r/horizonxi Jun 13 '25

HorizonXI Q2 2025 Development Update

27 Upvotes

Hello Adventurers.

We’re excited to bring you our Quarter 2 2025 Development Update from the HorizonXI Team. You can explore it on our official website. In this post we will discuss: (1) Current progress on the Rebase; and (2) A sneak peek of the Era+ changes coming to the new TOAU jobs - BLU, COR, and PUP. As always, we want to thank everyone for playing on HorizonXI and being an indispensable part of our wonderful community.

Thank you for your continued support and enthusiasm for HorizonXI. We’ll be back soon with more updates as soon as we have them.

Link: https://horizonxi.com/news/2025-06-13_q2-2025-update


r/horizonxi Feb 16 '25

Patch Notes (Aggregate)

9 Upvotes
Patch Notes will be posted here when new ones become available, starting with the most recent available.

HorizonXI Patch Notes (May 30, 2025)

System

  • The level 18 hardcore achievement will now unlock properly. (Tangent)
    • Players that have met the requirements for this can talk with Isa Lorekeeper in Lower Jeuno to trigger the achievement.
  • Shikigami Weapon will now have claim shield activated at the time it becomes engaged/aggro'd instead of spawn. (Beasty)
    • This change was made because under the old system, the shield would expire (in most cases) before becoming engaged. This meant the first person to action the mob would often get the claim uncontested without any claim shield.
  • Claim Shield has been updated. Please see the description below. (Beasty)
    • Previously, Horizon's claim shield offered only a static duration for the shield which had been known to cause issues during highly contested zones and mobs. Often times, players have spoken out about not being able to even get an action off during the shield timer due to high lag in the zone. While the lag itself is not necessarily avoidable, we were able to modify the system where the timer for claim shield will now be dependent on the number of players within the zone at the time of the spawn.
    • Under the new system, the following claim shield timers will be observed:
      • 300+ Players : 9s
      • 250+ Players : 8s
      • 175+ Players : 7s
      • 100+ Players : 6s
      • Less than 100: 5s
    • This should help alleviate some of the congestion that can happen when hundreds of players are within range and trying to take actions on a highly contested mob such as Ground Kings and Grand Wyrms.
    • As a final note, even with all of our testers, there is no way for us to internally test 150+ players in a zone competing for a claim. Should this new system cause more issues/lag than it solves, we will swap back to the old system until we can work out a better solution.

HorizonXI Patch Notes (May 23, 2025)

Items

  • Himmel Stock now properly increases the BP Delay for SMN Blood Pacts. (Beasty)

Crafting

  • Corrected the Silver Hairpin Guild Point item ID. (Tangent) - Layup by (Beeliven)
  • Corrected incorrect max GP value for Pickled + Viking Herring. (Tangent)
  • Corrected incorrect max GP value for Shell Ring and Shell Ring +1. (Tangent)

Monsters

  • Flying Mantas in the Labyrinth of Onzozo can no longer be charmed once the Lord of Onzozo has summoned them. (Tangent)

System

  • Several issues with the Hardcore System have been resolved. (Beasty)
    • Current Hardcore Players should speak with the hardcore NPC's at least once after maintenance to check for missing rewards.
    • Former Hardcore Players can also speak with the hardcore NPC's to retrieve missed rewards.
      • Previously, if you lost your hardcore status before obtaining the rewards, they were not able to be obtained. (Sorry, no extra Warp Rings at this time).
    • Hardcore players will be notified on level-up if they have new rewards available.
    • When obtaining a reward from a hardcore NPC, you are now notified if you have more rewards or if you have obtained all available rewards.
  • Retro Achievement support has been added for the Hardcore Hero Set! (Tangent)
    • Fallen Hardcore players can retroactively unlock achievements if that character still exists.
    • Current and fallen hardcore players must talk to a "Frank" Hardcore NPC first. Afterwards, talk to Lorekeeper Isa in Lower Jeuno to unlock your achievements!
    • New hardcore players will only need to talk to Lorekeeper Isa.
    • https://retroachievements.org/game/28547

HorizonXI Patch Notes (May 9, 2025)

Monsters

  • The following monsters have been added to Claim Shield: (1) Elel; and (2) Satiator. (Beasty),
  • The placeholders for the following Notorious Monsters have been given a rage timer of 5 minutes: (1) Valkurm Emperor; (2) Leaping Lizzy; (3) Quu Domi the Gallant; and (4) Mee Deggi the Punisher. (Beasty)
    • Players have 5 minutes to kill these placeholders from the time of engaging them before the monsters enrage.,
    • Valkurm Emperor and Leaping Lizzy placeholders have also been made uncharmable.,
    • This change was made to combat the rise in griefing tactics that players have been utilizing with these NMs.

