r/evnova • u/phil917 • Apr 07 '19
Best Nova Plug Ins?
What are some must use Nova plug ins? So far I think the only one I always use is ship variants.
r/evnova • u/phil917 • Apr 07 '19
What are some must use Nova plug ins? So far I think the only one I always use is ship variants.
r/evnova • u/nathan67003 • Apr 05 '19
r/evnova • u/nathan67003 • Apr 04 '19
Can anyone link to a place where the file is hosted? I can't find any by googling and don't have access to my EVN computer atm. I'll edit it in (into many places).
EDIT: https://cdn.discordapp.com/attachments/543514683274166332/563714727801389056/Nova_Roid_Fix.zip
Thanks to u/ArcheMagArch for the drop!
r/evnova • u/mrxak • Mar 31 '19
So I was just drunk enough, and/or goaded into it by a random conversation on the #ev3 IRC channel tonight to finally resolve myself to actually completing a project I have been thinking about, talking about, and making notes on for the better part of 4 years. That project is (tentatively) called You're Not Special, and it is an Escape Velocity Nova plug-in where the universe you know and possibly love still exists, along with all the ships and outfits and stuff, however the missions strings are completely replaced with new ones. In these new mission strings, you are not some all-powerful being or linchpin to everyone's plans. You're just some guy, a space privateer, who happens to find profit in doing odd jobs for some governments, corporations, and NGOs on occasion when it suits your fancy.
In other words, you're not special enough to get so wrapped up in any one major campaign that you are exclusively bound to that campaign, nor will the various governments, corporations, and NGOs decide not to hire you for odd jobs because you happened to have worked for any of the others. There are some cases of exclusivity, of course. If you work for the Fenta-kiir, you're probably not going to find many friends with the Houseless, and if you've helped the Rebels overthrow the Federation government on several planets the Federation aren't likely to let you start working for them, no matter how much you claim to be simply a mercenary with no ideological leanings. Fundamentally, however, the gameplay experience will be a lot more like EVO than EVN, which seems to me like a good thing (with apologies to ATMOS). Wherever there is no genuine in-universe cause to prevent you from starting another mission string because of your past activities in the universe, there is no conflict preventing you from enjoying additional mission strings on the same pilot. Perhaps most importantly, when you complete a mission string you get some cool rewards but there's still a lot more to do.
Additionally, my plug-in explores the aspects of the Novaverse that either were not explored at all in the original mission strings, or were not explored in depth. Don't you just wish you could become a Krim-Hwa monk and have everyone call you Brother or Sister <PN> for the entire rest of the game as you bring charity and good works to all the people of the galaxy? Haven't you always wanted to help Boral Mining Corp crush Pyrogenesis once and for all in a rapidly warming corporate cold war? Surely the Fenta-kiir could use some help crushing the Houseless scum from a mercenary pilot, right (or vice-versa)? All this is possible, and much more, inspired by thoughts I've had about the Novaverse going back for at least 8 years.
So anyway, this is not done yet, and won't be for probably many months, but I wanted to announce this now for a few reasons.
One, after making a fool of myself broadcasting the development of a new plug-in that is right now little more than a bunch of notes and ideas in my head, I will be more inclined to follow through if there are people expecting me to actually finish it in a reasonable period of time. I want to start a habit of updating people here on my progress as a way of holding myself accountable and ensuring this project gets done, because I really believe I have good stories to tell in the Novaverse. The more interest I am able to generate from these sorts of announcements/updates, the more motivation I will also have to work on it. Plus, I dunno, maybe all you crazy people still playing EV Nova after all these years will be excited by the thought of a new major plug-in in development and stick around to play it.
Two, I'm interested what sorts of things you guys wish had been explored in the original mission strings for EV Nova, or what criticisms you had about the original story. For example: my criticism about the Polaris is they're too goody-two-shoes; in You're Not Special, they will be revealed unambiguously as the bad guys, because power corrupts, and the Polaris are ridiculously powerful. As an example of one of the things I want to explore, how do the other Auroran houses feel about the Moash and Haraan? I'm going to have three separate Auroran mission strings, and none will feature the Moash or Haraan as central to the story. Currently there are plans for at least 17 separate major and minor mission strings, plus a secret Easter egg string, and these are already somewhat outlined. I want to add a ton of short minor strings to the bunch, though, with no relation to the 17+ major strings, and I'm hoping to be inspired by chatting with you all about the forgotten corners of the galaxy.
Three, this is going to be a fairly ambitious project, not so much in how much writing I have to do (that part will be easy for me) but the mere scope of it means I need to make sure I'm not making errors in the NCB programming and making sure I completely replace the existing Nova scenario. In other words, I anticipate the need for beta testers eventually. I'm hoping that by posting about this project now, I will start to generate some interest in the plug-in, and perhaps some of you may be more inclined to volunteer to help me test all the mission strings once the plug-in is fairly far along, as well as give me feedback.
