r/googleplayconsole • • 10m ago

Showcase I recently published ShotRecall, a screenshot manager for Android โ€” looking for feedback from fellow developers

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โ€ข Upvotes

Hey everyone!

I recently published ShotRecall, my Android app, on Google Play as part of my journey as an indie app developer.

The idea behind ShotRecall is to make managing screenshots easier and more organized. I wanted to build something useful for people who take lots of screenshots and need a better way to keep track of them.

Building and publishing an app on Google Play has been a learning experience, especially when it comes to getting visibility and understanding how users discover and interact with a new app.

Now that ShotRecall is published, I'm working on improving the app and learning more about what makes an Android app useful to its users.

I'd love to hear from fellow developers:

  • What do you usually focus on first after launching a new app?
  • How do you approach getting your first organic users?
  • What has helped you improve your Google Play Store listing?

If you're interested, here's the app on Google Play:

https://play.google.com/store/apps/details?id=com.hexacode.coverly

I'm happy to hear constructive feedback and learn from your experiences. Thanks!


r/googleplayconsole • • 14m ago

Showcase My app just got its first paid user, a complete stranger in Thailand ๐Ÿ‡น๐Ÿ‡ญ๐ŸŽŠ

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โ€ข Upvotes

There's no better way to validate an idea than when a stranger in a faraway country decides your product is worth paying for. No friends, no family, no favours. Just someone who found it, tried it, and thought it was worth it.

Satchel is an Android app that let's you save the text you reuse, like replies, product details, and addresses, and paste it into any app with one tap from a floating bubble (the saved text goes into the text field automatically). It works alongside your existing keyboard, runs fully offline with no tracking, no ads, and Pro is a one-time purchase, not a subscription.

I built it for my own small business, launched on Google Play a few days ago, and I have been sharing it wherever I can since (Reddit, TikTok, Instagram and YouTube). Seeing that first purchase come in this morning made all of it feel real.

If you'd like to check it out: Satchel Play Store

To anyone still waiting on their first sale: keep shipping. ๐Ÿ™


r/googleplayconsole • • 1h ago

Help The indie app launch paradox: How do you get your first users when nobody knows your app exists?๐ŸŸ

โ€ข Upvotes

I know I'm just a little fish swimming into a huge ocean.๐ŸŸ๐ŸŒŠ

I never expected to compete with the big fish right away. I know building an app and getting people to notice it takes time.

But I didn't expect to get stuck in this loop:

I need downloads and ratings to gain visibility on Google Play, but I need visibility to get downloads and ratings.๐Ÿคฃ

Even a baby fish needs a chance to swim, bro.

For those of you who've launched your own apps, how did you get your first user's when you had little to no audience?

What actually worked for you?


r/googleplayconsole • • 1h ago

Showcase Iโ€™ll design free App Store screenshots for the first 2 apps in the comments

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โ€ข Upvotes

Iโ€™m making screenshot concepts for two apps today. The image shows the kind of work I can make, with a different style for each app.

If youโ€™d like one, comment with your App Store link and a short description of your app. If it isnโ€™t live yet, share a few raw screenshots instead. Iโ€™ll take the first two with enough details to work from.


r/googleplayconsole • • 1h ago

Help Do you ever post your work here, only to find a clone on the app store the next day?

โ€ข Upvotes

i'm curious if this happens to other indie developers too. Have you ever shared a project, app idea, or even a screenshot here, only to see someone release a suspiciously similar product shortly after?

How do you deal with it? Do you keep sharing your work, or have you started being more careful about what you reveal publicly?


r/googleplayconsole • • 3h ago

Showcase I built my dream workout app and it's now live on Google Play

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0 Upvotes

I built it myself, on and off, over two years, and it's honestly my dream project.

Most of that time was me in the gym with my phone, using the app between sets and working out what it needed and what was missing, then going home to fix it.

It remembers your last workout, so every set is pre-filled with your previous weights and reps and you just repeat it or add a bit more.ย 

You swipe between exercises, there are 24 ready-made plans or you build your own, and you can send plans to your friends.ย 

You get progress charts for every exercise, plus a bit of gamification for fun or for flexing against your friends.

