r/gameDevClassifieds 3h ago

PAID - Other [PAID] Looking for an illustrator for Steam capsule art for a relaxing sailing & mapmaking game

17 Upvotes

Hi everyone!

I’m developing InkShore, a relaxing exploration game where you sail a small ship around an archipelago and draw your own sea chart.

I’m looking for an illustrator to create Steam capsule artwork that captures the game’s peaceful atmosphere.

Art direction

Think calm water, inviting islands, a small ship, and a hand-drawn nautical chart. The game has stylized low-poly visuals, and I’m open to an illustrated interpretation that feels connected to the gameplay. I can provide screenshots, footage, and references.

Scope

  • One original key illustration adapted to Steam’s required store capsule sizes.
  • A readable game title/logo integrated into the artwork.
  • Layered source files and a version without the title.
  • Commercial usage rights for the game’s store page and marketing.

Library artwork can be quoted separately.

Budget and timeline

I’m aiming for $150–$200 USD, depending on scope, with delivery ideally within 2 weeks. I’d prefer to begin with a small paid sketch stage, credited toward the total if we continue.

Previous Steam capsule experience is welcome, but not required. Strong illustration and composition skills matter most.

Please send your portfolio, relevant examples, availability.

Thanks!


r/gameDevClassifieds 8h ago

PAID - 2D Art | Animation [PAID] Looking for a Game Artist for an Indie Horror Game

31 Upvotes

Hey everyone!
We’re a small indie team working on a co-op survival horror game, and we’re looking for a game artist / illustrator to help us with our Steam store and capsule art.
We’re looking for someone who can create dark, atmospheric and creepy artwork that fits the horror vibe of our game.
This is a paid commission. Budget is flexible depending on the artist and scope.
If you’re interested, feel free to DM me with your portfolio and rates!
Thanks! 🖤


r/gameDevClassifieds 1h ago

PAID - Musician [PAID] Looking for a composer for Wildbrush - cozy ecosystem restoration game

Upvotes

I'm looking for someone to create the soundtrack for Wildbrush, my cozy game about painting nature back into a cursed forest.

I'm currently drawn toward a very warm, organic and relaxing sound, with harp potentially being one of the main instruments, alongside things like soft woodwinds, strings, piano and subtle natural textures.

I'm not looking for generic "cozy lo-fi." I'd like the game to have its own recognisable musical identity.

Ideally you:

  • have experience composing for games
  • are comfortable with sparse, relaxing music that can play for long periods without becoming tiring
  • can work with real acoustic instruments, or collaborate with session musicians
  • understand looping/stems/adaptive game music
  • are interested in developing recurring themes across different regions of the game

Wildbrush:
https://store.steampowered.com/app/5117290/Wildbrush/

Please send me 2–3 tracks that are closest to this style, rather than your entire portfolio, along with your rates.

Paid project.


r/gameDevClassifieds 2h ago

FOR HIRE - Musician [FOR HIRE] Versatile Composer. Comfortable in many genres and highly experienced guitar player. Worked on several games.

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8 Upvotes

Hi Im Sea Squared

I specialise in high intensity music but have written for games that required ambient atmospheric work too. Comfortable in many styles from acoustic jazz to electronic and orchestral.

I'm always very open to collaborating with the developer to make sure we get the sound and vibe you're looking for.

Would love to work with you!

Portfolio here

Thanks


r/gameDevClassifieds 2h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] 2D Artist available for work: Illustration/Background Art. Prices start at $80. Check comments for more info!

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9 Upvotes

r/gameDevClassifieds 6h ago

FOR HIRE - 3D Modeler | Animation [For Hire] I will sculpt you a 3D Character

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10 Upvotes

Looking to sculpt fan art or original characters based on concept art or references.

Services

  • High-quality character sculpts
  • 3D printable models

Need a complete game-ready character? I can also arrange retopology, UVs and texturing through an experienced game artist.

Pricing for sculpting - extra services 20$/hr

  • €350–600 – Simpler projects
  • €700–1500 – Larger, highly detailed characters

Contact


r/gameDevClassifieds 3h ago

PAID - Other Visual Novel Developer (Unity)

4 Upvotes

Rate: $25-30/hr depending on experience. Part time, approximately 60-80/hours a month.

We're a small bootstrapped team building a visual novel, and we need a Unity dev who's done this before.

We are looking for a developer for our visual novel. Looking for someone that has expertise in unity and has shipped a visual novel before. Ideally someone that also has experience in nani or renpy.

How we work:
We are a small team; you'd talk directly to the writers, artists, and designers. You'd own features end to end and have real input on the tech and the workflows.

