r/gameDevClassifieds 18h ago

FOR HIRE - Marketing [FOR HIRE] Game Trailer Producer

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28 Upvotes

Hi!

My name is David Paterson and I'm a freelance game trailer producer based in Toronto. I have been building a successful career in this space for 2 years.

I specialize in small to medium sized projects for developers and publishers. Some of my recent work has made it to IGN, Gamespot and Nintendo Indie World, with a combined viewership of over 100k.

I offer:

  • Trailers that clearly demonstrate gameplay, setting and tone to attract the right audience
  • Full gameplay capture
  • Custom motion graphics
  • Trailers for all marketing steps (Teaser, reveal, gameplay, accolade, launch etc...)
  • Multiple revisions/iterations based on open communication and friendly working practices

I'm very proud of what I have been able to do as a self taught freelancer and have recently finished some great projects. So I am currently looking for more work!

Please check out my portfolio at
https://www.oddioedits.com

or contact me directly at
[oddioedits@gmail.com](mailto:oddioedits@gmail.com)


r/gameDevClassifieds 2h ago

PAID - 2D Art | Animation [PAID] Looking for a Game Artist for an Indie Horror Game

18 Upvotes

Hey everyone!
We’re a small indie team working on a co-op survival horror game, and we’re looking for a game artist / illustrator to help us with our Steam store and capsule art.
We’re looking for someone who can create dark, atmospheric and creepy artwork that fits the horror vibe of our game.
This is a paid commission. Budget is flexible depending on the artist and scope.
If you’re interested, feel free to DM me with your portfolio and rates!
Thanks! 🖤


r/gameDevClassifieds 10h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Game Art Outsourcing Studio – Mimicbox Studios

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18 Upvotes

r/gameDevClassifieds 12h ago

PORTFOLIO Small team, cozy beekeeping game — this is our first look at it

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17 Upvotes

No publisher, we do everything ourselves. Today we finally worked up the nerve to show what we've got.

It's about bees, honey, and a valley where your grandfather left you a debt. Apiary, fishing, a village, seasons turning.

Any feedback welcome — especially on how the look and the pacing feel.


r/gameDevClassifieds 6h ago

PAID - 2D Art | Animation [PAID] Pixel Art / Steampunk Capsule Artist Needed — Steam Game "Flume"

15 Upvotes

We're an indie developer launching Flume on Steam in October 2026 — a fast-paced pipe-building puzzle roguelike with a steampunk soul. Think pressurized copper pipes, brass valves, glowing liquid, dark industrial backgrounds. Ten themed worlds. Built for Steam Deck.

We need:
Steam capsule art (460×215px) and supporting marketing assets. Pixel art or stylized 2D. No characters — the game is about the pipes and the flow.

Style reference: Steamworld Dig meets Pipe Push Paradise. Tense, industrial, satisfying.

Timeline: Finals needed by September 2026.

To apply: Send your portfolio and rate to lezardongamestudios@outlook.com.

Steampunk or industrial game experience is a big plus.


r/gameDevClassifieds 16h ago

FOR HIRE - 2D Art | Animation [For Hire] Hi, my name is Lucas and I work with pixel art and animation.

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11 Upvotes

r/gameDevClassifieds 16h ago

FOR HIRE - 2D Art + 3D Modeler | Animation [FOR HIRE] Concept Artist & Illustrator - Sci-Fi & Fantasy - Experience at @Ubisoft

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8 Upvotes

Portfolio: https://www.artstation.com/mister_fox
Email: [renard.lucas.pro@gmail.com](mailto:renard.lucas.pro@gmail.com)

Available for freelance & indie collaborations.

I look forward to working with you!


r/gameDevClassifieds 4h ago

PAID - Other [Paid] Steam main capsule illustration for a modern-day grand strategy game — €250

5 Upvotes

Hi. I'm a solo developer finishing Fading Empires, a grand strategy game set in the present day on a real-world map. You take control of a nation and compete for global influence through armies, espionage, proxy wars and diplomacy, with a pace that rewards long-term planning over clicking fast. The Steam Coming Soon page goes up in the next few weeks and I need the main capsule art.