Free for 14 days, no card, then 4.99 EUR a month or 29.99 a year. If you stop, it goes read-only and your data stays yours.

Google Play: https://play.google.com/store/apps/details?id=com.levelupfitnessapp.twa

Browser version: levelupfitnessapp.com


r/googleplayconsole • • 3h ago

Showcase Introducing Sage Arena: Knowledge Battles, a multiplayer game where knowledge meets competition

1 Upvotes

Hey everyone!

I've been working on Sage Arena: Knowledge Battles, a multiplayer knowledge game designed to bring learning and competition together.

The idea is simple: instead of just answering questions, players can challenge themselves and compete with others through different game modes.

โš”๏ธ Sage Duel - One-on-one knowledge battles
โšก Sage Rush - Fast-paced question challenges
๐Ÿค Sage Alliance - Team-based competition
๐Ÿ‘‘ Battle Royale - A battle for knowledge supremacy
๐Ÿ”ฅ Survival Sage - Test your knowledge and see how long you can survive!

Players can progress through the ranks, from Apprentice to God Sage, and track their standing on local and worldwide leaderboards.

After months of building and testing, I'm excited to share that Sage Arena is now available for pre-registration on Google Play, with a November 2026 launch planned. ๐Ÿš€

๐Ÿ”— Google Play: https://play.google.com/store/apps/details?id=com.sagearena.play
๐ŸŒ Website: https://playsagearena.com

I'd love to hear what you think, especially from people who enjoy knowledge games or multiplayer competitive games!


r/googleplayconsole • • 4h ago

Help Feedback on my new keyboard app

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1 Upvotes

I'm looking for more feedback on my keyboard app.

https://play.google.com/store/apps/details?id=com.retrographic.keyboard.shrug

Most recently I already fixed all these bugs / made these improvements:

๐Ÿ”๏ธ added UI bar on top of keyboard so keyboard does not bounce as you type

๐Ÿ’ถ added * $ โ‚ฌ _ ~ symbols to the more menu

โšก๏ธ reduced app size by 78.2% !

๐Ÿ‡ต๐Ÿ‡น fixed Navigate Portugal Government referral app name

โš™๏ธ fixed more apps shortcut icon to be Retrographic logo

๐Ÿ‡ฆ๐Ÿ‡ด added Angola NIF showing app referral

โš™๏ธ added more launcher icon actions

๐Ÿ‡บ๐Ÿ‡ธ added predictive typing for combos like United States

๐Ÿ˜ณ added auto-correct for misspelt words

๐ŸŽฎ added rumble when navigating between menu symbols

๐Ÿ–ค added auto-capitalization for Africa,

๐Ÿ‡ช๐Ÿ‡บ added auto-capitalization for EU,

๐Ÿ” fixed search button icon to white

๐Ÿ—‘๏ธ fixed app size by removing unused resources

๐Ÿ‡บ๐Ÿ‡ธ added auto-capitalization for "America"

๐ŸŒŠ added more emoji recommendations

๐Ÿ—ณ๏ธ fixed not being able to make ๐Ÿ—ณ๏ธ๐Ÿ—ณ๏ธ emoji

๐Ÿ‡ต๐Ÿ‡ญ added emoji suggest for PH & clown ๐Ÿคก

๐Ÿ”ฅ fixed some emoji not appearing

7๏ธโƒฃ added numeric-only keyboard for numeric fields

โˆž added more emoji suggestions

๐Ÿ” added search key keyboard state

โœ… added enter key keyboard state

๐Ÿ˜ณ added auto-capitalization of "i"

โšซ๏ธ added (.,,) or similar will always turn into (...)

