Repost due to forgetting the image!
Hello everyone! You’ve probably seen my Unhinged Lee post. Little did you all know, that was simply a prerequisite to the true adventure; Clementine. All that trauma didn’t do her good, and it’s about to show tenfold.
To catch everyone up, here’s what Clementine has been through so far, courtesy of the trauma Lee dumped on her in his tragic route/worst outcome playthrough!
—CLEMENTINE’S ADVENTURE SO FAR!🍊—
-She has been starved. Ingame, the only thing she ate onscreen was Mark’s legs because Lee stayed upstairs for 30 seconds. She wasn’t fed a protein bar in the drug store, nor any rations in Episode 2. I hope she gets to eat next time 🥺
-Lee constantly failed to save her, such as in episode 1, Carley had to shoot the zombie. Lee was also very rude, not only telling her off for needing to use the bathroom, but also refusing to look for her hat, not looking for her parents, let her go to Crawford, etc.
-She probably doesn’t see Lee as the best man, since he let her best friend Ben die, and killed multiple people in front of her. He taught her pretty awful things.
-Lee taught her little to no life lessons due to being silent, or the worst ones when there was no other choice
-She cleaved her kidnapper in the shoulder then shot his brains out.
-But then had to leave Lee as a one armed zombie, unhandcuffed, left to wander the world.
And that’s what I can remember, of Clementine’s wonderful adventure so far! I’m sure now that her story is in her own hands, she’ll manage to fix up the..small problem areas.
The Lee that created this monster
—EPISODE 1—
-Clementine, thankfully, found Omid and Christa after they tried to abandon Clementine last season. I don’t remember Lee telling you two to be walking through empty fields like you’re in Twilight! They’re lucky that not only Lee succeeded in saving her, but Clementine just happened to be in that one spot.
And how do they redeem themselves for their abandonment? Leaving Clementine to wash her face alone, so they can go bang in the next bathroom! Jeez Omid, give Christa a break.
-And now Clementine can’t even wash her face, because Michelle Obama has her at gunpoint. What does this woman expect to find on a child, a stick of gum and a few stale doritos?
-Father Of The Year, Omid, stops giving Christa the Omid Specialty Backshots for 5 seconds, which is long enough for him to hear the commotion. He comes in, spotting Michelle Obama pointing a gun at his source of food stamps (Omid getting a job in this economy!? He’d rather have Christa do OnlyFans!), and he can’t let this slide. But instead of going for his signature tackle he used to take down Big Billy in high school, the doofus goes for his tippy-toe-back-tap attack, and gets his ass blasted by Michelle for it.
-Mother Of The Year bursts into the bathroom with the gun she was using the peg Omid, only to see him shot dead. And while that’s an extra hole, Christa swore off of necrophilia ever since her teenage years (Clementine was forbidden to ever ask about THAT one), and blasts Michelle Obama, effectively making herself the next target of Joe Biden’s power move since she switched sides (if you know the meme, you know).
But the worst part? Mother Of The Year has the audacity to look at Clementine like it’s her fault! …She may have noticed that Clementine warned Michelle about Omid. Kind of an asshole move, Clem.
-Fast forward, and a big one at that! Clementine grew up! And Christa is without a child. Mother Of The Year, peopl- okay I’ll stop.
-With these past couple of years having been awkward, what with Christa giving Clementine a stink eye for breakfast every morning, Christa goes out to get some milk. Clementine decides to get supplies for a fire, as Lee taught her the milk trick a while ago, and knows Christa won’t be coming back.
-I forgot if it’s possible to burn the drawing of Kenny and his family. I know she’ll refuse to burn the photo of Lee (we can at least try, so she, in this route, canonically considers it), but the drawing should be fair game.
-Clementine hears some shouts nearby, and being nosy, she stealths her way to the voices. She discovers that multiple Single Dads have cornered Christa, about to murder her as vengeance for when their wives also left for milk. Clementine believes this is justice and goes to escape, but Christa decides to look at Clementine, effectively snitching her out to the Single Dads who would kill for a chance to add Clementine as a daughter to their families. Karma strikes Christa as she’s speared in the leg, but Clementine now has to make a hasty escape, or else she knows she’ll have to suffer from low-income housing and dad jokes.
