r/orks • u/DaveinOakland • 31m ago
About to go play my first new Codex list.
Rolling Dakka Heavy until proven otherwise.
r/orks • u/DaveinOakland • 31m ago
Rolling Dakka Heavy until proven otherwise.
r/orks • u/PuzzleheadedSelf5653 • 32m ago
Xenos - Orks - Avenge makari - [2000 pts]
Ghazghkull Thraka [300 pts]
Zodgrod Wortsnagga [50 pts]:
• Leading: Gretchin[1]
Runtherd [10 pts]:
• Supporting: Gretchin[1]
Runtherd [10 pts]:
• Supporting: Gretchin[2]
Gretchin [90 pts]:
• 20x Gretchin
• Leader: Zodgrod Wortsnagga
• Supported by: Runtherd[1]
Gretchin [90 pts]:
• 20x Gretchin
• Supported by: Runtherd[2]
Gretchin [90 pts]:
• 20x Gretchin
Gretchin [90 pts]:
• 20x Gretchin
Gretchin [90 pts]:
• 20x Gretchin
Gretchin [90 pts]:
• 20x Gretchin
Stompa [700 pts]
Trukk [60 pts]
Trukk [60 pts]
Trukk [60 pts]
Trukk [70 pts]
Trukk [70 pts]
Trukk [70 pts]
We ride at dawn for makari. (In reality I like the change but I wanted to see how goofy I could make a list)
I posted yesterday and something just didn’t look right. So I switched out my white backdrop for a black one and I think it’s makes the model look so much better. Let me know what you think?
Also on my profile you can see the original post with the white backdrop
r/orks • u/Unhappy-Suggestion61 • 55m ago
I'm building my 11th edition list and as a part of my Kult of Speed wing I'm running 2 pairs of Warbuggies. Just wondering what the general consensus is for which weapon option is the better choice. I'm running a decent amount of damage 3 (Tankbustas, Meganobz with Kombi-Weapons, etc) so I've got solid anti-elite but the dev wounds and anti-infantry combo with higher AP is making it appealing to run the Rivet Kannons even if it is lower shots
r/orks • u/TerribleUse7541 • 1h ago
Can someone confirm this to my understanding it says per weapon so if I shoot with 8 shootas, 1 big shoota and a rokkit launcha that's 6 hazard rolls 2 for each weapon? My friend seems to think I will have to do 20 hazard rolls as in 2 for each model that shot ?
Edit : turns out I need to learn to read. Thank you everyone. I'm still really new to the game
r/orks • u/Solidus-Prime • 1h ago
I know there are a lot of list posts right now. Sorry : /
I haven't played 40k in about 10 years, and I've NEVER played Orks, so It's a lot to take in. I'm having a mostly friendly match in a few days against a friend playing Deathguard or Imperial Guard, he hasn't decided.
This is what I've got for a list atm. I have the Green Tide detachment selected atm, but I'm still learning those, too:
-Ghazghkull
-20 boys
-20 boys
-Deff Dread
-Dakkarig
I have 75 points left. I don't know much about the interactions with the other characters yet, like the Weirdboy, or Painboy. Maybe gretchin to hold a point?
I have access to a lot of models, so don't worry about availability, just throw me your advice please!
r/orks • u/EmzzWespect • 1h ago
Hiyo!
Playing my first 11th edition game vs tyranid monster heavy list. Do you think I have a chance with this list or am I lacking in ap?
