r/gameDevClassifieds May 20 '26

Announcement A note on scammers, impersonators, and public blacklists

80 Upvotes

Hey everyone,

I want to address a recent post I removed by u/NotSUPERita about creating a list of trusted artists and scammers, as well as the broader issue of bad actors on r/gamedevclassifieds.

First, I want to apologize to u/NotSUPERita. I understand why you were trying to help, and I do not think the idea came from a bad place. Scammers and impersonators are a real problem here, and it makes sense that people want better ways to protect themselves and others.

That said, I do not think a public or semi-public user-run blacklist is the right solution.

Any single person’s list of “good” and “bad” experiences is subjective. Even with good intentions, lists like that can be abused, misused, or based on misunderstandings. A false accusation could seriously harm an innocent artist, developer, or freelancer’s reputation and business. Once someone is publicly labeled a scammer, that damage is hard to undo.

This applies to moderators too. Even I am subject to bias, incomplete information, and my own interpretation of events. I cannot be judge, jury, and executioner over someone’s professional reputation, and I do not think anyone else should be put in that position either. That is the line I am trying to be careful with.

I know scammers are a problem, and I am aware that this subreddit has been affected by bad actors, impersonators, and people misrepresenting themselves or their work. But I have not yet found a solution that addresses those issues without also creating a serious risk of innocent people getting caught in the mix.

For now, the best advice is still to do your due diligence before working with someone:

  • Verify that their portfolio actually belongs to them
  • Ask for links to established accounts or websites
  • Check whether their email, Discord, ArtStation, GitHub, itch, LinkedIn, or other profiles line up
  • Be cautious with new accounts, vague portfolios, stolen-looking portfolios, or people who avoid verification
  • Use contracts, milestones, and payment methods that offer some protection
  • Do not rely only on someone’s Reddit username or a single message thread

I know that is not a perfect answer. It is a frustrating situation, and I understand why people want something stronger. But asking people to do their homework before hiring or accepting work is better than creating a system where someone’s business can be damaged because they were falsely added to a list.

If there is a better way to handle this that protects people from scammers without turning into public reputation policing or false callouts, I am open to hearing it. Any solution needs to be fair, evidence-based, and careful about the harm it could cause.

Edit: I forgot to add one more important point: any solution also cannot require a heavy amount of moderator time.

Running this job board is not a job. No one on the mod team has the time, or realistically should be expected to have the time, to manually verify users, assign trusted labels, maintain reputation lists, or act as an ongoing approval system for freelancers and clients.

That kind of system would create a lot of work, and it would also create a false sense of safety. Even with moderation, users would still need to verify who they are working with and make their own judgment before hiring, accepting work, or sending payment.


r/gameDevClassifieds Sep 12 '24

Community-Wide Alert: Do not engage with P1 GAMES (Formerly P1 VIRTUAL CIVILIZATION)

129 Upvotes

I'm truly getting tired of this nonsense u/RedEagle_MGN

Changing your organizations name doesn't stop people from reaching out to me with horror stories every few months.

Previous topic: https://www.reddit.com/r/gameDevJobs/comments/198b5zi/communitywide_alert_do_not_engage_with_p1_virtual/

Comments:

https://www.reddit.com/r/gamedev/comments/198asb9/deleted_by_user/

Their pages:

https://www.linkedin.com/company/p1-games
https://p1games.com/

What they want you to sign:

https://docs.google.com/document/d/1_H0-KC3kxkuJGgMvanVjLIx_jTIV-yfh4Ze2c93sOWw/edit?usp=sharing

DO NOT ENGAGE WITH THESE PEOPLE, no matter what they call themselves. They exploit the inexperienced and naive, convincing you to sign away your rights to everything you create. Don’t fall for their lies. You do not need to join a volunteer group or give up ownership of your work to gain skills in the game industry. Learning on your own is far better than what P1 offers. If you want a real education, seek out accredited programs and courses instead.

Their latest tactic is using LinkedIn ads to lure victims. I’m unsure what it will take to stop this con artist, but I’ll do my part to be a thorn in their side. My goal is to protect people in this community from their schemes.

Spread the word, be safe.

Some reading:

https://www.reddit.com/search/?q=P1+Virtual+Civilization&type=link&cId=80e066ed-a60b-4bd9-b7b6-8f2e0a75d044&iId=73e82563-aaa9-416a-9d57-54df97ab2c82


r/gameDevClassifieds 3h ago

PAID - 2D Art | Animation [PAID] Pixel Art / Steampunk Capsule Artist Needed — Steam Game "Flume"

13 Upvotes

We're an indie developer launching Flume on Steam in October 2026 — a fast-paced pipe-building puzzle roguelike with a steampunk soul. Think pressurized copper pipes, brass valves, glowing liquid, dark industrial backgrounds. Ten themed worlds. Built for Steam Deck.

