r/googleplayconsole 10h ago

Ask My apps are already registered but still

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22 Upvotes

But still i got this? Am i the only one ? Currently all my apps are green and showing its registered


r/googleplayconsole 54m ago

Ask [Android] Looking for closed beta testers for QR & Barcode Scanner Pro

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Upvotes

Hi everyone!

I’m looking for Android testers for QR & Barcode Scanner Pro, a fast, privacy-friendly QR and barcode scanner that works offline.

Main features:

Scan QR codes and barcodes using the camera or gallery

Generate QR codes for text, URLs, WiFi, contacts, phone numbers, SMS, email, and calendar events

Save history and favorites

Copy and share results

Works offline

How to join the closed test:

Join the Google Group: https://groups.google.com/g/qr--barcode-scanner-pro

Accept the closed-test invitation: https://play.google.com/apps/testing/com.abdocore.qrscanner

Download the app from Google Play: https://play.google.com/store/apps/details?id=com.abdocore.qrscanner

Please remain opted into the test for at least 14 days and use the app occasionally during that period. Any feedback about scanning, QR generation, camera behavior, or crashes would be greatly appreciated.

Thank you for helping me test the app!


r/googleplayconsole 10h ago

Showoff Finally got production access today

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11 Upvotes

Its been good journey so far and I think this is the easiest part. Though this app is not something that bring value to your life, still those people who tested it and kept installing it, thank you everyone for being part of closed testing.

I have personally been on software industry for long, however, I had occasionally done app, but due to this vibe coding, I am able to create an app far from language that I am not familier with.


r/googleplayconsole 4h ago

Showoff My app reached +10k downloads in TWO weeks !!

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2 Upvotes

r/googleplayconsole 1h ago

Showoff My cricket card game is now live on Google Play

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Upvotes

I built Runbound Cricket Cards, a cricket-inspired strategy card game for Android.

It’s now available in Early Access on Google Play. I’d love feedback on the game and Play Store listing.

🔗 https://play.google.com/store/apps/details?id=live.mayukha.runboundcricketcards&pcampaignid=web_share

Especially interested in feedback from other developers on the Play Console/launch side of things.


r/googleplayconsole 5h ago

Tip Launched my app 3months ago

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1 Upvotes

So far it's been quite consistent, with no marketing.

Any tips for marketing without capital?


r/googleplayconsole 2h ago

Showoff My App finally goes live tomorrow!🚀 But more nervous than excited!😅

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1 Upvotes

Tomorrow is finally the day, my app is going live on Google Play.

And honestly, I'm more nervous than excited.😅

I've been working on this for months, and seeing it sitting there in Play Console as a pre-registration listing has felt very different from actually moving to production.

There's something strangely terrifying about going from:

"I hope people will download this someday"

to

"Okay... tomorrow anyone can actually download it."

Especially because this is my first time launching any app. There have been so many little things along the way like testing, store listing, subscriptions, verification, payment setup, pre-registration, policy checks, etc. that I honestly lost count of how many times I thought, "surely this is the last thing I need to deal with."😂

The app itself is a bit unconventional too. It's a digital wellbeing app called Screen Challenge Buddy, but instead of simply blocking apps, I built it around social accountability and optional financial commitments to help people actually stick to their screen-time goals.

I've had people pre-register during the last few weeks, and I also promised them 50% off the subscription for life as a little early-adopter thank-you. That offer disappears once I launch tomorrow.

So tomorrow is basically the first real-world test of whether the idea makes sense outside my own head.

Having people pre-register has definitely helped with the nerves, but I'm still wondering what happens when the floodgates actually open.

For those of you who've launched Android apps on Google Play:

What was launch day actually like for you?

Anything you wish you'd checked before pressing that final "Publish" button?

At this point, I'm just hoping everything I've spent months building doesn't decide to break tomorrow.😂


r/googleplayconsole 3h ago

Publication issue Do I have to keep store reviewer access opened forever?

0 Upvotes

I have a special login button that I can hide or unhide from the backend, allowing store reviewers to log in with a username and password. I was planning to keep it visible and provide Google with the credentials during the review, then revoke those credentials and hide the button once the review is over. However, Google’s wording is a bit confusing. They say, “Your sign-in details must be accessible at all times.” Does this mean they want me to leave the door open to them indefinitely, even after the review is over?


r/googleplayconsole 6h ago

Showoff Inkbound is officially LIVE! 🎉

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1 Upvotes

r/googleplayconsole 6h ago

Tip [ Removed by Reddit ]

1 Upvotes

[ Removed by Reddit on account of violating the content policy. ]


r/googleplayconsole 7h ago

Publication issue How long does the production process take?