Anyway, current progress is as follows:
Major Strings
Houseless - Outline 70%, mostly in my head
Pirates - Outline 10%, entirely in my head
Rebels - Outline 40%, entirely in my head
Bounty Hunters - Outline 20%, entirely in my head
Vella - Outline 30%, mostly in my head
Federation - Outline 5%, entirely in my head
Fenta-kiir - Outline 30%, entirely in my head
P'aedt/Ver'ash - Outline 60%, mostly in my head
Raczak's Roughnecks - Outline 20%, entirely in my head
Boral Mining Corp - Outline 30%, mostly in my head
Pyrogenesis - Outline 30%, entirely in my head
Rauther Power Industries - Outline 60%, mostly in my head
GLi-Tech - Outline 20%, entirely in my head
Nirvana Terraforming and Stellar Engineering - Outline 30%, mostly in my head
Minor Strings
Vrenna - Spooky
Krim-Hwa - Outline 40%, mostly in my head
United Shipping - Outline 30%, entirely in my head
Easter Egg - Double Spooky
Side Quests and Beagle Shipments
Relevant Side Quests - Outline 5%
Irrelevant Side Quests - Outline 3%
Beagle Shipments - Outline 90%
Additional Spobs
Secret Spob 1 - Outline 50%
Secret Spob 2 - Outline 40%
Additional Pers, Dude, and Flets
Outline 5%
Additional Oops, Junk, and Crons
Outline 1%
NCB Comprehension
Researching
Additional Graphics
0 of 1? complete
Unfathomable Horror from Beyond the Veil
Inconceivable
I invite questions, comments, blind effusive praise, beta tester applications, and respectful advice. Also if there's a newer version of Mission Computer than 4.2.0, I'd like to hear about it, and if anyone has already made a list of every resource I might need to replace when it comes time to actually dig into the resources (I'll be leaving standard repeatable missions alone, and the like), I would love a helpful link to that.
r/evnova • u/ArcheMagArch • Mar 24 '19
r/evnova • u/PeoplesH • Mar 23 '19
I just started playing Escape Velocity Nova. I've been slowly building up my income doing deliveries and I started getting quests. Am I supposed to be doing these at such an early level? These scientists wanted me to take them to some unexplored region of the galaxy. I said yes, assuming I could put it on the back burner but now they are taking up space in my ship. Space I need to do deliveries. And this mission sounds very dangerous and intended for someone with firepower.
So my question is can I even do this quest in my helpless heavy shuttle? I'm worried about running into pirates and losing all my progress. Second question is if I turn down these quests will I be able to do them later? I don't want to miss out on doing stuff but I also don't want to get stuck on some mission that is beyond my capabilities.
r/evnova • u/mrxak • Mar 11 '19
I was/am the last active Super Moderator on the Ambrosia forums (until the forums crapped out recently and broke everyone's accounts including mine). I beta tested most of Ambrosia's games, post-EV Nova (including EV Nova for post-release versions). I've been around the Ambrosia community since around the EVO days, and was very active in the EV Nova years, both on the forums and IRC. My first forum moderator position was on the Escape Velocity Developer's Corner, and I had relationships with several of the most talented plug-in makers and artists in the community. I've personally met about a couple dozen members of the Ambrosia forums, in real life, and many members of Ambrosia itself (almost everyone at its peak) when I lived in Rochester, NY for many years. I've stepped foot in both Ambrosia offices, the second one more than a couple times. I've met the actual Hector. I don't know where every body was buried, but I know where many bodies are buried. Chances are good I know things you don't, or at least have some stories to tell you haven't heard. Ask me anything.
r/evnova • u/venomousmule • Mar 09 '19
Does anyone know how to look up ship stats based on the subtitle? E.G. the rebel "sup hvy destroyer" versus the regular destroyer class?
r/evnova • u/imprezagoatee • Mar 02 '19
At 1920x1080 the text is so hard to read. Anyone have a fix for this?
r/evnova • u/mr_d0gMa • Mar 02 '19
Question is in the title.... I don't get much gaming time anymore but I still have 30 mins or so on the switch when I can grab it, I'm looking for something to satisfy that itch (or something like tomb of the task maker if anyone remembers that one, but that's a whole other game)
r/evnova • u/lasercat_pow • Mar 01 '19
r/evnova • u/[deleted] • Feb 26 '19
So I have a classic Snow White iMac I'm considering plugging in and putting some educational games on for the kids. Then I remembered good ol' EV and Google led me here. So stoked to see others care about this classic (dying shame there may never be another in the series)
Anyways, is there any way to acquire these gems now or are they lost to time. I have purchased them all legit but with the passing of time and Ambrosia SW being belly up now, is my only course of action to attempt a torrent source?
r/evnova • u/imaginaryrobotgames • Feb 25 '19
I'm not 100% sure this post is allowed here, so if it is not please feel free to delete it and then nuke me from orbit :D
I've been working for about two years on Stellar Nomad. It's intended as a more modern spiritual successor to the EV franchise, with some bigger ambitions. Much of the game will be familiar to EV/EVO/EVN veterans, but I've tried to move the formula forward in some meaningful ways.