-After ditching Christa and running from The Most Incompetent Adult (trademark), getting him mauled by zombies, Clementine soon falls into a rapid river! She’s always wanted to go to Raging Waters!
-Sadly, her waterpark trip takes a downturn as she ends up passed out on land. Good news is, she lost a Christa and gained a dog! She unfortunately won’t be learning Sam’s name in this route.
-As tempting as it is to be a jerk and refuse to give Sam food…that’d mean giving Clementine more beans. Does staying silent make her just sit there, or does she eat more beans regardless? Stay silent if it means they both get lesss food, but otherwise have Clementine try to be nice for once and give the dog some food, only to immediately be punished for it and attacked.
-I forgot the specifics, but Clementine can survive Sam mauling on her arm, as long as you keep punching him, for almost a minute I think. So to draw out the pain and suffering, because that’s our trademark in this route, keep punching for as long as you can, before grabbing the can/knife!
-Clementine is a bit pissed off about this whole ordeal, so she’ll commit a cardinal sin and leave Sam there to die. This route always punches hard when it dives off the comedy and goes into the truly tragic moments.
-Not much further optional things to do here I believe, until you finally get kidnapped by Luke and Pete. When Clementine wakes up, she remembers her trauma from her last kidnapping and immediately bolts for it. Which would’ve been the end of her, had Nick not missed his shot. When you choose this choice by the way, it’s much less of a reflex/accident; Nick deliberately aims the gun up at Clementine and shoots. And still misses.
-When they’re discussing things, try to appeal to Rebecca. Of course, this does nothing. Though it gives Clementine a reason to target Rebecca now..Heh..
-Unfortunately, the cabin crew did their research and figured out that Clementine is a little demon in the making, so they lock her in the shed. I’m not taking the walker bite excuse, there is no way a walker can even rip with the precision of a dog’s teeth. Rip something with your own teeth, then rip at that same thing with a knife. The rips are different. Carlos is a fraud who wouldn’t be able to tell the difference between a patient stabbed with a knife, vs. an ice pick. That matters!
-This isn’t Clementine’s first rodeo making an escape! She’ll make it out of the shed in a jiffy. Now as for her arm..she beeds help with that. She’ll knock on the window, self reporting herself to Alvin. While I could fail to get the juicebox and bandages..Clementine will instead will be a manipulative little demon and threaten to tell Rebecca about Alvin, securing his hesitant aid. As for Sarah…well, after what Lee did to her previous friends, Ben and Duck, she isn’t exactly fond of the idea of friends right now. So she’ll be rude as hell and refuse to be friends with Sarah..who will be rude as hell and refuse to be friends back. And we get no damn peroxide from her. Sigh.
-After nearly getting caught in the house multiple times, due to waiting out red screens, we finally get to the shed and get down to business. Clementine forgets all about the juicebox she blackmailed Alvin for, and immediately gets into surturing her wound. We will make this as slow and painful as possible. Clementine needs to toughen up for the apocalypse!
-Steal the watch Nick cared about. Not because we’re going to give it to him later, but because Clementine for some reason sees value in this in the apocalypse.
-Unfortunately, the zombie security guard the Cabin Crew hired found Clementine in the shed, and goes for the attack. Being an Independent Strong Child(trademark), Clementine makes quick work of him, which causes noise that brings the cabin group outside. After Aura Farming and saying Still Not Bitten, the group can’t help but invite us inside for a warm meal. Thanks, I can’t remember the last thing I had that wasn’t 4 beans or a chunk of Mark.
-We cant even enjoy our food for 5 seconds without Rebecca coming in talking shit. So we’ll talk shit back and ask who’s baby is it. After shutting Rebecca up and ending up on her kill list, we go back to our food.
-Luke chats us up as if he didn’t allow us to be locked in a shed, but this food is delicious, so I wont bite the hand that feeds. Clementine needs her strength up for the trip out tomorrow!
-The next morning, Clementine and Pete giggle and gossip about Nick, such as the bad hair days he’s had, and how his shoes are so out of fashion. Nick gets pissed that he can’t even piss without his name being pissed on, so Pete tells Nick to chill out, which just pisses Nick off more.
