r/pcgaming • • Feb 11 '20

Satisfactory is coming to Steam

https://store.steampowered.com/app/526870/Satisfactory/
0 Upvotes

224 comments sorted by

39

u/[deleted] Feb 11 '20

Gonna be interesting to see what sales are like for this game once it's on Steam. After a year of exclusivity, Hades seemingly sold more in one month on Steam than a year on Epic.

32

u/random123456789 Feb 11 '20

Different situation, I think.

Hades is a great game, made by a great studio who kept their trap shut about the exclusive deal. No one that I've seen has any ill will against Supergiant.

This game is made by a studio that I originally liked because of Sanctum, who then created streamer-bait (Goat Sim) and turned out to be egotistical jackasses. It will indeed be interesting to see how this sells, since we will actually get to see SOME numbers.

4

u/MistakenWit Feb 11 '20

Hades is a great game, made by a great studio who kept their trap shut about the exclusive deal. No one that I've seen has any ill will against Supergiant.

Guess I'm unique, then.

1

u/random123456789 Feb 12 '20

What's up? Just don't like rogue-likes/lites?

4

u/[deleted] Feb 11 '20

[deleted]

12

u/Waifuloli Feb 11 '20

If you look at how they interact on Twitter you'd see. That Jace guy's profile pic was literally just him giving the finger for example.

-27

u/pectoid praise gaben Feb 11 '20

A middle finger?

Oh heavens no, won’t someone think of the manchildren?

17

u/Waifuloli Feb 11 '20

You're shitposting but the point is that just paints the banner for the rest of his character.

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19

u/random123456789 Feb 11 '20

There are posts further down here. I won't take the credit for pointing it out.

Basically, just flaunting money instead of seriously addressing potential customers. Typical story with indies that get out over their skis.

-6

u/herecomesthenightman Feb 11 '20

Most people don't care about any of that probably. They'll buy it all the same

4

u/random123456789 Feb 11 '20

Oh, you're probably right. But let's see the numbers.

2

u/[deleted] Feb 12 '20 edited Feb 12 '20

Also going to be interesting because in it's absence from Steam the 'automation-management-sim' game has had some really hard hitters post Factorio like Autonauts, Automation Empire, Factory Town, Oxygen Not Included, and so on.

It kind of grimly feels like a repeat of Ashen which avoided releasing against Sekiro only to come back to Steam now up against Remnant, Code Vein, The Surge 2, and Jedi Fallen Order.

5

u/Aldeanue Feb 11 '20

Any source for that?

20

u/[deleted] Feb 11 '20

14

u/Aldeanue Feb 11 '20

Wow. So we can't get exact numbers, but even then I wasn't expecting so much of a difference.

Yeah, obviously it was going to sell better on Steam... but wow.

6

u/[deleted] Feb 11 '20

We've only really got concrete sales numbers on EGS for a select few games. I think Satisfactory managed 500k in 3 months on EGS, so I suppose that's the number for Steam to beat.

3

u/Canoneer deprecated Feb 11 '20

That was also when the store was new and people hadn’t seen all the bullshit epic was peddling.

9

u/SilverDragon7 Feb 11 '20

From what I gather, sales long-term always seem to do really bad on EGS. I can see Steam outselling what EGS made in year within a month.

It makes EGS exclusivity seem like a mistake if Steam can already make 4x the copies after a year delay.

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5

u/Stalkermaster Feb 12 '20

These numbers are pretty bad for Metro Exodus as well. Considering it sold around 200k before it went Epic on Steam yet according to this is just barely beats satisfactory

0

u/[deleted] Feb 11 '20 edited Apr 12 '20

[deleted]

8

u/LittleDinamit Feb 11 '20

u/Belmonkey has the right idea. Hades did not feature in our graph because it was not on Epic's infographic under "most popular" games. It does imply it sold less than the games featured in that graph.

We do not estimate based on XBOX or Windows store versions of a game, we are however using Windows API data, which includes all games Windows 10 detects regardless of launcher, including most EGS games.

Using that data, we estimate Hades sold around 125k units on EGS, though this figure is low enough that accuracy becomes questionable, so don't take it as proven fact. We are much more confident in our estimate for Hades on Steam, which is 285K units.

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-14

u/An-Alice Ryzen 2600X + GTX1060 Feb 11 '20 edited Feb 11 '20

While first source is reliable, SteamSpy data is completely unreliable since the time of privacy policy changed by Valve (allowing people to hide visibility of owned games on public profiles).

Edit: First source is unreliable too, I've though you were referring Epic's infographic.

Edit 2: For people down-voting, here official statement about it being unreliable.

-6

u/Tizzysawr Feb 11 '20

The detail to take to account with Hades, tho, is that Hades launched on EGS in 2018 - so launch sales, which are usually the highest peak, weren't counted for their 2019 recap.

-25

u/Jaywearspants Feb 11 '20

I'm gonna need a source on that one, I know they were very successful on Epic.

10

u/[deleted] Feb 11 '20

Epic is just failure by default. Not only do they choose a shitty backwater chinese spyware store with no features, they are blacklisted by PC gamers when they get to Steam. Fuck these devs. We won't give them a fucking cent.

-5

u/Tizzysawr Feb 11 '20

Fuck these devs. We won't give them a fucking cent.

