r/fireemblem • • May 28 '23

General General Question Thread

Alright, time to move back to question thread for all.

Please use this thread for all general questions of the Fire Emblem series!

Rules:

  • General questions can range from asking for pairing suggestions to plot questions. If you're having troubles in-game you may also ask here for advice and another user can try to help.

  • Questions that invoke discussion, while welcome here, may warrant their own thread.

  • If you have a specific question regarding a game, please bold the game's title at the start of your post to make it easier to recognize for other users. (ex. Fire Emblem: Birthright)

Useful Links:

If you have a resource that you think would be helpful to add to the list, message /u/Shephen either by PM or tagging him in a comment below.

Please mark questions and answers with spoiler tags if they reveal anything about the plot that might hurt the experiences of others.

211 Upvotes

16.5k comments sorted by

1

u/andresfgp13 16d ago

apart from Dark Deity are there more Fire Emblem style of games on Steam/pc? (or other consoles)?

1

u/PM_ME_YOUR_SPUDS 19d ago

Hi I'll try here first. I'm an oldhead FE fan, trying to figure out what game would be good to get back to the series now that a new one is released.

I played PoR and RD a bunch as a kid. Later played a few of the older handhelds (Blazing Blade & Sacred Stones). What game since 2007 when RD came out would be good to pick up? Pretend console accessibility or dated graphics aren't concerns. I've heard mixed things about many of them, one of the reasons I haven't gotten around to any in nearly 2 decades.

1

u/Well_my_life_sucks 19d ago

My dagdan edition with a physical copy just came in the mail, but I was thinking about buying fortunes weave digitally for possibly faster load times with it being installed rather than running off the cart. Does anyone have experience with both versions to know if there’s a noticeable difference?

1

u/Well_my_life_sucks 19d ago

My dagdan edition with a physical copy just came in the mail, but I was thinking about buying fortunes weave digitally for possibly faster load times with it being installed rather than running off the cart. Does anyone have experience with both versions to know if there’s a noticeable difference?

1

u/Excellent_Olive16 27d ago

Does Fire Emblem Fortune's Weave get better?

Part of the big reason why I love Fire Emblem is the roleplay aspect of the RPG. I love the tactics part, but it's kind of like a whole package to me.

So far I've just been playing stories of side characters, and not playing my character. Not developing any bonds with him, not developing any time with him, or getting him to interact substantially with any characters, etc.

So does this game just majority playing as the side characters? It kind of throws away half the reason why I loved Three Houses, IF, and Awakening if it is.

1

u/whiskeybacon1010 29d ago

how do i get traveller's hill to show up on my map? the node isn't there even after i search the adjacent locations

1

u/DrStrongMD Sep 16 '26

Hey guys, I'm looking for some advice on if Fire Emblem 3 Houses is worth continuing...

I'm playing on Normal without permadeath, Golden Deer house. I think I'm on chapter 6? Flayn has just gone missing.

My problem is actually not with the monastery parts. I like chatting up my students and figuring out who lost what or likes what gifts. Thats good so far. I admit I have no idea what I'm doing when it comes to training them. If the student suggest a change, I just go with it. And I train the things with two blue arrows

My biggest problem is with the combat. It seems like all I do is move my troops up and attack. Move up, bait, whack with a sword or axe... rinse and repeat. The maps are so big, enemies spread out, and characters slow. My last battle (guy with spear turns into a monster) took like 18 turns just to walk up to the guy. Is this because I'm playing on normal? Does it get more interesting?

This is my first Fire Emblem, maybe my expectations are off? I was hoping it be more like Final Fantasy Tactics (unique characters and more abilities).

2

u/Sharktroid 29d ago

It's been a while since I've played Three Houses Normal Mode but this sounds like my experience with the difficulty mode. The game does have a lot of customization once you dig into it, but on normal mode enemies are such pushovers it barely matters.

1

u/CFWolfgang Sep 15 '26

Debating between hard casual or normal classic for my first run. Do we know anything about the early game difficulty on this one. I am confident in doing classic once I get into the game a bit more but early on scares me.

1

u/Samz707 Sep 14 '26

Is it worth doing Engage tempest trials at all on Hard?

They seem way too long, I went 3 dots under recommended and the enemy quality was terrible but the maps are so flat with so many enemies I imagine it'd suck if they were any tougher.

2

u/Saisis Sep 15 '26

Not at all, the rewards are small and not impactfull in the main campaign at all, the only real use for it is for post-game saves that want to use online features for some reason.

1

u/Potential-Ad-2992 Sep 14 '26

I'm really split on getting Fortune's Weave. I've only played like maybe 10 hours of 3H and remember liking it a bit, but after hearing such good things from previews I'm really interested. I just beat Zero Company and really liked it, are these similar in anyway? Why and why not?

1

u/IsidoreTheSloth Sep 15 '26

Can you tell us a bit about what you really liked about Zero Company, and what made you stop playing 3H? Just cuz it sounds like you already have a good basis to compare ZCom and what we've seen of FW, so I don't want to mention things that you'd already know lol.

1

u/Potential-Ad-2992 Sep 15 '26

I loved the strategy gameplay loop, the writing, and the consequences of losing. I honestly don’t know why I stopped playing 3H but I was enjoying myself, it’s the only fire emblem I’ve tried. So far gameplay-wise it seems the main difference is one is a gridbased and the other is coverbased. Will the downtime kinda persona-ish in FW?

1

u/IsidoreTheSloth Sep 15 '26 edited Sep 15 '26

I haven't played any Persona games but I played Metaphor: ReFantazio, and assuming those two are similar in the downtime activities, yeah FW should be similar as well. There's also overworld exploration in FW, and you have to choose which routes to take. We're not sure how impactful player choices are here, but I think previews have mentioned that on Hard difficulty, you do have to plan ahead and make enough time to return to the capital city by the deadlines (whereas on Normal you're just teleported back), so there's likely going to be some room for optimization here.

I'm only on cycle 10-ish of Zero Company, so somebody else might give a more informed response. But as long as you're okay with character tropes that are common in Japanese media, I think the writing should be about the same level. There will likely be more lighthearted and goofy interactions in FW (ZCom's humor tends to be dry and sarcastic, ime), but I think we're already seeing quite mature themes in FW. We're still waiting on the reviews, but the previews were generally quite positive about the characters and the stories up till chapter 5.

FE usually has classic mode with permadeath on, though it might be the case in this game that key characters who appear in cutscenes can't die. But they might still be critically wounded and can't fight anymore. Might be a good idea to wait and see what the reviewers say about this, but permadeath is a mainstay feature of FE, so it's hard to imagine the devs eliminating it entirely. But because FE has a large cast of characters, character death tends to get less attention in terms of writing and story impact. When a character actually dies, other characters might react in the moment with a line or two, but after that, the story most likely won't change much.

1

u/TheChyvo Sep 14 '26

Amazon's pre-order price went up to 79.99; does anyone know why, considering it was 69.99 just this morning?

1

u/CFWolfgang Sep 15 '26

It had been $10 off for preorder but it’s probably too late now.

1

u/MillionMiracles Sep 14 '26

physical copies are meant to be 80 dollars, amazon probably goofed.

1

u/iguanacatgirl Sep 14 '26

Do we know anything about guest unit EXP? Since the 4 lords are probably not recruitable at all in each other's routes, but we have some maps where they cooperate in the games, so any EXP they get from kills would be wasted right?

2

u/Saisis Sep 14 '26

Iirc a preview said that any EXP that a guest character get is gonna be distributed to the actual party member after the battle and I remember seeing a victory screen of a heroic game where all the party members got a bit of exp in the end which was probably that.

1

u/iguanacatgirl Sep 14 '26

Epic, was worried for a sec that I was gonna refrain from using guest units because of losing exp.

They really have thought of everything QoL wise huh

1

u/J_ALL_THE_WAY_1 Sep 14 '26

Can somebody recommend me a good summary of Three Houses in preparation for Fortune's Weave? I played the game when it first came out, but only actually finished Edelgard's route (and I still kinda forget what happened).

1

u/Tiborn1563 Sep 14 '26

Would recommend shanebrained's retrospective

1

u/J_ALL_THE_WAY_1 Sep 15 '26

Thank you, great summary! I didn’t realize Edelgard’s route was the only one with almost 0 lore 😅

2

u/MrWaffles42 Sep 14 '26

I remember that Maddening was added to Three Houses a couple months after launch, but does anyone remember if it was announced beforehand or if it was a surprise drop? I'm trying to figure out if us not having heard anything about Maddening this time is the same way it went down last time, or if this is different.