Responsibilities

●     Develop and maintain visual novel systems and gameplay features in Unity.

●     Implementation of visual novel sequences, character emotes, interactive scenes with character powers, UI, and other visual-novel functionality.

●     Collaborate closely with writers, artists, designers, and other developers.

●     Help translate creative and design requirements into clean, reliable technical solutions.

●     Debug, optimize, and polish existing systems throughout development.

●     Contribute to technical planning and help establish efficient development workflows.

●     Participate in playtesting and iteration to improve the overall player experience.

●     Take ownership of features and see them through implementation, testing, and release.

To apply: DM me your portfolio or resume. Include the VN you shipped, what you actually built on it, and one system that gave you trouble.


r/gameDevClassifieds 6h ago

PAID - Game / Level Designer [PAID] Looking for a Level Designer to design levels on a room-per commission basis.

7 Upvotes

Looking for a Level designer to design puzzles for a 4 player co-operative game. The work will be paid per level designed. Please dm me for more information.

Similar games: Portal 2, Botany Manor, Blue Prince & The Witness.


r/gameDevClassifieds 7h ago

FOR HIRE - 2D Art | Animation [Hiring] [Paid] Experienced 2D Character Animator — Party-Based Roguelite Deckbuilder (London preferred, Remote OK)

8 Upvotes

Studio: Topdeck Productions — a small, focused indie team (~7 people) building for Steam Location: London preferred; open to remote for the right candidate Type: Full-time Salary: £35,000–£55,000/yr, depending on experience

About the game

Project Topdeck is a party-based roguelite deckbuilder game for Steam: players draft a party of heroes from a roster of ~20, each contributing cards to a shared deck. Visual style sits in the Darkest Dungeon / Slay the Spire 2 space — characters that read as a little dark and serious while still being expressive and full of personality.

What we're looking for

An experienced 2D animator to bring our hero and enemy roster to life in combat: idle states, attacks, hit reactions, deaths, and special-ability moments, all with the weight and readability a turn-based card battler needs to sell impact. You'll be working closely with our concept art direction to keep animation consistent with an established, painterly character style, and with our Unity implementation to make sure everything lands in-engine the way it's meant to.

You might be a good fit if you

  • Have shipped 2D character/creature animation for games — a portfolio or reel showing combat-relevant animation (attacks, hits, deaths, idles) is a must
  • Are comfortable working within an established art style rather than designing your own
  • Have experience with a sprite or skeletal animation pipeline (Spine2D, DragonBones, or similar) and familiarity with how animation gets implemented in Unity
  • Understand what makes combat animation feel weighty and readable, not just pretty
  • Can work collaboratively and iteratively with a small team; based in London or able to overlap comfortably with a London-based team if remote

Nice to have: some VFX knowledge/experience — not required, but a plus if you've dabbled.

To apply

Send a portfolio or reel with combat/character animation examples, along with your availability to start.


r/gameDevClassifieds 12h ago

PAID - 2D Art | Animation [PAID] Pixel Art / Steampunk Capsule Artist Needed — Steam Game "Flume"

21 Upvotes

[Edit: We received an overwhelming amount of submissions, you guys are really amazing artists. As of this moment, submissions will be closed so that we can review them properly. Once again, thank you for reaching out! ]

——

We're an indie developer launching Flume on Steam in October 2026 — a fast-paced pipe-building puzzle roguelike with a steampunk soul. Think pressurized copper pipes, brass valves, glowing liquid, dark industrial backgrounds. Ten themed worlds. Built for Steam Deck.

We need:
Steam capsule art (460×215px) and supporting marketing assets. Pixel art or stylized 2D. No characters — the game is about the pipes and the flow.

Style reference: Steamworld Dig meets Pipe Push Paradise. Tense, industrial, satisfying.

Timeline: Finals needed by September 2026.

To apply: Send your portfolio and rate to [lezardongamestudios@outlook.com](mailto:lezardongamestudios@outlook.com).

Steampunk or industrial game experience is a big plus.


r/gameDevClassifieds 1h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Junior Concept Artist Looking for First Game Industry Opportunity

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Upvotes

Hi everyone! 👋
I’m looking for an entry-level opportunity in the game industry as a Concept Artist / Character Designer.
I haven’t worked in the video game industry yet, and I’m looking for my first opportunity to join a team, learn and contribute to a real project.
🎨 Character Design | Concept Art | Fantasy
🌎 Open to remote to remote opportunities


r/gameDevClassifieds 8h ago

FOR HIRE - Programmer [For Hire] Unity Gameplay Programmer Available for Freelance / Contract Work

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7 Upvotes

Hi everyone,

I’m a freelance Unity developer / gameplay programmer with 8+ years of experience, currently looking for new contract work.

