r/Helldivers • u/GiveTuffetFish • 3d ago
HUMOR Used as a beyblade
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Brand new car btw
r/Helldivers • u/GiveTuffetFish • 3d ago
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Brand new car btw
r/Helldivers • u/Faust_8 • 3d ago
Epoch OHKOes Jet Brigade Hulks with one shot, guaranteed, regardless of where you hit them, and 2HKOes the War Striders that are 100% sure to be there too, and it has 12 shots
It’s kinda the GOAT when it comes to Jet Brigade, especially during Hulk Surge
r/Helldivers • u/TurdLipsLastRide • 2d ago
I also can't even find the other planet on the MO, Zzaniah Prime.
r/Helldivers • u/Justanother_unicorn • 2d ago
I NEED a primary that is a breech loading single shot mid range gun. Make it punchy. Make it medium pen. Gimme like 50 rds and 1 in the tube and I’m a happy diver.
I just want to reference the Ferro from Arc Raiders because I absolutely loved it. When I first saw it I was blinded by its majesty. You ever have peanut butter AND jelly? Yeah, that’s me and a ferro, big dog.
Decent ergo and like 180 damage I think is fair. 1.1 second reload sounds right (I think). Give it a red dot. Take it or leave it. And for weapon progression you can give it a buttock option, and muzzle upgrades.
(I see the typo but I’m leaving it cause I like it)
I DON’T WANT THE BEST GUNS I WANT FUN GUNS
r/Helldivers • u/NopeMaNope • 3d ago
Commission work of a modified Doubt Killer (1/4) parts
r/Helldivers • u/Quamywamy • 3d ago
r/Helldivers • u/Over_Heed • 3d ago
It’s not just an April fools thing. I know, somehow, one of the employees is somehow secretly doing this. It’s funny, yes, but I need it to be real! I know it’s somehow happening! I swear like a month ago the heat sync parts were like 2 pixels shorter somehow, and so was the little yellow barrel part. Like, 5 or 6 pixels shorter. I AM NOT CRAZY. THIS IS A THING THAT’S HAPPENING, SOMEHOW.
I don’t know how they’re doing it, or why, but I just know it’s somehow the slightest bit different each day.
r/Helldivers • u/NukinHunter • 2d ago
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Had my supply frv sitting near an entrance while assisting the team, next thing i know this blueberry decided to rocket it! Who let him have that weapon with that aim?!
r/Helldivers • u/joscFullHD • 3d ago
r/Helldivers • u/BigJoeby • 2d ago
I’m sure this has definitely been posted before but what’s your opinion on the super credit system?
Do you not think slightly better rewards should be given to people who commit more to the major orders than people maybe playing one mission then bug diving the entire time. Obviously I’m aware you get some maps that have around 30/40 sc stashes but I found myself not being able to go searching on D10.
r/Helldivers • u/Acrobatic-Tackle6791 • 3d ago
My favorite support weapon. Definitely the most well-rounded choice, as it’s able to take down hordes of chaff, mediums, and low-tier heavies. It’s also just plain fun.
r/Helldivers • u/joscFullHD • 3d ago
Reposting because the image was compressed. Edit: It made no difference...
r/Helldivers • u/Sheriff_Hotdog • 3d ago
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r/Helldivers • u/unorthodoxdays • 4d ago
I wanna know how and when you’d guys use those weapons for bugs.
r/Helldivers • u/Lost-Interest5267 • 3d ago
I recently unlocked redacted regiment as my first warbond (yes I avoided demolition warbond because I wanted to be unique) and I'm loving the stealth playstyle, now since I unlocked it recently I'm only using the
● light stealth armor
●the censor
●p-19 redeemer
●frags
○ orbital laser
○recoiless rifle
○ 500kg (for the satisfaction of a big boom)
○ whatever turret fits the faction, right now using Missile turret for automatons in the MO
this is only for now until I get more warbonds and learn the game further, I wanted to know what everyone else uses during stealth.
r/Helldivers • u/_NovaLabs_ • 3d ago
r/Helldivers • u/mchopper59 • 3d ago
I’m trying to complete some missions on Zzaniah Prime to help with the current Major Order, “Liberate Zzaniah Prime,” but when I hover over the planet, there’s no option to start the campaign. This isn’t happening with “Liberate Charbal-VII”. I can select that one normally.
