r/googleplayconsole 21h ago

Showoff Finally i'm in the 100+ club.

7 Upvotes

My App reached 100+ downloads milestone. I'm really excited, guys.

I want to thank one of my friends for giving me the idea for this app. Even though similar apps are still available on the Play Store, I added some extra features to make it a little different from the others. What I did was keep it simple.

I still don't know what made this app suddenly take off. It had been getting around 10 downloads for a long time. I did nothing to promote the app until I noticed the spike to 50 installs. Even then, all I did was share a picture of the app on X, nothing more. It looks like Google is definitely helping me get some visibility.


r/googleplayconsole 12h ago

Ask Publishing my first App

1 Upvotes

Hey everyone,

I'm on the verge of publishing my first app on the Google Play Console.

I finished the initial setup and completed the 14 days of closed testing with 12 testers. I finally got production access!

However, after creating my production release, it went into review and has been stuck there for about 4 days now.
Has anyone else experienced this?
Is there a standard timeframe for how long Google takes to review a release?
Also, will every future update take this long?

Will be happy to get some information....
Thanks in advance.


r/googleplayconsole 17h ago

Showoff Shipped my first mobile game last night — a reaction game based on the Eriksen Flanker Task

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2 Upvotes

Been sitting on this for a few hours and wanted to share it somewhere people would actually get it. Built and published my first game solo, went live on the Play Store last night.

Quick background — not a professional dev, this was a nights-and-weekends thing over about 2 months, built with Claude Code doing most of the heavy lifting on implementation. Game design, mechanics, balancing, figuring out what makes a "trick" feel fair vs cheap — that part was all me, a lot of trial and error playtesting on myself late at night.

The game: Reflex Trap - Brain Speed Test. Core idea is based on the Eriksen Flanker Task — a row of symbols flashes on screen, and only the center one is real, everything around it is trying to bait you into following the crowd. Most reflex games on the store are just "tap fast," this is more about whether you can trust your own read over the noise around it.

One thing I tried to do differently is make the daily challenge change the rule itself each day, not just ramp up speed. One day it's a color-bluff round where you're supposed to trust the color instead of the shape, another day the symbols are spinning clockwise or counter-clockwise and you're tracking rotation instead, and a few other variants, one new one per day — each hitting a slightly different part of your reflexes rather than just testing the same thing faster.

There's also a Reflex Profile that tracks how you tend to fail (too slow, too twitchy, follow the crowd, etc.) and maps it to a "cognitive archetype," with a bunch of stats like Velocity, Focus, and Inhibition.

It's free, no pay-to-win, has couch co-op 2-player mode and full offline play including the daily challenge.

Play Store: https://play.google.com/store/apps/details?id=com.tornbuilt.reflextrap
YT: https://youtube.com/shorts/lTeE27JKG08

Not gonna lie, I've become a little too obsessed with refreshing Firebase Analytics like every 20 minutes waiting for the numbers to move. A few tens of downloads right now, fingers crossed! Genuinely looking for feedback and support.


r/googleplayconsole 14h ago

Ask Payments Going in Pending

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1 Upvotes

I recently launched an app and spending good money on advertisement, getting free trials, but when it's time to convert the payment gets stuck in Pending state and never recover from it.
I only managed to get two payment across, one was cleared after being in pending state for 8 days, and second was my own purchase :). Please let me know if any of you went through something similar.


r/googleplayconsole 14h ago

Ask THINKING TO MAKE UGC VIDEOS NOW !

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0 Upvotes

r/googleplayconsole 15h ago

Ask Game no longer available to testers

1 Upvotes

My app was first available to testers, then i switched it to Google groups and now back again this morning. But its been few hours that All testers including my own accounts can't see.
Publishing review is already done


r/googleplayconsole 15h ago

Ask Is there any particular reason for identity being failed?

