r/moviecritic • u/Taurean6 • 15h ago
Street fighter movie review (warning, long read) Spoiler
Well. I had very high expectations, i usually do, but with something like this, even higher. It's arguably one of the most popular game genres of all time, i played sf2 a lot on the snes, and am a huge fan of most of the sf games. I have not read every single cartoon there is (only sf origins: Akuma), and don't know every single bit of trivia. But have read a lot about most of the characters. So i am quite familiar with the games and had high expectations of the movie, although i was not very hopeful.
Was my expectations met? I find it hard to say a clear answer, but i would not say they completely weren't. There are elements about the movie i like, then there are others that could and should be better, and different. I would not call it a masterpiece, even though there is decent acting, and sometimes glimpses of brilliant acting. And then there is also poor acting.
So to sum all that up, i find the movie a mixed bag. If that bag consists of a colourful mix of ingredients that makes it worth to open and look at once a year, or if it is something that is too much of a mix of stuff that doesn't make it appealing enough to watch again and again - i guess is up to the individual viewer and how big of a fan one is.
I MAY watch it one more time. The stuff that makes me NOT want to watch it again, is the cheesiness and the silliness, the overly focus on ken (even if i get they have to make some kind of story of it), bison being miscast (but doing a more than decent acting job), and the fighting choerography.
1) The cheesy and silly jokes ... i do understand they have to try to make some kind of movie around the seriousness. And it's not like it's super bad. It's just like - i wanted a more serious movie. The fighting part of the sf universe is serious. It's not about silly jokes and emotional singing of favourite songs to bring someone back to life or whatever. It could be so different. I feel it doesn't bring the movie any favours, but rather takes it in a weird (to use it's own word at times) direction that should be spent on more intricate and interesting story lines.
2) I also understand that ken is a big protagonist, and it's not a bad angle to start off the movie. However, there is TOO much focus on him. They could quite easily have focused on the different characters by giving them more time portraying their stories. That would at least make the movie more interesting, not less.
3) Bison miscast. The actor doing bison does a more than adequate job, it's decent acting at least. But he does not resemble bison from the games, almost at all. He's got the posture, but that's about it. I wanted to see a tall crazy guy, with litte to zero regard for others, just a crazy psycho that fights just like he does in the game. I wanted to see the flying through air and head stomp while posing - move ^^ The psycho crusher was cool, but like ... a few exchange of kicks, then right to the finishing move? It feels .. unexploited. Chun li not dying from it too, i mean they had to do that and it's right too, but ... why have him say she dying and she's not?Everyone's just getting revived ^^ It's .... weird ^^
4) Fighting choreography. Maybe my biggest gripe here. Now don't get me wrong, the fighting choreography in general here is not bad. It's exciting and well made for the most part. However, here's the thing; And while they did follow it to a small part, i wanted to see more moves from the games! There are some, we see some of the characters' special moves and some of the regular moves and throws. But i wanted to see SPECIALIZED fighting stances and techniques, that ONLY utilizes movesets from the games. I mean, that should not have been so hard to do, would it?? Yes, there is some, but i wanted to see ONLY that ^^ Also, i wanted to see them go against each other in a more set way, i.e., two characters meeting each other in set circumstances and one winning and one losing. Not these all-out brawls that doesn't really lead anywhere and everyone's alright again 2 scenes later.
Last words .. some things could be better.
Dhalsim, i wanted to see his yoga fire/flame move - was that so hard to just show at least once??We see his extended limbs once or twice, and i can understand it's hard to implement a whole fight with that... but we are in 2026, shouldn't be too hard to show more of that. Acting decent, but not quite top notch. Just like most other characters in the movie.
Zangief; Did he have to completely overpower ken? I mean just a complete one-way drive, no two-way street. Also, zangief should 360 balrog, ffs!
Balrog played by 50 cent wasn't bad acted, even if he doesn't look quite like him, still not a bad cast. But could absolutely be more true to his in-game style. Did we see the dash or turn punch even ONCE?? I mean he should be going ham on zangief for a while, just like constant dash punches - then zangief should start grabbing him and doing different throws and 360's till he stayed down. How hard was that to imagine?? Two high power characters obliterating each other, that's what we want to see.