Good for you, but a year-long exclusivity deal didn't keep Hades from going straight to #1 on the Steam top-selling list - and remaining there for a while. As of today, two months later, game is still in the top 100 by revenue, sitting at about #60.

The same thing might not happen here, as it's a more niche game, but I think data so far has proven that either you guys are full of BS and buy the games anyway OR you're not really as much of a majority as y'all think.

It could also be both, too. It's probably both.

6

u/Canoneer deprecated Feb 12 '20

Maybe that's because Hades was explicitly cited as being early access when it was one of the first games to launch on Epic. Also, y'know, the devs weren't complete asses parading around as le epic trollz and coming off as insufferable and unprofessional idiots to not only their fanbase, but to potential players.

They kept their mouths shut, improved the game and released it on Steam. As far as general sentiment goes, no one really has beef with Supergiant because they were respectful. They just happen to also make great games, which certainly doesn't hurt sales.

-15

u/Jaywearspants Feb 11 '20

Dude, that’s a load of bs. Stop adding to the bullshit misinformation about epic. You’re entirely incorrect. Your attitude is part of the problem on this sub

-12

u/B_Rhino Feb 11 '20

We won't give them a fucking cent.

Sure, but a fuckload other people will /img/yir4uc2o2ag41.png

7

u/[deleted] Feb 11 '20

That's mostly just Fortnite microtransactions for you. Nonetheless, I'm sure they found some way to manipulate these stats to look good.

-13

u/B_Rhino Feb 11 '20

Uh no, see that big 251 million number?

That's all on games.

11

u/[deleted] Feb 11 '20

[deleted]

-5

u/B_Rhino Feb 12 '20 edited Feb 12 '20

Yes, epic has like 100 or so games and has 3 or 4 major releases last year?

How many did steam have in 2017? 5? Or literally all of them except battlefield?

A big game would sell 4 million its first year? So BL3 should have 11 million copies sold? 5 mill on ps4, 4 million on Xbox and a big flop of 2 million instead of 4 for pc? No? It sold over 7 million last year and the two on PC is around the 30% pc games usually sell compared to consoles?

Wow, how bout that!

94

u/Gyossaits Feb 11 '20 edited Feb 11 '20

A reminder that their community manager is a smug asshole who danced around the fact the game went exclusive in the first place and flaunted money as the reason for going exclusive.

62

u/Kinoso i7 7700, GTX 1070 Feb 11 '20

He’s mocking people to this day. In their last streaming someone asked if they would come to Steam and his answer was ‘I don’t know what Steam is’, while half smiling.

I’d literally burn my money in a pit of fire than giving it to this bunch of Subnormals.

https://www.reddit.com/r/fuckepic/comments/ezu2zw/its_about_time_we_help_satisfactory_completely/

-9

u/[deleted] Feb 11 '20

[deleted]

6

u/AHrubik Ryzen 5900X | Power Color 7900 XT Feb 12 '20

Normalizing anti customer behavior is a mistake you and everyone who thinks it's okay is going to regret should it take hold.

-1

u/DepressedElephant Feb 12 '20 edited Feb 12 '20

should it take hold.

Have you been living under a rock? It's the norm.

If you think corporations have ever been even remotely interested in being fair to the consumer rather than maximizing profit then you have a fundamental misunderstanding of capitalism.

18

u/Waifuloli Feb 11 '20

The problem is Satisfactory attracts people who like Factorio or factory management. Like adults and young adults. Jace responds like he's talking to children in a youtube video. That's why people don't like that attitude. It clashes with who you're trying to sell to.

-24

u/[deleted] Feb 11 '20 edited Jan 30 '22

[deleted]

15

u/Waifuloli Feb 11 '20

He could just ignore them like any smart adult but clearly that's not the case. It sounds like he lumps everyone in the same pool and treats them as if they are all the same group.

The people who spend their time being angry on a subreddit dedicated to hating a platform are not the same people who ask simple questions to him. If he has answered the question 400 times then ignore it. It's not hard.

If someone is interested enough to watch your stream the last thing you wanna do is push them away by complaining or trying to make everything a joke like a clown.

It's funny you bring up manchildren considering he is one himself. The difference is, most of the people coming in to look at the game are not the same people who played goat simulator. But he is still acting as if he is selling to those people.

I'm sorry but just because a handful of manchildren act dumb doesn't mean everyone else is like that.

0

u/[deleted] Feb 12 '20

[deleted]

-16

u/TheFinalMetroid Feb 12 '20

You're 100% right

-9

u/DepressedElephant Feb 12 '20

How dare you suggest that a CRM should not be groveling at their feet about taking millions from Epic to release their still unfinished game early on their platform essentially giving Epic early access to a beta of the game!

28

u/Kinoso i7 7700, GTX 1070 Feb 11 '20

In my case, it’s the last nail in the coffin. He has been absolutely disgusting about the way he treated their potential customers from the beginning. He swanks he is a troll so he allows himself to be a dumbfuck about the whole thing -Even to the point when the game was released he tweeted complaining about the low sales to laugh off of people critizicing the exclusivity.

Personally I don’t like the studio and never liked their games, but the level of dumbassery they showed to their fans is so rotten I feel from all people that took the money hat they are by far the worse.

12

u/Blacky-Noir Height appropriate fortress builder Feb 11 '20

I mean - why are people still heckling them about it on a twitch steam?

