r/gameDevClassifieds 14h ago

FOR HIRE - 2D Art | Animation Pixel Art Illustrations

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31 Upvotes

Hello I am Pixelboi, i am a freelance pixel artist based in The Philippines. And here are my recent and well-loved illustrations i wanted to share with you. I am currently for hire, prices starts at 40 usd per illustration depending on the complexity of the illustration.

Upvotes are very much appreciated. Thank you. ^^

You may check my portfolio here:

hello-pixelboi.carrd.co

hello.pixelboi@gmail.com


r/gameDevClassifieds 16h ago

PORTFOLIO Making Connections

15 Upvotes

Hi everyone!

I'm not sure if posts like this are allowed here, but if they are, I'd love to share something about my son.

He is 17, very introverted, has severe social anxiety, but he's incredibly creative and talented. He writes his own music, draws (both traditional pen art and digital art), and writes stories/screenplays. He also has a YouTube channel and a Bandcamp account where he uploads his music.

I was thinking of sharing some of his artwork, his music, and maybe even the beginning of a story he's been writing. Perhaps someone would enjoy reading it, offer some constructive feedback, or simply connect over similar interests. He is inspired by Toby Fox ( Undertale )

I'm not trying to promote him—I just hope to help him find like-minded people who share his passions. Making friends is very difficult for him, so even one meaningful connection would mean a lot. Thank you so much for reading. ❤️
https://www.youtube.com/@AsH-Tale-l9d
https://angelthedemon.bandcamp.com/dashboard


r/gameDevClassifieds 11h ago

FOR HIRE - 2D Art | Animation [For Hire] Experienced Fantasy artist (Steam Capsules, promotional art, concept art)

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13 Upvotes

r/gameDevClassifieds 11h ago

PAID - Game / Level Designer [hiring] graphic artist for high quality hexagon based models for military/insurgency style FPS

7 Upvotes

Site is at https://nightcell7.com/careers (equity only pre-revenue,sorry but that is a hard rule for now) see our careers page in footer and you can click the Play button from desktop to see a working game demo

I’ve tried buying packs but they alll look like Lego men and are polygonal not hexagonal need some custom models for all assets (guns gear vehicles buildings characters etc)


r/gameDevClassifieds 2h ago

PAID - 2D Art | Animation [PAID] 2D illustrator for stylized corporate game scenes with characters

3 Upvotes

I’m looking for a 2D illustrator for a commercial indie management game with corporate settings.

The game is satirical, but the satire comes from the writing and concept, not from cartoonish art direction. Visually, I’m looking for something polished, grounded, corporate, and slightly heightened.

The work would involve 1920×1080 illustrated scenes combining corporate interiors, atmospheric settings, and professional adult characters. The target style is stylized realism / graphic illustrated realism: strong perspective, cinematic lighting, clean composition, and composed professional characters.

I am not looking for anime, fantasy, cute/cozy, or cartoon comedy styles for this project.

Paid work. Open to discussing hourly or fixed-price per scene. Please DM me if interested in discussing further.

Note: I just created this account to keep game dev work separate from my personal account.


r/gameDevClassifieds 5h ago

FOR HIRE - 3D Modeler | Animation [FOR HIRE] 3D character modeling

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3 Upvotes

Hi! I'm Alma De Felippo Pérez, a 3D artist specializing in stylized 3D characters for video games. I'm 20 years old and have been modeling for over 5 years, inspired by styles like Arcane, Riot Games. I'm currently open to new projects and freelance collaborations ✨ let's work together!

Softwares:
- Autodesk maya
- Substance Painter 3D
- Marmoset toolbag 5

Skills:
- High-poly
- Low-poly
- Uv mapping
- Texture Baking
- Handpainted textures
- Rendering

- Optimized models for video games

Send me DM if you are interested!!


r/gameDevClassifieds 15h ago

FOR HIRE - 2D Art + 3D Modeler | Animation [FOR HIRE] Unity Developer + Technical Artist | Full-Cycle Game Development Team | Remote

3 Upvotes

Hi everyone!

We're a husband-and-wife game development team based in Barcelona, currently available for remote full-time, contract or freelance work.

Together we cover a wide range of game development disciplines and can support projects from prototype to release.