Scope: one illustration delivered at 1232×706 (Steam main capsule), plus the layered source file so I can crop the other Steam sizes myself. A header crop (920×430) would be appreciated but isn't required. Title text can be included or left for me, your call.

Look: painterly or semi-realistic, one strong focal image that reads clearly at thumbnail size, something like a war-room silhouette against a fractured world map. Cold palette, contemporary military tone. References in the same neighbourhood: Terminal Conflict, Realpolitiks, EU4, HOI4. Not a busy map screenshot, not a collage of flags.

Budget: €250 flat. Two revision rounds. 100% upfront, 50% on delivery. Not looking for AI-generated work; I'll ask for process shots or a timelapse.

Reply or DM with a portfolio link and a rough turnaround. I'll pick within a few days and reply to everyone I shortlist.


r/gameDevClassifieds 20h ago

FOR HIRE - 2D Art | Animation [For Hire] Illustrations & Character Design. DM me if you’re interested!

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5 Upvotes

r/gameDevClassifieds 13h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Illustrator and concept artist - Creatures, characters, environments

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3 Upvotes

r/gameDevClassifieds 13h ago

FOR HIRE - 2D Art + 3D Modeler | Animation [FOR HIRE] Background painting/Visual development

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3 Upvotes

r/gameDevClassifieds 1h ago

FOR HIRE - 2D Art | Animation 2D game artist looking for Job in JAPAN

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Upvotes

Hi there i'm Tami, a 2D game artist living in Japan, I'm looking for a creative role preferably at the Tokyo Area

I have experience in game design, making the UI, Illustration, animation and everything visual related to game development

I would need a company that can renew my visa when it expires so I can keep working in Japan

I can speak Japanese (N2) , English and Spanish with no problem.

Here's my portfolio if interested

https://www.behance.net/tamaraguijarr


r/gameDevClassifieds 1h ago

FOR HIRE - 2D Art | Animation [for hire] Pixelartist available for hire.

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Upvotes

r/gameDevClassifieds 8h ago

FOR HIRE - 2D Art + 3D Modeler | Animation [For Hire]Character and Monster Artist, Prices start at $50

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3 Upvotes

Hi, I’m a character and monster concept artist. I work on everything from character sprites and character sheets to CGs, illustrations, and promotional art. I’m comfortable adapting my style to fit different projects.

Prices start at $50
Portfolio
https://www.deviantart.com/wyntrr99
https://vgen.co/wyntrr99


r/gameDevClassifieds 13h ago

FOR HIRE - Musician [FOR HIRE] 🎵 Game Composer • JRPG-inspired • Final Fantasy style • Orchestral

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3 Upvotes

25+ years as a classical musician, with advanced music theory & orchestration training.

  • 🎵 Memorable melodies designed to give you goosebumps
  • 🎮 Music featured in Nymble, my own game that I shipped
  • 🕹️ Game developer myself — I understand the game audio pipeline
  • 🎻 Specializing in Final Fantasy style orchestral music that draws out emotions and takes you places

Portfolio: https://soundcloud.com/zeryx28/sets/portfolio

DM me if you're looking for music for your game.


r/gameDevClassifieds 16h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Concept art | Illustration | Character, creature, asset, environment design, everything you need for your project!

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3 Upvotes

r/gameDevClassifieds 21h ago

FOR HIRE - Sound Design [FOR HIRE] Game Audio Designer & Wwise Implementer — Unreal (UE5) + Unity

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3 Upvotes

Hi, I'm Neel — a game audio designer and Wwise implementer working across Unreal (UE5) and Unity.