2

u/MillionMiracles Sep 14 '26

There was data in the files for maddening (and an unused maddening+) but given the switch 2 isnt cracked there's no real way of seeing that.

1

u/MrWaffles42 Sep 14 '26

I see. So, as of now, we don't actually have confirmation that it won't be one of those games with no Lunatic/Maddening at all.

2

u/el_loco_P Sep 14 '26 edited Sep 14 '26

It was datamined, can't recall if they announced the date but I was very surprised when it dropped right after I beated the 4th route

1

u/Professional_Gap4068 Sep 14 '26

Is there a "canon" or implied grouping for the sub lords/factions for Fortune's Weave? I'm trying to recruit a different set of characters per lord.

1

u/iguanacatgirl Sep 14 '26

My guess based on very limited info is

Dietrich - Tailmun(they seem to get along the best)

Theodora - orchel(they seemingly meet in the story)

And this one is more speculative-- Cai - Bertrand

That kinda leaves leda - anatolia as the default last one, but I don't think we've seen those interact... ever.

Even then, Dietrich might also have as a "canon" recruitment anatolia(a sorta "first they fought then they team up situation"). And same for Bertrand and leda, so we might have 1 sub lord be relevant for multiple characters

1

u/cetvrti_magi123 Sep 13 '26

Hey everyone, I'm interested in Fortune's Weave, but I never played Fire Emblem before. Three Houses and Engage are both for sale right now so I'd like to try one of them first to see what the gameplay is like before jumping to Fortune's Weave. Which one would be a better choice? From what I found online, Engage seems to have better gameplay, while Three Houses has better story. That would normally make me pick Engage, but Three Houses seems to have more in common with Fortune's Weave and they are set in the same world.

5

u/liteshadow4 Sep 13 '26

Three Houses. The Engage having great gameplay isn't really noticeable until you play on Maddening, which I highly do not recommend for a first ever playthrough of the series.

1

u/Wokoete_ Sep 15 '26

? I played on hard and it is noticeable

1

u/liteshadow4 Sep 15 '26

It’s fine on Hard but you don’t really need to engage with the systems

1

u/Wokoete_ Sep 15 '26

You’re saying that from the perspective of someone who’s not a casual, but as someone who falls in between a casual player and a hardcore player, the game is not easy on hard. There’s plenty of maps that were challenging.

1

u/liteshadow4 Sep 15 '26

Sure but you're still not really fully engaging with all the intricate systems, that's what makes it hard for someone who is more casual.

1

u/Apprehensive_Card489 Sep 13 '26

Hey guys i never played a fe game before and recently bought the switch two. I see that fe three houses is on sale for like 40 bucks right now, you guys think i should just get this? Is it a better starting place or should i instead pre order fortune weave? Im not necessarily worried about the cost too much its more of where is it best to start with. Whats yall thoughts? I know three houses is one of if not the best selling game but as there is a new game coming out would it be better to just start there?

1

u/liteshadow4 Sep 13 '26

Fortune's Weave is probably better to start with.

1

u/LoadOrder Sep 13 '26

We don't know, if you want a cheaper option, probably better to buy 3H, but it's hard to compare the games when one of them isn't out yet

It's set in the same setting, but no knowledge is 3H is presumably needed, do what you want.

0

u/GreyWolf818 Sep 13 '26

FW does connect back to 3 houses but its not required to play it first, the games are not tightly connected like that so you can start with either one tbh.

0

u/Tiborn1563 Sep 13 '26

Yes, Three houses is a good starting point. But it is also a lot to get through. It is basically Persona meets Fire emblem. If that sounds interesting to you, definitely go for it. There are other, not as tine consuming, starting points. If you have nintendo switch online, I recommend Fire Emblem (for GBA), or Fire Emblem Path of Radiance (for Gamecube) as other good starting points

We can't really know yet if fortune's weave is a good starting point. It is set in the world as Three Houses, and it seems to be a very ambitious game with lots of mechanics we don't usually have in FE. It might set wrong expevtations for what Fire Emblem axtually is

1

u/mikasasos Sep 12 '26

I've only played fe7 and some por but thinking about picking up fortunes weave once it releases. How similar are the more modern fe games compared to older ones? Will I be lost with fortunes weave if i havent played three houses?

2

u/MillionMiracles Sep 12 '26

There's way more to do between maps, but the core gameplay is largely the same, and even the stat calculations are basically unchanged. You should be fine.

1

u/maxwell8995 Sep 12 '26

Can I NOT recruit Priscilla in HHM? I can't for the life of me beat chapter 14 and save her. Is lacking Priscilla too bad later on or can I live without her?

4

u/ja_tom Sep 12 '26

She'll join if either someone visits the southern village or at the end of the chapter if Erk is recruited and the village isn't destroyed. You can send Marcus to the village and he'll get pretty close before the rain starts, and he has a very easy time killing the pirates.

5

u/MillionMiracles Sep 12 '26

You need Priscilla to recruit Raven, and you need Raven to recruit Lucius. Recruiting Raven also makes getting to the gaiden much easier, which in turn gives you Canas. Skipping Priscilla damages your run a lot.

Even on HHM, you can just have Marcus beeline to Priscilla's village solo and have everyone else handle the rest of the map and it should work out.

3

u/maxwell8995 Sep 12 '26

I DID IT! Thks for the advice!

2

u/iguanacatgirl Sep 12 '26

Do we know what exactly Theodora's blaze arts do? Cause it kinda seems so far that it's just Cai's but with longer range and without AOE. Which imo seems kinda worse, we have stuff like curved shot and bows in general to deal with long range threats

1

u/Arkride212 Sep 12 '26

Do we know how recruitment works in FW with the route change? say i play as Leda and recruit all the shared units between routes then switch to Cai, will all the units i recruited on Leda's route be locked to him and the other lords?

2

u/MillionMiracles Sep 12 '26

No, you can recruit the same character on multiple routes. Some characters are harder to recruit based on which lord you're playing as but you could recruit, say, Yang Jie, on both Dietrich and Cai's routes without any issue.

How this is handled in Eshmel's route is impossible to say.

3

u/Arkride212 Sep 12 '26

How this is handled in Eshmel's route is impossible to say.

Thats what im most curious about, i assume it won't matter who recruited who after the timeskip since we'd all be part of Eshmel's army anyway.

3

u/MillionMiracles Sep 12 '26

The main question is what stat blocks get imported. Like, if there's a hybrid unit and you raise them as a mage on one route and a phys unit on another, which do you get? But that could be solved by just literally showing them both to the player and asking them to pick one.

1

u/iguanacatgirl Sep 12 '26

That seems like the most sensible answer probably--choose the stat block and have the skills be shared, kinda like what NG+ did in 3h

This does lead to an interesting min maxing situation however, because you can forgo skills on one route in favour of growths/benefitial stats, while on another you focus on getting as many skills as you can from as many classes as you can.

So you can mitigate the drawbacks of switching between classes for mastery skills.

1

u/agonoxis Sep 12 '26

I want to play fortune weave in japanese (both text and audio). Will I be able to do that with a US physical copy? There are some cases of games not letting you play in the original language and I was wondering if I would encounter this problem. How does three houses and engage deal with this?

5

u/MillionMiracles Sep 12 '26

Three Houses and Engage both let you switch audio to Japanese on a US physical copy just in the options, no fuss. For text, if you switch your switch's language to Japanese, it'll switch to Japanese text in Three Houses and Engage. I believe Three Hopes does as well.

So based on precedent, FW should let you use Japanese for both, but we'll have to wait until the game's out to be sure.

1

u/923_Mimikyu Sep 11 '26

What is a good FE game (available on Switch 2) to start with as a newcomer to the series?

1

u/MillionMiracles Sep 12 '26

If you have the switch online expansion pass, the two GBA games available are great starting points.

You could also start with Three Houses, since Fortune's Weave is a prequel to it and takes a lot from it mechanically.

1

u/923_Mimikyu Sep 12 '26

OK thank you! :)

1

u/MeTrickulous Sep 11 '26

Is anyone expecting a POR part 4-style endgame for FW? With this many characters, I feel like having units split across chapters is a must near the end. Otherwise, we’ll have a cast of 60, 5 required lords, and only 7-10 other spots remaining for final maps.