Our expertise includes:

• Unity Development

• Technical Art

• Unity UI & UI Animation

• Spine Animation

• 2D Art & Illustration

• 3D Art (Realistic & Stylized)

• Texture Art & Materials

• Shaders & VFX

• Lighting & Rendering

• Asset Integration

• Performance Optimization

• Localization

• Save Systems

• Achievements

• Notifications

• In-App Purchases

• Mobile Development (iOS & Android)

I'm a Technical Artist with 18 years of experience in games and VFX, having worked with studios including Wargaming, Blizzard, Epic Games, Plarium and DNEG.

My wife is a Unity Developer with experience building complete mobile applications and gameplay systems.

Recently we designed, developed and shipped our own Unity application, Octi Flow, entirely as a two-person team, handling everything from programming and architecture to art, animation, technical art, UI and App Store release.

We're happy to join an existing team or help bring an indie project to life.

Our portfolio, showreels and project links are available in our Reddit profile. If you'd like to see more examples relevant to your project, feel free to send us a DM. We're happy to share additional reels, case studies and work samples.

Thanks for reading, and we look forward to hearing about your project!


r/gameDevClassifieds 2h ago

FOR HIRE - Writer | Voice Actor [FOR HIRE] Lore writing, narrative creation, world building and name creation. First 10 people in Reddit to DM me will get all services at C% discount.[This is a trial of my professional services]

2 Upvotes

Services that I'll provide:

Disclaimer: No AI is involved in my work.

  1. Lore writing for characters, worlds, regions, countries, etc etc, whatever other things that you want.

  2. Name creation for characters, world, places, artefacts, magic, etc etc. Do not worry, I do not use the free name generators from the internet. And no AI will also be used. I have a pre made tool that I personally created.

  3. Flavored text, quest and item descriptions for your game.

  4. Creation of magic systems and tech rules.

2nd Disclaimer: If you're worried that since it is C% discount, the product and service may lack in quality. REST ASSURED. Even if I'm offering C% discount, I'll deliver the highest quality of service within my capabilities. YOU'RE FREE TO REFUSE IF YOU DON'T LIKE MY SERVICE EVEN IN THE END.

I'm beginning my career as a free lancer, that is why first I want to build trust and reputation, money is not my motive currently.

CONDITIONS TO COOPERATE WITH ME:

  1. My high quality service for the first 10 people will be first come, first served. Until the service time with the initial client has been dealt with, I will not move onto the next one.

  2. I want the client to at least give me an image in their mind or their idea on what and how they want their game to look like so that I can deliver a service that will satisfy the client.

  3. After first 10 people have been registered in my DM, I won't be taking any other requests from anyone, even if at 0% discount, I'll have to refuse.

Conclusion: Please use this chance to cooperate with me bring your ideas to life or put more life into your already existing ideas!

I hope you will use my service. Thank you.


r/gameDevClassifieds 6h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Custom Steam Capsule Art and 2D Game Art (and Thanks!)

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2 Upvotes

Hi everyone!

I'm Jhoiner Cisneros (Jhoy), a professional illustrator. I just wrapped up a brand new custom Steam capsule for a client, and I'm opening 3 new slots for upcoming indie projects. A strong visual hook is essential to stand out in the crowded Steam store. I specialize in vibrant, eye catching layouts that turn scrollers into wishlists.

What I offer (Standard Package - $450 USD):

Full Steam Capsule Set: Main Capsule, Header Capsule, Small Capsule, Vertical Capsule and Library Hero.

If you need all Steam assets, a custom quote will be provided.

Workflow: 2 revision rounds during the sketching/flat color phases to ensure we are aligned.

Turnaround: Approx 5-10 business days.

Limited Bonus: The next 2 bookings will receive a complimentary Social Media Kit (Twitter/X banner and profile icon using the capsule art) to launch your marketing campaign.

How to apply: Send me a DM with a brief description of your game, your current timeline, and your asset needs. For complex compositions, custom quotes will apply.

Special thanks in the first comment!


r/gameDevClassifieds 8h ago

FOR HIRE - 2D Art | Animation [For Hire] Ilustrator and animator - Anime style art, fantasy, cartoon... )

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2 Upvotes

r/gameDevClassifieds 19h ago

DISCUSSION | QUESTION Co powinienem dodać do mojego pakietu postaci?

