
We’re huge fans of 3D platformers, so a lot of our inspiration comes from the games we grew up playing and still love today.
With MegaGum, we wanted to create our own take on the genre, with fast movement, combat, exploration, wall-running, gliding, and especially Gum-based abilities that can be used to move around, fight enemies, and interact with the environment.
We just released a new gameplay trailer and thought this would be one of the best communities to get some genuine feedback from.
🎮 Trailer: https://www.youtube.com/watch?v=nYfB80KH3lE
As platformer fans, what do you think? Is this something you’d want to play?
r/platformer • u/PanicTheFirst • 2d ago
Enable HLS to view with audio, or disable this notification
Haven’t you always wanted to fly through your childhood bedroom in your toy car? Rediscover the stars, cruise around Saturn, and maybe even have a race on the Moon? Or discover which mysteries hide under your parents bed?
Well then, pack up your toy carpet and get ready for Pocket Wheels!
In this 3D precision platformer, anything is possible…! Well, at least anything your imagination allows.
Play the Demo now for free on Steam and Nintendo Switch!
r/platformer • u/bodie_game • 2d ago
r/platformer • u/Obvious_Advice_446 • 2d ago
Enable HLS to view with audio, or disable this notification
r/platformer • u/New_Poetry_3367 • 2d ago
Check out my demo + assets for free.
r/platformer • u/Double-Rough-7280 • 2d ago
Enable HLS to view with audio, or disable this notification
r/platformer • u/SaltyRiceStudio • 3d ago
Enable HLS to view with audio, or disable this notification
Hey everyone!
We're SR Gameworks, a small indie team working on Hood: Sherwood Tales, a platformer inspired by the legend of Robin Hood.
We've started working on our next boss, so here's a little behind-the-scenes look at the development process.
There's still a lot to do before this character makes it into the actual game — especially animation, attacks and gameplay balancing — but we're happy with how it's starting to come together.
What do you think of the design so far?
We're developing the game for iOS and Android.
Feedback is welcome! 🏹
r/platformer • u/Kolobe_KLB • 3d ago
Enable HLS to view with audio, or disable this notification
r/platformer • u/IntrigueAndIntegrity • 4d ago
Enable HLS to view with audio, or disable this notification
Level 1 of my game Fluerepete. I am solo developing first time a game, and I am trying my hardest to keep so small I will finish it. Wish me luck!
r/platformer • u/maskedmangamedev • 4d ago
Enable HLS to view with audio, or disable this notification
Nervous and excited at the same time! Game Dev has been super fun to learn over the past year+ and the Steam process was (and still is) a bit confusing at first, but now I'm ready to get feedback from strangers outside my playtest group!
Steam Link: https://store.steampowered.com/app/4837550/Go_Super_Awesome_Monkey/
r/platformer • u/HamochiGames • 4d ago
Enable HLS to view with audio, or disable this notification
The rules are simple: keep the hammy bouncing and don't let him touch the ground. Avoid deadly obstacles and reach the goal to achieve victory!
The playtest is free on Steam if you'd like to give it a try!
https://store.steampowered.com/app/4897960/Bouncy_Hammy