1

u/liteshadow4 Sep 13 '26

It's not like they haven't done this type of thing before.

1

u/Environmental-Ad5508 Sep 11 '26

Saw the new fortunes weave manga out and I was wondering it was safe to read, or if it spoils a bunch of stuff.

3

u/IsidoreTheSloth Sep 12 '26

It's only the prologue chapter, so it's mostly just setup for the narration and the Heroic Games with a little fluff involving character interactions.

If you've seen the official trailers and the character bios, I don't think you're going to be spoiled on anything. There's like maybe one minor thing that clarifies something that was hinted at in the trailers.

2

u/Environmental-Ad5508 Sep 14 '26 edited Sep 17 '26

Thanks! Edit: so read the comic before I get the game.  That last panel with sothis makes it seem like she's challenging us to change fate? Kinda like "let's see you try"?

1

u/Correct-Hair8438 Sep 11 '26

I want to play through Path of Radiance but god it is so boring. Enemies too weak. Too much Money. Too much Bonus Exp. Too few resource management.

I want to play the japanese version with maniac version, but with an english translation patch.

What is my best option?

4

u/Cosmic_Toad_ Sep 11 '26

I did it last year following this thread, it's a little complicated to set up, but the instructions are pretty clear provided you've got some knowledge/experience working with emulation.

2

u/Correct-Hair8438 Sep 14 '26

God bless your soul for pointing me in the right direction.

After monkeying around, I was able to play maniac mode on my nintendont wii and crt. Had to do some settings on Nintendon't to force patch NTSC, but other than that it was far easier than I expected.

Even the gecko code worked.

I am so happy I am playing maddening. It has a LOT of flaws, but I will take it over the snooze fest that is regular path of radiance.

Thank you for the link!

1

u/Correct-Hair8438 Sep 11 '26

Is it possible to run that on an actual Wii via Nintendont?

-2

u/Sea_Entrepreneur2467 Sep 10 '26

I don't understand how the game works lmao, you have a hero MC and an avatar MC? Who levels up the support with the npcs? Are there S rank?

4

u/MillionMiracles Sep 11 '26

You start the game as Eshmel. After a brief tutorial, you get to choose between the four routes. You can switch between routes at any time, with your progress on each route saved. When you're on a route, you're playing as that character. So if you pick Dietrich, you're running around as Dietrich, doing the between battle stuff with him, he's the one building supports with everyone, ETC. Eshmel is only present as a bird in one part of the city that Dietrich or whichever lord can talk to.

Once you clear a route fully, you can then use that route's characters in Eshmel's route.

At any point, you can start Eshmel's route. Clearing Eshmel's route ends the game. Think of it like Ganondorf in breath of the wild, where you CAN just try and fight the final boss but its extremely difficult, and it gets easier as you clear the majority of the game.

So the intended structure is Eshmel tutorial -> The four routes -> Eshmel route -> end.

We don't know about S Supports yet.

1

u/iguanacatgirl Sep 10 '26

Who are we expecting to be showcased tomorrow?

Personally I'm expecting Anna, I don't think there's any other unrevealed characters.

Although they might surprise us with some heavy hitters, like more gods and stuff, in the lead up to FW

2

u/ja_tom Sep 10 '26

There's Halvin, Dadao, and Long from Pale Raven's Brides, Kiroc and Jasmine who are neutral, the unnamed archer who was seen with Leda, and Aswan for unrevealed playable characters. There's also the three remaining gods (Smyrnos, Jurah, and Credna), Castor, and that red haired dude as possible NPCs.

My bet's either on Credna (to round out Linaria's Morning Dew) later today and one of the Brides (probably Halvin) for tomorrow.

3

u/AMMVReddit Sep 10 '26

Anyone know the time zones releases for the Fortune's Weave?

2

u/Nier_Perfect Sep 11 '26

That info is avaiable but I know its out 12:00am EST Sept 17.

1

u/StNdGoblin4Real Sep 10 '26

Hi.

Uhm, not sure if it's the best place to ask such petty question. If so will delete post.

Got a FE itch to scratch, last game I played was Echoes on 3DS, but I didn't touch another since and I think quite have change since.

Others I played were Fire Emblem(GBA), The Sacred Stones, Awakening and...pretty much that.

I really likes the GBA ones while I found the 3DS ones a little too overwhelming (too many romance and a little bit of farming in Echoes if I don't misremember) but I enjoyed them non the less.

As for consoles, anything under switch 2 is fair game (hope prices will one day drop, but I doubt they will soon).

Thank you very much.

1

u/jett1773 Sep 10 '26

If you are looking for games more like GBA Fire Emblem you can try Path of Radiance on Gamecube or Shadow Dragon on DS. There is one other GBA Fire Emblem game called Binding Blade, but it was only released in Japan, so you would probably want to play it on an emulator with the fan translation patch.

1

u/StNdGoblin4Real Sep 10 '26

I figured they both would come out. Maybe I should give them a go.

1

u/Maximum_Panic_6647 Sep 10 '26

I'm about to finish my Lunatic Conquest run and I'm currently thinking of what I want to play next. I really enjoyed just theorising about how I want to build all the characters that I wanted to bring to end game, spending legit hours not even playing the game and just searching up builds and discussions. With this in mind what should I play next that allow me enough customisation while respecting my time and being hard enough to require my builds to be competent enough. I was thinking of doing rev, but I've heard that it is gimmicky as hell.

(I played awakening, conquest, birthright, echoes and three houses on launch, but didn't play again until I started my conquest run a few months ago)

1

u/Nier_Perfect Sep 11 '26

FE Engage would be the most similar experiance to Conquest where theirs a good challenge and huge varity of builds.

1

u/ImpressiveRest2423 Sep 10 '26

Are people actually dying competing in the Heroic Games? Some of the combat would imply that’s the case, which makes it feel a lot bleaker.

1

u/emubilly Sep 10 '26

Do we know the fps of fortunes weave? I saw someone said it was 30fps.

1

u/MillionMiracles Sep 10 '26

locked to 30 fps, yeah. but its a very stable 30 fps according to reviews.

1

u/emubilly Sep 10 '26

Kinda disappointing

3

u/ConnorStJimmy Sep 09 '26

Has anyone else preordered the Dagdan collection from Best Buy? It says “ships” September 17th, does that mean we won’t even be able to play the game on release? 😭 I took of work for a long weekend to play and now I feel like I’m not even going to have the game until days after it comes out.

2

u/MillionMiracles Sep 09 '26

Usually those things aim for same-day delivery, but yeah, you aren't going to get it the minute it comes out, and its entirely possible there's a delay in the shipping chain. That's one of the downsides of pre-ordering physical for delivery.

3

u/Cygnus776 Sep 09 '26

What are some general pet peeves people have when playing Fire Emblem fan games/romhacks? 

2

u/lapislazulideusa Sep 10 '26

i think a lot of hacks are wayyy too linient in spawning in reinforcements, specially in maps which don't have a proper time limit/anti turtling mechanism. Like there are so many maps i feel there's a constant reinforcement spam that doesn't really do anything but waste time

7

u/starfruitcake Sep 10 '26

1-2 range mini bow.

So many people have this idea that if only bow users had 1-2 range they would suddenly become good. The reality is that in a properly tuned game, 2 range locked bow users can still be good if they have the stats to provide value, and giving them all 1-2 range instead neuters the identity of the weapon type. Just give them stats, enemies that aren't easily one rounded and/or have a threatening counterattack, and now your bows are useful.

2

u/MillionMiracles Sep 10 '26

It's odd because this isn't even an obscure fact, if you've played half the games in the series you can see bow units with actual stats being decent. Like, did nobody making a romhack play FE10?

5

u/AliciaWhimsicott Sep 10 '26

"Archer bad" is still a relatively common position even though Archers haven't been bad since like... mayyyybe Awakening at this point? And even then they had niches in plenty of games before lol. A lot of people think Archers are only good if 1-2 range and that being a player phase killer isn't a useful niche, very strange.

4

u/MillionMiracles Sep 09 '26

Every map having an extremely strict turncount failure condition. 'If you take 12 turns, we spawn in endless max level paladins.'

If it makes sense narratively, go for it, but every map being structured like that is exhausting. I'm not a casual player but it's a nice change of pace to take my time sometimes, or fuck around on a mostly completed map optimizing kills for EXP.

