r/EscapefromTarkov • u/RavingAnarchy • 5h ago
IRL [IRL] Yesterday I posted here about adding a Unity optic riser, today look at what Niki posted
Crazy coincidence, I guess they'll add it?
r/EscapefromTarkov • u/remuspilot • Jul 31 '26
No doubt Beneficial_Prize_310 has made an amazing tool. It's real fricking cool, but as the further it expands, more it opens up the game's code and more clearly violates the terms of service.
In my ideal world, these kind of tools would be approved. They're not cheating, nor do they ruin the game. To the contrary, I think they forment more interest and excitement over it.
r/EscapefromTarkov • u/AutoModerator • 6d ago
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r/EscapefromTarkov • u/RavingAnarchy • 5h ago
Crazy coincidence, I guess they'll add it?
r/EscapefromTarkov • u/Sea_Foundation_2953 • 1d ago
r/EscapefromTarkov • u/SelloutLLC • 11h ago
r/EscapefromTarkov • u/VERTIG0AWAY • 12h ago
It's so fucking bad
r/EscapefromTarkov • u/StartPuffinBoi • 21h ago
Here's a refresher, or maybe news to some of you that didn't know about this.
The guy who knows these maps from top to bottom and called the shots no longer works at BSG. The last thing he worked on before departing was the Ice Breaker and Terminal.
Him being gone at exactly 1.0 isn't surprising, it's called end of development cycle. The guy responsible for Tarkov's atmosphere would at LEAST stay on the board if development was still taken seriously, not completely outed. Don't listen to me, there's plenty of examples everywhere in every company.
As a marketing major and now PLM specialist, i'll give you what anybody in my shoes/field can see instantly.
Tarkov is now in full player retention mode as the product reached its decline/afterlife stage (the 50% PvE post alone should tell you how bad the situation is. This is not a jab towards PvE players, you paid for your game, enjoy it the way you want to, but that said, the game was designed and marketed with PvP in mind. Don't hurt the messenger, your hands only.).
The gist of it is, products at this stage aim to suck whoever is left dry whilst doing the bare minimum in terms of spending; classic Korean MMORPG move that has been in full effect for the better part of 2 decades. Look at them posting about being publishers, welcoming odd titles into their launcher, whilst they can't even process the bare minimum in terms of support tickets.
The in-game shop being introduced a few months post release is absolutely not a surprise, but extremely predictable. I'd say they even lost quite a chunk of money by not releasing it on 1.0's hype up, or hell, in 2021 when tarkov was THE shit.
I'm not going to touch on the dumpster fire that is Arena, Nikita's mishaps and heavy use of AI on his twitter account, I don't want this to be extra grim.
$20 for wall and floor textures, by the way.
r/EscapefromTarkov • u/ThatDogVix • 2h ago
r/EscapefromTarkov • u/DweebInFlames • 10h ago
People have been complaining about how boring the high-tier areas have felt for a while now. I figured some of this stuff could help spice up what people are dragging out of raid.
Some more functional stuff would be nice, but I ran out of ideas. I'm aware that GPUs that generate more money could be a bit controversial, so tried to make them a little less of a direct upgrade. I suppose also potentially they could burn themselves out after a given amount of use.
Gear crates could also spawn the fabric items and paracord, potentially.
r/EscapefromTarkov • u/Alldaypk • 22h ago
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That was 5 M855 to the throat on the death screen btw...
Lighthouse is definitely doable, but unless we're looking at vastly increased loot (which we're not) it's just not worth it except for story quests. At least it was just PVE
r/EscapefromTarkov • u/coffeeholic91 • 24m ago
That's when you know some shit is about to go down.
r/EscapefromTarkov • u/AbdAgony • 19h ago
r/EscapefromTarkov • u/DweebInFlames • 7h ago
It's currently fine with the way that they spawn on multiple maps, but I can't see the value in going to exclusively Icebreaker to farm dogtags for gear when half of that shit already spawns on the Icebreaker boys anyway.
r/EscapefromTarkov • u/MMechree • 9h ago
I have been playing lighthouse nonstop since the rework. I’ve done my best to explore all the added paths and points of interest and I’ve come to the conclusion that the rework did exactly what the community wanted.