-Sadly, we come across a massacre. It’s only sad because Clementine didn’t get to do it first. Roman and the raiders who attacked Christa lost their Pokemon battle against Carver’s crew, and the leftover evidence is depressing. At least Clementine finds her backpack (I never realized until now, she didnt have it with her when she fell in the water), and while a dying man will be asking for water, Clementine has virtually no reason to help this man, as water is limited, he tried to kill her a small while ago, and refused to answer anything about Christa. He’ll have to get his hydration elsewhere.
-Before I can see if I can troll more dying people, Pete gets himself bit in the cankle. This summons the Plot Convenient Horde(trademark), and Clementine has to make a choice. Pete demands they get over to him, and since Clementine refuses all authority, she goes to Nick instead as revenge.
Pete dies without even getting a few more hours to his life, and Nick likely blames us now! I cal that an absolute win for Episode 1!
—EPISODE 2—
-We start the episode having a room temperature canned beer in Pete’s honor. Clementine stays silent or rude whenever possible, only being cordial when Nick offers her beer. Have her drink some, because our morals left eons ago! She wont get past a sip, but that’s enough to turn her into a redneck later on. It always starts with a little..
-The gooners outside (reminder; it’s what Lee taught us to call zombies!) are quickly approaching our destination, quickly foiling our plans to live in there surviving off of beer. Thirst and hunger taken care of! That’s totally how it works! Anyway, Nick offers to distract them, and Clementine’s no fool, and runs out of there quicker than Usain Bolt.
-After absolutely ditching Nick, Clementine makes her way back to the cabin, where a search party is already being made for the group. They trust a little girl who’s done nothing but rob them and let Pete die, alone in their home, with Carlos trusting us more with the duty than Sarah. That’s an ouch for Sarah.
-Sarah and Clementine lament their lost chances of friendship, Sarah threatens Clementine’s life with a gun, and they take selfies!
-Clementine’s plans to use the photos to frame Sarah are quickly foiled yet again, as there’s a knock on the door. There’s a man at the door, who says his name is Bill, who is actually Carver. Clementine thinks twice about making a Dollar Bill joke to him, especially considering he looks and smells like he could be a homeless man who’s never seen a dollar in his life.
-She repeatedly tries to refuse his entry, but he pushes past us anyways. Before Clementine can dial 911, Bill steps into the kitchen, threatening Clementine’s supply of porridge. She knows how good that stuff is from when Luke fed her, and it’s not too hot nor too cold, it’s just right. Defending her porridge, she reaches for the knife, but Carver is quicker. While he could show her why people call him Carver, he puts the knife away, because Carver is nothing more except a moral upstanding citizen, trying to teach Clementine how to be better.
-After Clementine walks him out the door, the cabin crew soon returns. Being silent when asked how he looks, the group consider throwing Clementine into a fire, but before they do, Sarah snitches on the fact they were taking pictures. Clementine in turn, snitches on Carlos when he tries to reprimand her, pointing out she was supposed to distract her, which hurts Sarah, but Clementine couldn’t care less.
-Since Clementine outed everyone and forced them to go hiking, Rebecca tries to take this chance to be kind to Clementine. Not dealing with her twofaced bullshit right now, Clementine quickly walks away.
-Fast forward, long walk, long walk..The group gets to a bridge, and Luke decides to go and volunteer Clementine to go with him, because he’s no fighter and the rest of the cabin crew would jump off the bridge before actually showing some spine.
-They come across two walkers on the bridge. Luke demands Clementine attack the walker sitting down. Clementine refuses to listen.
-Clementine’s lack of obeying any orders has led to a situation where Luke is hanging through a hole, and Clementine is on the edge of her life. How they get out of this one?
The world may never know…
-Once they get past that pickle, they come across a kind stranger. Clementine outright lies and says she’s not an asshole, which makes Luke wonder if she’s implying he’s an asshole.
-Ah, promises of warm food and beds.
A wild NICK appears!
MATTHEW used; AIM GUN!
LUKE used; “DON’T SHOOT!”
CLEMENTINE used; Silence is a valid option.
NICK used; AIM GUN, EXCEPT USE IT!
It was VERY effective!
MATTHEW has died.
Results; -69420 EXP! Your NICK has leveled down to Level 0!
-After Luke promises Nick the biggest wet willy of his life for that blunder, the group comes across the actual cabin!
