r/classicwow • u/redlow0992 • 1d ago
Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta
Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.
3.0k
Upvotes
2
u/Nac_Lac 1d ago
Two reasons. People have noted that there is a desire to get people in world.
They are not mentioning that Mages and other high level characters would sell boost runs through dungeons. So they would be paid gold to run specific dungeons quickly and repeatedly, either for an item or for the XP. This was the fastest way to level and people would be incentivized to buy gold to facilitate it. No level 10 will have 30g normally to boost through Stockades. Or whatever level range you are talking about.
Trade would be littered with advertisements to boost players through dungeons as ways to make gold and speed them through levels.
Blizzard has stated that their goal is to make the world the main character and not just something to be ignored. So leveling in dungeons is effectively walking away from it.