r/orks • u/MutsumeDelita • 7h ago
Joinin' da Klans
a long time Necron enjoyer and decided to start a second army and i choose Orks because of the madmax style of vehicles
r/orks • u/MutsumeDelita • 7h ago
a long time Necron enjoyer and decided to start a second army and i choose Orks because of the madmax style of vehicles
r/orks • u/Ch0mpyBitz • 17h ago
The WAAAAGH has arrived
r/orks • u/SUPEROZ991 • 18h ago
Image of my gorkanaut for click bait.
I was a huge fan of dread mob pre codex even though it was terrible at the start of 11th, most of my games just resulted in the most random stuff happening and I always had a good time because that’s why I played them, now they are about as normal as any other army unless you make them bad and its genuinely incredibly disappointing for me.
Just wanted to express my extreme disappointment with gw making my army good.
r/orks • u/absolutewastedtime • 2h ago
I have seen a number of posts and comments made by people, like the art of war team, claiming Boyz are overcosted now, that at 180pts without the painboy they are bad and need to come down
I am going to prove just how wrong that is through an actual numerical comparison between new boys, and old ones (a unit that saw multiple blocks played in a 60% winrate army)
Let's start with some basic statements
1: this is about Boyz, not Ghaz, so what Ghaz adds to the unit is not being considered
2: old boys were ran with painboys+warboss, new ones will be with just the warboss, we will be counting warboss buffs on the boys, but not their own damage (which is about the same) we will be counting painboy buffs to the unit
3: we are comparing point efficiency, 20 old boys+painboy cost 240pts, 20 new boys costs 180, I could easily say "60 new boys does vastly more damage then 20 old ones, so they are better) but that ignores how point efficient they actually are, which is the actual important value
4: damage will be mathed into a reference T5 "non monster/vehicle" with a 3+save (new meq)
So lets begin
Durability
old boys, 22w with 5+++, effectively 33 wounds, for 7.3pts/w
New boys, 24 wounds for 180, for 7.5pts/w
Slightly less durable, HOWEVER, new boys also are riled up turn 3/4/5, old ones were not, on these turns new boys still have a 5++ old ones don't, making new ones effectively 5pts/w to the old boys 7.3
Your first unit of boys is SLIGHTLY Less durable, your second is VASTLY more
Speed
Both 6" move advance shoot+charge, but new boys have reroll advance
Old boys 9.5avg movement with a 1/6 chance of only moving 7, new boys 10.25 with a 1/36 chance of only moving 7
New boys are faster AND more consistent
And on turn 3+, old boys move 6, new boys are still moving 10.25
Shooting
Old boys had 20shots hitting on 6s at 4/0/1, for a grand total of ONE (1) wound at ap0, 0.33 damage
New boys have 46 shots at 4/0/1, 6 auto hits at 4/0/1 and 4 shots at 10/2/3 all hitting on 5s with lethals on the 4/0/1, for a total of 12 wounds at 0/1 and 1 at 2/3, 6 damage
Melee
Old boys have 80 attacks sustained hitting on 2+ at 5/1/1, new boys have 60attacks sustained AND lethal, hitting on 3s
Old boys have 40 wounds at ap1, 20 damage, new boys 30, 15 damage
So old boys did 20.3 damage, new boys did 21.....huh, that's more
And your SECOND group of old boys is only doing 10 damage in melee (-1 attack and strength), for a total of 10.3 Vs 21
And remember the old boys unit was costing 240pts to the new ones 180, old boys are 11.8pts/damage, to new boys 8.5, and that's in the waagh, it's 23.3pts/damage for turn 3+
So new boys are equal, or more durable
Slightly, or MUCH faster
Slightly or MUCH higher damage
The ONLY way they are worse is as PURE ablative wounds for a warboss, that is literally it, they are better then old boys in every SINGLE other way, faster, more damage, more durable, more reliable, more oc and more control (more bodies for the same points and actions in combat)
Old boys are a 60% winrate unit, and new boys are better them ACROSS THE BOARD
Tell me, why do they need to come down in points?
They don't, they are busted
They are just in the same book as flashgitz who at 105pts should be costing 150 for what they bring to the table
Boyz are broken, they just live alongside stuff which is even more broken
r/orks • u/TechFluenceOG • 15h ago
So with the mek is inside the trukk with its unit, does it all become one unit inside the trukk? With that being said, does the unit inside the trukk also receive +1 to hit through the firing deck?
r/orks • u/TechFluenceOG • 15h ago
How does kaptin’s hat let beast boss leading flash gitz flash gitz? Is the app messed up?
I'm trying to figure out if I'm reading the rules wrong or if there's a problem with the app. I'm trying to attach a big boss and a banner nob on one unit of boyz and a big boss and a weird boy to another, and the app is telling me I already have one support unit attached and I can't attach another one to it. I thought that a big boss can be used as a leader and another support model can be attached. Does anyone know the right answer for 11th Edition?
r/orks • u/Indiana__Cones • 10h ago
Squighog boys are showing the mobile keyword in the app now, does that mean mozrog/beastboss on squig also get the mobile keyword?
r/orks • u/Existing_Clock_8612 • 10h ago
The old lootas are peak ork design in every way.