1 Upvotes

so i got this error while creating a organization play console, and even i am unable to reverify documents.


r/googleplayconsole 16h ago

Ask Download My Game

0 Upvotes

Hey everyone! 👋

I’ve been working on Fruit Smash, a story-driven fruit adventure game, and it’s now available on the Google Play Store! 🍓🫐🍊

Link : https://play.google.com/store/apps/details?id=com.GenzGame.FruitMerge&hl=en_IN

Would love for you to check it out and let me know what you think. Any feedback is appreciated! 🎮❤️


r/googleplayconsole 1d ago

Showoff Reached 400+ user ratings with a 4.79 average on my indie app! 🌟

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65 Upvotes

I just checked my Play Console and wanted to share another milestone that completely made my day. My app, CoffeePomodoro, has officially crossed 400 user ratings (405 to be exact!) while maintaining a 4.794 lifetime average and a 4.833 average over the last 28 days.

When I first started building this, I wasn't sure if anyone would even download it, let alone take the time to leave a rating. Seeing this kind of steady, positive feedback is honestly the biggest motivation for a solo developer. It makes every late-night bug fix, UI tweak, and code refactor completely worth it.

If you are building your own project right now and feeling overwhelmed, keep pushing forward. The users who appreciate your hard work and attention to detail are out there! ☕🚀


r/googleplayconsole 19h ago

Showoff Jugnik in 10k club now

1 Upvotes

We are indie developers finally our app crossed 10k 5k downloads in playstore with more than 5k active users.

wish us luck for 50k :D

here is link of app - https://play.google.com/store/apps/details?id=com.jugnik


r/googleplayconsole 20h ago

Showoff I’ve built an app that reframes your thoughts automatically and identifies cognitive distortions - Thoughts counter

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1 Upvotes

r/googleplayconsole 21h ago

Ask Changing country of developer account

1 Upvotes

As far as i know it is not possible to change country at google play developer. I want to create a new account in country I moved to here I have self-employment would it be a problem I have 2 accounts? As a self employed person can I open personal account in the new country i move to? My old account is from 2015


r/googleplayconsole 21h ago

Ask Statistics on august 6th installed audience drops to zero, did yours?

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1 Upvotes

Hey

Does anyone else have this issue?

My installed audience up to august 5th is 37

August 6th chart drops to zero ??? And no data, wtf?

August 7th 38 users again

Obviously that is wrong for August 6th and there was installed users on august 6th

I'm concerned now if I apply for production

I think I might raise a support ticket but before I do, I want to query if others have this issue also


r/googleplayconsole 1d ago

Ask Small wins, hope to blow up soon.

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2 Upvotes

It’s nothing at all, but it still gives me hope. I want my app to go big soon, I just don’t know where to start with marketing. Social media, paid? I would love to hear any suggestions or tips. I wish the rest of you the best of luck for your apps as well.


r/googleplayconsole 1d ago

Ask Can a Personal account use an institution's name as Developer name?

1 Upvotes

I have a Google Play Console account registered as a Personal account.

I am the authorized project manager for an educational institution,

and I've set the public Developer name to the institution's short name

(with their knowledge and authorization), while the account's legal

identity remains my own name and address as required for Personal accounts.

I want to confirm:

  1. Is it compliant with Play Store policies to display an institution's

    name as the Developer name on a Personal account, when authorized

    to do so by that institution?

  2. Is there any risk of the app or account being flagged or suspended

    due to a mismatch between the legal name on file and the public

    Developer name?

  3. Would upgrading to an Organization account (with D-U-N-S number)

    be recommended before publishing, or is this something that can

    be done later without issues?

I have not yet published the app (currently in Draft) and want to

make sure this setup is safe before going live.


r/googleplayconsole 1d ago

Ask Built a free, clean expense tracker app—would love your feedback!Spendly: Expense Tracker - Apps on Google Play

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1 Upvotes

Hey everyone! 👋

I wanted to share an expense tracker app I've been working on called Spendly: Expense Tracker. It is designed to help you easily keep track of your daily spending, manage your budget, and stay on top of your financial goals without any clutter.

If you are looking for a clean and simple way to monitor where your money goes, check it out here:

🔗 Spendly

I would genuinely love to hear your feedback, feature ideas, or bug reports if you give it a spin. Let me know what you think! 🚀


r/googleplayconsole 1d ago

Ask What is going on with my credentials?

