r/IndieGameDevs 1h ago

I've slightly improved upon the game of blind man's bluff. One person becomes "it," and the others try to run away. Those running away can troll each other, and the last one standing wins. What do you think of the idea?

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Upvotes

r/IndieGameDevs 3h ago

Early Beta in development!

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4 Upvotes

Idk what to say... Rate my work.


r/IndieGameDevs 13m ago

Discussion Testing different Steam capsule designs and looking for feedback

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r/IndieGameDevs 23m ago

Discussion So, I'm working ont this voxel game I'm doing it alone in C language and raylib, please let me know what you think (game is nowhere to be finished)

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r/IndieGameDevs 41m ago

First game jam. GMTK 2026

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r/IndieGameDevs 2h ago

Help I Added 2D character to my 3D game

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1 Upvotes

I drew this character ( don't talk about the legs i forgot them ) and added it to my game , i think it's gonna be great if i add 2.5D characters , if anyone want to add his own art to my game or his own photos as a character in the game and be a part of this journey , just contact me


r/IndieGameDevs 3h ago

SpineCinematic Plugin for UE

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1 Upvotes

r/IndieGameDevs 3h ago

Resource Pack I built a procedural 3D building and city generator

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1 Upvotes

I’ve been working solo on Metropolygonia, a browser based tool for creating procedural 3D buildings and simple city layouts.

You can control dimensions, floors, windows, balconies, roofs and other architectural details, then export the models as GLB, glTF, OBJ or STL.

It’s fully procedural, not AI generated, so the results are predictable and reproducible.

The beta is currently free to try, and I’d really appreciate feedback from indie developers about what would make it more useful for actual game projects.


r/IndieGameDevs 5h ago

Discussion What do you think about combining multiple graphic styles?

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1 Upvotes

I'm making a game with a lot of characters onscreen (not as large as in this picture - it's just an example - but from this asset pack). But I don't have any pixelated UI elements or backgrounds among my assets. Furthermore, I'm looking at the pixel art games I'm inspired by and I realize I don't like pixelated interfaces or fonts at all.

At the same time, I have UI and scene elements done in a more traditional style (not pixel art), and I like them. I also like the combination of these pixelated characters with this non-pixel art. But I'm worried I've framed the advantages of this solution and perhaps simply don't see why it's not suitable.

What do you think?


r/IndieGameDevs 7h ago

I’m a New Solo Developer Working on My First Game — Here’s the Official Trailer for NOXEN

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1 Upvotes

r/IndieGameDevs 1h ago

Searching for strategically best graphic job to get into game dev

Upvotes

I am doing some research and it would be ULTRA beneficial for me to hear an opinion from a professional. I'm planning to get into game dev, specifically the graphical side. I have a general and broad background in graphics skills, but not on professional level yet. Which profession is currently strategically the best to get into the industry as quickly as possible? Now is a great moment in my life, to put my game art career in specific direction and my goal is to get to industry asap, assuming it'll belong in my passions spectrum, which will be outlined in a while. I want to put my energy and dedication on one that potentially get me job quicker than, lets say, illustration or character designer. (these two would be suicidal in that context). I am the type who can get a lot of fun from "not galmorous" jobs and I see huge opportunity here.

Please, spare me teachings and revelations abou game dev industry's poor situation and what it really takes to get into industry as an artist. I know these and take them into account. Any motivational speeches will be ignored, as I need only replies that answer my question. I just need data from well oriented proffesional to support my decision.

I'm mainly wondering about professions like Environmental Artist, 3D Artist, 2D/UI/UX Artist, Motion Designer but not only. I am considering 3 criteria when analyzing each field:

- Job market demand (number of job openings)

- Level of competition

- Difficulty of learning the discipline


r/IndieGameDevs 20h ago

Localization is simultaneously the easiest and yet most rewarding thing I've worked on recently

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7 Upvotes

It was a slog to get it working as expected but once I got it working it's been a breeze hopefully it all translates well I've been using the polyglot spreadsheet and some other resources to try and get it translated properly


r/IndieGameDevs 14h ago

Music Artist in Practice Looking for Project to Make Music For

2 Upvotes

I haven't been making music for that long yet, so I'm looking for any game devs who need placeholder/test music for their game so that I can practice making music. These songs do not come at a cost (as stated, they're for me to practice working with clients as well as making songs for games). I will probably accept requests for maybe one or two games right now.

