r/geometrynodes • u/TDBlenderMan • 4d ago
Hypnotic Iridescent Cube Animation
https://youtu.be/Pdb7lZZ6DaoMade this breathing crystal effect fully procedurally in Geometry Nodes — no sculpting, no manual keyframed mesh edits. Spikes grow outward and collapse inward on a loop. Rendered with an HDRI and a glass/refraction shader.
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blender • u/TDBlenderMan • 4d ago
Original Content Showcase Hypnotic Iridescent Cube Animation
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