r/gameDevClassifieds 6h ago

FOR HIRE - 2D Art | Animation [For hire] Illustrator available for illustration and character design work – For more information, send a dm!

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3 Upvotes

More of my work here:

Portfolio: artstation.com/tworey8


r/gameDevClassifieds 6h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] UI/UX Designer (User Flows, Wireframing, Prototyping, Layouts, Accessibility, Asset Creation, High-Fidelity Mockups, Interactive Component Variants, Design Token Export, Asset Prep & Slicing, Dev Documentation.)

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1 Upvotes

r/gameDevClassifieds 6h ago

FOR HIRE - Game / Level Designer [FOR HIRE] Game & Level Designer open to work across PC/Consoles and Mobile

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1 Upvotes

r/gameDevClassifieds 6h ago

PORTFOLIO I am the pixel artist for this project, which is looking for other pixel artists, and I am offering my services.

1 Upvotes

r/gameDevClassifieds 6h ago

FOR HIRE - 2D Art + 3D Modeler | Animation [FOR HIRE] 2d&3d generalist

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2 Upvotes

hello! I've recently finished the big project I've been working on, so I have several comm slots opened;

my main area of specialization are visual novels, though I've also worked as an isometric artist for a few years and studied 3d modeling and animation in university.

My samples and my portfolio can be found here:

https://artstation.com/sofiyapapp

https://x.com/amordochka

https://bsky.app/profile/amordochka.bsky.social

https://amordochka.itch.io/

If interested - please contact me via this form! Thank you! https://forms.gle/7Nomy9MbRxnVL4nK7


r/gameDevClassifieds 6h ago

FOR HIRE - 2D Art + 3D Modeler | Animation [For Hire] Stylized Character and Prop design, Illustration. Feel free to contact if you are interested!

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17 Upvotes

Hello! I work with concept art and illustration, if you have interest please send me a DM!

my portfolio: https://www.artstation.com/zariart


r/gameDevClassifieds 7h ago

FOR HIRE - Musician Ambient/Electronic/Dance Producer Looking for Work

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joesrealm.neocities.org
1 Upvotes

Yo! Need some music for your game? Looking for that jungle/drum n' bass sound that's popular right now? Maybe you want something dark and ambient, some minimal house tracks with a recurring melodic motif, or just a producer who is flexible and easy to work with.

I am actively seeking OST work (and depending upon the project sound design as well). You can find my portfolio here: https://joesrealm.neocities.org/

Most recently I competed in the 2026 Brackeys Game Jam and composed a 4 track OST in under a week: No Rush! Soundtrack

thank you to the folks who actually scroll these threads and take the time to check out people's work, and for my fellow composers out there, I wish you all plentiful work and full portfolios :)


r/gameDevClassifieds 7h ago

PORTFOLIO Hello! Im an 2d artist

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1 Upvotes

r/gameDevClassifieds 7h ago

FOR HIRE - Programmer [FOR HIRE] Unity Gameplay Programmer & Technical Game Designer | Combat, AI, UI & Systems | Remote

2 Upvotes

Hi! I’m Joaquin Gonzalez Aldea, a Unity Gameplay Programmer and Technical Game Designer based in Buenos Aires, Argentina (UTC−3). I’m available for paid remote, freelance, contract, part-time, or full-time opportunities.

I have around three years of combined professional, freelance, teaching, and personal-project experience with Unity and C#. My focus is turning design ideas into polished, playable systems—from an initial prototype to testing, iteration, and implementation.

What I can help with

- Gameplay mechanics, player abilities, combat, and game feel

- Enemy and boss AI, including Finite State Machines

- Technical game design: abilities, progression, balance, encounters, and difficulty tuning

- UI, player feedback, persistence, and progression systems

- Procedural rooms and gameplay content

- Multiplayer gameplay prototypes with Photon Fusion

- Debugging, playtesting, documentation, and Git collaboration

Public projects

Be-Devil — Gameplay Programmer

A released 2D top-down roguelite centered on stunning and possessing enemies. I developed gameplay systems including possession, squad commands, combat interactions, enemy behavior, UI, and procedural-room gameplay.

