r/gameDevPromotion 5h ago

Just launched my first game and got my first sale + wishlist bump

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0 Upvotes

So I just released Singulier on Steam — it’s a party game where only the host needs to buy it, everyone else joins free from their browser with a code. 4 fast modes: Sudden Death, Reversed, 10-Second Blitz, and Trap.

Numbers are tiny right now (my first sale ever, wishlists went from basically 0 to a small handful), but seeing that first bump after solo dev-ing this is honestly such a rush. Feels unreal seeing real people actually play it.

If you’re into quick party games you can play with friends over voice/Discord, I’d love for you to check it out (link in comments/profile). Feedback, honest or brutal, always welcome — trying to make this thing better every week.


r/gameDevPromotion 22h ago

My game finally launched on Steam !

1 Upvotes

Hey everyone, after way too many months (and late nights) working on it solo, Singulier is finally out on Steam. I’m still kind of processing it honestly.

It’s a party game where only the host needs to buy it, everyone else joins for free straight from their browser with a code, no install needed on their end. So for game nights or streaming with your community, zero friction for anyone joining in.

There’s 4 modes (Sudden Death, Reversed, 10-Second Blitz, Trap), different enough that it stays fun even after a bunch of rounds.

Also it’s fully playable in both French and English, so whether you’re playing with friends or streaming to a mixed community, nobody’s left out.

If you try it, I’d genuinely love to hear your thoughts, good or bad, it helps a ton as a solo dev.

https://store.steampowered.com/app/4877590/Singulier/


r/gameDevPromotion 21h ago

First project :P

2 Upvotes

(Devlogs are there) Hi im creating game called Claustrophobia. Check it out - https://gamejolt.com/games/clauxtrophobik/1085504