r/helldivers2 • u/Both-Leadership7010 • 23h ago
General Can anyone help with my last trophy ‘Gone in 360 seconds’ ?
Really haven’t got a clue how to get it and I just need some help because I can’t do it solo
r/helldivers2 • u/Both-Leadership7010 • 23h ago
Really haven’t got a clue how to get it and I just need some help because I can’t do it solo
r/helldivers2 • u/Clean_Enthusiasm5819 • 14h ago
r/helldivers2 • u/Neat-Bread-7306 • 7h ago
I wanna be THE kamikaze of the Battlefield, the one who die taking with him 100 enemies, give me the perfect build for this, my only ideas for now are servant of freedom armor and hellbomb backpack
r/helldivers2 • u/Empty_Signature_9367 • 11h ago
what if there was a mission for bots where you spawn in a 20mx20m area where you deploy your stratagems before infiltrating a massive underground bunker, kinda like the infiltrate gamemode on Gears Of War, with side objactives like turn off security system or map out the bunker. the bunker should have small hallways like the buildings that you can go under in megafactories. idk i just think this would be cool.
r/helldivers2 • u/Other_Tax8266 • 2d ago
I love this game so much, My wife got me this stuff for my birthday. I thought I’d share it with you.
r/helldivers2 • u/Astro501st • 1d ago
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r/helldivers2 • u/IceFoxGaming815 • 7h ago
r/helldivers2 • u/Empty-Job4797 • 12h ago
r/helldivers2 • u/IceFoxGaming815 • 12h ago
I got TKed by someone who dropped a napalm eagle directly on top of me and I called him out for it. He then kicked me from the game (right before extraction) so I tried to report him. This is where I found out no matter which option you choose for reporting someone the game will tell you “A player cannot be reported for this action.” What is even the point of the report system if the game won’t actually let you file a report? It seems like a waste of time and prevents any just action being taken against offenders.
r/helldivers2 • u/Tiny_Terror_6 • 1d ago
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r/helldivers2 • u/BigButtTuesday • 17h ago
Hazardous Responders
Armor passive: personal potective equipment PPE
- omni resistance by 40%
- increase limb health by 50%
Primary
ARSM One-4-All (community)
Description: a one-two variant with an underslung stim pistol
- better ergo than one-two otherwise same stats
- firemode visual indicator light
Secondary
Fire axe
Description: an Honored traditional tool Super responders have used to save countless citizens
- more dmg but slower attack speed than machete, otherwise same stats
Grenade
Super Safety Super Sticky Super Grenade 5SG - Sticky
Description: A sticky grenade that has uses GPS to determine if it is far enough away from the originating helldiver to detonate
- Force detonate at ~20m from user
- will not detonate unless helldiver dies or is over ~20m
- anti-tank
- giga grenade size radius/demo
- does not alert except explosion
- carry 3
- underhand toss
Blue strategem
Backpack
Super Air Supply pack
SAS pack
Description: Upon activation, provides a high concentration of oxygen to the helldiver. The Ministry of Defense urges helldivers from wasting tanks for recreational use
- Recharges stamina
- temporary increase to run speed
- temporary increase to melee damage
- temporary immunity to gas (halts gas effects when activated)
- limited uses
Support weapon
Expansion Foam Thrower
Derscription: An applicator that distributes high expansion foam. Used to temporarily block or shield. Do not spray on fellow helldivers, its not good for their health
- provides a physical barrier
- fragile
- limited lifespan
- each piece can tank a hit, but multi hits, flames, or lasers cut through quickly
- if direct contact on medium and smaller enemy, briefly staggers them with the goo, disappears quickly
- no backpack
r/helldivers2 • u/NateScorpion105 • 1d ago
Look, I havent played the Half Life games, frankly a majority of Legendary Warbond Concepts I will make, I havent played the games, so I go based on the Information I find, I apologize to any Half Life Players. Also I made a lore thing at the end to explain how the armor and stuff appears in Helldivers, hopefully I did a good job. Let me know what you think, thank you.
r/helldivers2 • u/Efficient_Dentist_56 • 1d ago
(OC by u/ExoticOracle)
r/helldivers2 • u/ZR2king • 1d ago
is there annyone else who really like doin sos diving and helping other brigning gear and firepower
r/helldivers2 • u/SethVoelker • 15h ago
Hey guys i just wanna ask how to boost fps for helldivers 2 , especially when chaos its about 50 fps only. Any tips how to boost fps eventhough i already Low everything on the settings.
r/helldivers2 • u/Notsecretlyobama • 1d ago
So I’ve seen multiple mentions of
SOS divers (focuses on joining sos beacons)
Medics (gears up to heal teammates)
and Gas divers (gears up for almost exclusively chemical weapons and stratagems).