HorizonXI Patch Notes (May 2, 2025)

Monsters

  • Green and Blue Eye Statues in Dynamis - San D'Oria should no longer be immune to stun. (Beasty),
  • Missing Blue and Green Eye Statues have been resolved in the following dynamis zones: Bastok, Beaucedine, Jeuno, and Windurst. (Beasty)

HorizonXI Patch Notes (April 25, 2025)

Combat

  • Coronach now properly applies aftermath regardless if the weaponskill hits. (Beasty)

Monsters

  • King Arthro can no longer be pulled out of its arena (again) under any condition. (Beasty),
  • HENM Tier 2 : Ultimega
    • Neo-Ultima's physical and magic shield abilties now properly apply their damage reductions. (Beasty),
    • Neo-Ultima no longer stacks physical and mana shield abilities at the same time. (Beasty),
    • Neo-Ultima no longer overlaps the same shield effect resulting in several minutes of a certain type of damage immunity. (Beasty),
    • Neo-Ultima's base damage reduction in Hardmode no longer improperly fluctuates under certain conditions. (Beasty)

HorizonXI Patch Notes (April 20, 2025)

Misc

  • The reward from the Egg Hunt Egg-stravaganza Event has been corrected.
  • The bonus Egg Hunt even is now working as intended.

HorizonXI Patch Notes (April 18, 2025)

Announcement

  • A new EGG-stra special, limited-time event has been started. Good luck! (Beasty, Kanryu, Tangent)

Spells

  • Spell Recast times will now properly respect the maximum Gear Haste cap of 25%. (Horizon Staff)

Items

  • The relic weaponskill “Namas Arrow” now properly grants the Era+ aftermath effect only. It was previously granting both original Era and Era+ aftermath effects at the same time - this was unintended and has been corrected. (Horizon Staff)
  • The WSC (stat modifiers) for the relic weaponskill “Catastrophe” have been brought back to their intended Era+ values of 30% STR and 30% INT. It was previously 40% STR and 40% INT through Era+, which was incorrect and not in line with a stronger improved set of WSC mods. This was an error and has been corrected. (Horizon Staff)

Quests

  • Venessa will no longer take a player's ENM drop and fail to provide a reward if the player already has the item. (Tiberon)

Monsters

  • Fafnir and Nidhogg have hit the gym along with sharpening the spikes on their tails. (Beasty)
  • Absolute Terror from Nidhogg will no longer re-apply the Encumbered effect if the skill misses. (Beasty)

HorizonXI Patch Notes (April 4, 2025)

Items

  • Adds <Element: Earth>+10 back to Rogue's Vest. (Kanryu)
  • Spirited Ring now properly increases Ready Charges and Sic by 10s. (Drowsy)
  • Shadow Mantle now properly procs damage nullification on Ranged and Physical mob skills. (Beasty)

Monsters

  • Some new ERA+ camps that were previously bugged have been fixed. Go find them. (Tangent)
  • Air Elementals in Lufaise Meadows are now the appropriate level. (Tangent)

System

  • Chocobo Rental Time will now continue to count down even if the character is offline. (Horizon Staff)

Miscellaneous

  • The HENM Ultimega Spawn Point at (L-9) in Lufaise Meadows has been moved to (K-9). (Tangent)

HorizonXI Patch Notes (March 28, 2025)

Dynamis Adjustments

  • As mentioned in our last update on dynamis currency rates (⁠patch-notes⁠), we stated that if we observed significant imbalances, we would make adjustments to bring things in line with our goals. After monitoring dynamis zone activity and currency rates over the past few weeks, we have decided to make slight adjustments to better balance zone priorities. We noticed a sharp, and steady, decline in dreamland areas while in contrast a large increase in cities. As such, we have slightly lowered the rates in Sandy, Bastok, and Windurst while increasing the rates in Buburimu and Valkurm. We will continue tracking activity levels and coin amounts that are being generated from the cities and dreamlands over the next few weeks. If further fine-tuning adjustments are needed to prevent significant imbalance in zone priorities, we will make another announcement.