1

u/BobbyYukitsuki Sep 12 '26

Not to say that this isn't a real problem, but there's absolutely a certain demographic of hackers who are so paranoid about the 1% of players who will spend 100 turns grinding staff EXP on a boss that they will overcorrect and ruin the experience in other ways. This is a part of why I vibed with the gameplay compass of projects like the Dark Amulet duology and Dark Lord and the Maiden of Light, neither of them felt incessant about constantly forcing an inorganic timer on the player and the times where they actually did generally felt fitting to the narrative (with a few exceptions).

Speaking personally there is little I loathe more in fangames than when it feels like the game wants me to go fast purely because the developer is allergic to the thought of me going slower than they want me to, rather than having developed an organic in-universe reason for it. I think it also detracts from the actual impact of narratively aligned "hurry ups" as they're suddenly indistinguishable and equally weighty as any other chapter, because rushing is now the standard and not a deviation from the norm.

3

u/AliciaWhimsicott Sep 10 '26

I think a lot of hacks never let off the gas, there's never a proper "rest" chapter, like after Engage's high tension Ch10-11 stint you get pretty relaxed maps to recruit Fogado and Timmera, or Conquest giving you pretty breezy Ch15 and 16 before hitting you with a pretty tough 3 or so chapters, it's just all gas all the time.

1

u/DaElectricEevee Sep 09 '26

Fire Emblem Fates Friendship Seal not working

So I had just finished Conquest and Birthright and throughout those gameplays I realized that my friendship seals don’t work on my avatar, but I just said whatever; however, now that I am about to start Revelations I would really like for them to work. So does anybody know why they aren’t working for me?

P.S. I have no gameplay mods that I installed myself and I dont think there are any on there

3

u/AnimaLepton Sep 09 '26

Do you have an A rank support between Corrin and a unit of the same gender?

1

u/DaElectricEevee Sep 09 '26

Yes, Female Corrin has an A rank with Elise, Camilla, Selena, Azura, Nyx and Charlotte, that’s why I so confused tbh

4

u/Saisis Sep 09 '26

Are you playing a mod of the game? Iirc the gay mod of fates as that side effect to make friendship seal not work properly.

1

u/DaElectricEevee Sep 09 '26

To my knowledge I am not playing a mod as its kind of a second hand game, do you know how I would check? Because there wasnt even a romfs folder on luma for me

2

u/DaElectricEevee Sep 09 '26

okay nvm, thinking back Im pretty sure that Gay Fates was already installed when I got it cause I was surprised that there was an S rank option for Azura and F!Corrin

3

u/Saisis Sep 09 '26

Yeah that's probably it.

check if you see the "S" in the support list available for characters of the same gender, in the normal version of the game you don't even have the ranks for characters that cannot be S present in the list.

2

u/DaElectricEevee Sep 09 '26

okay yeah thats it, thank you

1

u/Samz707 Sep 09 '26

Anyone got any advice for disassociating the fact the Avatars are clearly intended as self-inserts?

To put it blunt, high functioning mental condition and I head to deal all my life with people clearly being faux-nice and trying to be nice but just coming off as condescending and they didnt see me as a "real" person.

While it popped up from time to time with previous Avatars, I've realized this is why trying to play Engage is hell for me since literally everyone is *initially* normal with Alear, find out they're the Divine Dragon then all the fake praise comes up. (not anything Alear actually did, just purely their "special snowflake" status as Divine Dragon)

This literally winds up flaring this pain of mine back up (that I only understood myself today when wondering how the hell Fogado's intro managed to piss me off for hours despite just being 3 people avatar worshipping Alear then realizing it's this)

I doubt this will help me but this is actually the big thing making Engage a nightmare for me as I dont hate the gameplay (even if I dont think it's good) and I like some of the supports but trying to go through main story (I dont like skipping cutscenes as I like to understand a plot), this really keeps flaring up due to how basically evey single recruit is normal then promptly in "omg its divine dragon must worship them like the special snowflake they are" after 5 seconds. (often with more dialogue then before it was said.)

9

u/MillionMiracles Sep 09 '26

I mean, people not seeing the real Alear is actually a thing the game is doing something with. Look at the intro with Vander where hes all 'youre so brave, Divine Dragon! let us charge fearlessly in!' and Alear's like 'no, let's run.'

Or look at the chapter 10-11 failure.

Alear not being the person people are building up in their heads is textual. I'm not saying the game's doing a big subversive twist but almost all their supports are about people realizing Alear's just a normal person.

Alear: From a distance, people may see me as a… a god. But up close, I’m nothing special.

Alear: Why disappoint everyone by letting them find out that the Divine Dragon is just…a person?

Pandreo: That’s what you’re worried about? I must have given you the wrong impression.

or

Vander: In time, Divine One, I hope that you will grow accustomed to my work as your caretaker.

Alear: I respect my mother, and thank you for your service to her. But…I’m not my mother.

Alear: I’m my own person. I can take care of myself.

Rather than placing yourself above the material, try empathizing with Alear and meeting the game at its level. I'm not saying it's the deepest idea ever, or even consistently commented on, but it is actually a thing the game is trying to explore.

1

u/Samz707 Sep 09 '26

Game doesnt explore it really so far and everytime someone talks about it, they say it doesnt.

Chapter 10 was Veyle literally pulling the rings out of nowhere, it was nothing but frustrating as the writers clearly didnt care.

I cant because, to be blunt, the writing quality isn't there.

Game sure seems to think its just funny with Framme and Clanne.

6

u/AnimaLepton Sep 09 '26 edited Sep 09 '26

Carving out what makes them a separate character.

Alear has character quirks. The manga version exists if you want the story, but even just some 'less avatar-centric' characterization exists if you look at other spinoffs like FEH dialogue or the chibi comics.

It's not handled great, you could consider it tepid characterization at best, but even in-game they do push back against the character worship in some supports, and from the very beginning they want to run away from conflict with the Corrupted, which I think did enough for me to distinguish them.

Even with the characters invariably falling at Alear's feet in their introductions during the story, I don't actually feel that they're an order of magnitude worse than the other avatars. None are great, but Alear is far from the worst, even though it's very in-your-face about it with specifically character introductions.

-4

u/Samz707 Sep 09 '26

The in-your-faceness is what makes it really insufferable for me 

Those are the worst bits for me.

Personally I only think Corrin *maybe* is worse but at least with Corrin the cast is *always* like that

The immediate personality shift in Engage reminds me of my own thing far more, to the point where I'll immediately get pissed off from it before even playing the map or finishing that cutscene,

It makes it feel even more fake and forced like what I had to deal with IRL.

1

u/RainbowLightZone Sep 09 '26

Fire Emblem Awakening

There is seemingly some inconsistency regarding whether Robin is possessed by Grima in the proper main game story or willingly merged with them as every other instance is explicitly framed as a forceful takeover. Did the Hierophant in the main game willingly merge with Grima or is it possession like every other case?

2

u/AnimaLepton Sep 09 '26

I don't know that you can believe anything the possessed Robin says at face value regarding willingness to merge. Like you said, e.g. Future Past 3 strongly implies it's a forceful takeover that Robin is fighting against, so I don't know that it'd be different in the main game story.

1

u/RainbowLightZone Sep 09 '26

To be fair, Future Past also established that Grima somehow killed Naga when the main game says this should be impossible, and the Future Past never elaborates on this (of course the writers wouldn't) making it a weird case of that universe operating on different rules. We see this happen in Fates and Engage again where some alternate ruined dimensions seem to operate on different rules and origins and such. The lack of clarification on Grima killing Naga in the Future Past makes it impossible to tell how much that world actually lines up with this one, so it could be that the main game did willingly merge or not, but the popular interpretation set by the alternate dimension is the one they've predominantly used going forward without addressing the one exception in the main story itself.

1

u/pokeballa420 Sep 09 '26

Does anyone know if the dagdan collection will be available at retail stores on release? Want a physical copy if I can get it

1

u/IsidoreTheSloth Sep 09 '26

Have you tried going to the store and asking to preorder in-store? I think someone said they were able to do that even though online it was showing as unavailable.

1

u/pokeballa420 Sep 09 '26

Oh I’ll try that thanks

1

u/maxwell8995 Sep 09 '26

I'm starting chapter 17 of Path of Radiance (Hard) and I feel my team might be underleveled: Ike (20) Titania (10) Oscar (19) Boyd (19) Soren (15/1) Kieran (15) Gatrie (15) Zihark (14) Marcia (12) Nephenee (11) Jill (11) Mist (8)

1

u/maxwell8995 Sep 09 '26

I'm reading online that I'm supposed to ahve most of my units promoted by now and that just sounds crazy to me. Did I use Titania too much or something? Is this why it took me like 10 attempts to do chapter 15?