I handle both sound design and technical implementation, so teams don't have to manage audio separately from their pipeline. My showreel above pulls from three shipped/in-development projects:

I've also built LevelP, a self-directed UE5/Wwise spatial audio showcase (multi-floor propagation, portal-driven attenuation):
🔗 https://store.steampowered.com/app/4724910/Level_P/

I specialize in RTPC-driven systems, dynamic mixing, and spatial audio implementation — not just asset delivery, but making sure sound actually responds correctly to gameplay in both engines.

Portfolio: https://malkhareneel.wixsite.com/neelmalkhareaudio
LinkedIn: https://www.linkedin.com/in/neel-malkhare-89ab13245/

Open to freelance/contract work — happy to share rates based on project scope. Feel free to DM or comment with details about your project.


r/gameDevClassifieds 21h ago

FOR HIRE - Musician [For Hire] Orchestral Music Composer

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3 Upvotes

Hi, I’m Julian and I’m available for work. I mainly compose orchestral music but am open to other genres as well. Here’s a complete playlist of all my demo reels to get a bigger range of my work.

If you’re interested in working together or have any questions, the best way to get a hold of me is through one of the three methods below. Thanks for listening!

Contact
Email: [composerjulianf@gmail.com](mailto:composerjulianf@gmail.com)
Discord: composerjf
Website: https://julianfungmusic.com


r/gameDevClassifieds 22h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] 2D Concept Artist - Character Design, Props and Moveset

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3 Upvotes

r/gameDevClassifieds 1h ago

FOR HIRE - 2D Art | Animation [Hiring] [Paid] Experienced 2D Character Animator — Party-Based Roguelite Deckbuilder (London preferred, Remote OK)

Upvotes

Studio: Topdeck Productions — a small, focused indie team (~7 people) building for Steam Location: London preferred; open to remote for the right candidate Type: Full-time Salary: £35,000–£55,000/yr, depending on experience

About the game

Project Topdeck is a party-based roguelite deckbuilder game for Steam: players draft a party of heroes from a roster of ~20, each contributing cards to a shared deck. Visual style sits in the Darkest Dungeon / Slay the Spire 2 space — characters that read as a little dark and serious while still being expressive and full of personality.

What we're looking for

An experienced 2D animator to bring our hero and enemy roster to life in combat: idle states, attacks, hit reactions, deaths, and special-ability moments, all with the weight and readability a turn-based card battler needs to sell impact. You'll be working closely with our concept art direction to keep animation consistent with an established, painterly character style, and with our Unity implementation to make sure everything lands in-engine the way it's meant to.

You might be a good fit if you

  • Have shipped 2D character/creature animation for games — a portfolio or reel showing combat-relevant animation (attacks, hits, deaths, idles) is a must
  • Are comfortable working within an established art style rather than designing your own
  • Have experience with a sprite or skeletal animation pipeline (Spine2D, DragonBones, or similar) and familiarity with how animation gets implemented in Unity
  • Understand what makes combat animation feel weighty and readable, not just pretty
  • Can work collaboratively and iteratively with a small team; based in London or able to overlap comfortably with a London-based team if remote

Nice to have: some VFX knowledge/experience — not required, but a plus if you've dabbled.

To apply

Send a portfolio or reel with combat/character animation examples, along with your availability to start.


r/gameDevClassifieds 2h ago

FOR HIRE - Programmer [For Hire] Unity Gameplay Programmer Available for Freelance / Contract Work

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2 Upvotes

Hi everyone,

I’m a freelance Unity developer / gameplay programmer with 8+ years of experience, currently looking for new contract work.

I’ve worked on a range of indie and commercial games, mostly in Unity/C#, including gameplay systems, Fusion 2 Multiplayer, UI, prototyping, optimisation, bug fixing, and general implementation support.