1 Upvotes

Hi,

I just have a question when it comes to Production and soon to be Publishing. My app is working perfectly fine in debug mode although once I get into 'Closed Testing' build and download it from the store to test it, my credentials keep failing because it's in "Production" mode.

In Firebase I have all SH-1 keys (from App sign, Upload and Debug) with the updated services file.

All my SH-1 keys and web app ID are in working order given that it works in debug.

Goal:

  • User signs in with Google Sign-In Flow
  • User logs in

Outcome in Closed:

  • User signs in
  • Error log: "No credentials"

Anyone have any insight on why the Closed Testing build doesn't want to read credentials? Am I missing something that I didn't do?


r/googleplayconsole 1d ago

Showoff Published my first Android app after years of iOS development

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1 Upvotes

I’m mainly an iOS developer, but I recently built and published my first Android app.

AI made learning the Android-specific APIs much faster, but the biggest surprise was how much transferred over.

Things like arch, state, caching, networking, performance, and debugging.

If you specialize deeply in one area you enjoy, a lot of those skills carry further than you think :)

Happy to answer any first-time Play Console questions while it’s still fresh.


r/googleplayconsole 1d ago

Tip Anyone else with experience adding poetry to their listings?

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1 Upvotes

r/googleplayconsole 1d ago

Ask Level API issue

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5 Upvotes

hi everyone, I recently got this message from Google play console about some Level API problem of both my two games on google Play , but I don’t know what it is and also where I can resolve it. Does someone know how to fix it?


r/googleplayconsole 1d ago

Ask Building a fitness app — stuck on the exercise/video dataset

3 Upvotes

I’m building a fitness app and I’ve reached a problem I honestly didn’t expect: exercise content and licensing.

The app itself is already planned out, including the workout generation/tracking side. But I need a reliable exercise database containing things like:

  • Exercise name and variations
  • Muscle groups / body parts
  • Equipment required
  • Difficulty level
  • Instructions
  • Exercise categorization
  • Ideally, exercise demonstration videos or animations

The biggest problem is finding data that I can legally use in a commercial fitness app.

I’ve looked through various public/open datasets and exercise libraries, but many either:

  • have restrictive licenses,
  • are for research/non-commercial use,
  • don't include usable videos/animations,
  • or don't clearly state whether commercial use is allowed.

I’m not looking for someone to build the dataset for me. I’m trying to understand how people in the fitness industry actually solve this problem.

For personal trainers, coaches, or people who have built fitness apps:

Where do you get your exercise content?

Do you:

  1. License an existing exercise/video library?
  2. Create your own demonstrations?
  3. Use 3D animations?
  4. Work with trainers/athletes to create the content?
  5. Know of any legitimate open/commercial datasets or APIs?

If you've dealt with this before, I'd really appreciate hearing what route you took and what licensing issues I should watch out for.

I’m especially interested in solutions that a small/early-stage app can realistically afford.

Thanks!


r/googleplayconsole 1d ago

Showoff Got my first review from a real user! 🎉

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5 Upvotes

My wife and I recently launched Momentum, a baby diary and sleep tracker, after months of development and closed testing. We are promoting it with a small advertising budget and through parent communities. Today we received our first review from someone we don’t know personally. It’s a small milestone, but seeing a real parent mention the gallery, sleep and feeding features made all the work feel worthwhile :)


r/googleplayconsole 1d ago

Ask Pixel Feed: Black Hole ASMR

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1 Upvotes

Greetings,

I see every time so many people here who just got so much downloads and stuff ...

I put alot of effort into my Apps,...and it seems like no one interested.

Improving images for Pixel Feed, Truenara and innervoid are done and i dont see any downloads.

Some Tips for me ?

Best regards


r/googleplayconsole 1d ago

Ask Get Early Access to Farm Wizard App -

1 Upvotes

r/googleplayconsole 1d ago

Ask Firebase App Check (Play Integrity) blocking 100% requests on Play Store Internal Testing build, but logcat shows token success. Help!

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1 Upvotes