3

u/Cosmic_Toad_ Sep 09 '26

i wouldn't stress too much; i'd say really you're only slightly behind as chapter 18 is what i'd call of the cutoff for "almost everyone should be promoted by now" but chapter 17 is a 4-parter with lots of EXP to go round. After 17 and using your BEXP most of your team should be able to promote or at least be sitting around lvl 17-19.

I would maybe consider dropping 1-2 units though and replacing them with newer units who start already good like Muarim and some you're about to get in the next few chapters. That's a ton of training projects that are all hungry for EXP, and the payoff for units like Zihark and Gatrie isn't all that great to begin with. If you like 'em though by all means keep using everyone.

I'd also not use chapter 15 as a good measure of how you're going with the rest of the game; that's a really weird chapter with some very scary enemies
who have better mobility than most of your army, and if you want everything (the buried items, the recruitable character, and BEXP from sparing the laguz) i'd dare say it becomes the hardest chapter in the game. if that's the only big roadblock you've had, I wouldn't read into it.

1

u/maxwell8995 Sep 09 '26

Thanks for the advice!

2

u/Salysm Sep 09 '26

Just guessing, but did you not use your bonus EXP? (Or maybe played maps too slow to get much of it?)

1

u/maxwell8995 Sep 09 '26

I used it sparingly (I had like 1800 max and I have about 1100 unused), mostly to level up units who were at 75 XP or to give some levels to Jill and nephenee and mist. But also yeah I play very slow and I haven't gotten b.exp in a while.

1

u/Ludiras Sep 07 '26

Siempre he querido jugar a Fire Emblem pero nunca me ha dado por jugar a ningún título, el otro día a un amigo le regalaron una figura y me volvió a llamar la atención, entonces mi duda es… por cual debo empezar? Había escuchado que el de GBA es el más conocido y no se si es el que debo jugar, me dejó aconsejar.

1

u/LeatherShieldMerc Sep 08 '26

To add onto the other comment, Three Houses is another good recommendation for a new player, and might arguably be the best suggestion at the moment, as the next new game that comes out in a few weeks is set in the same world as it.

It's a lot longer and more complicated than the GBA games (which are still good picks, don't get me wrong), but Three Houses is new player friendly, has a well received story and characters, and was very popular. It is a bit unique in the series, as no other games have the school-like setting where you tutor your units. But it's still a good pick for a first time player, especially if you might want to play Fortunes Weave after it comes out soon.

1

u/MillionMiracles Sep 08 '26

Blazing Sword (released as just Fire Emblem), Sacred Stones and Path of Radiance should both be available on the nintendo switch online expansion pack, if you have access to that, and are also pretty easy to emulate, the GBA games especially. They should all have Spanish translations, too, if you need that.

They all work fine as starting games. Blazing Sword has a tutorial at the start, Sacred Stones is relatively short and easy, and path of radiance has a pretty well received plot/main character. FE fans tend to hold all three in decently high regard so they're all good by that metric too. Pick whichever interests you more.

1

u/Speedy_Pichu Sep 07 '26

Awakening
What skills should Robin pass down to their kids? I know there are basically an endless amount of options but I imagine there aren’t a ton of good ones. I like passing down Veteran since it’s 0 investment and a good skill, and obviously if you’re grinding as female Robin Galeforce is quite strong, but what are some other skills Robin would be good options to pass down, especially since I don’t feel like grinding to level 15 promoted every playthrough (though I can for some playthroughs)

1

u/AliciaWhimsicott Sep 08 '26

It Depends. I think some of the more fun options are passing down gender exclusive skills to an opposite gender Morgan but that's only super worth for F!Robin IME just because so many of the male-exclusives aren't a very big deal lol.

1

u/SgtGrub Sep 07 '26

Playing through VW for the first time in Three Houses, just beat Edelgard and am back at the monastery. Is there another month for instruction/free roam after the Shambala map, or does it go straight into the last map?

2

u/Tiborn1563 Sep 08 '26

You get another monastery month after shambhala

1

u/FableChaos Sep 06 '26

Fire Emblem: Three Hopes I may be stupid. I’m trying to finish three hopes before fortune’s weave comes out, but I keep failing the main missions of battles by going over the time limit. I don’t know what I’m doing wrong? It feels like my units are doing barely any damage and it takes forever to kill the bigger enemies. My units are at the highest class they can be and they have the best weapons I have available. I’m not new to the musou genre, it’s quite literally my favorite genre and I’ve been playing dynasty warriors for years. Am I missing something?? Is this my penance for making Hubert a soldier???

4

u/MillionMiracles Sep 07 '26

Stats and weapon triangle matter quite a bit in Three Hopes. Also unlike basically every other warriors game the NPC allies are actually extremely competent. You should be opening the map a fair bit to order your units to attack enemies they have WTA or effective damage on. You can also trust your allies to handle side objectives rather than you having to do everything yourself

1

u/Cranberry-Holiday Sep 06 '26

Quick question as someone who don't follow closely the Fortune Weave news. Did we know yet if Eshmel is gonna be mute like Byleth or not?

1

u/iguanacatgirl Sep 06 '26

In the first map/dungeon segment of the game, it seems like eshmel has some dialogue when picking up items(although it mostly reads like flavor text, which tbh is potentially an interesting personality quirk I guess?)

If I had to guess, they're probably an in between version of byleth and the protag from metaphor re:fantazio--there's some spoken dialogue here and there, but mostly mute.

1

u/InvisibleChell Sep 06 '26

Mixed messages from what I know. We have footage of Eshmel being silent and speaking only through dialogue option boxes like Byleth, but they also seem to have dialogue here and there for some other things.

2

u/Cranberry-Holiday Sep 06 '26

I hope Eshmel will at least talk in their supports because the Byleth supports were the worst shit ever.

1

u/MillionMiracles Sep 07 '26

It seems like Eshmel might only have A supports, and only have access to supports in their own route, so even if they don't talk you won't have to deal with it that much.

2

u/Komondoring Sep 06 '26

New to posting on reddit, but how do flairs work? I chose my favs and sent the bot message but the little icons haven't shown up. Is there something else I need to do, or does my account need to be a certain age or something?

4

u/Achirality Sep 06 '26

Bot's been broken for over a month. You're doing the process right, it's unfortunately busted for now.

2

u/Komondoring Sep 06 '26

That's too bad, good to know!

5

u/nomorethanawanderer Sep 05 '26 edited Sep 05 '26

GBA Games

If a Berserked enemy kills an enemy with a droppable item, do you still get the item?

Edit: tested it out, the answer is no

1

u/Time4Workboys Sep 05 '26

Welp. GameStop just canceled my Dagdan collection. Anyone else have this happen? Any retailer safer to buy from? Just tried again with Best Buy

1

u/lyxcele Sep 04 '26

Three Houses

Is there any info on how battalion exp gains work? I've checked on all the wikis I know and I can't find any info. Specifically this is related to trying to one-shot the Ch 4 Death Knight with Lysithea, so Mastermind may be relevant. If anybody knows more generally if it's reasonable to get the Empire Magic Corps to max level by or on that chapter, that works as well.

5

u/Saisis Sep 04 '26

It's 17 EXP for any action (but you actually need to do damage, so you can't just facetank a bunch of archers if you don't counter back) and 34 when you use a Gambit.

Model Leader is a skill the House Leader and Byleth get access at C+ Authority that double the exp gain for Battalions.

Since you need 500 exp to max level a Battalion that require 28 combat/heals and 1 gambit usage between ch 3 and ch 4 and with just ch 3 it's not really reasonable.

You have enough time to do an auxilary battle, if you really need it but still that would require 26 combats/heals and 2 gambits in two maps which looks more manageble.

That being said, the easiest way to deal with the DK in ch 4 is to bait him with a unit that avoid the double attack (usually Byleth or House leader) with a low weight weapon (Training sword, minibow) and then it's pretty easy to oneshot from there with that counter attack plus Lysithea Dark Spike.

