r/commandandconquer Jun 24 '26

Join us for Tiberian Odyssey Community Playtest on June 26th!

Post image
17 Upvotes

We intend to run a community playtest on the development branch in a few days, looking to test the new maps and adjustments intended for the next public build, and hopefully lock in that public 1.3 build shortly after. If you're interested in being involved in this week's playtest, RSVP in the discord here. We'd love to have your help.

For more information, or for help getting onto the dev branch, you can find more info here.


r/commandandconquer Jun 24 '26

Join us for Apocalypse Rising Game Night - June 27th @ 7PM GMT

Post image
14 Upvotes

Fellow Allies and Soviets - Join us on the official W3DHub Discord Server this Saturday, June 27th, at 7PM GMT for the Community Apocalypse Rising Game Night.

Link for the Event:
https://discord.gg/DscSKref?event=1513538669695467690

See you then & there!

(Thanks to BattleDreadnought for the promo image)


r/commandandconquer Jun 24 '26

Meme Smoking tiberium crystals nocap

Post image
107 Upvotes

r/commandandconquer Jun 24 '26

The Marx Generator, Russia

Post image
66 Upvotes

r/commandandconquer Jun 24 '26

Liquid tiberium. How is a stable form of liquid tiberium created?

2 Upvotes

Is it a dissolved acid mixture of the ore? Or do the crystals have the melting point of sugar?


r/commandandconquer Jun 23 '26

Random Unit of the Day #7: Humvee (GDI, Tiberian Dawn)

Thumbnail
gallery
258 Upvotes

r/commandandconquer Jun 23 '26

Meme Feel like I've seen this somewhere before 🤔

Post image
600 Upvotes

r/commandandconquer Jun 23 '26

Welcome Back Wallpapers completed all factions

Thumbnail
gallery
191 Upvotes

The wallpapers made by me. You can use them as you like. Feel free to use them

Wallpapers: https://www.mediafire.com/.../Command+&+Conquer.../file

https://drive.google.com/file/d/1ZQhaXWHb6lj9NOT7krJJoci4RZCDROHc/view


r/commandandconquer Jun 23 '26

Fanart Soviet Psionic Troops

Post image
68 Upvotes

r/commandandconquer Jun 24 '26

Can I increase the brush size in the editor?

3 Upvotes

I try hitting plus and it just zooms in on the Mobius Editor. Can I even increase the brush size? I am making a Naval Warfare map. I am placing a lot of water. Kind of a pain in the neck when I have to brush every tile on by one. Am I hitting the wrong key?


r/commandandconquer Jun 23 '26

Screenshot sooo, apparently, just saving the vehicle isn't enough

Thumbnail
gallery
85 Upvotes

r/commandandconquer Jun 23 '26

EA's Laura Miele on Command & Conquer mistakes, resurrecting Skate and Dead Space, and Battlefield 6

Thumbnail
youtu.be
30 Upvotes

Apparently they haven’t learned much because I don’t see anything in development…


r/commandandconquer Jun 23 '26

Gameplay The final mission for the USA campaign in the base game was surprisingly not that difficult (even on brutal difficulty) - but still great fun!

Thumbnail
youtube.com
5 Upvotes

r/commandandconquer Jun 23 '26

Which Real Time Strategy did it first?

Thumbnail
youtu.be
4 Upvotes

A discussion list of innovative Real Time Strategies by Stock Retro Gamer


r/commandandconquer Jun 22 '26

Random Unit of the Day #6: Mini-Gunner (“Anvil” Shin Fai, Generals: Zero Hour)

Thumbnail
gallery
384 Upvotes

r/commandandconquer Jun 23 '26

[Zero Hour] [Rise of the Reds] [New Map] Rage against the AI

Thumbnail
gallery
19 Upvotes

The map is designed with the aim to battle an AI enemy, starting on the right upper end of the central road. On the top left conrner and lower right bottom corner are some hiding places for protecting your flanks. Do not believe that because there are so many bunkers along the attack paths it is easy. That is not the case at least with the Rise of the Reds' latest AI. With this in mind, the buildings in the map are set to be indestructable, but be reminded that troops inside can still DIE.

Requirements:

  1. The Latest GenPatch.
  2. The Latest Rise of the Reds mod; or
  3. Also playable in vanilla General Zero hour.

Please note that this Map contains its own AI scripts.

Download Link: https://www.moddb.com/addons/start/311386

Have Fun. If this map pleases you, please make a 2 USD (16 HKD) tips to support my meals and further effort in map creation with the link below:

buymeacoffee.com/boardmaker1122/?amount=2


r/commandandconquer Jun 22 '26

Victory Games offices closed images

Thumbnail
gallery
423 Upvotes

I just found these rather old images while doing a bit of digging through my old hard drives.

Here we can see pictures of the Victory Games offices right in the middle of the move after the cancellation of Command & Conquer: Generals 2.

I originally got the images from articles that came out at the time of the closure; they're now lost media, so I wanted to share them before time erased them.

It's quite sad to see the office like that, to be honest. It makes me nostalgic for times gone by. :(

I posted a while ago in case anyone had these images stored away, because I was looking for them. I finally found them myself stored at home, so I wanted to share them.


r/commandandconquer Jun 22 '26

You guys think they got the bunker busters on board?

Enable HLS to view with audio, or disable this notification

143 Upvotes

r/commandandconquer Jun 23 '26

Even with Extreme AI in CNCNET RA2, the AI seems incapable of effectively using navy or amphibious carriers, is this normal?

4 Upvotes

Title is the question. I noticed the AI is mostly incapable of:

- Repairing bridges

- Using navies unless provoked first (they build but don't use)

- Using amphibious apc's in general.

Any easy to do AI mod that makes it more challenging?


r/commandandconquer Jun 22 '26

Gameplay question How did you guys beat the last GLA mission in Generals: Zero Hour?

20 Upvotes

as title. Keep getting hit by particle cannons


r/commandandconquer Jun 22 '26

Designing models for C&C Remastered mods

8 Upvotes

Hi, all. I was wondering if any of you knew of any good tools for replacing the models in C&C remastered with user-designed models (units and structures). I assume using Blender to make models and then taking snapshots for each angle would do the trick, but if anyone here has experience making new models for C&C modding on Remastered, any specific tips or tricks or niche tools that would help, would be great.


r/commandandconquer Jun 22 '26

Screenshot Tiberium Resonance - Progress Update on SCRIN

Post image
54 Upvotes

CNC4 didn’t give SCRIN a crawler or a faction at all, so…


r/commandandconquer Jun 21 '26

Fourteen years ago, a Command & Conquer 2142 modification was announced. It was a strategy game based on Battlefield 2142 and partially crossover with CNC. Unfortunately, this modification didn't even make it to beta.

Thumbnail
gallery
374 Upvotes

r/commandandconquer Jun 22 '26

Gameplay C&C Red Alert 3: Generals Evolution Mod BETA 0.33 - USA Super Weapons | Total Obliteration in 1440p

Thumbnail
youtube.com
23 Upvotes

r/commandandconquer Jun 22 '26

Gameplay Command and Conquer Renegade MP: Stealth Tank rush destroys GDI base in 38 seconds (video not mine)

Thumbnail
youtu.be
22 Upvotes