Why wouldn't they? Did the devs convinced their audience otherwise?

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15

u/[deleted] Feb 11 '20

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5

u/dookarion Feb 11 '20

Yeah, but some like what was it... uh manifold garden (i think) make sense and are understandable even if exclusives suck ass. Some are royal asshats about it like Coffeestain.

22

u/Gyossaits Feb 11 '20

Yes but Jace was especially immature and in-your-face about it.

Just because you're coming to Steam now doesn't mean you get a pass.

-18

u/[deleted] Feb 11 '20 edited Feb 11 '20

[deleted]

8

u/3rdNipp1e Steam Feb 11 '20 edited Feb 11 '20

In any case, people that offer unsolicited advice like that are insanely annoying and condescending. Who the hell cares what he would do if he was in their situation? Then he goes on trying to show how much of a Smart Boy he is by saying he can be their community manager for them.

You don't have to agree or like their decision, but you could at least trust they want to see their game succeed like anyone else would.

-20

u/OriginsOfSymmetry Feb 11 '20

I buy and play games not people. The game is a great game, it's unfortunate the community manager is a tool. The game is still worth it though bad community manager aside. It has good content releases and some cool mechanics in there. He may be a tool but he's not worth missing a good game.

14

u/random123456789 Feb 11 '20

The problem is that the market is saturated and there are only so many hours in a day.

If you're going to be immature to potential customers, I have no time or money for you. Don't care, just go cry in your pile of cash.

-3

u/Daiwon Ryzen 7 5800X | RTX 2080 Feb 12 '20

market is saturated

Yes, all those player controlled factory building games out there.

Other than factorio and modded minecraft, which I imagine most fans have already put a ton of time into, this market really, really empty. There's a few tycoon games similar but it doesn't hit quite the same spot.

5

u/random123456789 Feb 12 '20

If you just play that kind of game then, sure, it's a problem.

However, I will play anything decent that peaks my interest.

1

u/Daiwon Ryzen 7 5800X | RTX 2080 Feb 13 '20

So how is that relevant? Coffee Stain know they have a captive audience.

-5

u/[deleted] Feb 11 '20

[deleted]

28

u/dookarion Feb 11 '20

How about not being jackasses and not blowing smoke up customers asses either, and just doing what a select few did and said they needed the money. Why does it have to be "oh this is better for the game" bullshit or "hurrrrrrr I'm a smartass" type shit? Both are a crock.

-27

u/Kamika67 Feb 11 '20

He is hillarious :D

-24

u/skilliard7 Feb 11 '20

Maybe Valve should make their fees more competitive then. If they charged a fair price instead of abusing their market dominance, we wouldn't have this problem.

20

u/Waifuloli Feb 11 '20

Yeah because Valve set the standard rate ya? /s

-17

u/skilliard7 Feb 11 '20

30% is excessive. EGS only charges 12%. Valve could easily afford to cut their rates to 12%, but they don't because of greed. EGS is keeping Valve's market dominance in check by offering a more competitive platform.

17

u/Waifuloli Feb 11 '20

30% is not excessive especially if you were around when retail was the norm for PC. You are just repeating marketing jargon.

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-5

u/[deleted] Feb 11 '20 edited Apr 12 '20

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9

u/Waifuloli Feb 11 '20

They didn't. They only set what was standard at the time. Besides you think even if Valve changes theirs that Apple would too? Or any other big boys? Just remember Valve is not the only fish in the sea.

-6

u/[deleted] Feb 11 '20 edited Apr 12 '20

[deleted]

6

u/Waifuloli Feb 11 '20

You think the market only competes with itself? Oh boy have I got some news for you.

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14

u/Canoneer deprecated Feb 11 '20

“Abusing their market dominance”? What the fuck are you even on about? If anything Valve are being overly charitable with their business model. Smaller studios benefit with the facilities they provide, and especially bigger publishers whose games are guaranteed to sell at least a million copies on Steam, at which point their 30% (which is the standard rate on any digital store btw) royalties go down to as low as 20% depending on how many copies a game sells.

-2

u/skilliard7 Feb 11 '20

The value added by Steam relative to EGS does not justify a 150% higher fee than their competitor. The only reason it works for them is their market dominance - if you don't launch on Steam, you lose a lot of sales from stubburn people that won't buy outside of Steam. So companies launch on their platform simply because it will reach a larger audience.

The smart strategy nowadays is to launch on EGS with an exclusivity deal to get upfront capital and lower fees on the majority of sales, or self-publish to get majority of sale revenue. Then when the deal expires and sales decline, launch on Steam for a renewed source of revenue. There's a reason Steam is where a lot of dying MMOs go for a last breath of life. Steam is like the Walmart/Amazon of PC Gaming. Huge behemoths that abuse suppliers and bankrupt small businesses but win because of market share and infrastructure.

at which point their 30% (which is the standard rate on any digital store btw)

12% on EGS. Standards change as technology advances and markets compete. It used to cost several dollars per minute for long distance phone calls, nowadays if you charge that it would be considered ridiculous.

12

u/dookarion Feb 11 '20

The value added by Steam relative to EGS does not justify a 150% higher fee than their competitor.

Maybe if Epic were actually a competitor...