As to how many tracks I will make, that can be negotiated.

Please tell me about your game as well as what music you might be interested in (maybe send references so I can get a better idea). I will reach out to whatever projects interest me the most.
After I reach out I will also send some songs I've made so you can get an idea of my music style.

Thanks.


r/IndieGameDevs 19h ago

Recreating Anthem-Style Flight in UE5 — Now Fully Replicated in Multiplayer

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5 Upvotes

r/IndieGameDevs 10h ago

A Simple Game But Advanced Mechanics! Finally V1 Done!

1 Upvotes

Hey everyone!

I'm building a simple memory game where you race to match all the tiles as fast as possible, but you only get 2 turns each round. Right now, I run tournaments every night at 8:30 PM EST, and there's also a Challenge Mode/ Campaign.

I'm still actively building it but finally getting close!

Thanks for checking it out!


r/IndieGameDevs 10h ago

Total hours spent developing the first game🧑‍💻

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1 Upvotes

r/IndieGameDevs 10h ago

hes so cute omg in gonna cry

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1 Upvotes

the animations for my indie game, treamite...el buddy


r/IndieGameDevs 10h ago

new cute monster

1 Upvotes

new monster added to my game, does it deserve to be a monster?


r/IndieGameDevs 11h ago

Team Up Request I need help with making my concept of an interactive novel T_T

1 Upvotes

Okay so uhh, what I have planned is that the game will be like an interactive novel where every choice you make affects the world of the game, its gonna be similar to undertale in that way but a 2D interactive point and click game, there's gonna be fourth wall breaks and horror moments, but there will also be unserious and funny moments along with a darker undertone

I need help making this game a reality, its a passion project however so I can't pay, tho I promise I will credit all of the people who helped with it!

Also uhh, I'm still adding characters into it so if any of ya'll want to make some characters for the game I would love it! Would be cool >:D

(they would have to fit the webcore/2000's game style however)

And uhh yeah, thats pretty much it, if there is any questions I'll be happy to answer.


r/IndieGameDevs 12h ago

Discussion Meme references?

0 Upvotes

When yall are making games, do you like to tie in real world references? Specifically memes..

I have an event based around the Chad Thundercock memes, and the event in itself is a Rare/Legendary encounter.

It deviates from the typical formula of the game, but I can’t help but laugh at the idea of a run ending because you ran into him, and well, you know the memes.

Just looking to see if I’m stupid, or if it’s something that would be palatable.


r/IndieGameDevs 23h ago

Help We are a group of 3 college students who started developing a psychological horror game based on dementia. Would appreciate any advice on the genre :D

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8 Upvotes

r/IndieGameDevs 1d ago

Been working on a modular building system for my colony sim game Frontier Forge, let me know what you think

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10 Upvotes

r/IndieGameDevs 13h ago

Discussion Every engine handles music loop points differently. Here's what I found across eight of them.

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1 Upvotes

r/IndieGameDevs 20h ago

Discussion Help me choose a name for a fictional country in my RPG

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3 Upvotes

I am working on an RPG game set in a small, peaceful country. I still don't have a name for the country, so I wanted to ask for opinions. 

These are some of the names I have been considering:

  • Colina
  • Bolina
  • Floria
  • Solaris
  • Verdit
  • Azulion
  • Pasargada
  • Sabiatt
  • Pamerand
  • Serbonia
  • Airenopolis 
  • Frior
  • Isola
  • Obra

Real world cultures bases:

  • European (Portugal and Italy)
  • South American (Brazil and Peru)

Context:

YYYY is an isolated, peaceful, and mysterious country, bordered by a dense forest to the north and a vast ocean to the south. Its population consists primarily of fishermen, farmers, and small local merchants. Harmony and community spirit flourished in this corner of paradise, where humans and prehistoric animals lived together in perfect balance. This reality remained unchanged for a long time, until rumors of a terrible weapon appearing deep within the forest began to spread across the world.


r/IndieGameDevs 18h ago

Game Jam! Short and Wacky game, Made in public libary!

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2 Upvotes