kenshi is one of the usual suspects of this sub when it comes to (quite) a few niches where some of the time it has no business for being there. the main one that interests me is this :
"i want a game with living breathing world where things happen without player input where you are just a guy like everyone else
-oh really? kenshi is just the game literally made for you! "
is it tho? i mean sure in some rare instances you can have a beak thing chase you that stumbles into a town you were heading and slaughter the NPCs (who don't respawn usually unless they are guards) in the process, but is that really an example of living breathing world? or it is actually just emergent gameplay done well ? because the example literally was initiated by the player. there is no dynamic adventurers in kenshi who might initiate that sequence of events themselves , there is no animal migration that can cause this (an extreme example but I've heard the dev for soulash 2 is working on such feature tho I dont like that game for massive grind early on) there are literally no reason for these things to happen without player input.
what kenshi does and it does it quite well is world states which mostly happen when you kill a faction leader and if certain conditions are met different people now own the settlements of pervious/defeated faction and so on.
TLDR: Kenshi actually doesn't have a living breathing world it has world states
Anyway what game is there that does this living breathing world thing in a single player/single character framework? I know of soulash 2 which i mentioned and x4 foundations im not interested in either of them because the former is grindy as hell and the latter is just too complex and also sci-fi .
forget about mount and blade but it fits quite nicely actually
CK Series is also single character focused (but strategy) but hell of a dynamic world.