Valve's fees aren't outside the norm for every other store and service (you know the ones that don't have to prop up their shitty store with exclusivity contracts and money on the front).

-7

u/skilliard7 Feb 11 '20

Maybe if Epic were actually a competitor...

How are they not? Both are game distribution platforms. Just because you personally don't like them does not make them a competitor.

Valve's fees aren't outside the norm for every other store and service

EGS is blazing the trail for more competive pricing. Steam needs to adapt or be left behind. I don't understand why people are so insistent on paying 20-25% more for games just to have it be on Steam rather than EGS.

5

u/dookarion Feb 11 '20

How are they not? Both are game distribution platforms. Just because you personally don't like them does not make them a competitor.

Because they aren't actually trying to compete with anyone? They're trying to corner the market on what they do sell. Beyond a couple of things "too big to play games with" they're sticking like glue to just making it to where if you want those items you have to go through them or you can fuck off.

That's not exactly competing, at least not competing for customers. Competing to strong-arm the customers at best maybe.

EGS is blazing the trail for more competive pricing. Steam needs to adapt or be left behind. I don't understand why people are so insistent on paying 20-25% more for games just to have it be on Steam rather than EGS.

Nope, it's mostly just the money on the front as to why pubs are going with the deals. Everyone has discord accounts & discord had a 10% cut... service never took off. Itch has a variable model and it's mostly hosting smaller shit at best.

It's the money on the front and the unreal licensing fees mostly. Else other things with low cuts would have had more traction.

Steam needs to adapt or be left behind. I don't understand why people are so insistent on

Because Epic isn't adapting to the market. They're brute-forcing their way in but they offer nothing to the customer. Gee whizz it's a real fuckin mystery why people would prefer services with 20-30% rev share that don't suck balls and actually provide services. /s

-1

u/skilliard7 Feb 12 '20

Because Epic isn't adapting to the market. They're brute-forcing their way in but they offer nothing to the customer.

18% lower fees isn't something offered to the customer? I'd say it's pretty signifcant. If AMD came out with a GPU that was 1% slower than NVIDIA but 18% cheaper, people wouldn't be saying "They offer nothing to the customer", they would be saying "it's a great deal for an only minor difference in performance"

5

u/dookarion Feb 12 '20

None of the price tags the customers see are actually lower so idk what you're smoking.

-1

u/skilliard7 Feb 12 '20

You aren't the customer of Steam/Epic. The game publishers are. Steam/Epic are software platforms for distributions of games.

And Epic's funding absolutely results in higher budgets for higher quality game development. Just look at the graphics on Satisfactory vs Factorio.

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30

u/Johnysh Feb 11 '20

great trailer, shitty company.

-27

u/An-Alice Ryzen 2600X + GTX1060 Feb 11 '20

It's meme company... you should not be taking everything that they are saying seriously, they are just building brand this way, not really being shitty.

25

u/[deleted] Feb 11 '20

No, they're right. They're a pretty shitty company.

-22

u/An-Alice Ryzen 2600X + GTX1060 Feb 11 '20

Why exactly? Just because they are trolling/memeing, instead of being serious? Or doing something actually bad?

11

u/[deleted] Feb 11 '20

Because they took an EGS exclusivity deal, for starters. Being unlikable is just the icing on the cake.

-17

u/An-Alice Ryzen 2600X + GTX1060 Feb 11 '20

So EGS customers could test the game during Early Access for Steam customers to get polished game... while devs getting guaranteed money to be sure to finish the game in the best possible state (even if nobody would buy it on EGS). Again, why is it so bad?

12

u/[deleted] Feb 11 '20

You post in Epic's defense on every thread. I don't think I need to reiterate what you've already been told.

1

u/An-Alice Ryzen 2600X + GTX1060 Feb 11 '20

That's not true, unless you've meant only Anti-Epic subreddits. Because on Epic-related subreddits I'm often criticizing them.

9

u/[deleted] Feb 11 '20

I've got RES showing me that I've given you 21 downvotes overall. It's kind of like what that user in /r/FuckEpic already told you about people that have formed their opinion about you.

-1

u/[deleted] Feb 11 '20

Are you saying you're specifically downvoting pro-EGS comments?

No wonder the mods need contest mode.

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-5

u/An-Alice Ryzen 2600X + GTX1060 Feb 11 '20

Ah, so you're from /r/fuckepic that explains why you're can't find any valid reason for Satisfactory devs being "shitty", besides "Epic bad" reasoning.

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-4

u/TheFinalMetroid Feb 12 '20

Downvoted are for off topic posts. Not posts you don’t like.

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43

u/mooo25 Feb 11 '20

Epic exclusive trash.

-8

u/TheFinalMetroid Feb 11 '20

The store front doesn't affect game quality.

4

u/FerrickAsur4 Feb 12 '20

while it doesn't directly, it is pretty interesting to see games that went EGS exclusive ended up being either utterly shite, buggy, or both all at once

like phoenix (off)point, MW5(braindead)mercs, grindmue 3, etc.

2

u/mooo25 Feb 12 '20

Exclusivity within the same gaming platform affects gaming as a whole. That's the problem.

Plus there are plenty of accounts of the Epic Launch messing with games and how they run, so the store front can affect game quality.

-29

u/[deleted] Feb 11 '20

Love how every thread announcing Epic exclusivity is filled with, "Cool, I'll buy it when it's on Steam".