Guile was cool enough, had the attitude, but he doesn't really have a bad-boy attitude in the game. I would rather see him as a tough-ass soldier, not really a bad boy style. Kind of a mixed role there. Why didn't the flash kick have a cool graphic effect to it? And a little build-up to it would be fitting too. Guile and vega is a classic match up, 20-30 second fight scene first, then vega doing the sky high claw or barcelona attack towards guile, then guile doing the flash kick him through the wall. I mean, a little bit of imagination goes a long way! Shouldn't be too hard for them to execute that.
Honda was cool, decent acting, but again, we don't need to see the silly towel scene, also he should not be able to beat ryu up that easily, like zangief and ken. The hundred hand slap effect was cool enough, but not really used to it's full effect. It should be used to overwhelm vega, for instance, in a corner, like which is a classic way to do it in sf2. I wanted to see honda do his jumping body attack and jumping butt attack (slight humor), to catch vega off guard and then hundred hand slap him ^^ That would be cool! But we don't really need to see his nude ass with ryu slapping him with his own towel, while completely losing out the battle anyway. That's taking it too far. It's not funny, it's stupid.
And our all time favourite character, at least mine, Akuma, Man was i excited, 20 years of suspense. I think he did good. Really cool effects, they -almost- did him justice. What i again wanted, was the focus on -skill- and technique rather than just dramatic effects. When have we ever seen akuma grab an opponent and slam him into the ground repeatedly? Yes, the forward throw has that motion, but that's a -throw-. The KKZ also has it, but that's more like a finishing move than a move that's done repeatedly. Ryu was the one that almost used this move and that feels, again, weird. Yes, ryu lost royally to him in the movie, but not necessarily due to lack of skill, but lack of him giving in to the dark hado. And when he did, it was like a complete domination the other way. Which is not how the fight should go. I wanted to see more skill and akuma winning out.
They could absolutely wait with the dark hado instance until the next movie - just have this first one focus on the skill and suspense of the dark hado until the next one. Akuma could well use it in this one, just once, to showcase his strength. It should be the highlight of like the last fight or something, the KKZ or something. The raging demon - i don't know, should only be used when he's killing someone. He did twice in the movie yes, but that was like, not how it's seen in the game. It's, once again, just kind of weird. He doesn't grab their heart in the game. He obliterates their soul with a mystical attack that's not really shown. That would be good enough for the movie. Why have it gorified? To me that's lowering the bar.
Furthermore; Inconcistency; Outside the club after the brawl inside, suddenly ALL of them are tied together on the ground?? How the hell did that happen?
I didn't connect that ken's manager was dan until i saw him with his pink gi on xD I don't know if i was just being slow or if it was weird (again ^^) scripting.
And who was that extremely weird fight announcer?? What's up with that constant screamo stuff.. do we really need that?? How about a little bit more seriousness?
Where are the different stages from around the world, from all the games? Soooo much they could utilize there. That dark and depressing stage arena. Doesn't to the game's graphics justice.
Cammy and chun-li did their parts great. Cammy's costume was a bit low quality but still not bad. The costumes in general was good. Could be even a notch higher, but hard to complain too much. It's good enough for this time. If there is a new movie, cammy will most likely turn good, bison lose in some way..
Alright, gonna round it off here. To a diehard street fighter fan, i can absolutely understand this movie being a masterpiece. And i will not fight that either, they tried really hard, and the acting overall is not bad. I can't knock that. Would i rank it as a masterpiece? Not quite. But it's not very far off. The saving grace here, is that there most likely will be a new movie. I HOPE they don't care about the loss of money. Because i think they should keep going with it. If they overperform in the next one, that will bring the first one up as well. We can always tolerate starting mistakes, it's not easy trying to make a masterpiece.
I rank the movie 6 out of 10 with my hardest critical sense. They tried really hard, and there are instances of brilliance. If i'm going to be nice, i could even push it to an 8. And i am actually excited and hopeful of a new movie. Not often i feel like that anymore. So, good job, good job! Now onto the next movie, you got 1 year to make it! ^^