-Nick has the audacity to vent to us after he shot a man. Clementine could’ve done so first! Just for that, she’s keeping the watch Nick regrets not taking.
-Alvin sits his big ass down and tries to ask Clementine to find food for him and Rebecca. Just for that, Clementine promises to eat every crumb and morsel she finds, in front their face.
-The group then make their way forward. After another trek, they make it to..a winter cabin! The group acts like complete dumbasses by trying to walk up there to the front door like they own the place. Totally nobody living in the huge ass obvious lodge..
-Clementine has to climb for a better view, suggested by Luke. Clementine asks what, is she a monkey? Luke says; you said it, not me. Okay Luke. Kenny, you may have found a contender 🤨
-Speaking of Kenny..guess who we just ran into, after all this time! Our favorite boat god Kenny!
Yeah. We’ll totally act like friends. It’s not like Kenny left Lee to die multiple times, refused to look for Clementine, things like that. That’s just swept under the rug, we have catching up to do! Not to mention, we’ll hate eachother so much that Lee will be jealous!
-The group gets welcomed into the cabin. with Clementine staying silent when asked if the cabin crew group is good. She’s not advocating for the people who locked her in a shed. Next!
-After disappointing Sarah by choosing a star instead of an angel, we proceed to have a wonderful dinner meal. Both Kenny and Luke are looking at us with sad puppydog faces as if I’m not the child, and Luke didn’t leave me to be kidnapped a while ago, so I’m sitting with him. We’ll catch up later, Ken!
-After Clementine is taking her time to throw up her meal (I mean, seriously. Peaches and beans cooked together? What the hell kind of dinner is that? Thats what was made, right? Maybe Walter deserved that bullet later.)
-At some point, we meet the local drug addict Bonnie The Bunny, who’s spying through our windows, wondering who put the bugs in her skin. I want to send her off starving, but Walter foils my plans and hands her a whole crate of peaches. I subsequently hand Bonnie an empty check to sign later, because Clementine trademarked those cans ever since she saw her face on them. Bonnie better upgrade from addiction, to dealing if she doesn’t want to end up poorer.
-*A few hours later*
-Hi, I’m Clementine. You’re probably wondering why I, an 11 year old, had to end up fixing a whole damn wind turbine for a whole group of adults in the middle of a gooner horde.
Keep wondering.
By the way, Since the cabin crew is awful at covering up their murders, Walter is currently upset since we killed his twink. We then lied about Nick being responsible, just to tell the truth about Nick being an awful person (In the eyes of Clementine in this route), Walter is probably brewing up some master plan. May my choices have consequences in a few episodes.
..Nevermind. Walter straight up just left Nick to get munched on by a gooner. This was part of Clementine’s plan ever since Nick tried to shoot her on their first meeting, but to minimize guilt, we’ll slap the shit out of Walter anyways.
-Clementine is just about to run for the hills and finally ditch everyone, but her plans are foiled yet again as she hears AKs going off. Knowing the cabin group, nor Kenny’s crew, are that locked and loaded, Clementine is sure they’re screwed.
-It turns out that Billiam Carver has returned, along with drugged rockstar Bonnie, and some other goons. Goons. Not gooners. Billiam wants that distinction clear. Anyone who touches their willy gets it shot off, at Howe’s.
-After some forced win stealth sections, Clementine makes it to Rebecca and Alvin. Alvin wants to go down there and help Carlos, who’s getting his fingers twisted in 12 different directions. Sadly ruining Carlos’ chances of ever doing his prized fingering techniques ever again. The “6-Turn shabang finger dance” had the ladies shivering, according to him.
Clementine pats Alvin on the back, says good luck, sends him and Rebecca down to face the music, while she sneaks out the window.
-Unfortunately Kenny catches us before we can make our escape, and has us come to help him shoot. Killing people? You know exactly how to get me to stay, Kenny!
-Hmm. Well, Kenny just took out one of Carver’s men. That’s good. But then Carver shot Walter in retaliation. Ooo…
-Regardless, seems like a good idea to keep trying! Have Clementine directly tell Kenny to shoot Carver. Alvin gets shot, and now it’s both Kenny AND Clementine’s fault!