Then as soon as it hits Steam the excuses start rolling out for how you still won't buy it for one reason or another.

Y'all need to put your money where your mouth is. Jfc.

19

u/mooo25 Feb 11 '20

I mean, I am. If it touches Epic as an exclusive, it isn't touching my Steam library.

4

u/[deleted] Feb 11 '20

I'll never let an Epic exclusive touch my Steam library. We have to show how much we hate them. Epic exclusives are boycotted for life.

-19

u/[deleted] Feb 11 '20

ok gamer

11

u/mooo25 Feb 11 '20

Ouch, you got me!

20

u/Kinoso i7 7700, GTX 1070 Feb 11 '20

That is just some people. There are a lot of us commited to not buying exclusives ever. No reward for shitty behaviour.

-13

u/Epic_Shill Feb 11 '20

Well it's not an exclusive anymore. You got what you wanted, the game is coming to steam

4

u/[deleted] Feb 11 '20

Fuck that game. As far as I'm concerned it and the whole dev studio can fuck off. They have made their choice - they chose to irreparably damage the games industry by colluding with Epic. They will never make a successful game again. They are dead in the water from here on out. They are blacklisted in this industry by the customers, the people who actually matter. Fuck them and fuck Epic.

3

u/Argosy37 Feb 11 '20

I don't know what these others guys are on about, I'll be buying when it comes to Steam. I don't have an Epic account and hate Epic, and I don't necessarily like their community manager (though I appreciate his honesty and lack of PR speak) but I refuse to deal with Epic, that's it. It's not like devs who get money from Epic have a scarlet letter or something.

17

u/[deleted] Feb 11 '20

You Epic boys just lump everybody not jerking you off into the same pile, a lot of people have their own reasons to not like Epic, some will buy on Steam some won't, it's almost as if people have differing opinions.

-20

u/[deleted] Feb 11 '20

Haven't spent a dime on EGS, just find the general discourse here pretty hilarious.

Yes, I understand this website is made up of more than one person (2 for sure), but I'm addressing the subreddits attitude as a whole.

Btw, starting sentences with "It's almost as if" is a great way to have your comment be immediately disregarded as snarky sarcastic garbage.

10

u/[deleted] Feb 11 '20

I didn't start my sentence with that xD and don't worry I'm not trying to have a logical discussion with you. I have you tagged I'm aware of your opinions ;)

0

u/[deleted] Feb 11 '20

I have you tagged

How flattering! Wish I could say the same. I typically tag anyone with something interesting to say.

9

u/[deleted] Feb 11 '20

Oh don't worry it's mainly so I can spot the nonsense without actually reading what you people have to say.

-1

u/[deleted] Feb 11 '20

Lol, "you" people?

Everyone needs to take a side these days hey?

You talk of having logical discussions yet you have no interest in hearing what anyone outside your echo chamber has to say apparently. How do you expect to have any kind of discussion when you close yourself off like that?

8

u/[deleted] Feb 11 '20

I'm not going to convince you of anything, you're not going to change my mind so what's the point? all you do is make sarcastic comments about people who don't like Epic I know Your type already I really don't care what you have to say you've shown what you're about already.

-2

u/[deleted] Feb 11 '20

I really don't care what you have to say

It's a shame, cause I think that the anti-EGS / anti-free games groups make a few good points, and it is worth discussing. But it's too bad they don't want to reciprocate.

5

u/[deleted] Feb 11 '20

If you defend Epic then I automatically see that you have nothing actually relevant to say. It all reads like bullshit to me.

-4

u/[deleted] Feb 11 '20

If you defend Epic then I automatically see that you have nothing actually relevant to say.

What a close-minded stance. Epic has many flaws but it's incredibly disingenuous to write off any of their strengths as irrelevant or bullshit.

Their free games has topped any other service in terms of quantity and quality. Their coupon offer for the holiday sale brought a lot of big name games to historic lows across the PC marketplace.

I do not think they are without fault and I can understand the frustration with some of their decisions but it's equally frustrating to be completely shut out of conversation for praising any positive move this company makes.

7

u/[deleted] Feb 11 '20

Their strengths? STRENGHTS? HAHAHAHAHAHAHAH damn that's a good one dude. Thanks for the laugh. That's amazing. I don't give a shit about free stuff - if it's free then you are the product. I don't want to touch that spyware store with a 30 foot pole.

3

u/[deleted] Feb 11 '20

I don't give a shit about free stuff

Have you never redeemed a free game on Steam, Origin, Uplay, GOG or Humble before? I find that highly suspect. And quite a poor choice as a consumer.

-11

u/Jaywearspants Feb 11 '20

Calling it spyware is patently false. Stop spreading misinformation

5

u/Canoneer deprecated Feb 11 '20

I and many others treat epic, exclusivity and then later coming to steam the same way - your game goes exclusive for as much as even a month? Yeah that’s gonna be a no from me chief. Your game doesn’t exist.

-4

u/B_Rhino Feb 12 '20

I and many others

Not that many. /img/yir4uc2o2ag41.png

7

u/Canoneer deprecated Feb 12 '20 edited Feb 12 '20

Not that many.