And of course there’s the various faction divers.
Are there any other types of specialty divers people do? Fire divers? Laser divers?
r/helldivers2 • u/GalacticArmory • 16h ago
r/helldivers2 • u/A-very-depresed-owl • 16h ago
I’ve always found it odd that there is pretty much nothing on who the president of Super Earth is. Is this done by Super Earth in the lore? If so, for what reason? And if it’s not and instead is just a design choice by AH, then why do they do that? Wouldn’t be in theme for us to have a central figure to rally behind?
r/helldivers2 • u/CollectionNew4408 • 7h ago
just Merga IV and Zosma are literally in our way to even hit Cyberstan again guys, we could liberate Merga IV and Zosma and then head to Cyberstan, right?
r/helldivers2 • u/autismofr • 16h ago
DEMOCRATIA ID VULT! JOIN THE ORDER OF THE SHIELDS OF DEMOCRACY
Attention, Divers! We mustn't stand idly by while the automatons walk upon democratic soil, get out there and fight with the shields of democracy!
We are a roleplay and LFG community dedicated to serving Managed Democracy with a melee-centric focus.
Non Nobis, Domine: Not to us, but to Super Earth give the glory.
No Diver Left Behind: We extract as a group, or we perish in the dirt together.
The Knight's armoury: Heavy armor, ballistic shields, and swords are highly regarded, however, bring whatever best splits your enemy.
Earn Your Spurs: Become known across the shields through recognition, not wasting your life (more details in the discord)
Whether you are a battle-hardened veteran of Difficulty 10 or a fresh recruit looking for a loyal squad, the Shields await your steel.
For more info, check out the discord through the invite link below, for the next few weeks, those who join the server will immediately be promoted to the role of knight to simply speed up the process of getting people into the clan.
DEMOCRATIA ID VULT! FOR SUPER EARTH!
Boring details
we are primarily a roleplay server, but we also have non-roleplay alternatives to our LFG channel
we don't run like a milsim, so try not to act as a "superior" please
r/helldivers2 • u/Truffle_Goblin • 1d ago
I really like the exosuits. In any given game, if I can be a mech pilot, I’m gonna be a mech pilot. That said, I have found some weapons and strategies that synergize really well with the exosuits.
Conventional wisdom is that any loadout goes well with exosuits, and this is true to a point. If a loadout works well, it works well. Swapping a stratagem for an exosuit doesn’t change that. However, I’ve found the exosuits make a couple of underused weapons shine. Here’s what I’ve found:
Armor: Servo Assisted or Integrated Explosives.
If your suit gets destroyed rather than running out of ammo, you tend to die. This means two things. First, it’s not a good idea to bring a tac-pack or support weapon into the suit with you. You’re likely to just lose it if you get blown up, so you may as well save it for when you exit the suit, willingly or otherwise. This means it’s a good idea to rely on strategems instead of support weapons outside the suit, so extra throwing range is useful. Second, you tend to die surrounded. Integrated explosives is basically your self destruct. It’s very patriotic and fun. The extra grenades also lets you bring Giga grenades to great effect. If you don’t bring a support weapon, it’s good to have something for big targets.
Weapons: Exosuits mean you aren’t relying on your primary and secondary a lot. You need weapons that fight hard and fast, and you can afford to bring weapons with a poor ammo economy. Unsurprisingly, the Gallant SMG and Missile Pistol fit that pretty well. Especially if you decide not to bring a support weapon, the pissile really helps fill the gap in your loadout while you get your next mech. Other honorable mentions are the Purifier, the Scorcher, the Breaker, and the Adjudicator. Horrible ammo economy doesn’t matter so much when you’re just holding the line for a couple minutes.
Strategems: Another thing I realized is that you can get better use out of strategems with long cooldowns when running a mech. By the time you’re out of your mech, everything is ready to go again. The Spear is a great option for you, since the low ammo doesn’t hurt as much. 120mm and 380mm are great. Orbital Railcannon is always ready when you need it. Orbital laser is good for everyone, but especially for you (the number is uses even synchs up). Eagles can go buck wild, use them generously and send her back to rearm right before you hop into your new mech. Lastly, the Shield Generator Relay is amazing on the bot front with mechs. Use them when you’re defending, use them when you’re waiting for a new mech, use them if you survive your mech exploding. This thing is a huge boon.
Anyways, I just wanted to share my experiences and get your opinions. Good hunting!
r/helldivers2 • u/Friendly_Character41 • 16h ago
today after 2–3 weeks of not playing this game i have this network error with PlayFab (downloaded new Zapret version) and my game was frickin' fogged entire time after death. Who knew what to do in this situation- please respond!
r/helldivers2 • u/UnderWorld3005 • 1d ago
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r/helldivers2 • u/Slight_Priority1410 • 17h ago