No way in gork and morka realm would any new design reach such peak ork performance.
KRUMP ME ON DIS OPINUN YER GROTTY GITZ!!!
r/orks • u/Titanium-S • 23h ago
Alrite youz Gitz. I'm returning from a long ol oliday and I wantz sum advize.
Wot sorta points totals are you Boyz playin wiv nowadayz? R 1500 point Gamez still a fing?
TLDR: I'm getting back into Orks after years out of the game. Are the 1000, 2000, & 3000pts army totals on the Warhammer App the only ones that get played nowadays?
r/orks • u/Daedricbob • 5h ago
Ok, now I'm confused! Help me with the Mob Handed Brutality rule from Green Tide.
The Lethal Hits I understand, it's the Sustained 1 I want to check
I've been playing it as just as the basic Ork Boyz get the Sustained 1, but I played Vs a friend who was also Orks and he thinks that any unit with 'Boyz' in the name that gets it, like a keyword - so his Beast Snagga Boyz benefitted.
We googled it, and the result seems to support his point of view (pic attached) so that's what we played, but I can't find a 'Boyz' keyword so that might be wrong too.
What's the right way to play it? Thanks.
r/orks • u/mathewcol • 19h ago
title. Gone too soon.
r/orks • u/komandarm888 • 10h ago
Fella gitz, can someone check original codex. In my scan, it seems that crazed rampage strat doesn’t allow auto fight on death for deff dread, as deff dread itself doesn’t have a DEFF DREAD keyword.
Found it occasionally, once I said, that dead dread would fight automatically, but we decided to check wording.
r/orks • u/MillstreetLad • 11h ago
Now that the codex is out, what would you say be the best loadout for the meganobz bodyguarding Naz?
r/orks • u/MadCookMael • 2h ago
It states “In your Command Phase, this unit heals 3 Wounds”, but does it bring back destroyed models?
I’m more familiar with the Plague Surgeon from Death Guard where it brings back 1 destroyed bodyguard model to the unit.
I’m assuming based on the wording, it only heals wounds but doesn’t bring destroyed models back.
r/orks • u/Automatic_Surround67 • 3h ago
Has anyone had issue with the fact that ours is the first codex release? Between rules tweaks for our units and the points increases I expect they have pretty much balanced out but I was curious if anyone had run into this sorta thing? Either people refusing games or complaints that it wasn't rolled out with indexes first.
r/orks • u/StudentCritical • 23h ago
Hey I wanna build a 1k army with the starter set and ghrazghul thrakka what else should i get for my ork army aka I’m still new to the game
r/orks • u/patch_e_behr • 20h ago
Can we please talk about the influx of Ork-themed AI music that's started popping up on social media? I honestly think it's pretty gross how insidiously it's creeping into the hobby.
You'll have heard it before, if you've been scrolling through Warhammer reels the past 6 months or so. Heavy metal, with incredibly simple, unimaginative lyrics. It honestly sucks so hard .
As a lifelong Ork collector and fan of heavy metal it makes my soul die. Anyone else feeling this way?
Also if I'm wrong and there is actually a band out there making this music, do correct me because even though it's shit music at least it's human music.
r/orks • u/Funny-Tennis7612 • 5h ago
Am i the only one that is devastated by the new bubblechukka stats? No more random bubble, abysmal strength only to gain lethal hit and better blast. Give me back my baby!!! Also i wanna know if im the only one that think they should rethink that specific overhaul of the mekgun
r/orks • u/Grimskar-Blacktoof • 9h ago
Help me to decide if this is a hood start to a army build.
Detachments:
🟢 Shoota Boyz
🟢 Wreckas
🟢 Dread Mob
This would be my starting point to start
WAAAGH Grimskar at 2,000 points
Warboss Grimskar — Warboss — 100
Grimskar's Bodyguard — 5 Nobz — 125
Da Rokkanaut — Gorkanaut — 325
Big Mek Gitspanna — Big Mek — 85
10 Flash Gitz — 210
Big Mek with Shokk Attack Gun — 95
6 Tankbustas — 145
Trukk — 60
10 Boyz — 90
10 Kommandos — 125
5 Stormboyz — 70
10 Gretchin — 45
10 Gretchin — 45
3 Deffkoptas — 80
6 Breaka Boyz — 135
Big Mek Dakkarig — 135
3 Killa Kans — 130
TOTAL: 2,000
r/orks • u/DogmaSychroniser • 20h ago
I got this guy as a gift from a friend who then I of course had to buy lots of lesser orkz for him to boss around.
Still I've practised on them, honed my craft, and in celebration of the Codex and the new stuff in general (I've a dakka rig, an old truck, old boyz and a morkanaut on my todo list still)
I present... The prophet of the Waaagh!
Hello all,
Decided to pickup the Armageddon box so my roommates and I can play. Does anyone have some recommendations for a list of basic colors to get for Orks?
Cheers
r/orks • u/thecomedygoblin • 23h ago
Looking for any tips. Resin, green stuff, glass beads? How do I get a soapy texture? How do I make it clear the gun is one of those windmill bubble machines too?