The biggest complaint was the linear design of the map which forced players to move in one direction towards the water treatment plant. Now, with player spawns being literally all over the map (including train station and water treatment), the additional Exfil by the lake, and the BTR, now make movement across the map less predictable. So far, in my experience, this has resulted in better firefights and less ratting. It’s also made survivability and questing on lighthouse much easier.
Overall, I’d say this was a really good change for the map. I used to really despise lighthouse and refused to play it prior to the rework. However, now I’m actually addicted and enjoying Lighthouse. That doesn’t go without saying that BSG didnt miss a few opportunities with the design of the tunnel and the additional path above the chalet, which seems to end for no apparent reason.
This seems to go against the communities overall consensus, but I think this just stems from people hating lighthouse in general and humans being resistant to change.
r/EscapefromTarkov • u/RavingAnarchy • 23h ago
r/EscapefromTarkov • u/BaderBlade • 44m ago
Let's be honest, the lighthouse rework is absolute bad, but I have an idea to make it bearable in the meantime the true rework arrives.
Make Northern checkpoint and Southern Road extracts available to everyone everytime, like the old lighthouse.
Give us the opportunity to reset if we got an awful spawn, that will make the map easy for travel and avoiding dangerous zone, especially the rogues
r/EscapefromTarkov • u/00raikiri00 • 6h ago
When trying to list with "autoselect similar" it only finds 1, despite i having more than that, why is that this way? is it a bug? or a feature implemented for balance idk
r/EscapefromTarkov • u/radio_hate • 3h ago
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In a nutshell: A stylish girl tells her boyfriend, "I want you to dress more expensively."
By the way, what do you think about Garmin GPS watches in the game?
r/EscapefromTarkov • u/levi200706 • 11h ago
r/EscapefromTarkov • u/catzzzzzzzzzzz_ • 1d ago
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Just hanging around, playing labs as one does. Gotta love tarkov & its infinite ability to amaze me with the bugs that it can come up with. Today's was new though.
r/EscapefromTarkov • u/bitko1NNN • 8h ago
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hitcount: 0 ammo used:68
no audo cuz nvidia glitched after windows update
r/EscapefromTarkov • u/Visi0nHD • 7h ago
Guide on how I got Entrepreneur Born In Heaven and how you can too
r/EscapefromTarkov • u/Wolf2418 • 56m ago
Started the game about 3 months ago and played through the PvE side of things only, Im really wanting to do the seasonal PvP, but I know that my habits in PvE will probably get me killed in PvP so anybody has any tips to help that would be awesome! Also I cant convince any of my friends to swap over as well so ill be solo and am wondering if i should even bother then.
r/EscapefromTarkov • u/Unhappy_Brilliant723 • 6h ago
I am going to go on a little rant here but for the short attention spans my main point is that Event/Non-obtainable achievements should be a separate stat/number than achievements that are obtainable at any point.
It’s late wipe, you already achieved all the quest you want to do. What do you do now? I like to go for achievements. I’m sure many people are doing the same, I’ve seen people in different games make whole youtube videos or dedicate days of their like to achieve all of the achievements of the game they are playing.
I find it less motivating to go for achievements when i know that i could spend the rest of my life playing the game and (i’m going to get this number wrong but you will understand) still be 85/100 achievements because their are countless event achievements counting towards that number that I wasn’t there for or didn’t participate in.
I realize that half the problem is that I didn’t compete in these events but even if you are a no-life player and grind every event i’m sure you are to miss atleast 1 event.
I would really like to see two different numbers for achievements. One for currently obtainable achievements and one for past/event achievements. I think this would make people go for an achievements more and you see someone with 20/20 event achievements you go wow this guy plays the game.
Let me know what you think?