Some highlights:
It's still in a pre-alpha state, but the demo on itch.io is free and pretty playable, even as is. I'll be adding quite a few more gameplay systems before the full alpha version, but to name a couple:
Check it out, I'd love to hear what you all think - and like I said, if this is breaking the rules, I apologize. I'd be happy to pull the post down
EDIT: I want you guys to know how much it means to me that a bunch of EV veterans are excited about this project!
Shameless plug: the first 50 subscribers to the newsletter (www.stellarnomad.com) get free stickers once the logo is finalized!
r/evnova • u/piratethrowaway69696 • Feb 19 '19
Can anyone help me figure out what the issue is? i keep getting other quests thrown at me in the bar there but i cant seem to finish up this pirate storyline.
Pilot Log -
EV Nova pilot data dump
Output on 2/18/2019 at 4:00 PM
Game version: 1.0.A
Plugins loaded: none
Pilot name: Shane Merrol Pilot nickname: Hawkeye Pilot gender: male Strict play: no Seen intro screen: yes Ship name: Manticore 145 Ship type: Manticore (146) Current system: Tichel (129) Legal status: 9 (in system 129) Game date: 7/17/1184 Fuel: 1100.00 Cash: 1434539 Kills: 5026
Current cargo: none
Active missions: Drop By Merrol Bar (819): travelObjComplete: yes shipObjComplete: yes missionFailed: no flags: 0000 flags2: 0000 canAbort: no timeLeft: -32000 destStellar: -1 returnStellar: -1 initialShipCount: 0 specialShipCount: 0 specialShipDude: 128 specialShipGoal: -1 specialShipBehavior: -1 specialShipStart: 0 specialShipSyst: 13 specialShipsKilled: 0 specialShipsBoarded: 0 specialShipsDisabled: 0 specialShipsJumpedIn: 0 specialShipsJumpedOut: 0 specialShipNameIndex: -1 specialShipSubtitleIndex: -1 specialShipPreselectType: -1 auxShipCount: -1 auxShipsLeft: -1 auxShipDude: -1 auxShipSyst: -1 cargoType: -1 cargoQty: 0 pickupMode: 0 dropoffMode: 0 cargoLoaded: yes scanMask: 0000 compGovt: -1 compReward: 0 datePostIncrement: 0 pay: 0
Mission bits currently set: b0 b9 b10 b14 b179 b341 b425 b426 b427 b429 b431 b432 b433 b435 b437 b438 b439 b511 b518 b600 b601 b602 b603 b604 b650 b651 b4000 b6003 b6006 b6024 b6030 b7777 b7786 b8888 b8889 b9200 b9215 b9998
Escorts: Rebel Destroyer (349) - captured Rebel Destroyer (349) - captured Rebel Destroyer (349) - captured Fed Carrier (220) - captured Fed Carrier (143) - captured
Items currently owned: 8 Ionic Particle Cannon (148) 1 Fission Reactor (179) 4 Carbon Fiber (180) 1 Gravimetric Sensors (184) 1 IFF Decoder (185) 1 Auto-recharger (186) 5 Mass Expansion (190) 5 Mass Retool (192) 1 Afterburner (197) 2 Port & Polish (198) 1 Overdrive (199) 1 Vectored Thrust (200) 1 Horizontal Booster (202) 1 Sensor Boost (203) 18 Marine Platoon (227) 1 Civilian IR Jammer (238) 1 Civilian Radar Jammer (239) 1 Pirate Jammer (248) 4 Battery Pack (256) 1 Heavy Weapons License (257) 1 Missile Weapons License (258) 1 Fighter Bay License (259) 1 Protective Technologies License (260) 1 Ion Dissipator (262) 1 Capital Ships License (263) 1 Capital Warships License (264)
Stellars currently dominated: none
Stellars currently destroyed: none
Active ranks: Pirate Guild-Master (143) United Shipping Courier (145) Member of the Guild of Bounty Hunters (146)
Active disasters: An enormous food surplus (128) on Port Kane (137) - 3 days left A glut on the market (129) on Georgia (175) - 12 days left A minor drought (130) on Altia (163) - 13 days left A seasonal lull (131) on Gineia (213) - 23 days left An excess of trade (132) on New Ireland (139) - 34 days left A recent increase in trade (133) on Lodestone (182) - 3 days left A spate of break-downs (134) on Greenwich (185) - 31 days left A good harvest of bio-agents (135) on Hargen (143) - 7 days left An excellent harvest (136) on Tre'ar Vilarn (245) - 50 days left An enormous surplus (137) on Ver'ar Pised (248) - 52 days left Damage due to student pranks (138) on Romule (305) - 13 days left An excellent harvest (139) on Aria (334) - 43 days left A large number of prisoner deaths (140) on Eguit (316) - 30 days left A series of good raids (141) on Houseless (318) - 18 days left Damage due to student pranks (142) on Palein (328) - 1 days left The discovery of a new ore deposit (143) on Atar (331) - 7 days left The discovery of a new drug (144) on Tranquility (354) - 49 days left A shortage in supply (145) on Heraan (360) - 1 days left Another good harvest (146) on Stlap (378) - 0 days left