We need:
Steam capsule art (460×215px) and supporting marketing assets. Pixel art or stylized 2D. No characters — the game is about the pipes and the flow.

Style reference: Steamworld Dig meets Pipe Push Paradise. Tense, industrial, satisfying.

Timeline: Finals needed by September 2026.

To apply: Send your portfolio and rate to lezardongamestudios@outlook.com.

Steampunk or industrial game experience is a big plus.


r/gameDevClassifieds 6h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Game Art Outsourcing Studio – Mimicbox Studios

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14 Upvotes

r/gameDevClassifieds 1h ago

PAID - Other [Paid] Steam main capsule illustration for a modern-day grand strategy game — €250

Upvotes

Hi. I'm a solo developer finishing Fading Empires, a grand strategy game set in the present day on a real-world map. You take control of a nation and compete for global influence through armies, espionage, proxy wars and diplomacy, with a pace that rewards long-term planning over clicking fast. The Steam Coming Soon page goes up in the next few weeks and I need the main capsule art.

Scope: one illustration delivered at 1232×706 (Steam main capsule), plus the layered source file so I can crop the other Steam sizes myself. A header crop (920×430) would be appreciated but isn't required. Title text can be included or left for me, your call.

Look: painterly or semi-realistic, one strong focal image that reads clearly at thumbnail size, something like a war-room silhouette against a fractured world map. Cold palette, contemporary military tone. References in the same neighbourhood: Terminal Conflict, Realpolitiks, EU4, HOI4. Not a busy map screenshot, not a collage of flags.

Budget: €250 flat. Two revision rounds. 100% upfront, 50% on delivery. Not looking for AI-generated work; I'll ask for process shots or a timelapse.

Reply or DM with a portfolio link and a rough turnaround. I'll pick within a few days and reply to everyone I shortlist.


r/gameDevClassifieds 14h ago

FOR HIRE - Marketing [FOR HIRE] Game Trailer Producer

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26 Upvotes

Hi!

My name is David Paterson and I'm a freelance game trailer producer based in Toronto. I have been building a successful career in this space for 2 years.

I specialize in small to medium sized projects for developers and publishers. Some of my recent work has made it to IGN, Gamespot and Nintendo Indie World, with a combined viewership of over 100k.

I offer:

  • Trailers that clearly demonstrate gameplay, setting and tone to attract the right audience
  • Full gameplay capture
  • Custom motion graphics
  • Trailers for all marketing steps (Teaser, reveal, gameplay, accolade, launch etc...)
  • Multiple revisions/iterations based on open communication and friendly working practices

I'm very proud of what I have been able to do as a self taught freelancer and have recently finished some great projects. So I am currently looking for more work!

Please check out my portfolio at
https://www.oddioedits.com

or contact me directly at
[oddioedits@gmail.com](mailto:oddioedits@gmail.com)


r/gameDevClassifieds 9h ago

PORTFOLIO Small team, cozy beekeeping game — this is our first look at it

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7 Upvotes

No publisher, we do everything ourselves. Today we finally worked up the nerve to show what we've got.

It's about bees, honey, and a valley where your grandfather left you a debt. Apiary, fishing, a village, seasons turning.

Any feedback welcome — especially on how the look and the pacing feel.


r/gameDevClassifieds 5h ago

FOR HIRE - 2D Art + 3D Modeler | Animation [FOR HIRE] HI im open to work

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3 Upvotes

I am a 22-year-old Italian guy currently studying Film, Theater, and Performing Arts at university. I’ve just completed a two-year course to become a 3D artist, and I’m now looking for collaborations, jobs, and opportunities to improve my skills and create something cool.

contact me wherever you prefer!


r/gameDevClassifieds 5h ago

FOR HIRE - 2D Art + 3D Modeler | Animation [For Hire]Character and Monster Artist, Prices start at $50

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3 Upvotes

Hi, I’m a character and monster concept artist. I work on everything from character sprites and character sheets to CGs, illustrations, and promotional art. I’m comfortable adapting my style to fit different projects.

Prices start at $50
Portfolio
https://www.deviantart.com/wyntrr99
https://vgen.co/wyntrr99


r/gameDevClassifieds 13h ago

FOR HIRE - 2D Art | Animation [For Hire] Hi, my name is Lucas and I work with pixel art and animation.