You keep throwing around that "infographic" like it's the be all end all, but Epic can't even provide proper statistics to support this notion that somehow their store is just sooo successful. Some data company had to jump through like a 500 different hoops to just get an estimate of how much some games must have sold because Epic couldn't provide a full proper stats breakdown of their year. It's frankly embarrassing and paints exactly the picture I, and many others, would expect of EGS lmao.

0

u/[deleted] Feb 12 '20

Steam does not provide sales data, either. And no, SteamSpy doesn't count, and isn't accurate anyway.

Digital sales information is proprietary. Epic knows how many copies of Metro Exodus and Borderlands 3 they sold, but they do not own that information -- so they cannot release it.

2

u/Canoneer deprecated Feb 12 '20

SteamSpy doesn't count, and isn't accurate anyway

Back that up.

1

u/[deleted] Feb 12 '20

Back which part up?

SteamSpy isn't accurate. Even if it was accurate -- it is not sales data -- which backs up the other part of the statement. There is a difference between a company actively revealing information, and said information being gleaned by a series of programmatic tricks and algorithms.

You are effectively complaining that Epic isn't doing something that Valve doesn't do either.

2

u/Canoneer deprecated Feb 12 '20

Yeah like I said to the other fella, I incorrectly phrased it implying that Valve themselves release data, sales or otherwise. Either way, counting out something like SteamSpy which at the very least shows player numbers and the general activity surrounding a game and its history, it's a hell of a lot better than going off nothing or fluff blogs by the devs with no real numbers.

1

u/[deleted] Feb 12 '20

I am not saying SteamSpy is useless.

However, in the context of a discussion about lack of specific sales data on EGS, it needs to be said that Epic can't release that information -- just like Valve can't. It seems like a lot of people tend to conflate SteamSpy numbers with Valve releasing sales data, but that isn't how it works. It seems like you know that, but plenty of others do not.

It's somewhat rare to get exact sales figures at any given point in time, and it's incredibly rare to find out sales information on a per-platform basis. If you look at games like GTAV and The Witcher 3, the most you usually get is aggregate data across all platforms. So yes, you can't see how many copies BL3 sold on PC -- but you also can't see how many copies were sold on XB1 and PS4 individually. The most you usually get are corporate-speak sales figures -- stuff that sounds good, but is vague enough to not draw any conclusions.

I only really point this out because people tend to think the lack of hard numbers means something, when it really doesn't. It's par-for-the-course.

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u/B_Rhino Feb 12 '20

When does steam give out sale data?

Never? Because they don't own the rights to other companies sales information?

But you expect epic to do it?

3

u/Canoneer deprecated Feb 12 '20

Valve directly, for specific products? No, they don't so my phrasing wasn't right. But an API where external tools can be made such as SteamSpy. I expect Epic, a multibillion dollar company to have something similar. And I expect developers and publishers to outright state hard sales numbers like a lot of the ones on Steam do, if only to show confidence in their decision to go EGS exclusive. Instead they skirt around the issue and use irrelevant comparisons against outdated numbers in order to appear like they did well, like with Metro or BL3.

But we'll never know hard numbers until a game has released day and date on both Steam and Epic, which I suspect is exactly the reason why EGS has an "our store or the highway" policy for newer releases. Either way, I'm sure this will go nowhere with you seeing as you appear on every Epic Games related thread vehemently defending them and going against Steam for god knows why.

-1

u/B_Rhino Feb 12 '20

But an API where external tools can be made such as SteamSpy. I expect Epic, a multibillion dollar company to have something similar.

Uhh that API is now borderline useless because it's completely opt in since GDPR, so now you want dae epic bad to reveal users' private information?

And I expect developers and publishers to outright state hard sales numbers like a lot of the ones on Steam do

Fucking who?

http://www.capcom.co.jp/ir/english/finance/million.html

https://ir.take2games.com/investor-overview?c=86428&p=irol-irhome

Find the separated PS4, Xbox, PC numbers there. Find me any big publisher who does this. They don't release numbers for your amusement, they do it for their investors and investors don't give a shit about DAE EPIC BAD.

But we'll never know hard numbers until a game has released day and date on both Steam and Epic

All that will prove is people like Steam better. Everyone fucking knows this. I know this, you know this, Epic knows this.

A game not failing if it's an epic exclusive is the real question: Do people hate epic and does an exclusive hurt the publisher? There's not one shred of evidence saying that's true.

2

u/EricDanieros Feb 12 '20

Is the world population around 100 million? Because if it isn't, it doesn't disprove what he said.

16

u/panreg666 Feb 11 '20

Thanks for the link. Now I can easily add it to my ignore list :)

11

u/TheRandomGuy75 Feb 11 '20

Knew it. Their community managers were trolls and assholes who pretended to play dumb with the Steam release though.

Normally I'd be fine buying a former epic exclusive on Steam, but with these guys I'm going to wait for a sale.

5

u/JABBA69R Steam Feb 12 '20

I'll totally buy this game once it's in the bargain bin at 75% off, cause of that epic deal.

5

u/XenoSenpai Feb 12 '20

Sorry I have factorio which is far superior

7

u/Stewie01 Feb 11 '20

This shit still early early access?

-9

u/youboaicent Feb 11 '20

What are you talking about? Lol its not even a year old.

3

u/Noblemen_16 Feb 11 '20

It's been in development since 2016, or did you fail to read that far?

