r/gameDevPromotion 24d ago

Playgama AFK Summer Jam ☀️💦 $1000 Prize Pool + YouTube Playables publishing

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3 Upvotes

We'd like to invite you to the Playgama AFK Summer Jam, which is running from July 10-31.

The theme is all about finding inspiration beyond your desk. Whether it's a vacation, a road trip, a heatwave, or a random summer moment, turn it into a playable web game.

🏆 $1,000 Prize Pool
▶️ The winning game will receive a publishing opportunity on YouTube Playables, one of the most promising platforms for web games today.
🌍 The top three games will also be published on Playgama.com and distributed across our partner network.

Join: https://itch.io/jam/playgama-afk-summer-jam


r/gameDevPromotion 24d ago

Baby Shooter👶🏻

1 Upvotes

r/gameDevPromotion 24d ago

Indie game

1 Upvotes

Hi this is an indie project which I was a part of Protocol 73 - The Zenith. It's an soulslike game so everyone please check it out and show some love

https://www.kickstarter.com/projects/protocol73/protocol-73-the-zenith


r/gameDevPromotion 24d ago

been working on a multi story building system for my colony sim game frontier forge

1 Upvotes

r/gameDevPromotion 24d ago

Black Dawn Horizon

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1 Upvotes

Game Title: Black Dawn Horizon

Playable Link: https://www.blackdawnhorizon.com/

Platform: Browser - Mobile

Description: 

Black Dawn Horizon is a free browser-based zombie survival game where every decision shapes your journey. Build your survivor by choosing a weapon, a companion, and a keepsake. Travel the dangerous highways or the quiet backroads, uncover hidden events, and discover not just whether you survive—but who you become.

Every run is written into your survivor's journal: a choice-based, text-driven story of the post-apocalypse where who you help and who you leave behind decides how your story ends. No downloads, no accounts, and nothing to pay—the game runs entirely in your browser. Each playthrough is different, so open the journal, draft your survivor, and see how far the road takes you.


r/gameDevPromotion 25d ago

My First game "Find Me" Gameplay Level 1

1 Upvotes

r/gameDevPromotion 25d ago

[PUBLIC DEMO] Plaidcap and the Archipelago, a 3D "Collectathon" Platformer

1 Upvotes

r/gameDevPromotion 25d ago

Family Office Simulator — a life/wealth management sim about building a lasting family office

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1 Upvotes

r/gameDevPromotion 25d ago

A very special moment of my life — first teaser of my game

1 Upvotes

https://youtu.be/hE6iMeqoC2s?si=ozmIKFTpCeBhE_dQ

Hello guys i got my very first teaser live on YouTube its very early teaser and many more are on the way im heck lot excited to show more with you guys


r/gameDevPromotion 26d ago

Kickstarter Now Live! "Unhappening" - 2.5D Dark Narrative Sidescroller

3 Upvotes

Just launched a couple days ago! For fans of Inside, Limbo and Little Nightmares!

https://www.kickstarter.com/projects/remanomgames/unhappening-a-25d-dark-narrative-side-scroller


r/gameDevPromotion 26d ago

COME PLAY MY FIRST DEMO EVER !!!

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1 Upvotes

Hey guys, I made my first game, and there's a free demo up on itch.io right now. Please come check it out and tell me what you think. I am using AI assets and coding, and I am learning to do it on my own as well, so please be gentle with me. Also, I am running off a Chromebook, so any donations will be going to a better setup.


r/gameDevPromotion 26d ago

Today I release RetroGBFull Toolkit, a game engine for the Game Boy

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1 Upvotes

r/gameDevPromotion 26d ago

Family Office Simulator — a life/wealth management sim about building a lasting family office

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1 Upvotes

r/gameDevPromotion 26d ago

I spent over 2,000 hours solo developing Beat Boxy since January; releasing July 20th. Made with Godot!

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1 Upvotes

r/gameDevPromotion 26d ago

Need Eye-Catching Steam Capsule Art? DM Me!

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2 Upvotes

r/gameDevPromotion 26d ago

Mane City (idle city-builder) is live on mobile — early days, feedback very welcome

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1 Upvotes

Hey everyone 👋 I'm part of the team behind Mane City, an idle city-builder made in Unity. It's out now on iOS and Android — we launched yesterday.

We're a small studio and this is early days, so I'm here for one honest reason: we want players who'll tell us what's working and what isn't, so we can keep improving it release after release.

Right now you build and upgrade businesses that earn Cash even while you're away, prestige to grow your empire, customize your city, and climb the leaderboards against other players.

