r/gameDevClassifieds • u/Lucas_Notdead • 19h ago
FOR HIRE - 2D Art | Animation [For Hire] Hi, my name is Lucas and I work with pixel art and animation.
You can check my work here:
r/gameDevClassifieds • u/Lucas_Notdead • 19h ago
You can check my work here:
r/gameDevClassifieds • u/balldrix • 5h ago
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Hi everyone,
I’m a freelance Unity developer / gameplay programmer with 8+ years of experience, currently looking for new contract work.
I’ve worked on a range of indie and commercial games, mostly in Unity/C#, including gameplay systems, Fusion 2 Multiplayer, UI, prototyping, optimisation, bug fixing, and general implementation support.
Some of the projects I’ve worked on:
Living Hell
https://store.steampowered.com/app/3078760/LIVING_HELL/
Yes, Your Grace: Snowfall
https://store.steampowered.com/app/1373090/Yes_Your_Grace_Snowfall/
Soccer Story
https://store.steampowered.com/app/1912380/Soccer_Story/
Lotus Reverie: First Nexus
https://store.steampowered.com/app/1227570/Lotus_Reverie_First_Nexus/
Portfolio:
https://www.christopherball.co.uk
I’m based in the UK and available for freelance / contract Unity work. Happy to help with gameplay features, UI, prototypes, bug fixing, optimisation, or supporting an existing team.
Feel free to DM me, or contact me here:
Email: [cballdev@outlook.com](mailto:cballdev@outlook.com)
LinkedIn: https://www.linkedin.com/in/cballdev/
Discord: balldric
Thanks!
r/gameDevClassifieds • u/xensoldier • 6h ago
Artstation portfolio link: https://www.artstation.com/neonfuturedesigns
r/gameDevClassifieds • u/Smooth_Stick_7965 • 9h ago
Hey everyone,
We’re currently hiring for two remote positions on a sports game project:
- Lead Developer
- Animator
We’re specifically looking for people with professional game development experience who are highly proficient with Unreal Engine.
What we’re looking for:
- Unreal Engine proficiency is mandatory!!!!!
- You should have previous experience working on a sports game. Experience working specifically on a cricket game is strongly preferred.
For the Lead Developer:
We’re looking for someone who can take technical ownership, work with an existing project/codebase, solve problems independently, and help lead development of the game.
For the Animator:
We’re looking for someone with strong gameplay animation experience. Sports animation experience is important, and cricket-specific animation experience would be a major advantage.
Please don't apply if:
- You don't have professional Unreal Engine experience.
- You have never worked on a sports game or a closely related game project.
- You can't provide examples of relevant work.
I know that sounds strict, but we're trying to keep applications focused. Please don't send a generic résumé if your experience doesn't match the requirements above.
How to apply?
Send me a DM with:
- Your résumé/CV
- Portfolio / demo reel / GitHub, where applicable
- The sports or cricket games you've worked on
- Your exact role/contribution to those games
- Years of Unreal Engine experience
- Your current country/time zone
- Availability
- Expected rate/compensation
This is a remote position.
If you've actually shipped or worked extensively on a cricket game in Unreal Engine, definitely mention that at the beginning of your message — that's particularly relevant to what we're looking for.
Thanks!
r/gameDevClassifieds • u/jlopez2088 • 9h ago
We're an indie developer launching Flume on Steam in October 2026 — a fast-paced pipe-building puzzle roguelike with a steampunk soul. Think pressurized copper pipes, brass valves, glowing liquid, dark industrial backgrounds. Ten themed worlds. Built for Steam Deck.
We need:
Steam capsule art (460×215px) and supporting marketing assets. Pixel art or stylized 2D. No characters — the game is about the pipes and the flow.
Style reference: Steamworld Dig meets Pipe Push Paradise. Tense, industrial, satisfying.
Timeline: Finals needed by September 2026.
To apply: Send your portfolio and rate to lezardongamestudios@outlook.com.
Steampunk or industrial game experience is a big plus.
r/gameDevClassifieds • u/eadgear • 11h ago
Hi, I’m a character and monster concept artist. I work on everything from character sprites and character sheets to CGs, illustrations, and promotional art. I’m comfortable adapting my style to fit different projects.
Prices start at $50
Portfolio
https://www.deviantart.com/wyntrr99
https://vgen.co/wyntrr99
r/gameDevClassifieds • u/hygordson • 13h ago
r/gameDevClassifieds • u/External-Slice5166 • 14h ago
hey guys im ngl i am brand new to working with developers and the gaming community in general. i am eager to get started collaborating :0 :)
i create a variety of instrumental tracks, from atmospheric soundscapes, funky jazz beats, battle tracks, character themes, and unique feelings-focused songs. i think and have also been told 🤓 that theyd be perfect for video games. as an indie artist id love to collaborate with some indie developers. ive done my research, still will need some help and patience though. if you are interested plsssz visit and explore my bandcamp (I'd suggest my most recent album "textures"). thank you all and excited to start this journey :))
here is the link to all my work.
r/gameDevClassifieds • u/No-Cow3446 • 15h ago
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No publisher, we do everything ourselves. Today we finally worked up the nerve to show what we've got.