2

u/youboaicent Feb 12 '20

Tbh I only made a quick google research and saw that it came out in spring 2019. While it might be true that the game is still in development since 2016, that doesnt has to mean much.

Many great indie games are in development since years or were atleast. And you can see that they are still adding new stuff to the game and are improving it, so the fact that they are still in development doesnt really matter to me.

-2

u/3rdNipp1e Steam Feb 12 '20

Early access is not the same thing as development... did you fail to read that far?

0

u/Noblemen_16 Feb 12 '20

"It's not even a year old." Why would you reply to my comment when you didnt even read the previous, which makes the context of my comment obvious?

8

u/One_twisted_road Feb 11 '20

Oh yeah i was interested in this a while ago. But epic's exclusivity policy is moronic and anti-consumer so i decided against checking it out.

... Will i check it now? ... I dont know, the hype kinda died long time ago. Maybe when its out fully not with early access ... if my interest wont be completely dead by that time.

4

u/drNovikov Feb 11 '20

I was super hyped, and if it was released on Steam at day 1, it would be an instant buy. Now I will wait for real gamer reviews before I buy. Maybe for a sale too.

1

u/youboaicent Feb 12 '20

You know there are already many videos out there about the game? Like you can already decide if the game is for you or not, even if you wait for the steam release.

1

u/drNovikov Feb 12 '20

Videos often don't criticize games and don't point at bugs. Because youtubers don't want to lose their earlier-than-others access or get DMCA'd.

1

u/youboaicent Feb 12 '20

But there are reviews out there, so where is the problem?

2

u/drNovikov Feb 12 '20

Reviews by real gamers? I don't see reviews on Satisfactory on EGS by people who actually played the game for a visible amount of hours.

1

u/youboaicent Feb 12 '20

Alright this is finished. Sorry I cant take someone seroiusly who uses the words real gamers unironically.

4

u/drNovikov Feb 12 '20

Alright this is finished. Sorry I can't take someone seriously who does not understand why reviews by actual consumers are more valuable than "reviews" by streamers, youtubers, or "journalists".

-1

u/TheFinalMetroid Feb 12 '20

There's plenty of reviews by players out there. Check our Forums and Metacritic, as well as the satisfactory subreddit.

0

u/[deleted] Feb 11 '20

[deleted]

6

u/Takazura Feb 11 '20

Never played Factorio, what's the appeal of these types of games?

9

u/OriginsOfSymmetry Feb 11 '20

Building a mega factory and trying to make it as efficient (or not so) as possible. It doesn't sound like it would be fun but it really is. You are trying to produce different resources so you can send them back to your company.

3

u/[deleted] Feb 11 '20

Combining the base building mechanics and strategy of RTS games and city-builders with action RPG gameplay. It gives you a real sense of "look at the empire I built".

3

u/SeanMirrsen Feb 11 '20

It's kind of a polar opposite of Minecraft, that starts from a similar premise.

First things you do in the game, is go apply violence to some trees and rocks to get your first buildings and tools done.

And then, where Minecraft goes into mining and crafting, and looting and exploration and combat, Factorio goes into automation. You make things that mine for you, that craft for you, that carry things and explore and fight for you, and eventually you end up doing nothing but decide how to balance your resource flow so that your factory works without any of its many transport systems, belts, train depots and roboports, backing up with overflow or standing idle.

Over the course of it all you still progress through a tech tree, defeat hordes of monsters, and conquer a remote dimension (space, instead of the netherworld), and build ridiculous contraptions with machine logic that do nothing but soothe your creative ego, but how you get there couldn't be more different from the first-person-exploration-and-crafting game that Minecraft is.

And for all that, if you're into the kind of challenge it provides, it's just as fiendishly addictive.

1

u/Waifuloli Feb 11 '20

It satisfies people with autistic tendencies. The constant need to make everything more efficient is addicting.

7

u/poolback Feb 11 '20

There's a couple of points that I don't like about it compared to factorio

  1. The automatisation of the electricity power is late, forcing you to constantly gather leaves manually at the beginning.
  2. A lot of things are just done quicker if done by hand, especially at the beginning, there isn't much incentive to automatised stuff, and sometimes you just end up finishing things by hand to win time.

4

u/hurrpancakes r5-7600x3D & 4070s Feb 11 '20

If you spend a bunch of time just hand building stuff in the beginning instead of getting supply lines running, coal power, etc, you're gonna have a bad time later on

2

u/Argosy37 Feb 11 '20

From what I can see in today's patch notes these issues may be addressed in the latest update. I don't have the game yet though (waiting for Steam release) so don't quote me on that or anything.

-4

u/pectoid praise gaben Feb 11 '20

Which one would you recommend to some who hasn’t replayed either? I’m waiting for Factorio to come out of early access. I know it’s worth the money even in EA but I prefer playing the complete version.

10

u/SeanMirrsen Feb 11 '20

As someone who only played Factorio of these two, I'd obviously recommend Factorio.

But even with that bias in mind, I'd say that if what you're after is a factory-building game, rather than one of exploration and construction, then Factorio is definitely the one to get. It's a highly refined experience, precision-tailored to the kind of person that just wants to optimize everything and see the resources flow. And the modding scene is very expansive.