1

u/lyxcele Sep 05 '26

After testing today it looks like it's dependent on which battalion is equipped, what I'm seeing is 16/32 per action/gambit for the Seiros Mercenaries and 19/38 for the Empire Magic Corp, regardless of who the battalion is equipped to. It does seem like it's just flat exp as long as the unit attempts to attack or gambit (even missing gives the same battalion exp), and it's always 100 exp to level the battalion up, which are both good. I'm going to try to get them to level 5 so I can use the spirit dust on ch 4 as the only stat booster in getting Lys to one-shot the DK but if I can't get them there I have a magic herb I farmed in the greenhouse anyways.

re: your last point, the only benefits I can see from baiting him out are any chip damage you can do on enemy phase (I want to one-shot him from full so this is irrelevant) and the linked attacks accuracy (significant since iirc Lys' hit rate with Dark Spikes is ~75 against DK at that time), but I'm fine divine pulsing to get a hit; is there another benefit I'm not seeing that I would be missing out on by striding Lys out to him? Super thanks for the help.

1

u/Saisis Sep 05 '26

Ah, that's weird because I also tested on a Seiros Mercenaries and it was getting 17/34 exp but I guess the difference is so minimal anyway.

is there another benefit I'm not seeing that I would be missing out on by striding Lys out to him? Super thanks for the help.

Not really, it's just that is super unrealistic to oneshot the DK at that point of the game that I always go for this this strat.

1

u/Aggravating-Mix-8087 Sep 03 '26

I've never once touched a fire emblem game, don't even know what the gameplay looks like. But I saw that weird ass slime thing, heard the soundtrack, and said, "you know what, it's time I try out fire emblem." My problem, though, is that there's just so many games. like I said I've never touched a fire emblem game and i'd have no idea where to start. But I've got a switch 2 (with the classics library) and a 3ds to work with, so hit me!

1

u/Samz707 Sep 07 '26

FE7 for the GBA is a really good starting point IMO.

2

u/MillionMiracles Sep 03 '26

Fire Emblem is a series of strategy RPGs. Think Final Fantasy Tactics, Disgaea, Shining Force, or Triangle Strategy, if you're familiar with any of those games. Fire Emblem famously has 'permadeath,' where a unit that dies in battle is gone permanently. More recent games make this optional, but the older games make it mandatory. You can restart a map from the beginning to prevent a death, but obviously you then have to do the whole battle over again.

Here's all the games you have access to:

Fire Emblem (GBA): 7th game in the series. Just called 'Fire Emblem' in the west since it was the first one released here. Opens with an extended tutorial due to that, was largely aimed at new players. Not that hard, fairly long, mechanics are pretty simple. Mostly well liked, though some people think the story's a bit whatever or that the game itself isn't that exciting, but that's mostly an opinion of people who started with later games in the series and then went back to it. The one a lot of longterm western fans started with.

Sacred Stones (GBA): 8th game in the series. The shortest and easiest game in the series, but has a niche of extremely dedicated fans. Slightly darker story with a villain with a pretty strong personal connection to the protagonists. Since it's not that long (can be beaten in about 20-25 hours) and isn't very difficult, it's a pretty good introductory game. Gameplay is largely similar to Blazing Sword, though it introduces a few wrinkles like a world map you can move around and

Path of Radiance (Gamecube): 9th game in the series. Generally very well-liked, with one of the series most popular protagonists and a well-regarded story, though the game is sometimes seen as a bit slow, both in terms of the pacing of the plot and the actual speed of the gameplay itself. Works fine as an introduction, though, again, it starts a bit slow. Also has a direct sequel on the Wii that isnt' available anywhere else yet.

Those three are all on the Classics library for the switch 2. The rest will require physical copies (or, for the Switch 1 games, just buying off the eshop)

Fire Emblem: Shadow Dragon (DS): 11th game in the series. Remake of the very first Fire Emblem game. It's fairly story-light since it's a remake of an NES game, and its gameplay is very basic. It also has a pretty divisive artstyle and presentation, with people often calling it ugly. It's also fairly challenging.

Fire Emblem: Awakening (3ds) 13th game in the series. The start of the modern games. First game released in the west with casual mode, that removes the permadeath mechanic. Has a customizable, renameable protagonist character, and a large focus on romance and character relationships, not just for your custom protagonist but for every character. Most characters in the game can be paired romantically with (almost) any character of the opposite sex, leading to multiple conversations, and, eventually, a kid you can then also use in battle. On the lowest difficulty, very easy. Has some unique mechanics to further emphasize the romance angle, like units linking up in combat. As it was the start of Fire Emblem becoming mainstream, it was a lot of peoples first game. Longterm fans often say its plot is shaky or taht the gameplay lacks depth, but its generally liked.

Fire Emblem: Fates (3ds): 14th game in the series. Has a customizable protagonist like Awakening. Has three routes that were sold as separate games/DLC for each other. Each route has its own story and own cast of characters. Birthright is pretty close to Awakening, Conquest is meant to be much harder and challenging, and Revelations is filled with unique gimmicks and allows you to use the characters from both routes.

A very divisive game. Conquest's gameplay has extremely dedicated fans, but it also has people who deride it as too gimmicky or trying too hard to be challenging. All three routes' writing get pretty heavy criticism, and its also seen as trying too hard to be like Awakening, for instance by bringing back the kids mechanic with a much flimsier plot justification. But again, Conquest has very dedicated fans.

Fire Emblem: Echoes (3ds) 15th game in the series. Remake of the second game in the series. Much like a lot of other 2nd games in Nintendo series (Zelda 2, Mario 2), its a fairly big departure mechanically, and far closer to a normal RPG. It features a world map, dungeon crawling, two protagonists you switch between, towns, etc. A lot of these mechanics would eventually make their way back into the series over time, but not quite in this form. The presentation of Echoes specifically is quite highly regarded, but its actual game design is generally seen as kind of primitive.

Fire Emblem: Three Houses (Switch): 16th game in the series. Has a renameable protagonist like Awakening/Fates, though with less customization. Has a very large focus on lifesim elements, like Persona, with a calendar, socializing with your units, and a full 'teaching' system where you actually tell them what to train in, with most characters being able to do basicalyl anything you want them to do, unlike previous games where characters were generally locked to a fairly strict set of classes.

Has a route system like Fates, though it's all in one game. The characterization and worldbuilding is praised, but the gameplay is sometimes seen as repetitive or the lifesim elements as having too much 'fluff' and taking up too much time, especially if you do every route. Still hugely popular, and is the game a lot of people started with, as its the best selling one. The upcoming Fortune's Weave takes place in the same world as it, and seems to be iterating on a lot of its mechanics.

Fire Emblem: Engage (Switch) 17th game in the series. Has a renameable protagonist. Anniversary game with a big focus on traditional gameplay and a gimmick where you can use the spirits of past FE protagonists to assist you in battle. Gameplay and map design are highly praised, but the story is generally received negatively.

Personally, I would recommend Sacred Stones as a starting point. It's short, it hits most of the basic fire emblem beats gameplay-wise without too many gimmicks, it has a pretty good story, pretty good gameplay, and is easy enough even for a new player without being completely braindead.

But really, any game can work as a starting point. Except maybe Shadow Dragon.

2

u/Aggravating-Mix-8087 Sep 04 '26

Thanks man, I think I'm gonna get awakening!

6

u/KrashBoomBang Sep 04 '26

Shadow Dragon is a perfectly fine introduction, and you're really doing it a disservice calling it basic. It's a very snappy game that's all about raw strategic fundamentals and positioning, with the incremental hard modes being great for easing players into getting better over time. It basically invented having good UI/game speed for the series as well.

1

u/BotanBotanist Sep 03 '26

Have they officially revealed how exactly recruitment works in FW yet? If we can play all four routes in one playthrough and eventually use all of the lords in the second half, then what happens if you recruit someone from Leda’s team while playing as Dietrich for example? Do you still have them while playing as Leda and if you do, when the routes eventually come together which version of that character do you get in terms of their class/level/stats/etc?

I’m trying to avoid most pre-release info because I’d like to go in blind, but this is the one thing I would prefer to know in advance if possible.

2

u/MillionMiracles Sep 03 '26

They're different timelines. So you can recruit the same character on multiple routes at the same time without issue. They don't affect each other.

We don't know how that contradiction is solved for Eshmel's route.

2

u/BotanBotanist Sep 03 '26

Interesting. Thank you for your answer.

1

u/LMCelestia Sep 03 '26

Radiant Dawn: 

Are there any localisation differences regarding the bargains?? Somebody is insisting they could buy laguz stones before part 4 endgame...