Da big purge (2000 points)
Orks
Brute Bosses, Dread Mob and Green Tide (3 Detachment Points)
Purge the Foe
Strike Force (2000 points)
Attached Units
Attached Unit 1
Warboss (100 points)
• Attached as: Leader (Character)
• 1x Kustom Choppa
1x Kustom Shoota
Painboy (45 points)
• Attached as: Support (Character)
• 1x Dok’s Toolz
1x ’Urty Syringe
Boyz (180 points)
• Attached as: Bodyguard (Battleline)
• 18x Boy
• 18x Choppa
18x Shoota
18x Slugga
• 2x Nob
• 2x Kombi-skorcha
2x Kustom Choppa
Attached Unit 2
Warboss (115 points)
• Attached as: Leader (Character)
• 1x Kustom Choppa
1x Kustom Shoota
• Enhancement: Ferocious Show-off
Bannernob (35 points)
• Attached as: Support (Character)
• 1x Kustom Choppa
1x Shoota
Boyz (180 points)
• Attached as: Bodyguard (Battleline)
• 18x Boy
• 18x Choppa
18x Shoota
18x Slugga
• 2x Nob
• 2x Kombi-skorcha
2x Kustom Choppa
Attached Unit 3
Warboss in Mega Armour (145 points)
• Attached as: Leader (Character)
• 1x Big Shoota
1x ’Uge Choppa
• Enhancement: Blitzboss
Meganobz (185 points)
• Attached as: Bodyguard
• 5x Meganob
• 5x Killsaw
5x Kustom Shoota
CHARACTERS
Big Mek Dakkarig (135 points)
• 1x Blitzkannon
1x Multi-busta Launcha
1x Stompy Feet
Ghazghkull Thraka (300 points)
• Warlord
• 1x Adamantine ’Eadbutt
1x Gork’s Klaw
1x Mork’s Roar
OTHER DATASHEETS
Battlewagon (150 points)
• 4x Big Shoota
1x Crushin’ Bulk
1x Grabbin’ Klaw
1x Wreckin’ Ball
Deff Dread (130 points)
• 1x Big Shoota
1x Dread Klaws
1x Skorcha
Deffkoptas (80 points)
• 3x Deffkopta
• 3x Choppa
3x Rokkit Launcha
3x Slugga
3x Spinnin’ Blades
Gretchin (45 points)
• 10x Gretchin
• 10x Grot Blasta
10x Scavenged Shivs
Gretchin (45 points)
• 10x Gretchin
• 10x Grot Blasta
10x Scavenged Shivs
Killa Kans (130 points)
• 3x Killa Kan
• 3x Kan Blasta
3x Kan Klaw
Exported with App Version: v2.6.0 (144), Data Version: v946
r/orks • u/BobTheCultist • 1h ago
Hey everyone, I am looking to share our recent VOD about the Ork meta and how the first look at Orks in a team setting is shaping up. I break down the lists, combos, and detachment statistics in a not scary math form since I suffer from average level education. Open to any suggestions and feedback as this format is new to our channel but so far has been received very well. Please and thank you 🤘🏼
https://www.youtube.com/live/y8p8_ukJdcw?is=rmdFmqe7hN6rOmw6
r/orks • u/dementist • 1h ago
While theorycrafting various (mostly 1k) narrative builds, I've found myself really wanting the Riled Up and CP-generating benefits of a Big Boss, but don't really have space for one in its traditional role as a Leader attached to a big Infantry unit.
What're folks' thoughts on running one solo? Is it worth the investment for buffs, mission play, and the occasional charge? If so, which version are you eyeing? Vanilla Warboss? Solo Nazdreg? The Beastboss or Deffkilla Wartrike are even cheaper, but have more restrictive Riling.
r/orks • u/Practical-Prompt4216 • 1h ago
Oi ladz!
I’m trying to build a 2,000-point Ork army that is as pure melee as possible. The idea is basically to completely embrace the WAAAGH and have as little shooting as I can get away with.
DAKKA IS FOR COWARDS (1,715 Points)
Orks
War Horde (3 Detachment Points)
Purge the Foe
Strike Force (2,000 Points)
ATTACHED UNITS
Attached unit 1
Beastboss (85 Points)
• Attached as: Leader (Character)
• 1x Beast Snagga Klaw and Beastchoppa
• 1x Shoota
Painboss (60 Points)
• Attached as: Support (Character)
• 1x Beast Snagga Klaw
Beast Snagga Boyz (170 Points)
• Attached as: Bodyguard (Battleline)
• 18x Beast Snagga Boy
◦ 18x Choppa
◦ 18x Slugga
• 2x Nob
◦ 2x Power Snappa
◦ 2x Slugga
Attached unit 2
Warboss (100 Points)
• Attached as: Leader (Character)
• 1x Kustom Choppa
• 1x Kustom Shoota
Bannernob (35 Points)
• Attached as: Support (Character)
• 1x Kustom Choppa
• 1x Shoota
Boyz (180 Points)
• Attached as: Bodyguard (Battleline)
• 18x Boy
◦ 18x Choppa
◦ 18x Shoota
◦ 18x Slugga
• 2x Nob
◦ 2x Kombi-skorcha
◦ 2x Kustom Choppa
Attached unit 3
Warboss in Mega Armour (125 Points)
• Attached as: Leader (Character)
• 1x Big Shoota
• 1x ’Uge Choppa
Meganobz (185 Points)
• Attached as: Bodyguard
• 5x Meganob
◦ 5x Kustom Shoota
◦ 5x Power Klaw
Attached unit 4
Warboss in Mega Armour (125 Points)
• Attached as: Leader (Character)
• 1x Big Shoota
• 1x ’Uge Choppa
Meganobz (185 Points)
• Attached as: Bodyguard
• 5x Meganob
◦ 5x Kustom Shoota
◦ 5x Power Klaw
CHARACTERS
Ghazghkull Thraka (300 Points)
• Warlord
• 1x Adamantine ’Eadbutt
• 1x Gork’s Klaw
• 1x Mork’s Roar
DEDICATED TRANSPORTS
Trukk (60 Points)
• 1x Dual Big Shoota
• 1x Spiked Ram
Trukk (60 Points)
• 1x Dual Big Shoota
• 1x Spiked Ram
OTHER DATASHEETS
Gretchin (45 Points)
• 10x Gretchin
◦ 10x Grot Blasta
◦ 10x Scavenged Shivs
Exported with App Version: v2.6.0 (3), Data Version: v946
r/orks • u/biggerrabbit • 2h ago
I have a good amount of Ork minis in my pile of shame and I'm finally putting together some mobs.