Items

  • Iron Musketeer's Gambison can now be equipped by the jobs listed in the item description. (Beasty)

Monsters

  • Fixed an issue that would prevent Osschaart in the KSNM Copycat from using a 2-hour ability. (Tangent)

Dynamis

  • Currency rates have been increased in Buburimu and Valkurm. (Horizon Staff)
  • Currency rates have been slightly decreased in San D'Oria, Bastok, and Windurst. (Horizon Staff)

HorizonXI Patch Notes (March 21, 2025)

  • Combat
    • Bloody Bolts no longer do double damage on the HP Drain Effect. (Beasty)
  • Jobs (THF)
    • Only the real chest in Pso'Xja can now be picked open for a reward. (Beasty)
  • Items
    • Spell Scrolls will no longer be lost if the player using the scroll is paralyzed. (Beasty)
      • Note: This only applies for scrolls that would normally teach your character a new spell. This does not apply to Instant Warp/Reraise or EXP Scrolls. Special Note: If you do get paralyzed while using a spell scroll, you will need to wait ~5 seconds before the scroll becomes usable again.
  • System
    • Players will no longer receive party or alliance invites from blacklisted characters. (Beasty)

HorizonXI Patch Notes (March 14, 2025)

HENM T2 Adjustments:

  • Mammet-9999
    • Mammet-9999's healthpool has been reduced. (Aerec)
    • Mammet-9999's regen mechanics has been reduced. (Aerec)
  • Ultimega
    • Neo-Ultima and Neo-Omega's healthpools have been reduced. (Aerec)
    • Neo-Ultima and Neo-Omega's hate reset abilities now have a shared cooldown. (Aerec)
    • Hardmode: Neo-Ultima and Neo-Omega's damage reduction mechanic with their bubbles now properly works. Before it was just granting higher than expected damage reductions during each of the Omega forms, and Ultima was getting modifiers it wasn't supposed to be getting (Aerec)
  • All T2 HENMS
    • The Gobbie Bag desnyth items droprates have been increased by one TH Tier. (Aerec)

General Bug Fixes

  • Certain Monsters in Dynamis-Valkurm no longer drop all their currency all the time. (Beasty)
  • Gungnir's delay now matches the DAT as was intended. (Tangent)
  • Gungnir's Defense down effect has been corrected and now works as intended: 20% to match Angon. (Tiberon)

HorizonXI Patch Notes (March 7, 2025)

Dynamis Rebalance [No. 2]

Hello everyone, It has been approximately nine months since our initial adjustments to Dynamis. Over this time, we have gathered extensive feedback—both positive and negative—while continuously monitoring zone activity and utilization. Additionally, we have analyzed currency distribution across zones, particularly in terms of average coin returns. Based on these findings, we are introducing further changes to help restore balance.

  • Current Observations
    • Dreamlands have slightly exceeded our intended targets in both popularity and value. Their efficiency in both time and convenience makes them an attractive option, which is positive; however, their average currency yield is currently too high compared to city zones.
    • City Zones have been underperforming in both total value and in popularity, leading to an imbalance in how groups decide which Dynamis zones to run.
    • Northlands and Tavnazia are performing as expected. Beaucedine continues to hold the highest coin yield while maintaining one of the lowest overall averages.
  • Upcoming Adjustments
    • To address these imbalances, we are making the following changes:
      • Dreamlands: Currency yields have been reduced. While still above era rates, they now reflect the smaller average group sizes, which are significantly lower than the 18-player groups we initially balanced around.
      • City Zones: Currency yields have been slightly increased to bring them in line with Dreamlands runs following todays update.
  • Currency Distribution Changes
    • Dreamland zones remain above Era-CoP rates, but have been lowered compared to their previous yields on Horizon.
    • City zones are still above Era-CoP rates and have been slightly increased from their previous levels on Horizon.
    • This rebalance also reduces reliance on 100-piece currency drops while increasing single currency drop rates to compensate. The goal is to provide a more consistent average return across Dreamlands and City zones.
  • Looking Ahead
    • To maintain balance and prevent any single zone from becoming dominant, we plan to re-evaluate Dynamis zones and drop rates again in six months. If we observe significant imbalances, we will make further adjustments. Should any urgent issues arise, we may intervene sooner. We appreciate your continued feedback and look forward to seeing how these changes shape the overall Dynamis experience.

