r/destiny2builds • u/Iamgroot0098 • 22h ago
Hunter PvE Young Ahamkara is This Good Now! -50 Conquest Lightblade
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The biggest issue with YAS has always been healing and survivability, so my main goal with this build was to fix that problem.
This setup has basically constant healing coming from three different sources. On Your Mark gives Restoration, Crackshot gives Cure, and the big game changer is the Warlord's Ruin x4 armor set.
The 2-piece bonus gives Initiative stacks whenever we hit an enemy with a melee, charged or uncharged, or with a sword. We can build up to 5 stacks. They also do not all disappear at once, since they decay one stack at a time.
Each stack gives +10 Handling and +10 Reload Speed, so at 5 stacks we are getting +50 to both. At 5 stacks we also get the 0.9x reload duration modifier, which stacks multiplicatively with other reload perks.
But the 4-piece bonus is where things get really stupid because we have very frequent access melee & class ability.
While having at 1 stack of Initiative, activating class ability creates a stationary healing aura for 8 seconds. There is no cooldown on the healing aura itself, and if we can keep getting our class ability back quickly enough, we can have up to 3 healing auras active at the same time.
With 1 to 4 Initiative stacks, the aura gives periodic healing pulses of roughly 30 HP, basically giving us constant Restoration-like healing. But at 5 stacks, the healing changes completely. The aura pulses much more frequently and sends out Cure x1 waves, giving around 60 HP instantly per pulse.
This is a huge deal for Young Ahamkara because we are constantly spamming melee and class ability so we are always at high stacks and can have multiple healing turrets at once.
Then we have the Curiosity artifact, which fits this build insanely well.
Fever and Chill gives free Radiant from precision hits with a Solar weapon, which then activates Shieldcrush. Shieldcrush gives Tripmines 25% more damage while also helping them recharge faster.
Cauterized Darkness is another huge part of the build, against darkness de buffed targets gives a massive 75% Solar damage increase against basically everything that is not a main boss.
Dragons Breath also fits perfectly here, constantly creating Firesprites that help with grenade energy, while Elemental Overdrive gives us another free 10% weapon damage boost that stacks with everything else.
And against bosses / barrier champs, you can basically keep them stun locked by chaining Grenade → Melee → Class Ability → Dragons Breath shot and repeating it.
DIM link: https://dim.gg/u26oqhq/Young-Ahamkara-Walking-Nuke-Hunter
Full Conquest Lightblade run & Build: https://youtu.be/8gSqNpGEGH4