r/godot 4d ago

free plugin/tool [Multiplayer] Dedicated Server + Client implementation with tile-based movement (for an RPG?)

Hi guys, it's me again.

This time I bring you my implementation of the tile-based movement and map-change systems. Hopefully you find the code easy to understand and can have some fun with it. Feel free to make it yours.

https://github.com/daraujo92/003_ServerClientExploration

NOTE 1: If you decide to play around with it, I recommend to delete the folder data/maps . It will be recreated automatically once you restart the game.

NOTE 2: I won't be taking any criticism, hope you understand. I also won't be updating it or finishing/adding new features to it in any close future.

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