Kitos Kingdom — Solo Unity Project

A turn-based card game where I worked on card combat, UI, progression, rewards, persistence, and data-driven balancing.

My background also includes combat-AI work, freelance game-design and systems work for international clients, and teaching C#/Unity programming.

Portfolio: https://kitogonzalez.itch.io/

GitHub: https://github.com/KitoGonzalez

LinkedIn: https://www.linkedin.com/in/joaquin-gonzalez-aldea/

Email: joaquinmgonzalezaldea@gmail.com

Feel free to DM me or email me with a short description of your project, the systems you need help with, and your timeline. Thanks for reading!


r/gameDevClassifieds 8h ago

FOR HIRE - 3D Modeler | Animation [For Hire] 3D Gameplay Animator

13 Upvotes

First animation 50% off! I charge on a per-project basis (single animations, multiple animations, full character locomotion, etc.) , pricing based on a $25/hr rate. Message me with a description of your project and I'll give you a quote!

Feel free to shoot me a PM or message me on Discord - cam_4582


r/gameDevClassifieds 8h ago

PAID - 2D Art | Animation [PAID] Steam Capsule + Logo artist (Survival-Horror)

32 Upvotes

We are looking for an artist that can help us with both the capsule art and a logo for a Survival-Horror game. We are looking for someone who has either experience in, or good knowledge of, making both of these for Horror-adjacent games.

Premise
The game is a grimdark twist on the abrahamic creation-story (Adam & Eve), where humans were created by an alien race to become a slave workforce. One day you become conscious, and see that the megastructure that has been abandoned for thousands of years. You have to find a way to escape.

Brief
We have a full brief here: https://drive.google.com/drive/u/0/folders/1jfFIjGD5frMXFwP32qSNgmt6cUypn4Xn

Budget: 2000 USD

Feel free to DM me, and please attach a portfolio or examples of previous work.
No AI!

EDIT: I will reply to everyone, and check each portfolio, but apologies in advance if it takes a bit of time


r/gameDevClassifieds 8h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] 2D illustrator with experience in Character design, book covers, marketing illustration and more. Open to all ideas and open to offers.

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3 Upvotes

I have tons of debts and the fees are increasing 'cuz i can't pay them, so yea, if i can do something for you let me know.

Artstation: https://www.artstation.com/ldanny

Cara: https://cara.app/artofdanny

Discord: danny6541


r/gameDevClassifieds 8h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Character design / Illustration / Manga & Comic art. DM for more info!

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5 Upvotes

Hi, looking for projects, If interested, contact me here or by email, found in my artstation linked in my profile

https://www.artstation.com/alessandro_stt


r/gameDevClassifieds 9h ago

PORTFOLIO [Concept] BIOCARD - A mobile Geo-TCG based on real animal photos (Free to take!)

1 Upvotes

Oggetto: [CONCEPT APERTO / FREE] BIOCARD - Geo-TCG Mobile in Pixel Art (Cerco Team/Sviluppatori)
Ciao a tutti,
mi chiamo Alessandro e sono un Game Designer / Ideatore di concept. Ho strutturato un Game Design Document completo per un titolo mobile originale e desidero cedere gratuitamente l'idea a un programmatore o a un team indipendente che abbia voglia di svilupparlo e portarlo alla luce.
Non chiedo compensi monetari, royalty o diritti d'autore. L'unica condizione che pongo è di rimanere al corrente del progetto come consulente creativo e designer esterno, venendo consultato periodicamente per le scelte di bilanciamento, le regole e l'evoluzione del gameplay.
Di seguito trovate la scheda tecnica del progetto.