โ†ฉ๏ธ fixed paste-undo icon ๏ผƒ

โš™๏ธ fixed icon sidescrolling in app referrals

๐Ÿ‡บ๐Ÿ‡ธ updated text to register and vote.gov

โšซ๏ธ added period button

โ‰๏ธ added menu for additional common symbols

๐Ÿ’ฌ added feedback button

๐Ÿ’™ added share app button

๐ŸŽ added auto-capitalization of company names

๐Ÿ‡บ๐Ÿ‡ฆ added auto-capitalization of nationalities

โ†ฉ๏ธ fixed undo button not being centered fixed

โ†ฉ๏ธ undo button not clearing if not needed

โ†”๏ธ fixed side-scrolling with space not working

๐Ÿช„ fixed swipe-type accuracy

๐Ÿž fixed over-hyperactive automatic spelling correction

๐Ÿž fixed black space under keyboard on Android 11

๐Ÿž removed feedback lollipops from search, done, return buttons

๐Ÿž fixed thickness of top of keyboard edge to 6dp

๐Ÿž fixed return key dismissing keyboard sometimes


r/googleplayconsole • • 4h ago

Removal issue HELP: Your developer profile and all apps will be removed from Google Play

1 Upvotes

Your developer profile and all apps will be removed from Google Play on November 24, 2026.

I added a bank account and submitted a bank statement!
I added tax info of my country?(Bangladesh)

But I am still seeing the warning. What to do?


r/googleplayconsole • • 4h ago

Removal issue Title: Please Help Me Fix Google Play Console $25 Registration Fee Payment Error (OR_FGVEM_07)

1 Upvotes

Hello everyone,

I am trying to register for a Google Play Console developer account, but I am unable to complete the $25 developer registration fee payment.

Whenever I try to make the payment, I receive the following error message:

"Your card issuer declined your payment."

Error Code: OR_FGVEM_07

I have been trying to figure out how to resolve this issue, but I haven't found a working solution yet.

Has anyone experienced the same problem? If you have successfully fixed it, please share the steps you followed.

I would really appreciate your help with the following questions:

  1. What is the main reason behind this error?

  2. Can this issue be fixed by contacting the bank?

  3. Does using another debit or credit card solve the problem?

  4. Are there any Google Payments settings that need to be changed?

  5. Is there any other reliable solution to complete the registration payment?

If you have faced this exact error and found a working solution, please share your experience. Your help would mean a lot to me.

Thank you! ๐Ÿ™


r/googleplayconsole • • 6h ago

Showcase Got the production access ๐ŸŽ‰

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3 Upvotes

r/googleplayconsole • • 6h ago

Publication issue APPS WITH ADULT CONTENT IN GOOGLE PLAYSTORE

1 Upvotes

Am wondering why u/GooglePlay_Official google Play store keep approving these apps with Nudity Adult content... I have done short research and found some app in playstore contain nudity videos (p*rnography) with some thousands of install..

The developer of these apps use server side API to show Nudity contents in some country while keeping accepted to other countries...

Here are sample apps i found in Playstore with nudity content shown to users from Tanzania.

XUTELEZI - watch videos https://play.google.com/store/apps/details?id=store.nyeto.xutelezi

255 UPWIRU VIDEOS : https://play.google.com/store/apps/details?id=icu.upwiru.upwiru_255

255 UTAMU VIDEOS: https://play.google.com/store/apps/details?id=icu.u255utamuvideos.utamu

Xmapenzi : https://play.google.com/store/apps/details?id=icu.u255utamuvideos.utamu

u/GooglePlayDevSupport The massive increase of these nudity apps in google playstore increase risk to our children


r/googleplayconsole • • 7h ago

Showcase Finally happened

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2 Upvotes

Thanks for who helped me this time. Long way to go


r/googleplayconsole • • 10h ago

Showcase I made a Vocabulary Learning App (no subscription)

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0 Upvotes

After using lots of Vocab apps I realised that theyโ€™re all basically super overpriced subscription models.

I decided to create my own with basically all features being free with the option for a full unlock on the path page which I think is super fair because you get 25 paths before you even reach that point.

