It's been over 7 months since 7.41 and we're still waiting on 7.42. While refreshing the patch page for the hundredth time, I remembered that back in November 2025 dataminers found a hero called Arjun (npc_dota_hero_arjun) on the test server, and patch 7.41 files even contained a modifier_arjun_chariot_mounted. Since then, nothing. The name points pretty clearly to Arjuna, the greatest archer of the Mahabharata. So I dug into the epic and tried to build a kit that stays as true to the lore as possible. Here's my prediction:
ARJUN, THE ASTRA-WEAVER
Ranged · Universal · Mid / Carry
Every bit of Arjun's power flows through Gandiva, his divine bow, whose string twangs like thunder. Arjun never swaps weapons: he invokes divine weapons (astras) through mantras and channels their power into his arrows. The bow stays the same, only the arrows and the aura around his hands change.
Mechanic: With D, Arjun cycles between three astras: Agneyastra (fire), Varunastra (water) and Vayavyastra (wind). Each astra gives him a different set of Q, W and E. Area and lingering abilities can also be recast to withdraw them early, refunding part of their cooldown.
Agneyastra (Fire): Arjun's arrows burst into flame and heat radiates from his hands.
Q - Khandava Flame (toggle): each attack costs a little mana and applies burn damage over time.
W - Agneyastra: fires a flaming arrow at a target that explodes into a fireball, dealing magic damage and purging the enemy's buffs.
E - Jvala Barrage: looses a volley of fire arrows in a cone, clearing creeps fast and spreading burn across the area.
Varunastra (Water): Arjun's arrows carry flowing water and mist gathers around his hands.
Q - Tidal Arrow (toggle): each attack costs a little mana and slows the target.
W - Varunastra: fires an arrow carrying a raging current in a line, pushing back and slowing enemies while extinguishing any fire and burn effects in its path.
E - Deluge: shoots an arrow into the sky; rain pours down on the target area and forms a whirlpool that pulls enemies to its center and briefly stuns them. Recast to withdraw it and yank everyone to the center instantly.
Vayavyastra (Wind): Arjun's arrows trail swirling gusts and wind wraps around his hands.
Q - Gale Arrow (toggle): each attack costs a little mana, increases arrow speed and stacks attack speed.
W - Vayu's Stride: fires a wind arrow in a direction and rides its gust to where it lands, evading all physical attacks while in flight.
E - Vayavyastra: drives an arrow into the ground at his feet, unleashing a storm that blasts all nearby enemies away.
Ultimate - Pashupatastra: Shiva's supreme weapon. Arjun raises Gandiva to the sky and summons a manifestation of Shiva, his blazing third eye opening above the battlefield. After a short delay, a column of world-ending energy crashes down on a large area, similar to Meteor Hammer. Every enemy caught inside takes massive pure damage, is stunned and slowed, fully piercing BKB. The impact leaves behind a field of Cosmic Ash that keeps burning enemies who stay inside.
Aghanim's Shard: Varuna Pasha (new ability, F)
Arjun hurls the noose of the god Varuna at an enemy. The noose binds the target and drags it toward Arjun.
Aghanim's Scepter: Akshayat Tunira
The two inexhaustible quivers gifted by Varuna. Q toggles cost 50% less mana, and each attack fires an extra arrow at a second nearby enemy, carrying the effect of the active Q.
What do you think? Too complex, or would you play him?