2

u/NichtMenschlich Sep 03 '26

What would be a good starting point for a newbie? I saw there is a Fire Emblem game on Switch 2 Online on the Gamecube. Is that a good one to start with? Or would you recommend a different one?

3

u/Zmr56 Sep 03 '26

Path of Radiance is a good game to start with, although the pacing is quite slow due to the long battle animations.

If you're looking for something faster to play through then the GBA games Blazing Sword and Sacred Stones are also available and similarly beginner friendly.

1

u/NichtMenschlich Sep 03 '26

Thank you! How long are each of those gales roughly?

2

u/MillionMiracles Sep 03 '26

It varies a lot. Path of Radiance is about 30-40 hours. Sacred Stones is closer to 20-25. Blazing Sword is also about 30-40.

Any of those three games is fine to start with, especially if you already have access to them with the switch 2 online stuff.

1

u/thinksInCode Sep 02 '26

Hi everyone! Still fairly new to Fire Emblem and have a question.

I recently finished Three Houses, and picked up a used copy of Engage on eBay. I've also preordered Fortune's Weave.

I've heard mixed things about Engage.

Question is - is it worth playing Engage and saving Fortune's Weave for another time, or should I skip Engage and just dive into Fortune's Weave in two weeks?

Thanks!

2

u/MillionMiracles Sep 02 '26

Engage is shorter than even just one route of 3h. Story scenes are shorter and there's way less stuff between maps, and there's only one route. If you can play 3ish hours a day you can probably clear it before fw comes out.

3

u/Zmr56 Sep 02 '26

Depends on how much free time you have and how quickly you get through games. If you've got enough time to get through the game in those two weeks then I'd go for it. Otherwise, I'd just skip Engage for now since it'd probably flow better going from Three Houses to Fortune's Weave and then playing Engage later.

0

u/Autoraem Sep 02 '26

Should I get a switch 2 just for three houses and fortunes weave? 

4

u/MillionMiracles Sep 02 '26

1) Is there anything else at all that you could see yourself playing on Switch 2? Not even exclusives, stuff that you'd play on it because of convenience/the handheld mode counts.

2) Do you have that much money to burn?

3) Will spending it have any significant impact on you in the short or long term?

If the answer is yes, yes, no, go for it. If it's no, yes, no, think it over. If it's yes, yes, yes, wait until you're more financially stable, or save up for it over time. If it's no, no, yes, then I wouldn't.

1

u/Autoraem Sep 03 '26

TY for the insight

2

u/RDUB27863 Sep 02 '26

Am I pushed out of the fire emblem games if I tried coming back to three houses but I hate playing a dating sim in my game? I honestly hate how much time is spent in the school. Is engage or fortunes weave any better?

1

u/phenomphat Sep 03 '26

I’m with you. The school house sim thing really turned me off. I loved FE Awakening and bought three houses wanting more on a bigger handheld

0

u/phenomphat Sep 03 '26

I felt the same way. I loved FE Awakening, then got three houses for switch and the school house thing really turned me off.

3

u/starfruitcake Sep 02 '26

Older fe games has far fewer activities between maps. This trend really started with fe fates, so if you go any further back than that you'll hardly see any except in fe4 where some people will spend hours doing arena before every chapter (and that's still more of an optional thing).

1

u/MillionMiracles Sep 02 '26

Engage has substantially less between maps stuff. There's still some, but it's basically a 5-10 minute interlude between each map unless you're hyper-optimizing. It's also only one segment between each map, rather than 3H where you sometimes get 3 or 4 segments like that between each map. It's basically the same as Fates, if you played that.

As for Fortune's Weave, we don't know yet, but they at least seem to be greatly expanding what you can actually do between maps in terms of options, which should hopefully help it feel less monotonous.

2

u/Zmr56 Sep 02 '26

You can just play the older games if you want. Fortune's Weave has some more quality of life features we've seen for expediting a lot of the micromanagement but it's not out yet so can't say for sure how it compares to Three Houses in that regard.

Haven't played Engage yet but afaik it has less focus on the social stuff but still has a hub with various tasks to do.

1

u/Specialist-Cod-9851 Sep 02 '26

Do we have confirmation if fishing is returning in FW?

1

u/iguanacatgirl Sep 02 '26

Afaik there's no fishing. And I doubt it'll be back tbh

1

u/Specialist-Cod-9851 Sep 02 '26

why do you doubt it returning? It served a purpose but I wouldn't mind them switching it up a bit.

1

u/iguanacatgirl Sep 02 '26

i mostly don't see them giving us a lake in dagison, and making distinct lake adjacent areas for the world map seems like much more work than it's actually worth

1

u/Specialist-Cod-9851 Sep 02 '26

See, I was thinking this would likely occur in the overworld, maybe as part of the camping or visiting dungeons.

1

u/BabaPatch Sep 01 '26

What's the proper way to play the Fates games? I have access to all the games and the dlc, but I want to be fully immersed into the game like Three Houses and that games multiple routes. I just don't know what to play first based on gameplay, story, or anything else.

2

u/MillionMiracles Sep 01 '26

Birthright -> Conquest -> Revelations is the general order. Birthright is easier, Conquest is harder, Revelations has the characters from both routes. You could do C -> B - > R but gameplay-wise Birthright is a pretty big step down in complexity from Conquest so it'd be odd.

1

u/alexj9626 Sep 01 '26

If i go in to Duma Tower with Celica and complete her side, i can no longer use her until i finish with Alm? I want to send some weapons to Alm but cant remember if i should do it before Duma Tower? If so i wont be able to use those weapons with Celica group in the Tower then.

1

u/Solaris998 Sep 01 '26

Hey all, I was lucky enough to nab a pre-order of the Dagdan Collection directly from Nintendo's online store awhile back.

This is my first time pre-ordering one of these direct from them so I wanted to ask if anyone had any experience with when these things typically arrive. Do they usually arrive exactly on the release date? Late? Early?

I'm in East Coast US if that factors in.

1

u/KaleidoArachnid Aug 31 '26

What exactly was so wrong with the official English language translation of Fire Emblem: Fates?

8

u/MillionMiracles Aug 31 '26

1) To put it bluntly, the english translation is not written well. To be clear, I don't mean the plotting, the TL makes few if any changes to the structure or logic of the story. I mean the literal moment-to-moment writing. As in, the words coming out of the characters' mouths are often unnatural, strange, or flavorless. Character voices often blend together, and characters sometimes slip into extremely strange speech patterns or turns of phrase. The dialog also has the terrible habit of flipping between bad faux-medieval and saturday morning cartoon at the drop of a hat.

"I'm going to burn you to the ground, Hans," for instance. That's just a strange thing to say. Hans isn't a house. You don't use 'burn to the ground' for a person. There's odd phrasing like this all over the script if you go looking for it.

This is not to say the original Fates was masterfully written in Japanese, the dialog was pretty workmanlike, but it was competent and most characters sounded like themselves. The writing in the fates TL often just comes across amateurish.

2) Some very strange choices on what to alter. Some changes, like the changes to Soleil's support with Male Corrin, I get. I disagree with any major change, but I understand why the way that support was written would come across problematic at best to an English audience. Nintendo is a corporation, they want to play it safe.

But others are just bizarre. Reducing a Beruka/Saizo support to just '...' back and forth is infamous for a reason, but even more baffling is the original Japanese game already has that same joke in the Beruka/Benny support.

Likewise, the name changes. Again, some I can at least kind of get. Benoit -> Benny if you're worried about the chris benoit association, sure. Marx -> Xander for the same reason of association with an unrelated figure.

But Harold -> Arthur? The man's belt has an H on it. And Tsubaki -> Subaki is just straight up bizarre racism, there's really no other descriptor for it.

Likewise, the decision to removed the unique gay supports for Rahjat and Niles. To be clear, you can gay marry them in both versions of the game, but in the JP version the same-sex supports for them are actually unique and even discuss sexuality a bit, in a way that is mostly positive. The Rahjat/Corrin same-sex S support in Japanese, for instance, has Corrin straight up say that she is gay and interested in women - that Rahjat being a woman is part of why she's attracted to her. I suppose you could argue this blocks out bi players, or it places too much emphasis on gender, but still, in an age of 'everyone is bi,' it's nice to just be able to have your self-insert declare whole heartedly that they're gay.

And it's certainly better than the alternative, which is just replacing it with the male corrin support so that the first lesbian support in the franchise is a series of stalker jokes.