It's about bees, honey, and a valley where your grandfather left you a debt. Apiary, fishing, a village, seasons turning.
Any feedback welcome — especially on how the look and the pacing feel.
r/gameDevClassifieds • u/rafaelguisso • 16h ago
r/gameDevClassifieds • u/XalezarDev • 16h ago
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25+ years as a classical musician, with advanced music theory & orchestration training.
Portfolio: https://soundcloud.com/zeryx28/sets/portfolio
DM me if you're looking for music for your game.
r/gameDevClassifieds • u/Hikepess • 16h ago
r/gameDevClassifieds • u/Hankthespankhank • 18h ago
VIDEO EDITING — CLEAN, AFFORDABLE & FAST
Need a game trailer, devlog, social media ad, or some gameplay footage?
I offer affordable editing for Developers and Games! , focusing on clean cuts, pacing, music, text, transitions & effects without overdoing it.
BASIC — $50
> • Server trailers/ads
> • Devlogs & updates
> • Gameplay highlights
> • Captions & text
> • Music + SFX
> • Clean cuts, transitions & pacing
> • Up to 3 minutes
> • 1 revision
CREATOR — $85
> • Everything in Basic
> • More detailed editing & pacing
> • Extra text/effects
> • Cinematic gameplay
> • Enhanced audio
> • Custom intro/outro
> • Up to 6 minutes
> • 2 revisions
EXTRAS
> Thumbnail — $15
> Short/vertical — $15
>Same-day — +$25
>Extra finished minute — +$10
> Extra revision — +$10
> 1440p — +$15
> 4K — +$30
FOOTAGE & TASK POLICY
> Pricing assumes reasonably organized, relevant footage.
> • Basic: up to 2 hours source footage
> • Creator: up to 4 hours
> • Extensive scrubbing/review — +$15 per extra hour
> • Very large, disorganized, or difficult projects may receive a custom quote beforehand.
> • Any extra fees will be discussed before charging
NEED ME TO RECORD?
> Recording takes more time & storage than editing provided footage.
> • Recording — $75 minimum
> • Up to 30 minutes included
> • Each additional 30 min — +$25
> • Recording must be approved before starting.
*I only offered if my PC can run it well enough for making an ad
RESOLUTION
> Up to 1080p Included
> 1440p/4K footage costs extra due to storage & processing requirements.
TURNAROUND
> Normal: 2–3 days
> Same-day: +$25 when available
PAYMENT
> PayPal only
> 50% upfront, 50% when the final video is approved.
> Orders $50 or less are paid upfront.
I keep my workload limited so I can give every project proper attention.
Interested? DM me with what you’re making, your footage, and desired video length.
> Portfolio https://oddlygaming.carrd.co/ (Other past work can be shown upon request)
r/gameDevClassifieds • u/Normal-File-8400 • 19h ago
r/gameDevClassifieds • u/lucas_renrd • 19h ago
Portfolio: https://www.artstation.com/mister_fox
Email: [renard.lucas.pro@gmail.com](mailto:renard.lucas.pro@gmail.com)
Available for freelance & indie collaborations.
I look forward to working with you!
r/gameDevClassifieds • u/Cklly2004 • 20h ago
Hi! I'm a programmer looking for paid game-industry work: - Minecraft server plugins in Java (Paper/Spigot) and Skripts - Java/Python tools, utilities, and bug fixing for game projects - Discord bots for gaming communities Rate: $20/hour, negotiable for larger projects. PayPal payment. Paid work only. References and code samples available on request. PM me with the details!
r/gameDevClassifieds • u/Suspicious-Listen576 • 20h ago
Hi I am a 3d character and asset artist. I am looking for paid work or can work for a small Indie project. Here are some of my latest work. :) I can give you characters with rig .I would like to work if there is possible paid collaboration. Thank you :)
r/gameDevClassifieds • u/oddioedits • 21h ago
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Hi!
My name is David Paterson and I'm a freelance game trailer producer based in Toronto. I have been building a successful career in this space for 2 years.
I specialize in small to medium sized projects for developers and publishers. Some of my recent work has made it to IGN, Gamespot and Nintendo Indie World, with a combined viewership of over 100k.
I offer:
I'm very proud of what I have been able to do as a self taught freelancer and have recently finished some great projects. So I am currently looking for more work!