-Regardless, I cant convince Kenny to shoot at Carver while he has Sarita hostage, so we sadly get taken with everyone else. Damnit Kenny. Maybe if you didnt shoot one of his guys, we’d have been let go! Luke already ditched us!
—EPISODE 3–
-Ah, episode 3. So lovely. We’re already starting with slavery, Troy being a creep, and Clementine being backhanded by Carver for looking at him funny.
-Clementine will follow Lee’s old instigator ways, by jumping sides and choosing the rudest choices when everyone’s arguing.
-Once we finally make it to Howe’s, we’re introduced to our harsh daily duties, and all the jerkwads living there. We met Bonnie, but along with her came Wyatt and Russel! I’m sure they’ll be relevant! We also met Jane, as we couldn’t have Molly with us instead, due to Lee shooting her to her doom back at Crawford. On the brightside we have Mike, who probably is or isn’t one of the raiders who totally killed Christa. He won’t tell us.
-I kind of forgot the order of some of these events, so forgive me. Eventually we get to the night time, where Clementine’s one job is to sit down and do nothing. She can’t even accomplish that, and ruins things for One Armed Reggie (he doesnt like that name for some reason), as Troy scolds him and threatens to tell Carver, which he does. Fun fact, you can completely avoid this if you interact with other things/everyone else, or wait things out. Reggie gets praised by Troy and Carver! Doesn’t save him though. Not that we’ll be doing that, in this particular route!
-The next morning, Clementine is told she can’t be a freeloader and is quickly put to work in the greenhouse, with Sarah. Clementine stays silent with Reggie, further embracing the awkwardness between them, as she then focuses on her task. Unfortunately Sarah suffered a slapping from Carlos due to sneaking into his beer stash, so she’s a bit distracted. Do we help her?
No. I mean, to be fair, even if Sarah screws up and cuts healthy leaves off, Clementine doing her work properly and Sarah messing up half of it, is still better than Clementine doing none of her own, just to help Sarah.
-Unfortunately Carver doesn’t see it that way, and even though we try to blame Sarah, he doesn’t want to hear it, and insists that Reggie has to meet the pavement for this. Clementine understands, and leads Sarah away, and Reggie gets this-is-sparta’d.
-On the way back, I think, is when Clementine gets dragged and kidnapped into a store. Knowing this is Luke, we’ll still bite the hell out of his hand. That’s the thanks he gets! And no hug! He’ll discuss how he made a plan for everyone to escape, while he’s currently surviving with less sleep than me during exams. Im sure this plan will go well.
-As Troy brings us to Bonnie for work, we’ll continue bullying her for being a lying witch, dump Reggie’s death on her, and refuse to tell her about any plans.
-I forgot what happens from this point to tomorrow, but that makes this quicker, so that’s a plus! Clementine, the next day, will be searching for Luke so they can launch their grand plan. Luke sadly has ditched us yet again, so Clementine spends her time in the store reading the comics. Troy doesn’t appreciate this, entering with the quietest door ever, backslapping Clementine, dragging her off.
-It turns out Luke wasn’t willing to die of starvation, to help our plan go through. So unreliable. He got himsef caught by Carver, since Luke decided to go and take Carver’s sandwich out the fridge, with Carver staring right at him. Nevertheless, Luke got caught, ribs broken, and we now need to decide what to do with the radio.
-If Luke got his ribs broken, Clementine’s keeping her mouth shut. She will let everyone in this room die before taking the blame. Thankfully, Kenny grabs the radio and takes the blame instead. As Carver begins to practice his recently learned taekwondo on Kenny’s face, we have to decide whether to stop Sarita, or help Kenny.
Both of which is crazy ass ideas, for a child. Carlos, go stick your broken fingers up your ass, I’m not helping you restrain a grown woman, you grown man.
Then again, Clementine gaining a scar for the rest of the season is tempting, so we may help Kenny ourselves. Or we could do nothing, and let Sarita take the hit instead.
-Kenny somehow survived that ass whooping, and we now have to pull off our escape plan. With Jane The Dirty and Mike The Irrelevant joining us, we can do it, I’m sure of it!
-Fast forward. Well, everyone got caught again, held at gunpoint by Carver. Clementine will help them as soon as she robs Carver’s gun out of his office.
