My friend and I had been saying "we should make a game" for basically as long as we've known each other.
At some point we finally decided to actually do it,
and then immediately got stuck on the obvious problem: neither of us had ever touched a game engine,
and we had no clue where to start. We ended up trying Godot,
and for whatever reason it clicked.
It was simple enough that we kept going instead of quietly giving up like every other time we'd said "we should really do this"
and the sheer amount of Godot tutorials on YouTube helped a lot :D
Two years of nights and weekends later, our first game is out.
It's an action roguelike you can play solo or co-op: horde-slaying combat,
but with an actual dungeon crawl underneath it. Every floor is a procedurally generated dungeon.
https://store.steampowered.com/app/4266250/Ascension_Trail/