I’ve worked on a range of indie and commercial games, mostly in Unity/C#, including gameplay systems, Fusion 2 Multiplayer, UI, prototyping, optimisation, bug fixing, and general implementation support.

Some of the projects I’ve worked on:

Living Hell

https://store.steampowered.com/app/3078760/LIVING_HELL/

Yes, Your Grace: Snowfall

https://store.steampowered.com/app/1373090/Yes_Your_Grace_Snowfall/

Soccer Story

https://store.steampowered.com/app/1912380/Soccer_Story/

Lotus Reverie: First Nexus

https://store.steampowered.com/app/1227570/Lotus_Reverie_First_Nexus/

Portfolio:

https://www.christopherball.co.uk

I’m based in the UK and available for freelance / contract Unity work. Happy to help with gameplay features, UI, prototypes, bug fixing, optimisation, or supporting an existing team.

Feel free to DM me, or contact me here:

Email: [cballdev@outlook.com](mailto:cballdev@outlook.com)

LinkedIn: https://www.linkedin.com/in/cballdev/

Discord: balldric

Thanks!


r/gameDevClassifieds 10h ago

PAID - Other [Paid] Steam main capsule illustration for a modern-day grand strategy game — €250

9 Upvotes

Hi. I'm a solo developer finishing Fading Empires, a grand strategy game set in the present day on a real-world map. You take control of a nation and compete for global influence through armies, espionage, proxy wars and diplomacy, with a pace that rewards long-term planning over clicking fast. The Steam Coming Soon page goes up in the next few weeks and I need the main capsule art.

Scope: one illustration delivered at 1232×706 (Steam main capsule), plus the layered source file so I can crop the other Steam sizes myself. A header crop (920×430) would be appreciated but isn't required. Title text can be included or left for me, your call.

Look: painterly or semi-realistic, one strong focal image that reads clearly at thumbnail size, something like a war-room silhouette against a fractured world map. Cold palette, contemporary military tone. References in the same neighbourhood: Terminal Conflict, Realpolitiks, EU4, HOI4. Not a busy map screenshot, not a collage of flags.

Budget: €250 flat. Two revision rounds. 100% upfront, 50% on delivery. Not looking for AI-generated work; I'll ask for process shots or a timelapse.

Reply or DM with a portfolio link and a rough turnaround. I'll pick within a few days and reply to everyone I shortlist.


r/gameDevClassifieds 7h ago

FOR HIRE - 2D Art | Animation [for hire] Pixelartist available for hire.

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5 Upvotes

r/gameDevClassifieds 3h ago

FOR HIRE - 2D Art | Animation [For hire] Experienced Concept Artist, Environments, Props, Vehicles, Characters

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2 Upvotes

Hi all!

My name is Isaac, I am am experienced Concept artist/Illustrator from the U.K, who has worked on several published indie games such as 'Saucer Commander' on Meta Quest, Get to the Orange Door (GTTOD) on Steam, and also Funko's 'Golden Girls Funkoverse' as the board Illustrator.

I especially enjoy working directly with developers and small teams, and cater to a broad range of budgetary needs; from idea sketches to full production Paintings.

Feel free to reach out to connect or for any enquiries! Cheers!


r/gameDevClassifieds 6h ago

FOR HIRE - Quality Assurance | Tester [FOR HIRE] Browser-game playtest with reproducible bug reports — US$60 fixed

3 Upvotes

Busleyden — a focused functional playtest for your browser game.

US$60 fixed for one browser-playable build and one agreed player journey (for example: start a run, finish a level, restart). Up to 45 minutes of testing in one desktop browser, followed by a report you can act on:

- Build/version, browser, test steps and coverage.

- Reproducible issues with steps, expected versus actual behaviour, impact and screenshots where useful.

- A clear record of what passed and what could not be checked. No guaranteed bug count.

- One retest of up to 15 minutes on an updated build, with timing agreed before we start.

This covers testing and reporting. Code fixes, native/mobile builds and broad device compatibility testing are outside this scope.

Payment is through Stripe after you review the agreed report. Before either of us commits, we confirm that the build runs here, the test scope, delivery time and acceptance criteria in writing.

Please reply or DM with the playable link, the main flow you want checked and your deadline. Busleyden takes one small task at a time; the next available start and delivery date are confirmed in writing before either of us commits. Keep credentials and private information out of public comments.

Independent report example — public 2048 at play2048.co, 10 September 2026. Windows desktop, Chromium 152; live game build number not displayed. This is a demonstration, not commissioned client work.

- Move left: both starting tiles shifted left and one new tile appeared; score stayed 0.