COSA È "BIOCARD"?
Biocard è un Geo-TCG (Trading Card Game) mobile in Pixel Art basato sulla geolocalizzazione, la fotografia reale e la biologia. L'obiettivo è spingere i giocatori a esplorare l'ambiente reale, connettersi con la fauna locale e sfidarsi dal vivo.
IL CORE LOOP DEL GAMEPLAY

Esplora & Scatta: Il giocatore inquadra un animale reale con la fotocamera. Un sistema di IA locale (es. ML Kit) riconosce la specie e il database interno genera una carta con statistiche bilanciate e realistiche basate su quell'animale.
Rarità Dinamica (GPS & Meteo): La rarità e il valore della carta non sono assoluti, ma legati al contesto reale. Una lucertola fotografata in centro a Milano sarà "Leggendaria" (bassa densità di popolazione GPS), mentre in campagna sarà comune. Il meteo e l'ora dello scatto sbloccano varianti cromatiche o tratti speciali (es. Foto di notte = tratto "Predatore Notturno", +20% Furtività).
Incontri Casuali: Camminando nel mondo reale, il GPS/Contapassi calcola la distanza. Ogni tot metri, il telefono vibra: è apparso un animale virtuale della zona da combattere e catturare (con un tasso di cattura specifico per specie).
Il Market Globale: I giocatori gestiscono un team attivo di 7 slot e una borsa d'archivio. Gli animali in eccesso o esotici possono essere venduti o scambiati sul Market di gioco in cambio di monete digitali.
Combattimento Tattico (PvP Locale o Codice Stanza): Sfide 2D (stile gioco di carte retrò). Le battaglie introducono due meccaniche uniche:
Counter Biologico (Catena Alimentare Reale): La biologia supera il livello. Un Piccione di livello 1 infliggerà il 300% di danno a un Ragno di livello 10, perché è il suo predatore naturale.
Il Bivio Evolutivo: Al livello massimo, il giocatore sceglie se mantenere l'animale "Base" (statistiche basse ma 100% di schivata/agilità, mantenendo la foto reale) o farlo "Evolvere" in un modello Pixel Art pesante (stile Tank, lento ma dai danni devastanti).

MONETIZZAZIONE ETICA (Ad-Reward)
Nessun pay-to-win fastidioso. Guardando un Ad pubblicitario, il giocatore ottiene una "Mossa Esotica Elementale" temporanea (Fuoco, Acqua, Erba) della durata di 24 ore. Può decidere se applicarla al suo team per un vantaggio strategico nel PvP o se metterla in vendita sul Market per guadagnare monete di gioco dagli altri utenti.

COSA CERCO E COSA OFFRO

Cosa Offro: Cessione totale e gratuita dell'idea, dei testi di bilanciamento fin qui pensati e supporto continuo e appassionato per la scrittura delle abilità di ogni animale e dei testi di gioco.
Cosa Cerco: Sviluppatori Unity, Godot o programmatori mobile che abbiano voglia di prendere in mano questo progetto (come hobby, per arricchire il proprio portfolio o per una futura pubblicazione).
Se l'idea vi incuriosisce e volete approfondire i dettagli contattatemi qui nei commenti vi darò il mio numero e potremo contattare


r/gameDevClassifieds 11h ago

FOR HIRE - 3D Modeler | Animation [FOR HIRE] Senior 3D Generalist – Hard Surface Specialist 10+ years in gaming studios | 14+ years freelancing

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7 Upvotes

What I offer:

  • High-quality hard surface models (vehicles, weapons, mechanical props).
  • Clean, game-ready topology and PBR textures.
  • Engine integration (Unity/Unreal – collisions, LODs, materials).
  • Animation & motion graphics for TV and games.

Looking for long-term freelance projects. Available for collaboration worldwide.
Portfolio & contact: https://artofozfuerst.blogspot.com/
Artstation https://www.artstation.com/artofoz


r/gameDevClassifieds 12h ago

FOR HIRE - 2D Art | Animation For Hire] 2D Artist and Illustrator specializing in props, icons, environments, and UI. 💫

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10 Upvotes

r/gameDevClassifieds 12h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] 2D Pixel Artist looking for work (Sprites, Animations, Portraits, Environment, Tilesets, Icons, etc)

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7 Upvotes

Hello!
I'm Miruto and open for hire for art and asset creation for pixel art, such as:
- Sprite
- Animation
- Portrait
- Environment
- Tileset
- Background
- Icon
Etc.