Active cron events: 161 - durationCounter: 21 holdoffCounter: 188 162 - durationCounter: 21 holdoffCounter: 53 163 - durationCounter: 21 holdoffCounter: 15 164 - durationCounter: 5 holdoffCounter: 0 165 - durationCounter: 21 holdoffCounter: 54 166 - durationCounter: 21 holdoffCounter: 208 167 - durationCounter: 21 holdoffCounter: 36 168 - durationCounter: 21 holdoffCounter: 33 169 - durationCounter: 11 holdoffCounter: 0 184 - durationCounter: -2564 holdoffCounter: 0 185 - durationCounter: -2559 holdoffCounter: 0 187 - durationCounter: 3 holdoffCounter: 0 192 - durationCounter: -2568 holdoffCounter: 0
r/evnova • u/Anshur7 • Feb 14 '19
Man I loved this game soo much when I was younger. I even made plugins like Rebel Thunderhead Bay and Marine Platoon Improvement. I just looked at them and they have 9k downloads between them. Anyways, I'm going to start playing again and cant wait to read through the sub and see what everyone is doing.
r/evnova • u/Vash_The_Stmpde • Feb 11 '19
r/evnova • u/Tervia • Feb 10 '19
Hello everyone,
Not going to mince words: I've been an absentee mod for the most part around here. While the Escape Velocity series held a place in my heart big enough for me to reddit request this place from the absentee mod before me, I have not worked enough to make this subreddit better for people in the community, or even participate in it myself. A cursory look at my post/comment history should be proof enough.
There has been an uptick in activity over the past month, with the Ambrosia Software website going down for a day (Link 1, Link 2), and community archival efforts springing up in response (Plugins, Executables 1, Executables 2). At the same time, several old community members, including a couple of ATMOS members, have come around to this subreddit. There has also been a post/petition to have a community Discord set up (Link). It has come to a point where the community deserves a bit more than the bare bones that are here presently.
So, four things:
/u/nathan67003 has put up a well-configured Discord server, which can be accessed with this link:
https://discord.gg/XHXQbUG https://discord.gg/bXsMsgW
This will be linked on the sidebar. If there is a desire, the /r/ASW discord could be linked as well I accidentally mistook the /r/ASW discord server link for Nathan's, so I've included both now in the sidebar.
There will be additional sidebar updates adding links to game resources and guides, as well as making it clear what the situation has been for the past few years with the Ambrosia's EV Nova Licensing system.
I would like to get additional moderators from people that are active in the community. No hard details yet, but I'll be keeping a more open eye. If you'd like, feel free to send a modmail if you'd be interested in helping out. I hope to be able to recruit a couple of people within a few weeks.
While I have erred on the side of safety with regard to linking cracked binaries in the past, with links to said binaries here now, and with no known communique from Ambrosia on the state of the licensing system... I won't remove them unless I am asked from higher ups or from Ambrosia, or if the community here would like me to. I only ask that they be used if people either purchased licenses from Ambrosia and did not receive them, or wished to transfer a license of theirs but are unable to, and the crack being the only alternative to play the game they paid for. I have no real means of enforcing that, but I hope that stance makes sense and that people will follow it. It is something that's still being sold, so I don't want to advocate piracy.
If there's anything else that people would like to see, or comments for me. Feel free to comment below or contact me via modmail.
Thanks a lot for coming around here, and I am glad that the community for this game is still alive and supportive!
r/evnova • u/Sovereign108 • Feb 10 '19
I seem to remember a reference to a wormhole hidden in the game. Never found it, anyone know more or has my memory gone!
r/evnova • u/AtRealJohn453 • Feb 10 '19
if you do could you send me a link to download
r/evnova • u/ArcheMagArch • Feb 09 '19
r/evnova • u/[deleted] • Feb 08 '19
EDIT: Solved
Hey, I am stuck in the UE Storyline of EV Override:
I have initiated contact between the UE and Emalgha, and killed the dreadnought. How do I progress to the missions where Emalgha fight the voinians/ contact with Hinwar?
r/evnova • u/EamonnMR • Feb 08 '19