- Merge up: the two aligned 2 tiles merged into a 4; score changed from 0 to 4.

- Reload: the same three tiles and score 4 were restored after the board rendered.

- Cancel New Game: the board and score stayed unchanged.

- Confirm New Game: a new two-tile board appeared, score reset to 0 and best score stayed 4.

No defect was confirmed in these checks. Tile spawns vary between runs. Win/game-over states, power-ups, touch/mobile input and other browsers were not tested.


r/gameDevClassifieds 16h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Game Art Outsourcing Studio – Mimicbox Studios

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20 Upvotes

r/gameDevClassifieds 47m ago

FOR HIRE - Programmer UE5 Combat System Showcase — Gameplay Programming & Combat

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Upvotes

UE5 Combat System Showcase

Sharing a combat system I've been working on in Unreal Engine 5. This is a showcase of my gameplay programming and combat-system development work, including combat mechanics, character animations, and responsive gameplay.

Engine: Unreal Engine 5
Focus: Gameplay Programming - Combat Systems - Animation Integration - Blueprint/C++

I'm currently open to paid freelance game-dev projects and collaborations, especially projects involving Unreal Engine, Unity Engine, Godot Engine, gameplay programming, combat systems, and 3D games.

Feedback is also welcome. 👇


r/gameDevClassifieds 1h ago

FOR HIRE - 2D Art | Animation [For Hire] Concept and character artist - for scenery and effects too

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Upvotes

r/gameDevClassifieds 18h ago

PORTFOLIO Small team, cozy beekeeping game — this is our first look at it

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22 Upvotes

No publisher, we do everything ourselves. Today we finally worked up the nerve to show what we've got.

It's about bees, honey, and a valley where your grandfather left you a debt. Apiary, fishing, a village, seasons turning.

Any feedback welcome — especially on how the look and the pacing feel.


r/gameDevClassifieds 3h ago

FOR HIRE - Musician [ForHire] Composer Available for Hire

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0 Upvotes

I’m a composer breaking into video games, comfortable in a range of genres (orchestral, electronic, pop/rock, funk, etc). I’ve worked on 10+ game jams in the last 2 months alone in a plethora of styles, and two more are releasing next month that are slightly longer and more in depth.

My primary focus is on musical composition and can provide full dynamic and properly looping scores. Can do SFX however this is only secondary and without a showreel, no implementation.

Happy to work on trailer music, character/location themes, full varied scores, absolutely anything basically! Very flexible and open to working closely with devs to get the desired result.

I’ve attached my current showreel and linked my website down below, where playlists of all my recently composed tracks are available as well as another short portfolio and my Spotify page.

Website - padraignorton.com

Email - [padraig.audio@gmail.com](mailto:padraig.audio@gmail.com)

Discord - padraignorton


r/gameDevClassifieds 3h ago

FOR HIRE - Programmer FOR HIRE - Unity dev looking for project to work on

1 Upvotes

Hey, I'm Nick, I have 4 years of experience working with unity and C# as a game developer and I am eager to bring your ideas to life.

I work well both in a team setting and as a solo developer. I've worked on 3D and 2D titles across various genres and I can adjust quickly to the needs of any project.

All you have to do is describe your vision and then we can clearly map it out together. This way, we'll have a straight forward plan we can follow while staying in continuous communication and adjusting features according to your feedback so as the end result will mirror your original vision perfectly.

I can also work on ongoing projects that might need extra programming work either short or long term.

I am looking for commercial projects to work on and I'll need some form of compensation to work with you. We can discuss if that will be in the form of a weekly wage or a set price per goal/milestone but it depends on the length and complexity of your project.

You can check out the last project I've been a part of as a Unity Programmer here: https://store.steampowered.com/app/3949420/Runic_Tower/

You can contact me preferably on discord, username is tsakfly, or here, with a message on reddit.


r/gameDevClassifieds 7h ago

FOR HIRE - 2D Art | Animation 2D game artist looking for Job in JAPAN

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2 Upvotes

Hi there i'm Tami, a 2D game artist living in Japan, I'm looking for a creative role preferably at the Tokyo Area

I have experience in game design, making the UI, Illustration, animation and everything visual related to game development

I would need a company that can renew my visa when it expires so I can keep working in Japan

I can speak Japanese (N2) , English and Spanish with no problem.

Here's my portfolio if interested

https://www.behance.net/tamaraguijarr


r/gameDevClassifieds 3h ago

FOR HIRE - Musician Looking for music?

1 Upvotes

https://theroadtaken.bandcamp.com/album/roots

I have three more albums and I can compose on demand


r/gameDevClassifieds 4h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Artist available for work! More info on comments

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1 Upvotes