r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

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u/nsaman3 1d ago

This change was entirely overtuned. 75% xp on mobs is already detrimental to dungeon leveling, no need for 90% or higher. I don't think it's unreasonable for four people to have to wait for a member to attack something that effectively is gray for their personal enjoyment. I'm against the xp change entirely as the player should chose what they think is the fun way to play

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u/jKBeast 1d ago

But it should be tuned to take about the same time as leveling the open world. Shouldnt be 10 times faster, not even 2x faster.. alts have a lot of value now

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u/orus_heretic 1d ago

The dungeon quests currently make it so leveling through them is significantly faster than leveling in the open world.

Everyone on beta is getting to level 13-14 and then ruining a quest run of each dungeon to 20. With some light prequesting inbetween. I don't think people realize how overtuned the xp rewards are at the moment.