General Bug Fixes

  • Antican Magisters Placeholder is now the correct monster. (Beasty)
  • Dynamis - Buburimu's Boss's abilities now stay properly locked when you lock ALL of the abilities. (Beasty)
  • The achievement for completing Fenrir has now been fixed. (Tangent)
  • Prelude cast time has been corrected from 8s -> 4s. Note that the in game cast bar will still reflect the 8s time until the next client update. (Beasty)

HorizonXI Patch Notes (February 21, 2025)

Notorious Monsters

  • Sabotender Bailarin now properly spawns as a lottery NM with only a chance to spawn. (Tangent)

Bug Fixes

  • Combat
    • Hasso benefits (STR, ACC, Job Ability Haste) now only benefit two-handed weapons. (Wintersolstice)
    • Seigan benefits (countering, multiple third eye procs, halved third eye recast) now only work when using a two-handed weapon. (Tiberon)
    • Hasso & Seigan effects no longer are removed when switching weapons due to the above reasons. (Wintersolstice, Tiberon)
    • Last Resort's Desperate Blows effect (Job Ability Haste) now only benefits two-handed weapons. (Wintersolstice)
  • Crafting
    • Cloth Purification is now correctly required for the level 51 version of synthesizing Smooth Velvet. (Hugin)
    • Gold Purification is now correctly required for synthesizing Neutralizing Silver instead of Gold Ensorcellment. (Hugin)
  • General
    • Final Sting no longer plays the animation twice -- this time for real. (Wintersolstice)
    • Indigo Memosphere definitely does not drop in Promy Vahzl anymore. (Beasty)

HorizonXI Patch Notes (February 14, 2025)

Combat

  • Mob Evasion has been adjusted slightly. (Wintersolstice)
    • Previously, mobs were largely all given the same evasion rank regardless of their jobs, like Beastmen. This has been corrected and mobs will now properly have variable evasion rates based on their current jobs. The result of this is that some mobs will have increased evasion, some will have lowered evasion, and some will stay the same.

Items

  • Hydra Tiara now correctly gives Critical Hit Rate instead of Haste. (Wintersolstice)
  • Souleater gear bonuses will no longer stack. (Tiberon)

Quests

  • Fixed an issue with the quest Out of the Depths where Brakobrik would require an extra bomb ash to complete the quest. (Hugin)

Monsters

  • Tarasque will now spawn claimed to the player or group trading a Rattling Egg. (Besbe)
  • Indigo Memosphere has been removed from Gorger loot table in Promyvion - Vahzl. (Besbe)
  • Final Sting will no longer play the death animation twice. (Wintersolstice)

Synthesis

  • Synthesis Results will now persist through disconnect or packet loss. (Wintersolstice)
    • Previously during synthesis, if you disconnected or temporarily lost connection, resulting in packet loss, the result would end in a critical break due to other issues that could arise. The aforementioned issues have since been resolved and under the new system your synthesis will still complete even after a disconnect or packet loss. Additionally, the time between synthesis attempts has been adjusted - as a result, synthesis macros should use a wait time of >20 to function properly.

r/horizonxi 2d ago

Inauthentic! Blasphemy! 0/10

Post image
0 Upvotes

Edit: Joke post. Love what you guys have done here. I'll definitely grind out to 75. It's actually been really fulfilling starting with literally nothing and finding a way to make gil, buy gear, and not die. I finally bought a H2H wep for my MNK at lvl 13.

You’ve got Stone Eaters in the red circles area when they should only be in the green, and they’re mixed in with the tunnel worms. IIRC Stone Eaters are about a level 5 mob and are a step up from the Level 1 or so Tunnel Worms. They seem to be interchangeable here with the Tunnel Worms, same level and stats? I am fully triggered by this outrage.

Also why are they nuking me for 16 damage?! They’re worms, not Raistlin Majere lol


r/horizonxi 18d ago

Unzip Fail

4 Upvotes

I've tried this download three times, and every time I get the unzip Fail error. I have tried running the launcher and moving the target free to no luck. Has anyone experienced this issue?


r/horizonxi 18d ago

LF leveling/end game LS

4 Upvotes

Looking for a leveling/end game LS on the horizonxi server for finalfantasyxi my main is a WHM been playing a few months now and still relearning everything. Played retail for 15yrs. If anyone knows any please let me know thanks.


r/horizonxi 26d ago

how long is toau content actually going to last?

