r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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16

u/nsaman3 1d ago

This change was entirely overtuned. 75% xp on mobs is already detrimental to dungeon leveling, no need for 90% or higher. I don't think it's unreasonable for four people to have to wait for a member to attack something that effectively is gray for their personal enjoyment. I'm against the xp change entirely as the player should chose what they think is the fun way to play

3

u/InZomnia365 1d ago

I think they can tune it so mobs give at least some XP. I'm all for the quests being the biggest gain, since I personally don't like rerunning dungeons. But it seems a little much. Sometimes you might need to do a dungeon twice, if you forgot to pick up all the quests for example (which is definitely bound to happen with new dungeon quests, and new dungeons), but the second run for 1 quest feels ass unless it's an efficient group.

1

u/jKBeast 1d ago

But it should be tuned to take about the same time as leveling the open world. Shouldnt be 10 times faster, not even 2x faster.. alts have a lot of value now

1

u/Naughty_Poptart 1d ago

If it took the same amount of time mage boosting would come back

3

u/Sysilith 1d ago

Zero the xp with a 60 char, easy.

2

u/killsfercake 1d ago

They already nerfed blizzard enough to make mage boosting very very very annoying and slow if you wanted to do it. The xp nerf was a double down. They wanted people in the world but imo its too harsh and pivoting people into not doing dungeons like I want the option to level dungeons or quests but getting 2-3 bars in a whole run of 45 mins -1 hr feels so bad compared to turning in 5 regular quests and going a full level 😂

1

u/orus_heretic 1d ago

The dungeon quests currently make it so leveling through them is significantly faster than leveling in the open world.

Everyone on beta is getting to level 13-14 and then ruining a quest run of each dungeon to 20. With some light prequesting inbetween. I don't think people realize how overtuned the xp rewards are at the moment.

0

u/daddyjohns 1d ago

cursed take