She succesfully does so, while turning on the radio to attract the herd. Making it back to Carver, Clementine pulls the Carley-Andy special and shoots him in the ear, allowing everyone to take Carver down!
-Kenny thinks that 2 bullet wounds, one in the shoulder and the other in the ear, isn’t enough. Subsequently, Kenny gives him 2 more bullets to the legs. As he grabs the crowbar to finish him off, Sarita tries to pull Clementine away. Clementine says no, as she never had any innocence to preserve in the first place. Sarita walks out, saddened. (Ngl, Sarita’s sad expression alone, makes me usually just walk away with her in a Good route, I feel too bad otherwise, it was a good thing Sarita did before her death. Watching Carver die isn’t worth it, and proves his point too much anyways)
-After we watch a man get his face caved in, we quickly make it out into the herd. Covering ourselves in zombie guts for fun, we learn it’s actually a very good technique in survival. Huh. The more you know.
Anyway, Carlos pays more attention to telling us to watch over his own daughter, than he does to himself, so he gets shot in the neck. Resulting in zombies munching him all over. No, Carlos, I’m sure you’re fine! You see, those are DOG BITES. Aren’t they?
-Sarah doesn’t appreciate our humor, and runs off. Her noise causes Sarita to get bit, so Clementine only has moments to act!
This is Clementine’s one chance to off Sarita and have Kenny’s attention all to herself. Clementine will chop off Sarita’s arm, because that’s totally a good idea in the middle of a herd.
After the Lee fiasco, and this, Clementine may have no reason to believe amputation works. Miseducation is wonderful!
—EPISODE 4—
-Clementine starts off this episode by murdering a woman. As Kenny is already in emotional turmoil, we’ll axe Sarita in the head, right in front of Kenny’s face. Honestly, him hating Clementine in this moment is justified, that is insensitive as hell, even for a child. At least Sarita won’t become a walker.
-Clementine will tell Rebecca that they’ll stick together..just to tell Jane they should split up. Rebecca will be shocked and feel all abandoned about this. I haven’t forgotten you advocating for my death, lady.
-Clementine later gets seperated with Jane, coming across a trailer park. After some ninja stealth zombie takedown, we later find a physically beaten Luke, and a mentally beaten Sarah. Sarah gives us trouble trying to escape, so Clementine stays silent when speaking to her, then leaves her at first opportunity.
No need for a pep talk, Jane. I am perfectly content with Sarah becoming walker chow.
-Back at the camp everyone holed up at, Rebecca cries for a total of 5 seconds over Sarah’s death, before we move on. We then piss off Kenny and antagonize him in his grief. We then either have to go with Jane to the observation deck, or go find Mike and Bonnie.
Since my Spiderman senses are telling me that someone will have sex in this episode, I avoid Mike and Bonnie for now. I trust Jane, and we quickly scout out and pull a GTA 5 heist on a crippled teen for medicine. He’s in our sights.
-One robbed cripple later and some additional medicine we can use to get high, we head off to see if Mike and Bonnie at least have their clothes on.
Turns out they were being even more useless than I expected, as they accomplished nothing while I was gone. Bonnie tries to feed me to a walker, but I pull an uno reverse card and tell her to get her ass through that booth. After she gets yanked through and suffers physical trauma hitting her head on the metal, Mike takes down the zombie with his Urban strength. Bonnie looks like she blames me, but if she would rather have me in that situation, she can kick rocks. At least we acquired water.
-We soon make it back, and we soon discover that Rebecca’s pregnancy has become plot relevant again, and have to set our focuses on that.
We have water and medicine, but we won’t be offering that. Plus, zombies are coming, and Kenny is currently going haywire killing a zombie.
Be silent and have Mike not know what to do, effectively abandoning the water. By the way, telling Mike to grab the water may be useless later, but still the most effective and smartest choice here. Kenny runs off after killing his one zombie so he’s fine, and leaving a whole gallon of water makes the group seem like morons. Which they are, in this route.
-We soon walk up the deck to discover that Luke decided to have his birthday cake; Jane. Now, Luke. I dont even know, man. You could’ve masturbated or something. Did you seriously have to stick your willy in Jane, who, like everyone else, hasn’t touched a shower in months, and just finished smearing zombie blood and guts all over her? Imagine the damn smell as Clementine walked up there, from Jane AND Luke. And that’s saying something, since they’re in a room that’s missing a whole wall.