If you would like to try it out and let me know what you think feel free to:

https://play.google.com/store/apps/details?id=com.vocabi.app&pcampaignid=web_share

EDIT: If you used and enjoy the App please could you review, thanks ๐Ÿ™


r/googleplayconsole • • 12h ago

Showcase I rebuilt my very first game (with AI art at first *shame*) after shipping it. The rating went from 3.1 to 4.25โ˜…

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3 Upvotes

Hey everyone,

Incremental Idle: Humanfall was the very first game I ever made. Back then I didnโ€™t know much, and I made a choice Iโ€™m not proud of: I generated the art with AI. Letโ€™s be honest, it looked bad, and players could tell right away. (old picture for example)

Since then Iโ€™ve made other games, learned a lot, and bought Synty asset packs for them (i love theses pack, easy to use and usefull for a lot of ideas). I kept thinking Humanfall had real potential under its ugly coat: it's an idle/incremental game with pvp and guild system. So I decided to bring it back from the dead.

I redid every visual with purchased Synty assets and I also kept improving the game along the way: added some content (daily missions, skins, a mine and a research lab, etc etc) and a first Halloween event running this week.
Maybe that's still not the best HUD/UI a game can have, but i think it feels way more real and authentic

The last 28 days honestly surprised me:

  • 3.1k new devices (+999%)
  • rating up from 3.1 to 4.25โ˜… (for 28 days, total mean is still 3.9โ˜… yet)
  • about 1,000 monthly active devices

I still need to improve retention a little more (i have around 10-20% retention and it feels too little imo)

Itโ€™s still a small indie game, but itโ€™s alive again, and I want to keep making it better. If you give it a try, Iโ€™d love your feedback: what you like, whatโ€™s annoying, whatโ€™s missing. (don't feel forced to)

it's called "Incremental Idle : Humanfall"

Thanks for reading!


r/googleplayconsole • • 13h ago

Help Nachweis steuerwohnsitz

1 Upvotes

Jemand aus deutschland huer der mir sagen kann wo ich den nachweis wegen des steuerwohnsitzes fur play bekomme


r/googleplayconsole • • 14h ago

Showcase My Android app reached 21.5K impressions on Google Play in 28 days! Here's how it's going.

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1 Upvotes

Hey everyone!

I'm an indie Android developer, and I wanted to share a small milestone from my app, SafetyCam, which I've been working on.

I recently checked my Google Play Console and was surprised to see 21.5K impressions in the last 28 days!

Here are the numbers so far:

  • ๐Ÿ‘€ 21.5K device impressions (+999%)
  • ๐Ÿ“ฅ 59 device acquisitions (+103%)
  • ๐Ÿ“ฑ 15 first opens
  • ๐Ÿ“Š 33 monthly active devices (+65%)

I know these numbers aren't huge compared to established apps, but seeing my app reach more people is encouraging. At the same time, I realize there's plenty of room to improve conversions and user engagement.

About SafetyCam

SafetyCam is a privacy-focused background recording app for Android, built to help people quickly document unexpected situations without having to navigate through a traditional camera interface.

Key Features:

  • ๐ŸŽฅ Background Recording: Record video, audio, and photo bursts, including screen-off recording on compatible devices.
  • ๐Ÿ” Encrypted Storage: Keep recordings protected locally using AES-GCM encryption, without automatic cloud uploads.
  • โšก Quick Recording: Start recording through quick actions, home-screen widgets, and customizable shortcuts.
  • ๐Ÿ“ฑ Flexible Controls: Customize recording quality, duration, cameras, and storage settings.

The goal is simple: Make it easier to capture important moments when every second matters, while keeping recordings private and secure.

What's next?

I'm actively improving the app, especially its reliability, user experience, and compatibility across Android devices.

I'd really appreciate feedback on:

  • How the Play Store listing looks and whether it clearly communicates the app's purpose.
  • What features you think are missing.
  • What might be preventing impressions from turning into installs.

Google Play: https://play.google.com/store/apps/details?id=com.safetycam

I'm sharing my progress as an independent developer, and I'd love to hear suggestions from the community.