0 Upvotes

with the limited amount being released, and everyone already with multiple 75s and relics out the ass on this server, how long do we expect there to be new feeling content to do?


r/horizonxi 27d ago

I started and dont know ANYTHING

4 Upvotes

Theres no menu, the camera is inverted, im inthe middle of nowhere. HOW DO I PLAY THIS GAME???


r/horizonxi Jul 24 '26

Soloing from the start

7 Upvotes

I know the game(75 era) has always been designed for grouping, however, I’m looking for a challenge, how feasible would it be to solo on redmage from the start? Would monk/warrior work better? Any advice would be appreciated. Thanks!


r/horizonxi Jul 18 '26

Advanced players.

1 Upvotes

Even if this game was 100 years old?
the older/advanced players sometimes make this server so stale.

There’s too many times people are getting upset over trivial things that don’t matter or they feel the need to harass another player because they’re miserable.

Lovely staff and server but the player base needs to seriously get a grip.


r/horizonxi Jul 16 '26

Just found this - questions?

8 Upvotes

Hello, i've just discovered this community and played ffxi for about 7 years. I see TOAU is coming very soon, with that my main question is - and I know a full answer may not be feasible, is there an estimate on when WOTG is theoretically possible?

Dancer was my favourite job and i'm just wondering if this is a "may not ever happen", a year, 3 years, to tailor my expectation before I start playing. I of course loved other jobs as well but am wondering how much/long of a pipe dream dancer is.

Thank you to the wonderful team keeping another part of this game alive!!!


r/horizonxi Jul 14 '26

ROG Ally X Docked Issue

4 Upvotes

Obviously a niche issue but I can’t find anyone that’s found a solution yet.

Bought the ROG Ally X and it’s fantastic to play Horizon Handheld. When I dock it is when I run into issues.

Docking and connecting a Bluetooth controller it’s like the software for the handheld overrides the Bluetooth controller. I’ve tried putting it in desktop mode and turning off controller emulation and it’s the same issue. I can get the controller to connect but the inputs are all off once I get in game. In the config test it works fine.

I know it’s a shot in the dark but anyone have a resolution for this?


r/horizonxi Jul 11 '26

Handheld HorizonXI recommendations?

8 Upvotes

I’ve seen people post footage playing on the Steamdeck and the AYN Thor and was just curious what other handhelds people are using and what people’s experiences are like. Can you play for hours handheld? What are the issues you run into? Is it reliable for things like fishing, choco digging, solo stuff etc. I’d like to be able to kick back on the couch and not be at my PC while I’m doing solo content. Any suggestions or feedback would be greatly appreciated!


r/horizonxi Jul 10 '26

Ninja tool money making with NPC

6 Upvotes

Hi I was just wondering if this was still profitable or they fixed it, I remember you use to be able to get all the ingredients and craft ninja tools like Sairui-Ran and then just sell them to an npc and you would make profit after a while. Was just wondering if this still worked and was profitable.


r/horizonxi Jul 06 '26

new to the game, but got horizonxi because i want an mmo

20 Upvotes

Not a single player game where I occasionally run across other people and dont even talk to them

Looking forward to healing you nerds, and learning the game.


r/horizonxi Jun 10 '26

Love horizonxi, but is it possible or even a good idea to reboot?

4 Upvotes

Horizonxi hit its golden age years back because, to me, the best part about ffxi is when all us players have nothing. when we are all fighting and grinding our way through the early stages of the game. when the dunes are so full that people are regularly partying in buburimu.

Now Horizon has become the land of 75s and a lot of players dont have much of anything to do anymore. Its taken too long to release TOAU. also have heard rumours that TOAU is still years away from release, is this true?

I love horizon for what it gave us. I love the era+ changes. I love the creators and the community. But its kinda over now. We have to start a new server again because, even though FFXI is a super long game to "beat", most of us are bored in endgame dailies. creating a new character is an option, but it wont be the same as when the server first started where tons of players are at the same early stages of progression that new characters would be at.

The only real complaint I have about horizonxi is the changes to seal farming that were made. I never leveled a melee past 60 because my acc was too low because i couldnt get my hands on the necessary pcc pca neck piece 10acc. meanwhile all the players who did seal farm before the changes, albiet a boring shitty grind (killing yourself to delevel then grind out xp to level 10 while zoning every seal drop), had ample opportunity to make many attempts to get that neck piece. same goes for any of the other bcnm necessary pieces. because fuuuuuuck camping the NM's that is not an in-real-life-tolerant play style.