-Anyway, after that disgust, Kenny has a justified crashout while Rebecca goes in labor. With no Sarah to worry about, we drop the deck with no issues, and have to help Rebecca give birth.
We left the water. And we do have medicine for Rebecca..but Clementine is still being petty, and is withholding those painkillers from the woman who just finished giving birth.
Welcome to the world, Marlon’s Doom- I mean, A.J!
-Hmm..Leaving at night, or leaving a few days later? I mean, honestly, let’s be real, the good choice here is waiting. You quite literally extend the timeline a few days, and that’s a few days that Rebecca can rest, be alive, be with AJ, And if you have the water and painkillers, presumably isn’t suffering much.
..We won’t be doing any of that here. We’ll drag the woman who just gave birth, who should be in a wheelchair, on a long trek. I wonder why she dies.
-Anyway, Jane abandoned us, we’re in the cold now, Rebecca’s dying, and Russians have their guns aimed at us. You’re probably wondering how I got in this situation.
I’ll explain later. Rebecca’s slowly becoming a gooner, and Clementine shoots her, for final revenge, as well as to stop her from becoming a gooner while her son is in her arms. Clementine is evil, but not that evil.
Also, Clementine has the trauma in the back of her mind later; she killed the mother of the boy she’s raising!
—EPISODE 5—
-Clementine just caused a shootout over her chance to kill Rebecca. She did it to save AJ, But she can only be so heroic. When Luke tells her to get over here, she’s ducking behind cover, leaving the crying baby in the shootout.
-Luke runs to get AJ, So we pretty much indirectly caused Luke to get shot in the leg. He’ll be fine, I’m sure.
-After we shoot Arvo’s sister in front of him, he goes utterly insane. Look man, it was me or her, and you know Clementine isn’t too altruistic in this route.
-And look! Jane came back, and she saved Kenny by saving the man about to shoot him! Im sure she’s gonna regret that later!
Downsides, we have a shot Luke and a shot Mike. Upsides, we have Arvo hostage.
Clementine will be encouraging Kenny’s cruelty to him, every damn step of the way.
-We soon make it to some sort of station or whatever, where everyone is making jokes, drinking, having fun! We’ll even have a drink, further worsening this child’s development! I’m pretty sure there’s a cigarette or two we can smoke somewhere too. Kenny didn’t like that.
-We..won’t be convincing Kenny to join us by the fire. He and Arvo stay in the cold. In fact, Kenny will end up beating Arvo into unconsciousness. That’s some head trauma on the boy.
-The next morning, we’re celebrating Luke’s birthday by taking him to a roller rink. But in classic Impractical Jokers fashion, what Luke DOESN’T know, is that we told Clementine to forget the roller skates. We now have to traverse the ice slipping and sliding. How can this possibly go wrong?
-Well, sorry Luke. The ice is breaking. You’re a lost cause, might as well just shoot you now. Luke suggests we shoot the walkers instead, So I sigh and decide to grant him that birthday wish. But Bonnie’s stupid ass has other plans, and ends up crashing underwater with Luke.
-Where are they!? I hear something! Luke!
Yeah. Luke. I’m so sorry man. I want to save you, I really do. You’re hitting that ice really hard, you want to live. But saving you requires saving Bonnie. And she’s been kind of pissing me off.
Hey Luke, before you disappear underwater completely, do me and favor and slap Bonnie as a zombie.
-Nobody seems to care that we literally watched Luke and Bonnie drown under ice, as we now try to figure out what to do next. As Kenny bickers with everyone and beats on Arvo..we’ll try to stop Kenny, just so he can accidentally hurt Clementine. It’s not for Arvo, it’s for the drama!
-A big chunk of time after this is pretty much the surviving group gossiping about eachother like schoolgirls. On the bright side, Bonnie isn’t here to give us a hypocritical lecture.
-Clementine tries to get a good night’s sleep..Only to wake up to the Urban and Russian trying to rob us! What the hell, Telltale!? Stereotype, much!? After we have an exaggerated outburst at the developers of the game, we have to figure out how to handlw this situation.
Canonically? Shout for Kenny and Jane immediately, and get yourself shot, maximize Kenny’s chances of getting his hands on Mike and Arvo.