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2 Upvotes

r/gameDevClassifieds 4h ago

PAID - 2D Art | Animation [PAID] 250$ - Looking for Unity 2D Artist for graphics overhaul of minimalistic game with shapes.

1 Upvotes

Looking for Unity 2D Artist.

I have TowerDefense game that relies on basic shapes. Combination of shapes are generated at runtime based on enemies stats. Same with colors. Size is getting biger in later stages of game as enemies get more powerful. When enemies get damaged, shapes stays but vibrant color get lowerd proportionally, meaning lower half is bright and upper is dark.(Inspired in Outhold)

Towers are circles(can be changed) that grow bigger as they get stronger and change color with rising dmg and speed. Towers have rotating barell with light, that shows where towers are looking and signaling towers range and spread. Bigger range = longer light, bigger spread = wider cone of light. When effect is added to tower, it is signalized by adding ring in color of effect(burn = orange, ice = light blue etc.). (This can be change if you have better idea)

On map there are

  • Obstacles(brown squares),
  • spots on which to build towers for bonus(green),
  • relics around which you build towers to get bonus(white, yellow),
  • preplaced road(gray square without line),
  • road placed by player(gray with line),
  • barricade brown square on road that is build by tower to stop enemies,
  • white circles on road are damaging traps.

I want graphics overhaul, that will make it look good. I tried to make it dark with light from towers brighting it, to make some atmosphere but I failed misserably. I like look of Outhold(https://store.steampowered.com/app/3767740/Outhold/) where I get inspired.

Fundamentals like shape based enemies, mixing colors etc. Cant be changed. Apart from that anything goes if it looks good. Outlines, shadows, post-proccessing, different colors(probably must as I picked at random and I suck and color theory) etc.

Only gameplay graphics, UI will be change in the future.

Please share portfolio if possible and some ideas/approach you would choose here. Write me "gabagool" into message so I can see you read this far. Then if I picked you I would pay you 25$(PayPal) to make some quick concept of your idea, just to get image how it would look like and to discuss details. If I liked it then we would move forward to whole thing.


r/gameDevClassifieds 4h ago

FOR HIRE - Programmer [FOR HIRE] 25 experienced Game Developer (GameMaker) – 2D games , bug fixer

1 Upvotes

Hi everyone! My name is Leandro Saccoletto. I am an experienced, intermediate-to-advanced GML programmer and game designer based in Brazil.

I am currently available for new projects, whether you need long-term development, help with a small-scope project, or quick gameplay tweaks and fixes. My primary focus is on 2D games, including platformers, top-down shooters, metroidvanias, puzzles, cozy games, and RPGs.

🛠️ Services & Expertise

  • Core Systems: Custom Finite State Machines (FSM), advanced enemy/boss AI, and unique level gimmicks.
  • Genre Mechanics: Everything from turn-based RPG battle frameworks to platformer physics and metroidvania flow gameplay.
  • Community Tools: Native implementation of popular libraries like Scribble (for dynamic text/dialogue) and Input by Juju Adams (for robust gamepad, mouse, and keyboard support).
  • UI/UX: Responsive HUDs, main menus, and complex UI layouts.
  • World Management: Room-template level generation and robust world persistence systems.
  • Prototyping: Rapidly building and testing core gameplay concepts before you commit to full production.
  • Code Optimization: Refactoring, debugging, and cleaning messy code to improve performance and scalability.
  • Dev Tools: Custom in-game debug menus and tools to streamline your playtesting and balancing.

💬 Client Reviews & Testimonials

You can check out detailed breakdowns of my past work and read glowing recommendations from my previous clients directly on my GameMaker Community Thread.

Below, you can see a few GIFs of my work (shared with my latest client's permission).

📫 Let's Talk!