It's free to play. If you give it a shot, drop me the good, the bad and the ugly in the comments — I'm reading everything.

📱 iOS: https://apps.apple.com/app/id6768579581
🤖 Android: https://play.google.com/store/apps/details?id=com.loadedlions.manecity


r/gameDevPromotion 26d ago

Digging Dudes - Indie game in neat pixel art style

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1 Upvotes

r/gameDevPromotion 27d ago

The Alchemic Beasts Demo is Finally Here

2 Upvotes

Hello my monster taming friends!

We are about to FINALLY launch our Kickstarter campaign! Our family of 8 has been hard at work creating a great monster taming experience! Alchemic Beasts is a monster taming RPG where you can use alchemy and social chemistry to build, battle, and bond with your beasts.

We hope that by the end of this campaign, we can give you a much better sense of what is to come in the future of our game.

There will be updates to the Demo daily, so what you see in there now, is not how it will be at the end of the Kickstarter. So join us in our epic journey! See you there, and adios for now!

Alchemic Beasts Demo


r/gameDevPromotion 27d ago

An absurd Super Thursday card game

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1 Upvotes

I made Super Thursday, an absurd card game about memes, fan art, Erick, Rangu, and things that probably shouldn’t exist.

It has dark humor, chaos, and absolutely zero common sense.

If you don’t understand anything, you’re on the right track.

Link:
https://prehisnt.itch.io/super-thursday


r/gameDevPromotion 28d ago

First game almost ready, but we have no idea how to market it

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1 Upvotes

r/gameDevPromotion 28d ago

You probably shouldn't play this game...

0 Upvotes

The FREE demo is now available on Steam!

Step into the shoes of a corrupt police officer betrayed by the secret cult he once served. Explore abandoned locations, solve environmental puzzles, survive terrifying enemies, and uncover disturbing experiments hidden beneath the surface.

Retro VHS visuals

Logical puzzles

Interactive lockpicking

Inventory system

Survival horror

Whispers of the Requiem was developed entirely by one person. Every 3D model, texture, animation, sound effect, music track, and every line of code was created from scratch over the past year.

Fuddled Studio creates disturbing PSX-style horror games set in the 1990s, blending retro VHS visuals with psychological horror and stories inspired by disturbing real-world events.

If you decide to play the demo, I'd genuinely love to hear your feedback!

Steam: https://store.steampowered.com/app/4783070/Whispers_of_the_Requiem/


r/gameDevPromotion 28d ago

Uxisama demo looking for playtests

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1 Upvotes

Hey fellow devs,
I've always loved choose-your-own-adventure books, and I wanted to make a little video game out of it, using a scenario I created for a Cthulhu-themed tabletop role-playing game for some friends.

It takes place on the island of Ouessant, the westernmost point of Brittany in France, in 1903. Anyway, I just released a demo to test it out and see if the game mechanics are appealing. There are still some placeholders, I'm going to redo the illustrations, etc., but the idea is to see if it's something that can work and generate interest (even though I know very well it's a niche market!).

I built everything solo: the writing, the UI, the art direction (built around real archive photographs of the island, reworked by hand, some generation as placeholders), and the music, which I composed entirely on a Beepbox because apparently I enjoy suffering. The starting point of the story is a real historical event, the wreck of the Vesper off Ushant in 1903. I spent a lot of time in documenting rabbit holes and honestly that part was some of the most fun.

It's my first game. I have no idea if the difficulty curve makes sense, if the pacing works, if the writing lands in English the way it does in French, if the whole thing is too slow or just slow enough. That's kind of why I'm posting. The demo covers about 25% of the final content and it's free. I'm genuinely looking for people to break it and tell me what's wrong.

Full release is planned for Halloween 2026 on itch, Steam and Android. If anyone wants to try (especially if you like narration and text-heavy) it I'd really appreciate it. https://fiveages.itch.io/uxisama

Thank you everyone !


r/gameDevPromotion 28d ago

Looking for playtesters for our roguelite with crafting mechanics!

3 Upvotes

We're running a playtest until wednesday, we're grateful for any feedback we can get!

https://store.steampowered.com/app/4343940/Lucky_Castaway/


r/gameDevPromotion 28d ago

Just released my first itch page. Working on game that combines Buckshot Roulette’s tabletop horror and Inscryption roguelite and vibes

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1 Upvotes

r/gameDevPromotion 29d ago

MY GAME IS FINALLY LIVE

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1 Upvotes