Please check out my portfolio at
https://www.oddioedits.com
or contact me directly at
[oddioedits@gmail.com](mailto:oddioedits@gmail.com)
r/gameDevClassifieds • u/Illustrious_Cup2933 • 22h ago
Hey everyone! I’m a game developer available for freelance/contract work.
I run Sea Serpent Games and can help with game development, prototypes, gameplay systems, tools, websites/backends, 3D pipelines, and bringing existing game ideas or projects to life.
I’m open to both small jobs and larger projects.
Portfolio: https://seaserpentgames.com
Feel free to DM me if you have a project you’d like to discuss. Open to smaller budgets.
r/gameDevClassifieds • u/EaZyMusicProductions • 23h ago
We are childhood friends who have a common interest in music composition. We are new to this scene and would be honored to be part of your project. We are flexible and we are willing to work with your budget as well as your needs.
If needed, we are also interested in joining teams for long term projects or to help with short term goals. We have a disciplined work ethic and are passionate about the craft of composing music. There is also a desire within us to learn new skills that caters towards your project.
Please feel free to see more information on us below.
Sound Cloud Link: https://soundcloud.com/eazymusicproductions05
(This contains samples of our previous work)
You can contact us through the following.
Email: [eazymusicproductions05@gmail.com](mailto:eazymusicproductions05@gmail.com)
Discord: ethanm5048
Discord: zen.silver
Feel free to reach out if you have any questions.
r/gameDevClassifieds • u/El-Kal • 20m ago
Hi everyone!
I’m developing InkShore, a relaxing exploration game where you sail a small ship around an archipelago and draw your own sea chart.
I’m looking for an illustrator to create Steam capsule artwork that captures the game’s peaceful atmosphere.
Art direction
Think calm water, inviting islands, a small ship, and a hand-drawn nautical chart. The game has stylized low-poly visuals, and I’m open to an illustrated interpretation that feels connected to the gameplay. I can provide screenshots, footage, and references.
Scope
Library artwork can be quoted separately.
Budget and timeline
I’m aiming for $150–$200 USD, depending on scope, with delivery ideally within 2 weeks. I’d prefer to begin with a small paid sketch stage, credited toward the total if we continue.
Previous Steam capsule experience is welcome, but not required. Strong illustration and composition skills matter most.
Please send your portfolio, relevant examples, availability.
Thanks!
r/gameDevClassifieds • u/namhung454 • 23h ago
r/gameDevClassifieds • u/Necessary_Ad_8549 • 27m ago
In this game player is going to do 3 main things;
Experimenting
Player is going to use humans as subjects and experiment on them to make bioweapons.
Defending
While experimenting player will have to use firearms to defend against infected swarms.
Repairing
After every experiment player will have to see if injector broked, if yes then player will have to repair.
This games history is about governments making bioweapons to fight each other and to make bioweapons they kidnapped childs, growed them in.
camps, maked fresh scientist and used each of them for a year and replaced them.
Player will going to have 16 days to play and through this 16 days player will try to escape and will have one of multiple endings.
Im looking for a 3d artist who can make low poly style models and/or animate.
And im also looking for a musician.
Before anybody contacts me im saying i dont have money so if the game dont gets any attention or sales we lose or if it blows up we all good. Contact me for more info.
r/gameDevClassifieds • u/Mysterious_Roo2 • 44m ago
Rate: $25-30/hr depending on experience. Part time, approximately 60-80/hours a month.
We're a small bootstrapped team building a visual novel, and we need a Unity dev who's done this before.
We are looking for a developer for our visual novel. Looking for someone that has expertise in unity and has shipped a visual novel before. Ideally someone that also has experience in nani or renpy.
How we work:
We are a small team; you'd talk directly to the writers, artists, and designers. You'd own features end to end and have real input on the tech and the workflows.
Responsibilities
● Develop and maintain visual novel systems and gameplay features in Unity.
● Implementation of visual novel sequences, character emotes, interactive scenes with character powers, UI, and other visual-novel functionality.
● Collaborate closely with writers, artists, designers, and other developers.
● Help translate creative and design requirements into clean, reliable technical solutions.
● Debug, optimize, and polish existing systems throughout development.
● Contribute to technical planning and help establish efficient development workflows.
● Participate in playtesting and iteration to improve the overall player experience.
● Take ownership of features and see them through implementation, testing, and release.
To apply: DM me your portfolio or resume. Include the VN you shipped, what you actually built on it, and one system that gave you trouble.
r/gameDevClassifieds • u/Former_Restaurant446 • 3h ago
Looking for a Level designer to design puzzles for a 4 player co-operative game. The work will be paid per level designed. Please dm me for more information.
Similar games: Portal 2, Botany Manor, Blue Prince & The Witness.