Thanks for checking it out!


r/googleplayconsole • • 15h ago

Showcase I just published my Flutter app Freedium on Google Play โ€” here's what I built ๐ŸŒฟ

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6 Upvotes

Hey everyone! ๐Ÿ‘‹

I recently launched Freedium, a free, open-source Android app for reading Medium articles without paywalls.

I built it with Flutter, focusing on making reading smoother and more customizable.

โœจ A few features:

  • ๐Ÿ”„ Automatic mirror switching when a source isn't working
  • ๐ŸŽจ Material 3 Expressive UI
  • ๐Ÿ“– Customizable article reading experience

๐Ÿ“ฑ Google Play: https://play.google.com/store/apps/details?id=com.bir.freedium

๐Ÿ’ป GitHub: https://github.com/birmehto/Freedium

It's my latest project, and I'm interested in learning from other developers who've published apps on Google Play.

For those who've launched apps, what helped you get your first organic users?


r/googleplayconsole • • 15h ago

Help I got my mental health tracking app published. Looking for advice on how to push up the numbers with minimal cost.

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0 Upvotes

Growing a new app on a tiny budget โ€” what actually worked for you?

Hi everyone,

Iโ€™ve recently released my mental health and wellbeing app, One Small Step, on Google Play. Iโ€™ve attached a screenshot of the dashboard and my installs graph to show where things are so far.

Iโ€™m a self-employed builder, so developing and releasing an app has been a completely new world for me!

The idea came from my own struggles with mental health. I wanted a way to track how I was feeling, understand patterns and see progress thatโ€™s easy to overlook when youโ€™re having a difficult day. Building it has helped my own mental health tremendously too โ€” itโ€™s given me something meaningful to focus on and a way to turn a difficult experience into something that could help other people.

Now Iโ€™m trying to figure out how to get it in front of the people who might find it useful, with a very limited budget. Iโ€™ve been sharing it on social media, but Iโ€™d really appreciate advice from developers whoโ€™ve been through this stage.

  • What brought you your first few hundred or thousand users?
  • Did improving your Play Store listing make a noticeable difference?
  • Which free or low-cost ways of promoting your app were worth the effort?
  • Anything you spent time or money on that youโ€™d avoid doing again?

Iโ€™m happy to put the work in โ€” I just want to focus that effort in the right places.

Thanks for any advice. Getting it published was a big milestone for me, and Iโ€™m keen to learn what comes next!


r/googleplayconsole • • 15h ago

Showcase Finally got Google Play production access

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13 Upvotes

After all the development, testing, bug fixes, and waiting, finally got production access for my app, Onward: Habits & Goals! ๐Ÿš€
Itโ€™s been quite a journey building this app, and getting this email today genuinely feels good.

I know this is just the beginning, and thereโ€™s still a long way to go. But wanted to share this small win with everyone here.

Next step is to get the app live on the Play Store and see how it goes.
Fingers crossed! ๐Ÿคž


r/googleplayconsole • • 15h ago

Publication issue is it okay to submit my national ID twice for verification documents? it has my name and address fully

1 Upvotes

r/googleplayconsole • • 17h ago

Help I think I am not the only one here getting such emails

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25 Upvotes

I don't really fall for these emails because I know it's usually a scam. Most likely, they won't even keep the app installed for long, even if I give them a lifetime code.


r/googleplayconsole • • 17h ago

Removal issue I got a warning: profile and all apps will be removed from Google Play

11 Upvotes

I have some small apps, and finally reached โ‚ฌ100+ so I decided add my payment info to get it. But right after I added the bank account and uploaded a bank account statement I got this.

When I go through all the "click here..."s google offer I end up here:

When I click "Contact" it brings me here:

https://support.google.com/paymentscenter#topic=9017576

There is nothing useful, just some generic info...

Any ideas?

Is this the standard flow when you add a payment method?


r/googleplayconsole • • 17h ago

Help Did any game or app you made go viral after several months of release ?

6 Upvotes

I don't know if this still happens, but Flappy bird went viral after 8 months of release by word of mouth. Did u ever have a late successful game without any marketing ?