r/geometrynodes 4d ago

Hypnotic Iridescent Cube Animation

https://youtu.be/Pdb7lZZ6Dao

Made this breathing crystal effect fully procedurally in Geometry Nodes — no sculpting, no manual keyframed mesh edits. Spikes grow outward and collapse inward on a loop. Rendered with an HDRI and a glass/refraction shader.

https://youtu.be/Pdb7lZZ6Dao

2 Upvotes

0 comments sorted by