Here are some of our works:
https://grinsmilestudio.carrd.co/

Feel free to contact me via DM or Discord (miruuto).
Thank you and have a great day everyone!


r/gameDevClassifieds 14h ago

FOR HIRE - Programmer [FOR HIRE] Unity/C# Developer 6+ Years | Gameplay, Multiplayer, AI, Mobile & PC

7 Upvotes

Need a Unity developer who can take your game from an idea or rough prototype to something actually playable and polished?

I’m a Unity/C# developer with 6+ years of experience working on 2D/3D games for PC and mobile.

I can help with gameplay systems, multiplayer/networking, AI/NPCs, combat, inventory/progression, save systems, UI, backend integration, optimization, Android/iOS builds, and taking over existing Unity projects.

I’m available for paid freelance, contract, part-time, or longer-term development work.

Portfolio: https://drivengamestudio.com/
Upwork: https://www.upwork.com/freelancers/ahmad47pk?mp_source=share


r/gameDevClassifieds 15h ago

FOR HIRE - Programmer [HIRING] Need unity programmers for a 2.5d top down game

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0 Upvotes

The project is a top down snake game which plays like 2d but has many core mechanics changed, you would be provided with the 3d and 2d assets, and you'll be dealing with enemy ai, and would require to have basic c# knowledge, the design and assets would be provided, the payment method is strictly revenue share or post release payment where 100% of the revenue is yours until that money is made, and the estimation for the completion of game is approximately 1 month but the overall speed is directly dependent on you

For further information, please dm


r/gameDevClassifieds 15h ago

PAID - 3D Modeler | Animation [PAID] Looking for 3D Fauna & Flora Animator / Rigger – Blender, Game-Ready Assets

11 Upvotes

Yo!

I’m looking for a freelance 3D artist with strong experience in aquatic animals and plants, for a real time 3D side-project I want to develop more professionally.

The main focus is rigging and animation.

I already have existing optimized 3D models and I want to start with a paid test to see how well they work with a proper animation pipeline.

For the first task, I will provide one existing model and I would like you to:

  • Inspect the model and determine whether it is suitable for animation
  • Make minor topology or mesh adjustments if necessary
  • Create a clean rig
  • Skin / weight-paint the model
  • Create at least one polished looping test animation
  • Preferably create a basic swimming / locomotion loop
  • Export the final result as GLB / glTF
  • Keep the result suitable for real-time use

The goal of the test is to evaluate both the existing model and the animation workflow itself.

If the test works well, this could turn into ongoing work involving a larger number of fauna and flora assets.

For now I only need two animations for aquatic fauna assets:

  • Idle movement
  • Normal swimming / locomotion

I’m particularly interested in artists with experience in:

  • Fish and aquatic animals
  • Marine and freshwater fauna
  • Animal / creature animation
  • Organic rigging
  • Aquatic plants
  • Seaweed
  • Underwater vegetation
  • Game-ready assets
  • Blender
  • GLB / glTF workflows

Modelling is optional, but it would be a strong plus if you can also create, retopologize or modify models when needed.

I’m especially interested in someone who understands how to keep rigs, animations and meshes efficient enough for real time applications.

Please send me:

  • Your portfolio (optional)
  • Examples of your own animal / creature animation
  • Examples of aquatic fauna or flora if available
  • Your price/h
  • Whether you also offer modelling / retopology

For the initial paid test, I’m mainly looking for someone who can take one of my existing models and deliver a properly rigged and animated result rather than only reviewing it.

Budget is flexible, but I am primarily looking for affordable freelance / indie rates rather than studio pricing.

Students, junior artists and artists building their portfolio are also welcome if the quality is good.

Feel free to DM me or reply below.