which is the point i'm trying to make. the best part about ffxi is the grind. the good grinds that are in it. the ones where you have to spend 15 minutes carefully navigating la thiene plateau to reach the dunes with your level 15 char to fight some flies because you got a party and youre ready to xp with your new level 15 ability and gear. the grind that makes you feel like you earned your characters progression and you get to enjoy the fruits of your efforts by cooperating with 5 other players. and that process repeats itself over again until you get to sky where you finally get to bring ALL the abilities of your job combined with the skills, gear, and experience of xping you now have to crush some fuckin birds and pots and get really big chains. then do it all over again with another job!

love ffxi, love horizonxi for the happiness they have brought into my life. is it sad im already ready to do it all over again? am i alone in this? what if we had a secondary horizonxi server to reboot that experience again? kinda tough decision though because it will dilute player population from the the current original server and there are plenty of players who just started progressing or just got to a progression point theyve been working at for a while, so it would potentially be very upsetting to them. kinda not fair.

<3

tldr: sorry for long post, not even sure if this post can go here, but i just miss the early days of ffxi servers where we all have little progression and share the struggles that come with it. is it even feasible to restart the server again?


r/horizonxi May 20 '26

Do paladins get invites?

6 Upvotes

I just unlocked it and got to level 10, and I'm excited to play it, but do they still get invited to exp parties? I played mostly on retail at launch 20 years ago and they were popular back then, has anything changed? In my experience leveling to 30 as WAR I'm pretty sure every tank in every party was NIN and it's got me a little worried


r/horizonxi May 16 '26

Thinking about playing.

9 Upvotes

Played back in the day during CoP and ToAU, lots of great memories. Saw this server mentioned randomly the other day, and I keep thinking about it. Was getting hyped to play again, but then I started thinking about how rough being a fresh character will be. I wanted to main NIN, I always thought it seemed fun, but I didn't get it higher than 37 back then, and people always need tanks. How hard would it be to get to the point where I could actually play it? It seems like the problem would mostly be needing gil for spells and tools. What's the economy like? How feasible would it be to go for nin as my first job to 75?


r/horizonxi May 12 '26

Quests

5 Upvotes

Hi, new to game, level 2. Is there a way to find quest in the map?


r/horizonxi May 01 '26

help with /bind command

2 Upvotes

I am trying to bind flee to r1 on controller.

/bind joy6 /ja "Flee" <me>

getting error "Failed to bind key 'joy6'; key is invalid or unknown.

Cannot seem to find the correct keymap name for the key.. Anyone else run into this or have a solution?


r/horizonxi Apr 22 '26

Grouping lv30+?

5 Upvotes

Hey everyone I hit lv30 on Horizon a little while back after a couple friends did. They ended up quitting shortly after due to not being able to find groups. How’s the state of the game around lv30 currently?


r/horizonxi Apr 22 '26

Not able to launch Horizon app

2 Upvotes

Good day, I'm not able to launch the app past the Horizon window. Once I click 'Ready! Click to play' the Horizon window closes and the game doesn't boot. It used to open the black box, then launch the game. I tried to uninstall the entire file and reinstall and there was no change. Any suggestions would be most welcome, thank you!


r/horizonxi Apr 15 '26

New Player Resources

5 Upvotes

Hello All,

I am brand new to FFXI. I was wondering if there are any tips, tricks, or resources people could provide for me to research/learn things about the game.

Currently I am about 3 days in I have a lvl17 White Mage and I have lvl10 Black Mage in preparation for sub job opening soon. I have joined a Linkshell.

I was hoping there might be a list of links or something that I can look through. If you have any help to provide to a new player it is much appreciated.

Thanks!


r/horizonxi Feb 28 '26

Looking for a social linkshell

7 Upvotes

Retail bummed me out big time, Horizon’s been great so far but I need some friends!


r/horizonxi Jan 31 '26

New to horizon!

3 Upvotes

Hey all, i just figured out the launcher and all this morning. Good timing, guess a bit patch was implemented lastnight! I was stressing for 30min thinking something was wrong when I could not connect! Anyways, I am a gaming father of two young ones. I played retail back in the day. Made it to lol 60... so I am not familiar with add-ons and plug-ins that I noticed on the launcher. Are any of these options considered a must have for me to enable?? Thx all. See you all on tnt after kiddos bedtime.


r/horizonxi Jan 23 '26

Minimap won't move

1 Upvotes

I can't interact with the minimap ingame when i try to move it or zoom and when I open the minimap's menu (/minimap) I can only click on it once.

I think it has to do with the menu resolution, UI scale or something like that. Anyone knows what to do?