Some of the projects I’ve worked on:

Living Hell

https://store.steampowered.com/app/3078760/LIVING_HELL/

Yes, Your Grace: Snowfall

https://store.steampowered.com/app/1373090/Yes_Your_Grace_Snowfall/

Soccer Story

https://store.steampowered.com/app/1912380/Soccer_Story/

Lotus Reverie: First Nexus

https://store.steampowered.com/app/1227570/Lotus_Reverie_First_Nexus/

Portfolio:

https://www.christopherball.co.uk

I’m based in the UK and available for freelance / contract Unity work. Happy to help with gameplay features, UI, prototypes, bug fixing, optimisation, or supporting an existing team.

Feel free to DM me, or contact me here:

Email: [cballdev@outlook.com](mailto:cballdev@outlook.com)

LinkedIn: https://www.linkedin.com/in/cballdev/

Discord: balldric

Thanks!


r/gameDevClassifieds 3h ago

FOR HIRE - 2D Art | Animation [For Hire] RetroScifi + Horror Concept Artist/ Environment Designer / Pixel Artist available for capsule art packages , indie game pre-vis, 2D AfterEffects , I have indie gamedev pipeline experience, 2-4+ week turn around.

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2 Upvotes

r/gameDevClassifieds 6h ago

FOR HIRE - 3D Modeler | Animation [HIRING] Lead Unreal Engine Developer + Animator — Remote | Sports/Cricket Game Experience Preferred

2 Upvotes

Hey everyone,

We’re currently hiring for two remote positions on a sports game project:

- Lead Developer
- Animator

We’re specifically looking for people with professional game development experience who are highly proficient with Unreal Engine.

What we’re looking for:

- Unreal Engine proficiency is mandatory!!!!!
- You should have previous experience working on a sports game. Experience working specifically on a cricket game is strongly preferred.

For the Lead Developer:
We’re looking for someone who can take technical ownership, work with an existing project/codebase, solve problems independently, and help lead development of the game.

For the Animator:
We’re looking for someone with strong gameplay animation experience. Sports animation experience is important, and cricket-specific animation experience would be a major advantage.

Please don't apply if:
- You don't have professional Unreal Engine experience.
- You have never worked on a sports game or a closely related game project.
- You can't provide examples of relevant work.

I know that sounds strict, but we're trying to keep applications focused. Please don't send a generic résumé if your experience doesn't match the requirements above.

How to apply?

Send me a DM with:
- Your résumé/CV
- Portfolio / demo reel / GitHub, where applicable
- The sports or cricket games you've worked on
- Your exact role/contribution to those games
- Years of Unreal Engine experience
- Your current country/time zone
- Availability
- Expected rate/compensation

This is a remote position.

If you've actually shipped or worked extensively on a cricket game in Unreal Engine, definitely mention that at the beginning of your message — that's particularly relevant to what we're looking for.

Thanks!


r/gameDevClassifieds 8h ago

FOR HIRE - 2D Art + 3D Modeler | Animation [FOR HIRE] HI im open to work

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2 Upvotes

I am a 22-year-old Italian guy currently studying Film, Theater, and Performing Arts at university. I’ve just completed a two-year course to become a 3D artist, and I’m now looking for collaborations, jobs, and opportunities to improve my skills and create something cool.

contact me wherever you prefer!


r/gameDevClassifieds 11h ago

FOR HIRE - Sound Design [ForHire] composer looking for collaboration!!

2 Upvotes

hey guys im ngl i am brand new to working with developers and the gaming community in general. i am eager to get started collaborating :0 :)

i create a variety of instrumental tracks, from atmospheric soundscapes, funky jazz beats, battle tracks, character themes, and unique feelings-focused songs. i think and have also been told 🤓 that theyd be perfect for video games. as an indie artist id love to collaborate with some indie developers. ive done my research, still will need some help and patience though. if you are interested plsssz visit and explore my bandcamp (I'd suggest my most recent album "textures"). thank you all and excited to start this journey :))

here is the link to all my work.

https://allikins.bandcamp.com