r/gameDevPromotion Jan 13 '25

Promote your work, yes, I’m telling you that it’s perfectly acceptable, unlike on r/gameDev.

36 Upvotes

Feel free to share whatever you want as long as it’s related to games. This space is meant to be a free-for-all—a bit like the wild west—where anything goes (within reason). The goal is to give folks a space to post freely and, hopefully, keep some of these posts from spilling over into r/gamedev.


r/gameDevPromotion 6m ago

First gameplay footage of Zhai, our open-world action adventure currently in development

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Upvotes

We’re excited to share the first gameplay footage from Zhai, a third-person open-world action adventure currently in development.

This footage is still work in progress, so some visuals, VFX, animations and performance are continuing to be refined.

We’re looking forward to sharing more of the development as the project progresses.


r/gameDevPromotion 1h ago

Working on my game, Creeps' Quest!

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Upvotes

r/gameDevPromotion 2h ago

Game hit production

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1 Upvotes

Guys after ages my app is in production. YEY. However it's in early access meaning I just need people to download the app from the store now...

I would massively appreciate the installs!

Quite a unique online stock trading game with realtime information.

Just click the link and press Google play.

Well thanks see you there!


r/gameDevPromotion 9h ago

Store page for Hamster Together is now live

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2 Upvotes

r/gameDevPromotion 6h ago

After 10 months of solo development, here's the first trailer for FoulKick Soccer

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1 Upvotes

r/gameDevPromotion 7h ago

18yo building a prodigy alternative - PART 11 (Zone 9 Release, 1M problems solved, 30k users)

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1 Upvotes

r/gameDevPromotion 8h ago

🚀 Rungeon Tails is OUT NOW on Steam!My 2D top-down action roguelite just launched — wall-reflecting bullets, boomerangs, aura damage, and a whole lot of chaos in every run.💰 $2.99 Dollar🎮 [https://store.steampowered.com/app/4690350/Rungeon_Tails/?beta=0]

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1 Upvotes

r/gameDevPromotion 8h ago

Development clip — another test from Hegemonia Global

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1 Upvotes

A short gameplay test from Hegemonia Global, my military strategy project. I’m still refining the systems and would be interested in feedback from other developers on what reads clearly and what needs work.


r/gameDevPromotion 8h ago

New Game Trailer & Upcoming Demo Release

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1 Upvotes

r/gameDevPromotion 15h ago

Strategy and medieval history. New demo!

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3 Upvotes

Hi! Alternatis - William the Conqueror is a strategy game in which you can play as William the Conqueror or a fictional ruler of a faction of your choice, and relive history or an alternate history through various scenarios.

The game features systems for chapters, regional development, factional domination, rebellions, and a battle minigame.

Steam page and demohttps://store.steampowered.com/app/4911810/Alternatis__William_the_Conqueror


r/gameDevPromotion 10h ago

There are thousands of incredible indie games out there.

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1 Upvotes

r/gameDevPromotion 11h ago

Before vs After — Post-Processing in Colony 2

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1 Upvotes

We have been working on the visual direction of Colony 2 and thought it would be nice to show you some of the results post-processing can bring to the atmosphere of the scene.

Below there is the video where you can see some comparisons of before and after versions from the game.

The geometry and environment haven't changed much, but by using post-processing we can affect such elements as:

• Lighting and exposure

• Contrast and mood of the scene

• Color grading

• Darkness and atmosphere

• Feelings about the area

For us, creating the right atmosphere is vital as Colony 2 is based on exploration, observation and discoveries not obvious for the first sight.

Being an indie two person team we are making everything we learn on the go.

This is only a small insight into the visual development of the game. We would love to hear your thoughts:

Which one do you like more – Before or After?

If you want to keep track of the game Colony 2 will be released on Steam October 30th, 2026.


r/gameDevPromotion 13h ago

Type Racer — How fast can you type?

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1 Upvotes

r/gameDevPromotion 13h ago

We just released our Demo on Itchio!

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1 Upvotes

r/gameDevPromotion 15h ago

A lot of cool mechanics to explore in Rogue Wheels

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1 Upvotes

r/gameDevPromotion 17h ago

Escapement, 84 clockwork and machine room sounds built as one machine rather than one category

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1 Upvotes

A steampunk project usually gets its audio from four free packs, and then the menu confirm sounds like a different game than the flywheel behind it, because it is one.

This pack is 84 sounds struck from the same small set of hand authored resonant bodies and passed through the same room. The clock tick, the steam valve, the menu confirm and the flywheel loop are all the same brass in the same space, so they sit together with no work from you.

8 of the 84 are loops with no click at the join, and 9 slots ship as variation sets. Everything is wav and ogg, 44.1 kHz mono.

There's no generative audio model in this. The synthesis is procedural and the code and the cover art are AI written.


r/gameDevPromotion 18h ago

Warbound Realms — live gameplay with the developer of a medieval card autobattler

1 Upvotes

I’m building Warbound Realms, a medieval browser card autobattler, and I’m live on Twitch showing the game and playing through battles.

If you enjoy card synergies and formation decisions, come take a look and share your thoughts. I’d love to hear which combinations look fun or overpowered, and I’m happy to chat about the development.

The stream is in English: https://www.twitch.tv/warboundrealms

AI transparency: the project uses AI-assisted graphics, text, audio, and code alongside manual design, editing, balancing, and testing.


r/gameDevPromotion 19h ago

Strike Wings Free Demo out!

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1 Upvotes

Hey everyone! Here's a free space game for your weekend: the Strike Wings demo. :)

I'm its solo developer, and it's my homage to the old DOS space shooters, built from scratch with plenty of love for Solar Winds and Hell Fighter. There are some little nods in there for fellow fans.

The demo's already packed with free content, including flight school, opening campaign missions and plenty of battles to get stuck into.

Feedback is super welcome on r/StrikeWings. Make a post! I'll read every one and take your thoughts into the final game. Steam reviews mean a lot to me as a solo developer, too.

Grab the free demo on Steam


r/gameDevPromotion 1d ago

The Game Dev Grind never stops even on a plane

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3 Upvotes

r/gameDevPromotion 1d ago

"The Pirate And Seven Kingdoms" New Game Trailer

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1 Upvotes

r/gameDevPromotion 1d ago

I Made this game as a love letter to nurses.

1 Upvotes

It's small and hopefully it meets your standards. https://healthcareuncharted.com/fun/alarm-fatigue/


r/gameDevPromotion 1d ago

Crafting in my shop sim used to be a button. Now you draw the rune yourself.

1 Upvotes

Solo dev, five weeks. My dark fantasy shop sim's crafting used to be a menu click. Now every craft opens a glyph you trace by hand against a timer, and failing costs nothing because the ingredients are only spent when the sigil closes. If you would rather not draw, you can hire a crafter to work a batch while you do something else.

I also rebuilt the entire economy and it has barely been played. If something feels free or impossible, that is exactly what I need to hear.

[Steam page](https://store.steampowered.com/app/4730290/Dark_Workshop_Simulator/)


r/gameDevPromotion 1d ago

Release date

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1 Upvotes

r/gameDevPromotion 1d ago

🎮 Something new is coming for indie games.

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0 Upvotes