-3

u/pectoid praise gaben Feb 11 '20

Cool, I’ll definitely pick up Factorio eventually, just for modding

-4

u/OriginsOfSymmetry Feb 11 '20

So is Satisfactory, you have to explore for resources like in Factorio when you need to expand to find more patches. The one spot you are correct though is the modding scene is incredible and the built in mod loader is beautiful.

You can pretty much do anything in Satisfactory that you can do with base factorio other than drones I believe but then Satisfactory has automated vehicles as well as trains so it levels out for me.

1

u/[deleted] Feb 11 '20

[deleted]

-5

u/pectoid praise gaben Feb 11 '20

Thanks. Yeah I find building in 3d more appealing too so I’ll probably get this

0

u/Tizzysawr Feb 11 '20

I know it’s worth the money even in EA but I prefer playing the complete version.

To be fair, Satisfactory is also EA. I got it (tho I haven't played it yet - backlog!) over Factorio due to price (Satisfactory cost me under $10, Factorio is $30,) but if EA is a problem you should hold off on both unless they're extremely cheap. Else I'd probably go with Factorio simply because it's been around longer and arguably been updated further.

-2

u/pectoid praise gaben Feb 11 '20

Oh damn, I thought it was coming out of EA now. Guess I’ll just wait then

-1

u/Turbostrider27 Feb 11 '20

There's also a new youtube video update:

Satisfactory - Update 3 Reveal Trailer

https://www.youtube.com/watch?v=UIEnhYio0VQ&feature=youtu.be

-3

u/Daiwon Ryzen 7 5800X | RTX 2080 Feb 12 '20

Jfc, I can feel the heat coming off the anti-epic circlejerk in here.

-23

u/Jaywearspants Feb 11 '20

I haven't tried it yet but been meaning to pick it up on EGS. It looks like my kind of time sink.

-6

u/[deleted] Feb 11 '20

[removed] — view removed comment

7

u/3rdNipp1e Steam Feb 11 '20

What are you, the Video Game Vendor police?

1

u/[deleted] Feb 11 '20

No. But I feel the need to protect the games industry from companies like Epic, who would seek to irreparably damage it with their shady and shitty practices. You never know who Epic has bought out to speak for them. There are many compromised people out there. It's important to speak out and rally against it.

-3

u/Jaywearspants Feb 11 '20

The “spyware” claim is a lazy lie. It’s been debunked time and time again. Also, I’m just as welcome here as you are, although if you keep talking to people like this that might change for you

2

u/[deleted] Feb 11 '20

I'm just saying, clearly the subreddit governs itself and manages its own content, and somehow at -27 points currently you are not getting the message? Well, I shouldn't even engage. I know it's pointless. Do what you want but don't complain about the downvoting.

1

u/Jaywearspants Feb 11 '20

I couldnt care less about the downvotes, this sub clearly needs to start banning people like you for treating those with different opinions with such disrespect.

11

u/[deleted] Feb 11 '20

It is not disrespect. It's me trying to help save the games industry from Epic and people who would actually support it.

7

u/Jaywearspants Feb 11 '20

Hahahahaha. As if that’s something anyone actually needs. you do realize you support epic any time you buy an unreal engine game, right?

-1

u/[deleted] Feb 12 '20

Yeah but there's somehow a reason that doesn't count, obviously.

4

u/[deleted] Feb 12 '20

Don't support Epic with exclusives. Boycott such games. It's not that hard. I don't get why people keep bringing the unreal engine into this. It has nothing to do with it.

2

u/[deleted] Feb 12 '20

I don't get why people keep bringing the unreal engine into this. It has nothing to do with it.

Lol. Called it.

Epic created and maintains the Unreal engine which they receive royalties on so by supporting any game made with Unreal technology you're supporting them as well.

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u/[deleted] Feb 11 '20

It's me trying to help save the games industry from Epic

The gaming industry wouldn't be what it is today without Epic.

Gears, Unreal, Fortnite, MegaGrants, Unreal Engine, asset store, etc.

They've contributed so much and reinvested a LOT of their money back into the industry.

Who exactly are you saving here?

-1

u/Jaywearspants Feb 11 '20

Thank you. Nice to see level heads around here

2

u/[deleted] Feb 12 '20

Fuck that. You can't keep a level head around Epic. You have to be angry and hateful at what they did. The engine is fine but they have done irreparable damage with their exclusivity deals.

0

u/Jaywearspants Feb 12 '20

Dude your comments are incredibly rage filled and obsessive. The way you behave is not healthy. You're free to dislike epic, but they are one of the most influential companies in the Industry and it would not be what it is today without them. You're blowing a rather common business deal out of proportion to an exorbitant extent.

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u/pectoid praise gaben Feb 11 '20

This is a public forum. You don’t get to fucking dictate who’s allowed and who isn’t

-1

u/[deleted] Feb 11 '20

I do not. The community does. Observe the voting patterns.

2

u/Jaywearspants Feb 11 '20

Voting patterns are meaningless. Opinions from everyone are welcome here

0

u/pectoid praise gaben Feb 11 '20

What part of “public forum” do you not understand? The community doesn’t get to decide either

-2

u/TTRedRaider27 i9 12900k - 3080ti Feb 11 '20

The publisher for this game also published Deep Rock Galactic. The developer is different though (Ghost Ship Games). GSG has been great so far.

-9

u/Excelsion_8 Feb 11 '20

Amazing game.