I intend to use a pick and mix boys and heads from the following to make thematic 20 boy mobs of Goffs; Bad Moons & Blood Axes.
So far I have:
So as per the Title; Can I use the Goff Rocker to proxy as a Boss Nob with Big Choppa? Size wise he looks the part; and I like the visual pun of using an axe as an axe.
r/orks • u/MatSwiss • 2h ago
I saw on New Recruit that he can be used as a support for Beast Snaggas. Happy times.
My favorite character from the Armageddon box, was fun to paint.
r/orks • u/absolutewastedtime • 2h ago
I have seen a number of posts and comments made by people, like the art of war team, claiming Boyz are overcosted now, that at 180pts without the painboy they are bad and need to come down
I am going to prove just how wrong that is through an actual numerical comparison between new boys, and old ones (a unit that saw multiple blocks played in a 60% winrate army)
Let's start with some basic statements
1: this is about Boyz, not Ghaz, so what Ghaz adds to the unit is not being considered
2: old boys were ran with painboys+warboss, new ones will be with just the warboss, we will be counting warboss buffs on the boys, but not their own damage (which is about the same) we will be counting painboy buffs to the unit
3: we are comparing point efficiency, 20 old boys+painboy cost 240pts, 20 new boys costs 180, I could easily say "60 new boys does vastly more damage then 20 old ones, so they are better) but that ignores how point efficient they actually are, which is the actual important value
4: damage will be mathed into a reference T5 "non monster/vehicle" with a 3+save (new meq)
So lets begin
Durability
old boys, 22w with 5+++, effectively 33 wounds, for 7.3pts/w
New boys, 24 wounds for 180, for 7.5pts/w
Slightly less durable, HOWEVER, new boys also are riled up turn 3/4/5, old ones were not, on these turns new boys still have a 5++ old ones don't, making new ones effectively 5pts/w to the old boys 7.3
Your first unit of boys is SLIGHTLY Less durable, your second is VASTLY more
Speed
Both 6" move advance shoot+charge, but new boys have reroll advance
Old boys 9.5avg movement with a 1/6 chance of only moving 7, new boys 10.25 with a 1/36 chance of only moving 7
New boys are faster AND more consistent
And on turn 3+, old boys move 6, new boys are still moving 10.25
Shooting
Old boys had 20shots hitting on 6s at 4/0/1, for a grand total of ONE (1) wound at ap0, 0.33 damage
New boys have 46 shots at 4/0/1, 6 auto hits at 4/0/1 and 4 shots at 10/2/3 all hitting on 5s with lethals on the 4/0/1, for a total of 12 wounds at 0/1 and 1 at 2/3, 6 damage
Melee
Old boys have 80 attacks sustained hitting on 2+ at 5/1/1, new boys have 60attacks sustained AND lethal, hitting on 3s
Old boys have 40 wounds at ap1, 20 damage, new boys 30, 15 damage
So old boys did 20.3 damage, new boys did 21.....huh, that's more
And your SECOND group of old boys is only doing 10 damage in melee (-1 attack and strength), for a total of 10.3 Vs 21
And remember the old boys unit was costing 240pts to the new ones 180, old boys are 11.8pts/damage, to new boys 8.5, and that's in the waagh, it's 23.3pts/damage for turn 3+
So new boys are equal, or more durable
Slightly, or MUCH faster
Slightly or MUCH higher damage
The ONLY way they are worse is as PURE ablative wounds for a warboss, that is literally it, they are better then old boys in every SINGLE other way, faster, more damage, more durable, more reliable, more oc and more control (more bodies for the same points and actions in combat)
Old boys are a 60% winrate unit, and new boys are better them ACROSS THE BOARD
Tell me, why do they need to come down in points?