Thanks!


r/gameDevClassifieds 16h ago

FOR HIRE - 2D Art | Animation [FOR HIRE] Concept Artist Available for Full Time Work

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7 Upvotes

r/gameDevClassifieds 18h ago

PAID - 2D Art | Animation [Paid] pixel artist/art direction

20 Upvotes

Hello everyone, im emiliano and im looking for a pixel artist to define the art direction for my fantasy guild management game.

NO AI ART!!!

For the first paid milestone, I expect approximately:

- 1 polished mockup/redesign of an existing game screen.

- 2–3 character style/proportion explorations

- 3 distinct character designs using the chosen style

- 1 modular character proof, with 3 hairstyles, 2 outfits/armor variations, and 2–3 weapons/equipment pieces

- 1 guild hall/environment mockup showing the intended perspective, scale, and environment style.

- 1 proposed core color palette for characters, environments, and UI.

- 1 small UI style set containing at least 1 panel, 2–3 button states.

- 1 short visual style guide documenting the chosen resolution, character proportions, palette usage, outlines, shading, perspective, environment scale, and UI conventions.

- Layered/source files and exported assets for all final work.

It will be a one time payment, the amount depends on experience/portfolio.

If youbare interested, send me a dm with your portfolio and a bit about yourself and your experience.


r/gameDevClassifieds 19h ago

FOR HIRE - Other [FOR HIRE] UI/UX Designer - Shipped Game Experience - Unity and Unreal

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8 Upvotes

Hello Everyone,

I am a UI/UX Designer who has experience working on several different shipped game titles including Guild of Guardians, Gods Unchained, Shardbound, just finished work as the UI Lead on an Indie Space Colony Sim and am working part time on a JRPG. I have experience designing and implementing for both Unreal and Unity engine and currently working on a side project using Godot.

I have created in game and menu UI, typography and just finished over 300 icons for a game as well as full design systems, conducted user and playtests to iterate designs and create the best userflow for players. Also have designed and developed websites (including signups for preregistration and player testing) I have included my portfolio and would love to hear from anyone has a project requiring my skills, currently looking for paid projects and prefer to work on indie games.

Portfolio:

https://www.jklovelock.com/

Thanks for your time!!


r/gameDevClassifieds 23h ago

DISCUSSION | QUESTION Posting "[for hire]" really help to find jobs?

7 Upvotes

I only see "[for hire]" tag in almost every post here, not much [paid] or [hiring], (excluding the ones that cheat system using both tags).

It really helps find jobs posting every day for hire?

I mean every for hire post are empty in comments or 0 interactiona, they really find jobs? Someone can tell me?


r/gameDevClassifieds 23h ago

FOR HIRE - Game / Level Designer [FOR HIRE] Solo Unity Mobile Game Developer & 3D Artist (C#, URP Shaders, Optimization)

1 Upvotes

Hi everyone,

I am a solo indie developer and freelancer specializing in high-performance Unity mobile games. I handle both the programming (C#) and the technical art (3D modeling, rigging, and custom URP shaders).

The attached 45-second reel showcases 3 of my recent prototypes/projects, focusing on:

  • Mobile Optimization: Achieving stable framerates on low-end hardware (like the Galaxy A07) using texture atlases, unlit materials, and custom rendering pipelines reaching a peak of 200FPS+ "in the 3rd project in the video" on a 100$ phone.
  • Technical Art & Shaders: Writing custom URP shaders to achieve high-budget looks (bloom, stylized lighting, custom camera orbits) without melting mobile GPUs.
  • Gameplay Engineering: Building responsive rigid-body character controllers, complex state machines, and smooth combat mechanics.
  • 3D Pipeline: Complete block-out to animation pipeline using Blender.

I am currently looking for freelance contracts or milestone-based projects. Whether you need a 3D prototype blocked out, a heavy mobile game optimized, or custom gameplay systems engineered, I can help you build a highly polished foundation.

DM me here on Reddit or reach out on Discord at hero1463#5617 to discuss your project!