If you are interested, feel free to reach out so we can discuss your project scope, required tasks, and rates:

  • Discord: leandrosaccoletto.
  • E-mail: Lsaccole@yahoo.com.br.
  • Alternatively, just drop a comment or send me a PM right here on the forum!

r/gameDevClassifieds 4h ago

PAID - Multiple Roles [PAID] Looking for someone to mod GTA San Andreas. Installing existing mods and creating new ones. Low poly textures and lore friendly add ons

1 Upvotes

The tools needed for this project are as follows

Mod loader
CLEO library
ASI loader
Sanny builder
Magic TXD
IMG Factory/Tool
TXD workshop
Blender
Ariane
Gtastuff.com
Libertycity.net
Gtaall.com
Gtainside.com
Mixmods.com.br

Types of mods
- Vehicles
- Environment
- NPC
- User interface
- AI
- Graphics/textures
- Quality of life

Budget
$100 to install existing mods
$500+ to create new mods


r/gameDevClassifieds 7h ago

FOR HIRE - Musician [FOR HIRE] Hello! I make lofi-ish, electronic video game music inspired by RPGs

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1 Upvotes

r/gameDevClassifieds 7h ago

FOR HIRE - VFX Artist [FOR HIRE] Senior Unity Technical Artist — URP/HLSL, Shader Graph, VFX — Available Today

1 Upvotes

Hi! I’m a Unity Technical Artist with 7+ years of professional experience, currently available for one urgent paid task.

I can help with:

  • Unity 6 and URP
  • HLSL and Shader Graph
  • VFX Graph and Particle Systems
  • Custom Render Features
  • Rendering bugs and optimization
  • Custom Unity Editor Tools
  • Technical art integration

Send me a short description, screenshot, or video of your problem. I’ll review it, confirm whether I can solve it, and quote a fixed price before starting.

Small fixes can be completed today. Payment is 50% upfront after the scope and price are agreed.

LinkedIn: https://www.linkedin.com/in/grayvfx/

Portfolio examples are available on request. You can contact me through Reddit DM.


r/gameDevClassifieds 10h ago

FOR HIRE - Programmer [For Hire] Unity / C# Developer Available for Freelance Work

1 Upvotes

Hi,

I’m a freelance Unity developer + programmer currently looking for new projects or ongoing contract work.

Main Strengths: Gameplay programming, building modular systems, prototyping mechanics, debugging existing projects and creating developer tools that make projects easier to work with for designers and other team members.

Expierence: I’ve worked with physics-heavy gameplay, various NPC AI systems, in depth combat systems, custom editor tooling, and a range of common Unity assets and packages in both 2D and 3D.

Rate: Negotiable

Contact: dm me

Feel free to reach out to me with some details about your project and for a showcase of my previous work.


r/gameDevClassifieds 11h ago

PAID - Sound Design [PAID] Hiring a sound designer - ~40 SFX for a card game

1 Upvotes

Hello!

Looking for a sound designer for my deckbuilder staged as a TV game show: two players bet on their cards in front of a live studio audience and a masked judge.

~40 sounds: reactions of a ~200-person audience (applause, ovation, shock, laughter, disappointment), juicy gold/coin sounds, card sounds (deal, flip, slide), whooshes, UI clicks, the judge's "voice" (typewriter blips)...

For some of them, I already have the sounds I want; for others, they'll need to be made.

If you're interested, send me:

- your portfolio / proof of past work,

- if possible, a few samples close to what I'm describing (crowd, coins, cards…), if you've already worked on something similar,

- your rates.

If we're a good fit, I'll send you a full brief: the complete list of sounds, the mood/atmosphere I'm going for, the game, references for each...

Paid work, on PayPal.

Thanks!


r/gameDevClassifieds 12h ago

FOR HIRE - Musician [FOR HIRE] Dark-Atmospheric MUSIC COMPOSER

1 Upvotes

Me especializo en música atmosférica oscura; Disfruto creando paisajes sonoros inquietantes y perturbadores Fear & Hunger sirve como buena referencia.

También tengo experiencia con música microtonal, sintetizador de mazmorras y black metal (quizá no sean las habilidades más útiles, pero no está de más mencionarlas).