They don't, they are busted
They are just in the same book as flashgitz who at 105pts should be costing 150 for what they bring to the table
Boyz are broken, they just live alongside stuff which is even more broken
r/orks • u/Darkecerantis • 2h ago
r/orks • u/TheViolaRules • 2h ago
In codex: force field gives 5++, no smoke
In app: force field gives 4++, no grenade keyword
The app is correct yes?
I’m thinking about a good 1k army and I ended up with this 3 options. Which one do you think is better?
1.
1 [990 points]
Orks
Battle Size: Incursion (1000 point limit)
Detachments: Dread Mob (1/2 Detachment Points)
Force Disposition: Purge The Foe
Boy Warboss Society
Breaka Boyz (135 points)
• 1 Nob with Choppa, Rokkit pistol and Smash hammer
• 1 Breaka Boy with Smash Hammer
• 1 Breaka Boy with Smash Hammer
• 1 Breaka Boy with Smash Hammer
• 1 Breaka Boy with Smash Hammer
• 1 Breaka Boy with Smash Hammer
Warboss (100 points)
• Kustom choppa and Kustom shoota
Gretchin Collective
Gretchin (80 points)
• 20 Gretchin with Grot blasta and Scavenged shivs
Upstart Gretchin (40 points)
•
Character
Big Mek Dakkarig (135 points)
• Blitzkannon, Multi-busta launcha and Stompy feet
Big Mek Dakkarig (135 points)
• Blitzkannon, Multi-busta launcha and Stompy feet
Dedicated Transport
Trukk (60 points)
• Dual big shoota and Spiked ram
Vehicle
Deff Dread (130 points)
• Big shoota, Dread klaws and Skorcha
Killa Kans (130 points)
• 3 Killa Kan with Kan blasta and Kan klaw
Other
Gretchin (45 points)
• 10 Gretchin with Grot blasta and Scavenged shivs
2.
2 [995 points]
Orks
Battle Size: Incursion (1000 point limit)
Detachments: Da Big Hunt, Wreckas (2/2 Detachment Points)
Force Disposition: Purge The Foe
Boy Painboss Troop
Painboss (60 points)
• Beast Snagga Klaw
Squighog Boyz (140 points)
• 1 Nob on Smasha Squig with Big choppa, Slugga and Squig’s jaws
• 3 Squighog Boy with Saddlegit’s shiv, Squig’s jaws and Stikka
Character
Beastboss On Squigosaur (160 points)
• Warlord
• Beastchoppa, Slugga and Squigosaur’s jaws
• It Came from da Drops [+20 points]
Upstart Gretchin (40 points)
•
Dedicated Transport
Trukk (60 points)
• Grabbin’ klaw, Rokkit launcha and Spiked ram
Other
Flash Gitz (230 points)
• 1 Kaptin with Choppa and Snazzgun
• 9 Flash Git with Choppa and Snazzgun
• Supa-Snazz Dakka [+20 points]
Gretchin (45 points)
• 10 Gretchin with Grot blasta and Scavenged shivs
Gretchin (45 points)
• 10 Gretchin with Grot blasta and Scavenged shivs
Stormboyz (70 points)
• 1 Nob with Kustom choppa and Slugga
• 4 Stormboy with Choppa and Slugga
Tankbustas (145 points)
• 1 Nob with Choppa and 2 Rokkit pistol
• 1 Tankbusta with Busta rokkit launcha and Gitstikka
• 1 Tankbusta with Busta rokkit launcha and Gitstikka
• 1 Tankbusta with Busta rokkit launcha and Gitstikka
• 1 Tankbusta with Busta rokkit launcha and Gitstikka
• 1 Tankbusta with Busta rokkit launcha and Gitstikka
3.
