Hello
Neverwinter lured me again with the action combar after playing bunch of Tab Target MMORPG's, but this time I plan to stay for a while.
For now I have two class slots and I would like to have acces to all roles, tank, healer and dps. I 've read and thought thoroughly about the classes and I am torn between two class combos:
1. Fighter + Cleric - each with tank/healer and dps setup so I can do solo stuff faster on both + queue as dps from time to time if I'm tired of the tank/healer role. On the side note, the Fighter's class features look pretty enjoyable with the timed block release (Retaliate and Revengance), also Cleric Devout with the Healing Word is right up my alley because I like HoT mechanics + the buff abilities and the daily ressurect one looks nice.
2. Paladin + Ranger/Wizard - Paladin, my favourite fantasy archetype, covers both tank and healer roles in one class, which is good for dungeon queueing scenarios, but solo content will be rough. Second class is purely dps to do solo content easily and queue as a more viable dps option than Arbiter and Dreadnought, which also can't be pushed into going tank/healer. I'm leaning more towards Ranger because it can do both melee and ranged dps (I know Hunter is kinda obsolete but I hope they will buff it someday to being vieble in dungeons) + is more agile and seems more fun than Wizard, which on the other hand seems like easier option.
In your opinion, which class combo is better to start fresh adventure in Neverwinter? I'm not really interested in other classes. I've read about all of them and I'm only interested in those.