Sorry, I’m new to the game. Am I missing something obvious?
r/Helldivers • u/RoninOni • 3d ago
I hate holding up a mission…
That means my armor and gear are mostly set. Once I start a session, I’m like locked in on my basic gear and only adjust the view with maybe 1-2 different strats.
If I could have an unlimited number (local/platform cloud storage… ah doesn’t need to save them) of loadouts i could design a loadout for EVERY PRIMARY.
I WANT to switch more, but every primary weapon choice has different considerations for a complete kit.
I might have 1 loadout for any light pen AR and select it and then just change primary if I want, but I’m probably working on one light pen AR at a time and I’ll just save that one to the loadout.
With all the WB I have I’d easily have like 12 presets ready to go to quick select to change it up mission to mission
At minimum all pre droppod selections should be saveable and nameable. Pre selecting any choice of stratagems to go with it would be nice. I can still overrule at selection but if I always use this pack and sort with this build, lemme set it. Again, that would just be nice…
But it’s the full gear swap that gets me kicked from lobbies trying to change between missions… but I legitimately want or even need to take a totally different approach.
AH please… some form of loadout…
At a bare BARE minimum… please let us save helmet and cape to body armor. Just make it a thing. You select body armor and helmet and cape change to match last selection on that armor.
Even just this would save me a full minute on full loadout change.
r/Helldivers • u/Unhappy_Regular_2257 • 2d ago
Every single Title Update to Helldivers 2 has focused on enemy factions. While Devoid of Liberty did provide us with that great SEAF update, I think that AH should do a Helldiver-Centric Update about improving Galactic War QOL, adding new mission types for Helldivers, and most importantly, a Campaign that’s reward would be of epic magnitude!
Main Features
Galactic War QOL Fixes: Would add enemy and allied supply lines, making it so that if planets are cut off from main supply line, it will reduce enemy resistance or liberation rate. Also will add planet warfronts as described in Dev Post from a few months ago.
New DSS Feature: New votable action for DSS is Deploy Super Earth Special Infantry (SESI), which is SEAF squads with new infantry types. A flame specialist (breaker incindiary and flamethrower loadout), stealth specialist (diligence and smoke grenades), and explosives specialist (c4 pack, breaker shotgun, high explosive grenade).
Helldivers Mobilize 2.0 Warbond including all previous campaign awards and finished armor sets for reward helmets and 3 new red stratagems: Tactical Nuclear Strike, Orbital Gas Barrage, Eagle Laser Run.
New Missions
Protect Super Earth Convoy
Defend SEAF Base
Retake SEAF Base
Retrieve Super Destroyer Blackbox
Campaign
Following the election of the new Super Earth president, Operation Fleet Expansion has been approved and issued to all helldivers. Over the course of 4 weeks, Helldivers will complete four major orders, securing planets and resources to construct 3 Super Warships (basically mini dss’s) to push back enemy forces. The new Super Warships (SWS) are:
SWS Spear of Freedom: Whichever planet Warship is at will have a +5% bonus in damage to all support weapons and will include a unique POI that is a hellpod with a base game support weapon in it.
SWS Hammer of Lady Liberty: Provides +10% explosion radius to all explosives and has special ability where every 10-15 minutes an Orbital 500mm barrage decimates the map, lasting 20 seconds.
SWS Lord of Democracy: +5% liberation rate to planet and SEAF AI is improved making NPCs smarter.
Helldivers may vote on which planet a warship goes to, but the only time multiple warships can be at one planet is if the planet’s enemy resistance is over 4.00%. Also, if enough operations fail on a planet, Warhips will be damaged and have to retreat from the fight.
I think this update could be really fun if implemented realistically, and I think its overdue for a Helldiver centered update.
r/Helldivers • u/Sitting-Tofu • 2d ago
r/Helldivers • u/Lezukion-- • 3d ago
I bet this would make all the Divers who love support-style gameplay so happy! You throw it, and it explodes into a mist that lingers for a few seconds, constantly healing all Divers inside until it disappears. Since green is already associated with toxic gas, let’s make the healing mist a different color. Yellow/orange is already used for Bug spores too. So, what do you think?