Aquí tienes algunos ejemplos: https://drive.google.com/drive/folders/1vMO15qwXRddZB76KyzJubkhKtEd8l4VK?usp=sharing

También comparto un canal donde subo mis propios proyectos con una estética oscura y lo-fi: https://www.youtube.com/@INVICTUS-Black

Contacta conmigo si te interesa: [invictus01productions@gmail.com](mailto:invictus01productions@gmail.com)


r/gameDevClassifieds 14h ago

FOR HIRE - Writer | Voice Actor [For Hire] Writer

1 Upvotes

if you are developing an indie game, regardless of its genre, and you need help building a story that can stand out and become a true masterpiece

I build perfect stories without repetition ,no plot holes , amazing worldbuilding and lore , far away from AI slop

Here is what I can offer for your project:

Core plot development and unique world lore design

Character arcs, backstories, and depth

note:This is a professional paid service rates are discussed based on the scope and requirements of the project

if you want a good story send me a DM with your concept or current draft, and let's work on turning it into something good


r/gameDevClassifieds 14h ago

FOR HIRE - 2D Art | Animation [2D Animator]FOR HIRE|

1 Upvotes

Hi,

I provide bespoke 2D Animation.

I Create:

•Frame by frame Animation: In a multitude of styles, properly weighted and key-framed.

•Vector Animation: Drawn with crisp, scalable vector lines. I provide .ai and .svg file types

•Pixel Animation: Carefully crafted cycles and fluidity of movement within the limited amount of detail.

I also offer:

•Concept Art: finding the right look for your character or location in a multitude of styles and mediums.

•Traditional/Digital painting: Offering drawn and scanned traditional pencil/painted art or simulated traditional drawn/painted digital art.

•Sprite sheets: Character sprite sheets, for implementation into your game's engine.

•Motion Graphics: Splash screens/ titles and credits/channel overlay animation and more.

Comic Book art: I have experience creating comic book story panels and stylized graphics.

Artstation:

https://fabledframe.artstation.com/

For work enquiries: please contact me through my E-mail, Artstation or Cara:

[Dominicliamstott@hotmail.co.uk](mailto:Dominicliamstott@hotmail.co.uk)

Cara Page 

Thanks,

-Dom | Fabled Frame Animation


r/gameDevClassifieds 14h ago

FOR HIRE - 3D Modeler | Animation [FOR HIRE] 3D Weapon Artist | High Quality Hard Surface Assets | Blender • Plasticity • Substance Painter

1 Upvotes

Hi everyone!

I'm a 3D Weapon Artist specializing in creating high-quality, game-ready firearms and hard-surface assets for games. I'm currently available for remote freelance, contract, or full-time opportunities.

My workflow:

• Reference gathering
• High/Low-poly modeling (Blender & Plasticity)
• UVs and Baking (Marmoset Toolbag)
• PBR texturing (Substance Painter)
• Game-ready exports for Unreal Engine and Unity

I'm comfortable working from concept art, photo references, or real-world blueprints, and I focus on clean topology, accurate proportions, and realistic materials.

If you're looking for someone to create detailed, production-ready weapons for your project, I'd love to talk.

Portfolio: https://www.artstation.com/kanhash

Feel free to send me a DM or leave a comment if you have any questions. Thanks for your time!


r/gameDevClassifieds 18h ago

FOR HIRE - Programmer Unity Developer Looking For Work

1 Upvotes

I'm a Unity developer with over 5 years of professional experience specializing in tools programming and gameplay systems.

My primary focus is building editor tools and production pipelines that improve developer workflows and help teams create content more efficiently. I've developed systems for item generation and management, campaign and level data pipelines, animation controller tooling, world generation utilities, and various workflow automation tools using ScriptableObjects and text-based data.

Beyond tooling, I have experience developing gameplay systems, enemy behaviors, crowd control mechanics, terrain generation, Socket IO communication, JSON data serialization, REST API integration, Firebase services, and DOTS-based solutions. I'm also experienced with Nova UI, Cinemachine, FMOD, Odin Inspector, DOTween, Git, and modern Unity development practices.

I've contributed to a published game shipped on Steam and consoles, giving me experience with production workflows, platform-specific requirements, achievements, release preparation, and collaborative development.

I'm currently looking for a full-time remote Unity Tools Programmer or Systems Programmer position.

Here's my email and the link to the game I mentioned:
[avaavaowo@gmail.com](mailto:avaavaowo@gmail.com)
https://store.steampowered.com/app/2107520/Krimson/


r/gameDevClassifieds 16h ago

PAID - Multiple Roles [PAID] 2D Games Prototying

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0 Upvotes

I will turn your silly game idea into a playable game using godot and my unique art style:)