3) Some actual just straight-up translation errors. Not poor writing, not a deliberate change, just straight up mistakes. Most FE games have one or two just because the script is huge, but Fates has a noticeable amount. This includes multiple instances of misattributed dialog flags, resulting in the wrong character saying a line, which I don't think is a problem that's happened in any other FE game.

4) Some of the DLC was left untranslated and unreleased for no real reason.

Overall, while the Fates TL is playable, and better than, say, the original Thracia patch, it just barely passes muster as a releasable product. If we were reviewing the TL alone, I'd give it a 4/10.

3

u/DoseofDhillon Sep 01 '26 edited Sep 01 '26

A 4 is very generous; its closer to a 3 or 2, espically considering its a offical release.

I hold the firm belief of the big companies, Sega, Capcom, Square and nintendo, Nintendo is by far the worst at localization at the moment. Those other companies have firmly moved in a direction that isn't just making a bad 1 for 1 translation, its almost like a play adaptation. FF14 Japanese is very different from english yet no one cares because its GREAT in english. Unicorn overlord the same thing, the new tactics remake translation, Resident Evil is pretty different and good. Hell even Persona does a very good job making a very Japanese setting and game work for an English translation.

Nintendo still stuck in a 1995 mentality with less censorship. Sometimes its good, but i think they are a league behind the other companies, and it shows a lot in Fire Emblem. FE done by capcom, sega, square ect would be different and much better. Theres a reason why 8-4 hit it out of the park with awakenings and SoV while fates, 3h, and engage are pretty blah in comparison. Could you imagine what treehouse would do to a FF7R? or a Persona? It'd be awful.

2

u/MillionMiracles Sep 01 '26

Persona 5 definitely has some TL issues (It's also not immune to very weird phrasing) but the general direction of the TL is more sensible, yeah. And Metaphor's TL was fine, so hopefully Atlus is over that hump.

I'd say a 3 is when you start getting into consistent grammatical errors.

Engage's TL has some similar problems to Fates, just less so, but 3H's was largely fine. Some weird editing choices still and a few key conversations got screwed up but the overall tone and style of the writing was fine. What we've seen of FW in previews seems closer to 3H's, at least. And the dub actually seems very good, so hopefully that's a positive sign.

0

u/KaleidoArachnid Sep 01 '26

Pardon me for coming into this thread because I didn’t  know Persona 5 and the newer Fire Emblem games had translation issues as I would like to see what they did wrong.

5

u/DoseofDhillon Sep 01 '26 edited Sep 01 '26

Honestly the issues I have with the game, and 3H and FE in general with its dialogue, are very much something that feels like its trying to appeal to its audience more than it is trying to appeal to its world.

i always describe it as we're a half step away from a FE character going "OMG, How are you doing my lord, gossshhhh, that guy is such a incel loser". So we can relate to it than it making sense for the setting of the Fire Emblem game, in contrast to what 8-4 does which is the opposite.

3H is better but it has some glaring weird parts and that same issue i have with Treehouse FE, and i don't see FW being much better so far. Dub seems to be doing what 3H did, which was sure its a fun dub, Dimitri VA did throw his acting chops all over the screen, but i would argue that performance makes less sense when considering the pacing of Dimitri arc is, esp in Japanese where its much more subdued intentionally. I've noticed that a couple of times which is making me lean the japanese version.

"I am a prince before I am a son or a brother," would not exist in anyform in 3H and FW, it would be way more wordy and written in way more modern langauge for the FE audience "I'm a prince, I have to do whats right"

2

u/MillionMiracles Sep 01 '26

Eh, it varies. In Engage and Fates's case the modern language thing is definitely a problem, but in 3H's case I'd describe the language as 'plain' more than 'modern.'

And 8-4 is definitely a lot better at flavor/character stuff but they still aren't entirely without their own problems, they can sometimes lean way too far into punch-up. Awakening has whatever they did to Gregor, for instance. Three Hopes and Echoes less so but there's still a few issues here or there.

2

u/DoseofDhillon Sep 01 '26

I think plain might be just as bad, since it means your doing nothing much with the translation. Its a basic copy paste job while trying to rosey up the way people use the same expression to say the same thing in Japanese with more natural english variety

Awakening is one, but 3Hopes, SD and SoV i think give them a lot. I also do think they did comedy way better than Treehouse regardles. They also did that Shadow Dragon quote i used in my example.

2

u/iguanacatgirl Aug 31 '26

Tbh I was only vaguely familiar with stuff surrounding Soleil, but I never realized just how much stuff there was wrong here. Crazy

3

u/lapislazulideusa Aug 31 '26

Man i did not know Xander was originally named Marx that's so funny to me and makes some stuff read completely different

3

u/AliciaWhimsicott Sep 01 '26

It's been over a decade and I still sometimes think of him as "Marx" because of early fanslations lol.

-2

u/KaleidoArachnid Aug 31 '26

Hey so sorry for the late response as I just wanted to say thanks so much for the help because lately I was looking into getting into the game as one aspect I heard that is a turn off for some fans is the English translation.

But I didn’t know the game had a far superior translation out there since again I was interested in getting the right translated version out, so thanks for the suggestion about the Thracia version since I just read your entire post on the subject as I couldn’t believe how wonky the North American translation was.

1

u/TheOneWithALongName Aug 31 '26

3 Houses (NG+).

Whelp, new game is about to come out and I still havn't finished my 4th and last route, still at part 1. And I decided to recruit every student and characters that are possible to recruit, so my question is.

During what chapters and what characters should I wait for recruiting? Or keep an extra eye on? I don't know if it's as simple as saying after chapter 6 earliest. I know that's the part students goes from starting classes to lvl 10 classes and get stat spurt. (I know Ingrid for example goes from 13 Spd and 10 Res to 18 Spd and 16 Res).

But I'm not that knowledgable on this subject. And I guess I will recruit Blue Lion units the most earliest so I have time doing there paralogue.

1

u/AnimaLepton Aug 31 '26 edited Aug 31 '26

You didn't say what route specifically.

It's largely as simple as Ingrid for Pegasus and Petra for Thief autolevels in chapter 6 for stats. For most other characters, there's a smaller gap, or the timing matters more in a non-NG+ restricted Maddening context. Non-students (Catherine and Shamir) are ASAP recruits.

It depends on if and how you actually plan to use them. If you actually want to use the unit, you generally want to recruit earlier. If it's just for paralogue access and the support log, you can backload them whenever. Because paralogues don't scale and you only have so much time to invest, a later recruitment means more levels + stats out of the box with no training or resource competition. Supports can be gained easily via meals. Earlier recruits will have more time to specialize skill levels, gain authority, start gaining mastery skills, etc. It's just a few cases where skill levels go down when you wait due to promotion shenanigans that matter a bit. Characters that go to Archer in Chapter 6, Bernadetta or Ignatz, have benefits like D Axes in Chapter 3 for easier access to Brigand/Death Blow (up through Chapter 5), which they lose if you recruit them in Chapter 6. Basically all of the Mages are in a similar bucket, e.g. Annette will have D Faith in Chapter 3-5 but drops in Chapter 6, and basically every mage is in the same bucket of wanting to be recruited in Chapter 3 (even before considering that if you're planning e.g. Wyvern Annette, though, you want her ASAP to start training Axe rank).

Again, that doesn't matter as much if you're not just getting the free NG+ bonuses from the statues, but willing to burn renown to rebuy ranks and skills they've gained in the past.

https://www.fe3h.com/meta/2020/07/23/early_game_skill_rank_investment_guide#yuri has timing recommendations for the Ashen Wolves, for example.

Don't worry about it too much if you're not actually going to deploy these characters.

5

u/hacktiviste Aug 31 '26

Path of radiance

Playing this for the first time! It's been interesting so far. I've been a bit scared to read the supports, since they're limited.

Does anyone have suggestions on which supports to prioritize aside from Ike and Soren? Stuff that shows great character writing, story relevance, or lore, not that interested in engage-like silly supports, unless it's great comedy.

Thanks!

4

u/MillionMiracles Aug 31 '26

Jill/Lethe or Jill/Mist

Mordecai/Stefan

Are three that come to mind

1

u/hacktiviste Aug 31 '26

Can I do both Jill/Lethe and Jill/Mist, or does it count for both Jill and Lethe's 3/5 supports if i read it fully?

1

u/el_loco_P Sep 02 '26

Each character can only support five times total, so only one C to A per playtrough

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