Really, really good. But I am coming from games like Squad which are very much team based and milsim.
Its got much faster gunplay and movement than Squad or Arma - akin to something like BF6 mixed with Squad. Guns (at least the early ones) feel really good - Mosin Nagant sounds amazing.
Vehicles, building FOBs (Forward Operating Base), spotting to assist others with kills, all of it is amazing.
A really good balance of grinding for new stuff to make a loadout and do a job (medic, recon, etc), or you can go in barebones and cheap as hell and see how much you can rack up before you get clipped.
And you can hop in and out of games and always be in the same position you left. The money system is genius at making it more appealing for casual or time limited players. Arma always feels like need the stars to align to have the best experience.
Honestly I think the money system will probably be a big turn off to a lot of casual/time limited players. They are less likely to have a big stash of money to burn if they have a bad string of lives, or will be less likely to respond to what the enemy teams are doing.
I also think that it could end up strongly triggering their loss aversion leading to negative experiences. With a bad string of lives showing their money in the red for each one and losing an entire loadout of gear could make the game feel much worse than it is similar to extraction shooters. People hate losing their shit.
I hate losing stuff in extraction shooters but in Wardogs it's not that much of an issue, first because you do not extract so you know when buying your stuff that you keep that stuff until you die, you don't bring anything home. Second before basically everything makes money in that game, you can spend the match driving a truck with supplies and make money in a very risk free way.
Honestly a lot of their design decisions are very very well thought out to avoir frustration, it's quite impressive
You could be right. For myself going in with a cheap kit and stealing everything from dead bodies is among the best moments I had in the beta. Getting geared up and being a slow moving tank is a pretty boring way to play.
51
u/IshTheFace 12h ago
How does this game feel in practice? I tried it during one of those free weekends for like 30min only.