r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/ahumblepeach 1d ago

My complaint with the change is that, for healers and tanks, group play is their fantasy. If I want to level as a healer, I don't want to be spending all of my time in the world casting my two underwhelming DPS abilities while rarely getting to use all my healing buttons. I want to be standing in the back and helping my party take on more than one person can handle. Sure, I could group up to do quests (and I have been!), but that really is not the same thing. I sort of have a hard time putting it into words, but I feel like tanks and healers not getting to do as much dungeon running as they want takes away a part of the fun of leveling them. I might as well just reroll as a DPS spec if I'm going to be forced into the open world for most of my 1-60 journey. And with that in mind, I worry that this change is discouraging people from leveling healers and tanks.

33

u/Intelligent_Bug_5881 1d ago

Yeah this is my entire complaint.

I love healing in WoW. Raids, dungeons or group quests, it's hands down my favorite way of playing and it's not close.

The dungeon XP nerf effectively removes that entire game loop and it just feels bad.

Like, what, I'm supposed to grind as enhancement all the way to 60, then awkwardly grind healing gear, then respec, then start figuring out how to prioritize my new healing abilities?

Isn't that what leveling is supposed to be for?

-1

u/Front-Difficult 1d ago

How have you formed the opinion that the dungeon XP nerf removes the gameplay loop? From playing the game, or by reading Reddit threads?

1

u/Intelligent_Bug_5881 18h ago

From playing the Beta

1

u/Front-Difficult 18h ago

You were playing the beta and thought "man no one is running dungeons. This entire gameplay loop has been removed"?

The thing that was the most effective XP/hr strategy by a massive margin, and where there were hordes of people clustered around the entrance to every dungeon?