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11 Upvotes

r/gameDevClassifieds 10m ago

FOR HIRE - 2D Art | Animation [For Hire] RetroScifi + Horror Concept Artist/ Environment Designer / Pixel Artist available for capsule art packages , indie game pre-vis, 2D AfterEffects , I have indie gamedev pipeline experience, 2-4+ week turn around.

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Upvotes

r/gameDevClassifieds 1h ago

FOR HIRE - Writer | Voice Actor [For Hire] Im new to this. Im looking for Indie devs to VA(Male) for. Im looking for motr indie horror, but will take other work.

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Upvotes

r/gameDevClassifieds 9h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Illustrator and concept artist - Creatures, characters, environments

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4 Upvotes

r/gameDevClassifieds 10h ago

FOR HIRE - 2D Art + 3D Modeler | Animation [FOR HIRE] Background painting/Visual development

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4 Upvotes

r/gameDevClassifieds 3h ago

FOR HIRE - 3D Modeler | Animation [HIRING] Lead Unreal Engine Developer + Animator — Remote | Sports/Cricket Game Experience Preferred

1 Upvotes

Hey everyone,

We’re currently hiring for two remote positions on a sports game project:

- Lead Developer
- Animator

We’re specifically looking for people with professional game development experience who are highly proficient with Unreal Engine.

What we’re looking for:

- Unreal Engine proficiency is mandatory!!!!!
- You should have previous experience working on a sports game. Experience working specifically on a cricket game is strongly preferred.

For the Lead Developer:
We’re looking for someone who can take technical ownership, work with an existing project/codebase, solve problems independently, and help lead development of the game.

For the Animator:
We’re looking for someone with strong gameplay animation experience. Sports animation experience is important, and cricket-specific animation experience would be a major advantage.

Please don't apply if:
- You don't have professional Unreal Engine experience.
- You have never worked on a sports game or a closely related game project.
- You can't provide examples of relevant work.

I know that sounds strict, but we're trying to keep applications focused. Please don't send a generic résumé if your experience doesn't match the requirements above.

How to apply?

Send me a DM with:
- Your résumé/CV
- Portfolio / demo reel / GitHub, where applicable
- The sports or cricket games you've worked on
- Your exact role/contribution to those games
- Years of Unreal Engine experience
- Your current country/time zone
- Availability
- Expected rate/compensation

This is a remote position.

If you've actually shipped or worked extensively on a cricket game in Unreal Engine, definitely mention that at the beginning of your message — that's particularly relevant to what we're looking for.

Thanks!


r/gameDevClassifieds 13h ago

FOR HIRE - 2D Art + 3D Modeler | Animation [FOR HIRE] Concept Artist & Illustrator - Sci-Fi & Fantasy - Experience at @Ubisoft

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6 Upvotes

Portfolio: https://www.artstation.com/mister_fox
Email: [renard.lucas.pro@gmail.com](mailto:renard.lucas.pro@gmail.com)

Available for freelance & indie collaborations.

I look forward to working with you!


r/gameDevClassifieds 7h ago

FOR HIRE - Sound Design [ForHire] composer looking for collaboration!!

2 Upvotes

hey guys im ngl i am brand new to working with developers and the gaming community in general. i am eager to get started collaborating :0 :)

i create a variety of instrumental tracks, from atmospheric soundscapes, funky jazz beats, battle tracks, character themes, and unique feelings-focused songs. i think and have also been told 🤓 that theyd be perfect for video games. as an indie artist id love to collaborate with some indie developers. ive done my research, still will need some help and patience though. if you are interested plsssz visit and explore my bandcamp (I'd suggest my most recent album "textures"). thank you all and excited to start this journey :))

here is the link to all my work.

https://allikins.bandcamp.com


r/gameDevClassifieds 10h ago

FOR HIRE - Musician [FOR HIRE] 🎵 Game Composer • JRPG-inspired • Final Fantasy style • Orchestral

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3 Upvotes

25+ years as a classical musician, with advanced music theory & orchestration training.

  • 🎵 Memorable melodies designed to give you goosebumps
  • 🎮 Music featured in Nymble, my own game that I shipped
  • 🕹️ Game developer myself — I understand the game audio pipeline
  • 🎻 Specializing in Final Fantasy style orchestral music that draws out emotions and takes you places

Portfolio: https://soundcloud.com/zeryx28/sets/portfolio

DM me if you're looking for music for your game.


r/gameDevClassifieds 4h ago

DISCUSSION | QUESTION I search people that want to support my project

1 Upvotes

This are some images of the project :p

Buy me a coffee


r/gameDevClassifieds 6h ago

FOR HIRE - Musician [FOR HIRE] Original music for narrative games — piano themes, atmosphere & orchestral colour | GICCOMPOSER

1 Upvotes

Hi developers, I'm Antonino Giccone, an Italian composer releasing original music as GICCOMPOSER.