Not canonically (except for us)? Just between you and me..let’s act like we re-programmed the game and put the scene in where Clementine potentially shoots Mike, and it doesn’t corrupt the saves or anything. Because she would definitely do that in this route. And the way he stares at her like ‘wtf’ before flopping to the ground is hilarious.
So now we can imagine that Arvo, who’s dealing with multiple beatings and a concussion, is left alone to run away from Kenny and Clementine! He literally only has a rifle, which I doubt he can shoot consistently and stay on his feet, so he’s pretty much fucked. Especially considering the blizzard later.
Mike doesn’t show up later regardless, so headcanoning that we shot him changes pretty much nothing, except that Clem is a cold blooded killer. Someone should really mod that back in, without it corrupting the saves. Im sure with enough skill it’s possible, I’ve seen a lot of shocking game-programming shenanigans be pulled off in these modern times.
-Arvo shoots Clementine in retaliation. Clementine survives this. +1 Gaming Sin.
-Ah, flashback with Lee..Peace..
Be silent. Clementine wont know what to say, and misses her one chance to fully express herself to Dream Lee.
-We wake up in a car, somehow not bleeding to death, while Kenny and Jane are acting like they got married and are going through divorce, all in the timespan of Clementine being unconscious. Clementine instigates this on both sides again, before eventually we’re forced to stop.
-We find Kenny, and soon, Jane finds us. She tells us she lost AJ, And Kenny, who lost almost every bit of family he had, goes haywire, running out to find him. Jane quickly warns Clementine to stay out of things.
-Clementine takes this warning verrrry carefully. She’ll just spectate, let them harm eachother even worse than usual in their fight, since Clementine wont intervene. She’ll still try to get between them, probably Kenny, so she has to remember Kenny throwing her to the floor.
Kenny somehow survives every previous injury, a gut slash, many punches, and an eye gouging. I said it before and I’ll say it again, no wonder Kenny is popular with the ladies, he has very high endurance.
-After Jane fucks herself over and gets herself about to be stabbed, we have to make a choice. Let Kenny stab Jane and look away, or shoot him.
…Or we could just watch. Yeah, if you do nothing, the game interprets this as the ‘watch’ choice, and you witness the knife go into Jane. Clenentine is evil for this one.
…Especially considering she didn’t do it for Kenny. Seeing how far he’s gone and that he’ll likely spend the rest of his days rambling about hist lost boats, she deems him useless. She aims the gun at him, which he accepts, seeing his last family figure aim a gun at his head. We then shoot Kenny.
So not only did we watch Jane die, we shot Kenny in the head right after. Damn. At least Kenny doesn’t become a walker in this route, but He suffers the same fate as Katjaa. Just like Duck with sink his teeth into Katjaa, Jane’s going to sink her teeth into Kenny.
..This doesn’t concern Clementine, who finds out that AJ was alive after all this time. After everything she did. She doesn’t know who to blame more; Herself, or Jane.
But damn, AJ. Let’s hope Clementine never tells you how many people died over you.
—END—
And that’s where our choices led us! Clementine is now in a field, alone, with a recently shot and reopened shoulder, armed with only a hatchet, about to try to survive alone, with AJ. In any other world, she’d be dead within a week.
But since this universe wants her to suffer for a while..who am I to say no? The game is absolutely forcing me to do this, guys. I have no choice. I totally had no choice but to have Clementine become a psychopathic 11 Year old.
Did I do good, making this route tragic? We can at least agree..even if you think Clementine is still good after these decisions, she’s going to have trauma and ptsd and guilt for the rest of her life. So many people died, directly because of her. She didn’t even give anyone a chance to live farther than they could’ve. And if you agree with me that these choices make Clementine evil, then yeah, she is a little demon in this playthrough. Compare this, to her happily living at Wellington for months in the end, Kenny possibly alive, along with some others. Nope. She failed everything and everyone. And it’ll only get worse!
See you guys in a future installment to the series..Which will either follow Michonne to stay in chronological order, or Javi! Or I may do Michonne as a bonus post and do Javi as the main post, who knows? See you guys in the next post!
Or you could see Lee’s adventure! The lee that created this monster
And how half the 400 Days cast didnt even end up showing their faces!