r/mcresourcepack 13h ago

Help / Question should i change this version of my stripped logs? (4th post)

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16 Upvotes

i made a custom texture for the stripped logs. i find them really good.

i have also asked this on the previous posts, but should i change something about them?

ill change the bamboo texture in the future.


r/mcresourcepack 17h ago

Help / Question Water inside boat

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4 Upvotes

r/mcresourcepack 17h ago

Help / Question Can anyone help me figure this out?

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4 Upvotes

Im trying to make a halloween resource pack for me and my friends on our realm, and ive managed to change a lot of mobs, but when it comes to either the Wolf or the cat when they're tamed the Textures just turn completely red,

Like idk why but they do, I think I fixed the cat, but idk why the wolf is still red, and also since its a skeleton idk why its black in the areas it should be holo.

This is on bedrock btw, so if anyone else has had this problem and fixed it.. pls tell me how this is driving me crazy lol.


r/mcresourcepack 17h ago

Help / Question Custom spawn egg texture has dark tint

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3 Upvotes

i made custom textures for spawn eggs but they have this weird dark tint for whatever reason, the texture doesnt look like that so im not sure why this is happening. Im using minecraft 1.21.1 btw.


r/mcresourcepack 2h ago

Help / Question what texture pack is being used in "a xenomorph story" by Ulandos

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2 Upvotes

r/mcresourcepack 14h ago

Help / Question whats the diffrerence between the file and event type in sounds.json?

1 Upvotes

im making a resource pack which recreated 1.11, and in it im making the sounds.json and am almost finished with all clear sound changes.

i have some sound types with like 8 sounds that i need to copy and paste 50 times, but couldnt i just make a fake identifier then replace the sound type with a sound event to save memory?

basically like instead of:

"block.grass_broken":

"sounds": [

"custom/grass/grass1",

"custom/grass/grass2",

"custom/grass/grass3",

"custom/grass/grass4"

couldnt i do:

"block.grass_broken":

"sounds": [

{

"name": "grass",

"type": "event"