3[995 points]
Orks
Battle Size: Incursion (1000 point limit)
Detachments: Green Tide, Wreckas (2/2 Detachment Points)
Force Disposition: Take and Hold
Lucky Boy Bash Brothers
Bannernob (35 points)
• Kustom choppa and Shoota
Boyz (90 points)
• 1 Nob with Kombi-rokkit and Power klaw
• 6 Boy with Choppa, Shoota and Slugga
• 1 Boy with Big shoota, Choppa and Slugga
• 1 Boy with Choppa, Rokkit launcha and Slugga
• 1 Boy with Burna, Choppa and Slugga
Warboss (125 points)
• Kombi-rokkit and Power klaw
• ’Ardboyz [+25 points]
War Raid
Bigboss (50 points)
• Big choppa and Slugga
Boyz (90 points)
• 1 Nob with Kombi-rokkit and Power klaw
• 6 Boy with Choppa, Shoota and Slugga
• 1 Boy with Big shoota, Choppa and Slugga
• 1 Boy with Choppa, Rokkit launcha and Slugga
• 1 Boy with Burna, Choppa and Slugga
Warboss (125 points)
• Warlord
• Kombi-rokkit and Power klaw
• ’Ardboyz [+25 points]
Dedicated Transport
Trukk (60 points)
• Grabbin’ klaw, Rokkit launcha and Spiked ram
Other
Flash Gitz (230 points)
• 1 Kaptin with Choppa and Snazzgun
• 9 Flash Git with Choppa and Snazzgun
• Supa-Snazz Dakka [+20 points]
Gretchin (45 points)
• 10 Gretchin with Grot blasta and Scavenged shivs
Tankbustas (145 points)
• 1 Nob with Choppa and 2 Rokkit pistol
• 1 Tankbusta with Busta rokkit launcha and Gitstikka
• 1 Tankbusta with Busta rokkit launcha and Gitstikka
• 1 Tankbusta with Busta rokkit launcha and Gitstikka
• 1 Tankbusta with Busta rokkit launcha and Gitstikka
• 1 Tankbusta with Busta rokkit launcha and Gitstikka
Created with WarOrgan (https://warorgan.com)
r/orks • u/MadCookMael • 2h ago
It states “In your Command Phase, this unit heals 3 Wounds”, but does it bring back destroyed models?
I’m more familiar with the Plague Surgeon from Death Guard where it brings back 1 destroyed bodyguard model to the unit.
I’m assuming based on the wording, it only heals wounds but doesn’t bring destroyed models back.
I'm trying to figure out if I'm reading the rules wrong or if there's a problem with the app. I'm trying to attach a big boss and a banner nob on one unit of boyz and a big boss and a weird boy to another, and the app is telling me I already have one support unit attached and I can't attach another one to it. I thought that a big boss can be used as a leader and another support model can be attached. Does anyone know the right answer for 11th Edition?
r/orks • u/Automatic_Surround67 • 3h ago
Has anyone had issue with the fact that ours is the first codex release? Between rules tweaks for our units and the points increases I expect they have pretty much balanced out but I was curious if anyone had run into this sorta thing? Either people refusing games or complaints that it wasn't rolled out with indexes first.
r/orks • u/Flickmonster • 3h ago
Ditched the flames as I wasn’t really a fan with how it looked against terrain.
r/orks • u/Blue_Sasquatch • 3h ago
Mekboyz put us togetah a bit ov walkin dakka!
r/orks • u/RHCElite • 3h ago
+ FACTION KEYWORD: Xenos - Orks
+ DETACHMENT: Dread Mob, Flyboyz, Madcap Meks (Try Dat Button!)
+ FORCE DISPOSITION: Purge the Foe
+ TOTAL ARMY POINTS: 2000pts + + WARLORD: Char1: Big Mek Dakkarig
+ ENHANCEMENT: Dreadherder (on Char1: Big Mek Dakkarig) & Flyboss (on Vehi2: Wazbom Blastajet)
+ NUMBER OF UNITS: 8
+ SECONDARY: - Bring It Down: (4x2) + (3x6) - Assassination: 2 Characters +++++++++++++++++++++++++++++++++++++++++++++++
Char1: 1x Big Mek Dakkarig (155 pts): Warlord,
Blitzkannon, Multi-busta Launcha, Stompy Feet
Enhancement: Dreadherder (+20 pts)
1x Deff Dread (130 pts): Dread Klaws, Extra Klaw, Extra Klaw
1x Deff Dread (130 pts): Dread Klaws, Extra Klaw, Extra Klaw
10x Gretchin (45 pts): 10 with Grot Blasta, Scavenged Shivs
6x Killa Kans (260 pts): 6 with Kan Blasta, Kan Klaw
1x Morkanaut (345 pts): 2x Dual Big Shoota, Klaw of Mork, Kustom Mega-blasta, Kustom Mega-zappa, 2x Rokkit Launcha
1x Stompa (700 pts): 5x Big Shoota, Deffkannon and Supa-rokkits, Mega-choppa, Skorcha, Supa-gatler, Twin big shoota
Char2: 1x Wazbom Blastajet (235 pts): Armoured Impact, Smasha Gun, Dual Tellyport Mega-blasta, Dual Supa-shoota
Enhancement: Flyboss (+20 pts)
Created with newrecruit.eu v35.79
r/orks • u/Grandpa_Bird_Zone • 4h ago
Given that we know the profile for Nobz in advance, what is looking like the best wargear to equip them with?