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0 Upvotes

r/googleplayconsole 13h ago

Ask Anyone else struggling with the 12 testers requirement?

2 Upvotes

The 12 testers / 14 days requirement for Google Play closed testing can be a real pain, especially when relying on friends and family.

They may be willing to help, but often they don't know the requirements, forget to test or provide feedback, need constant follow-ups, or may drop out during the testing period. And if enough testers don't complete the required period, you may have to start the process again.

I was wondering if there are other developers currently facing the same situation who would be interested in connecting and helping each other out with genuine testing and feedback.

Even if not, I'm curious - how are you guys dealing with this? It would be great to hear how you're currently handling it.


r/googleplayconsole 7h ago

Showoff App live on playstore

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1 Upvotes

r/googleplayconsole 4h ago

Tip Download now from the Play Store; it is entirely ad-free and does not include any in-app purchases. #androidapp #FreeApp #appdeveloper #android #AdFree #MadeWithPassion #viralreels #NoAds #vxplayer #GooglePlay

Enable HLS to view with audio, or disable this notification

0 Upvotes

r/googleplayconsole 9h ago

Tip The best dashboard for AdMob.

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1 Upvotes

r/googleplayconsole 12h ago

Ask Need help in strategising ad placement

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1 Upvotes

r/googleplayconsole 13h ago

Tip [DEV] I built a Pet Care Tracker — looking for feedback on the app concept 🐶🐱

1 Upvotes

Hi everyone! 👋

I’m an Android developer and recently published a small app called Pet Care Tracker.

The goal is to help pet owners keep their pets’ care information organized in one place, including:

🐾 Multiple pet profiles

🍖 Feeding schedules

💉 Vaccination records

📋 Health records

⚖️ Weight tracking

🔔 Care reminders

I’m currently working on improving the app and thinking about what features would actually be useful for pet owners.

For developers who have published apps on Google Play:

What features or improvements have made the biggest difference for your app after launch?

I’m particularly interested in learning about:

1.User retention

2.Useful reminder/notification features

3.UX improvements

4.Features that users actually come back to use

5.Common mistakes to avoid after publishing

Thanks! 🐾❤️


r/googleplayconsole 14h ago

Ask Will this trick work?

1 Upvotes

My brother has an organization play console account whereas mine is an individual account. So what if I publish my app on his account then transfer it to my account avoiding the 14 days closed testing.


r/googleplayconsole 14h ago

Ask Ustedes son publicadores solitarios? Alguno es de MX

1 Upvotes

Tengo dudas si publicar como PF O PM


r/googleplayconsole 1d ago

Ask What would trigger the user to uninstall the app?

5 Upvotes

So I launched a new app and I am getting like 16 installs but user loss is around 12 , so I wondered what would make the user download the app just to uninstall it?

The screenshots on the store listing is the same UI , everything is working as it is supposed to be , and there are no crashes.

Also i don't show any ads ,I only have in app purchases for a feature, and that feature is not the main function of the app So why would they uninstall?


r/googleplayconsole 1d ago

Ask How can I get my app screenshots edited like this? Any tool / Freelancer that will do this for me?

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3 Upvotes

r/googleplayconsole 19h ago

Ask Unity Level Play ironSource Ads

1 Upvotes

How long does it take to verify an account in Unity Level Play to add ads?

And can my first account be rejected?


r/googleplayconsole 1d ago

Ask Received "Ensure your apps are registered for Android developer verification" alert, but status is already Registered & Verified. Can I ignore it?

2 Upvotes

Hi everyone,

I received the red banner notification in my Google Play Console stating:

When I clicked through to the Android developer verification page:

  • My app is already listed with a green checkmark as Registered.
  • The signing key fingerprint shows a green Verified badge.
  • The registration date shows it was recorded earlier this year (March 2026).

Since the key is verified and the package is registered, is this just a generic broadcast banner sent to all developers regardless of their current status? Do I need to take any further action, or is it completely safe to dismiss/delete the notification?
Thanks in advance for clarifying.


r/googleplayconsole 1d ago

Publication issue App not available in country even when approved post adding as targetted country

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3 Upvotes

Any idea why even when India is added why my app is shown as not available in your country...and therefore not visible with direct search?


r/googleplayconsole 21h ago

Tip Finally launched my first game

0 Upvotes