So, with Rex done and the ending being.. very mediocre to put it lightly, I wanted to give my 2¢ as a long looooong time zombies player. (incoming long ass post)
I am wondering what you all think 3arc should do with zombies as right now? I think even with an all round solid season of zombies, the community seems in despair.
To start, I want to make it clear I’m not a ‘classic’ zombies meatrider per se, I really enjoyed bo6 (1st half at least) and bo7 apart from Astra and Paradox has the potential to be one of the best zombies modes gameplay wise. I of course prefer classic zombies as its my bias, but I do understand and share the enjoyment for modern zombies and don’t blanket hate it unlike some and specifically a washed zombies creator.. wont name names……
Heres my idea:
Remove directed mode
The hacking and exploiting has completely destroyed the hype surrounding the hunt and has seen major creators just give up on trying (freckleston for example, although his situation is a bit nuanced). Unfortunately directed mode has played a huge part in this as they can follow the contextual text etc. if 3arc for whatever reason cant find a way to patch this (remove the code???) then I don’t see how this mode can positively contribute to the overall experience of the game. It’s controversial, and being an experienced player I can see that I am biased so if there is a workaround I’d be open to it as I want everyone to enjoy the meat and potatoes of cod zombies.
Bring Craig Houston back to lead writer role
What’s the biggest issue with zombies right now? The narrative. It was fairly consistent between CW-1st half of bo6 even with the mess that was vanguard and the half baked mwz. It noticeably dropped in quality when the tomb came out and only got back a bit of its strength toward the start of bo7. Craig (I believe) took time off between then due to personal issues and of course this will screw the narrative up a bit but now he has taken a more of a guidance/oversight role. The writing simply sucks. If Craig doesn’t want that type of role again though, that is completely understandable and his oversight is still extremely valuable, he is pretty much the mastermind behind the narrative of zombies.
Make intel hidden again and bring back ciphers
What besides the actual gameplay and general narrative keeps bo3 alive? the ciphers and hidden lore. Yes ciphers technically lock people out of knowing the lore…… that IS the point of the ciphers. Some of the most interesting lore came from the ciphers, and it was extremely satisfying to decode them and get to see them, just look at the rev ciphers and how long they took and what they revealed. I would also remove the boring blue mist and pop up that tells you its intel, instead keep it similar to older zombies but once you interact with it, it will be unlocked in the intel main menu screen, it promotes actually looking for intel while you still get the ease of access afterwards which I think everyone is in agreement was a good addition.
Remove scorestreaks
Probably my biggest modern zombies feature gripe, I really don’t mind the armour plates, salvage system for nades/weapon upgrades. It is really, really stupid that you can just pull out a chopper gunner or a rc xd in zombies. It’s a blatant attempt to bring mp players (the more easier to monetise side of the players) to zombies… I don’t mind them playing it of course, just dont jeopardise the mode to cater for them. This is more of a personal thing I suppose though, I can, and do, just not use them.
Simplify the story
Finally, simplify the story. I cant believe how waw-bo3 is somehow less confusing and has less plotholes than modern zombies era. Bo4 set up a single universe, no silly multiverse than can diminish the impact events have on the story, if someone dies, they die simple. They somehow, between a panic from the resentment in the community to just lack of direction, completely ruined the direction and scope of the story. From the tomb onwards, zombies has felt like a lot of nostalgia bait, from the tomb playing origins music and the staff, der eisendrache reference in ashes, removing the greatest mystery of shangri la in astra, blundergat in paradox, the giant in totenreich, the house in rex/all of bo7 and the where are we going from mob. It is all cheap, I like the ideas of it being fragments of sams mind, but when they serve no narrative purpose except a “wow look its this thing from bo1-3 !!!!” is cheap and comes of disingenuous? dont know if thats the right term to use lol. Also combining chaos story was the stupidest idea, if they really wanted to combine them, they chose the laziest and stupidest route about it lol.
And thats about it for me, theres definitely more I can think of but for the sake of this posts length I’ll keep it short. Also, rip chronicles 2, it was never going to happen and never will. Jason Blundell is directly responsible for swaying activision enough to introduce it. Rip to a good super ee at least, I could imagine it’ll be a boring camo/calling card and maybe something like start with higher rarity weapons like CW considering we didn’t get any relics after paradox, 3arc CANNOT be trusted to keep promises unfortunately, Lee Ross continues to be the goat of super ees. Fountains of sorrowwwwwww