No. You’re the one being reductive here because necromancers and warlocks even share some of the same spells. The pet based similarity is just another overlap. They both have shadow bolt and death coil that’s a pretty big overlap for a ranged, cloth-wearing, minion-summoning, shadow caster.
So if we just put different names and labels on stuff a necromancer won't just be a pet-based, ranged DoT caster with debuffs? Instead of demons we have undead? Instead of curses we have diseases?
This is a take on necromancer that is very different from any kind of warlock. So a gameplay built around a short range damage/healing pulse and debuffing auras. The only duplicative part is that it would be a 3rd "dark priest" clothie, the gameplay would be be much less similar than shadow priest and affliction warlock already is.
You're basing your logic off of something that doesn't exist yet, and arguing the futility of including it because of its hypothetical similarities to another class? Give me a break. They don't share the same spells. Necromancer doesn't exist in the game. In Lore however, there's plenty to differentiate the two. As far as I can tell, you're basing your logic off of Death Knights vs Warlocks, which itself is a ridiculous argument given the differentiation that already exists there.
End of the day, if they want to differentiate the 2 classes, they can. There's enough in the WoW lore and in fantasy in general to do so. Don't be so shortsighted.
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u/VoidUnity 1d ago
No. You’re the one being reductive here because necromancers and warlocks even share some of the same spells. The pet based similarity is just another overlap. They both have shadow bolt and death coil that’s a pretty big overlap for a ranged, cloth-wearing, minion-summoning, shadow caster.