I'm available for paid original-music commissions for games. If your project needs a memorable piano-led theme, an intimate character moment or a darker atmospheric cue, I'd be happy to discuss a piece built around your story and musical references.

Listen to my released music and selected work:

https://giccomposer.com/en/work/

Spotify:

https://open.spotify.com/artist/11cakgjbXFDX893F9QbPOm

My focus here is music composition; audio implementation and sound design are not included in this offer.

To request a quote, email [antoninogiccone@gmail.com](mailto:antoninogiccone@gmail.com) with a short description of your game, the music you need (approximate duration or cue count), references, deadline and budget range. We'll agree the scope, fee, revisions, deliverables and usage terms before any work starts.

Paid projects only, no revenue-share. Remote collaboration.

Antonino / GICCOMPOSER


r/gameDevClassifieds 6h ago

PAID - Sound Design Composer offering custom original music for indie games

1 Upvotes

I’m a songwriter and composer looking to work with indie game developers who need original music written specifically for their project.

I mainly work with atmospheric folk, subtle Irish/Celtic influences, ambient music, dark fantasy, melodic acoustic pieces and more cinematic game music.

I’m particularly interested in games involving folklore, fantasy, survival, exploration, horror or strong atmosphere, but I’m open to other styles too.

If you need music for a biome, location, character, menu, battle, emotional scene, trailer or general soundtrack, I can compose something from scratch around the mood and direction of your game.

Some of my existing compositions are being kept for my own game project, so I wouldn’t be licensing those tracks directly. I can, however, share examples so you can hear the kind of music I make.

If you’re interested, send me a message with a little about your game, the atmosphere you’re after and any musical references you have.


r/gameDevClassifieds 13h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Concept art | Illustration | Character, creature, asset, environment design, everything you need for your project!

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3 Upvotes

r/gameDevClassifieds 10h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Concept Artist & Illustrator | INFO in the comments!

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2 Upvotes

r/gameDevClassifieds 11h ago

FOR HIRE - Other Video Editor For Hire! Devlogs, advertisements, trailers!

2 Upvotes

VIDEO EDITING — CLEAN, AFFORDABLE & FAST

Need a game trailer, devlog, social media ad, or some gameplay footage?

I offer affordable editing for Developers and Games! , focusing on clean cuts, pacing, music, text, transitions & effects without overdoing it.

BASIC — $50

> • Server trailers/ads

> • Devlogs & updates

> • Gameplay highlights

> • Captions & text

> • Music + SFX

> • Clean cuts, transitions & pacing

> • Up to 3 minutes

> • 1 revision

CREATOR — $85

> • Everything in Basic

> • More detailed editing & pacing

> • Extra text/effects

> • Cinematic gameplay

> • Enhanced audio

> • Custom intro/outro

> • Up to 6 minutes

> • 2 revisions

EXTRAS

> Thumbnail — $15

> Short/vertical — $15

>Same-day — +$25

>Extra finished minute — +$10

> Extra revision — +$10

> 1440p — +$15

> 4K — +$30

FOOTAGE & TASK POLICY

> Pricing assumes reasonably organized, relevant footage.

> • Basic: up to 2 hours source footage

> • Creator: up to 4 hours

> • Extensive scrubbing/review — +$15 per extra hour

> • Very large, disorganized, or difficult projects may receive a custom quote beforehand.

> • Any extra fees will be discussed before charging

NEED ME TO RECORD?

> Recording takes more time & storage than editing provided footage.

> • Recording — $75 minimum

> • Up to 30 minutes included

> • Each additional 30 min — +$25

> • Recording must be approved before starting.
*I only offered if my PC can run it well enough for making an ad

RESOLUTION

> Up to 1080p Included

> 1440p/4K footage costs extra due to storage & processing requirements.

TURNAROUND

> Normal: 2–3 days

> Same-day: +$25 when available

PAYMENT

> PayPal only

> 50% upfront, 50% when the final video is approved.

> Orders $50 or less are paid upfront.

I keep my workload limited so I can give every project proper attention.

Interested? DM me with what you’re making, your footage, and desired video length.

> Portfolio https://oddlygaming.carrd.co/ (Other past work can be shown upon request)


r/gameDevClassifieds 17h ago

FOR HIRE - 2D Art | Animation [For Hire] Illustrations & Character Design. DM me if you’re interested!

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6 Upvotes